Comments 3,595

Re: Xenoblade Chronicles X: Definitive Edition Confirmed For Switch

Dr_Corndog

@sketchturner Hard to answer. I normally view stories in games as motivation for what I'm actually doing in the game, as the stories are usually not very good in and of themselves. XBC has a decent story and XBCX's is a little worse, but the story beats at least helped me understand why I was going to this place/fighting this dude/searching for this whatever. Not sure how well that would work if I'd skipped the stpry entirely.

Still, the XBC games definitely place gameplay above story, so you might still enjoy just battling and exploring the world. The combat system is very good.

Re: Mailbox: The Mario RPG-naissance, Xenosaga Sadness, Golden Days - Nintendo Life Letters

Dr_Corndog

@Bigmanfan The complaints you mentioned relate more the game itself than the ones I usually hear, which are basically just ways in which it differs from TYD.

I don't think the lack of unique characters is a problem. I see it as a joke on the fact that the Mushroom Kingdom is inhabited by legions of identical Toads all named...Toad. The Toads also have their own personalities despite looking the same (although this is a lot more apparent starting in Color Splash).

I also don't think the linearity as being an issue. It's not any more linear than a lot of other RPGs (and I do consider Sticker Star an RPG). More importantly, "linear" has become a dirty word in gaming (much like "downloadable content" and "free-to-play") to the point that a lot of people will rail against a game for being "linear" without considering whether that's even a bad thing. A lot of great games are very linear; a lot of nonlinear games could have benefited from being made more linear.

As for the unbalanced combat system, do you mean the boss battles that were a slog if you didn't have the right card in your inventory, but became trivial if you did? Because that is my one main complaint with the game (if you couldn't already tell). Still, the boss battles are a small part of the game, and I found the regular battles with common grunts very fun. I really enjoyed figuring out how to finish each battle optimally using the stickers I had.

I disagree that the game would have been received poorly under other circumstances, mainly because it wasn't received poorly at all. It has a 75 on Metacritic, and it apparently sold well enough to receive two sequels. The complaints are largely from a vocal subset who went into the game expecting something different and ended up unsatisfied with what they got. I do think it would have had better reception had it been untethered from expectations, but there are still plenty of people who enjoyed it regardless.

Re: Random: Is This The Harshest Mario Kart 8 Has Ever Been?

Dr_Corndog

Once I was playing MK Wii, having a rough time, and I got annoyed with one opponent in particular. I pledged to make things miserable for this player. On the next race, Sherbet Land, I immediately rolled triple red shells and a mushroom, and hit the brakes.

Miraculously, the entire pack swept by me without disturbing my rotating shells. More miraculously, the last person to pass was my sworn enemy. I had him in my sights.

I let fly the first red shell. Direct hit. I waited until my opponent had recovered from the attack, then let fly the next shell. Direct hit. By this time all the other racers were well out of sight. I fired the third shell. Direct hit. Then I accelerated, used my mushroom for a speed boost, and slammed into my unfortunate prey as I went.

After so many frustrating losses that day, it was very cathartic.

Re: Poll: Box Art Brawl: Mega Man Zero 3

Dr_Corndog

I like the style of the European art, but as you look at it you start to notice the problems. Zero's left eye is way bigger than the right, for instance.

Tough choice between NA and Japan in the end, but I went with NA.

Re: Review: Paper Mario: Sticker Star (3DS)

Dr_Corndog

Finally tried out this game and I've been having a great time the last several days. The negative opinions surrounding it say a lot more about the people holding those opinions and their expectations than they do about the game itself.