Comments 735

Re: Nintendo On Inappropriate Use Of Its IP And Games: "Action Must Be Taken"

Cotillion

@mlj11 Lets say Nintendo allowed people to use Mario and Peach in a fan made game that introduced different mechanics. Nothing bad, but lets say in the style of a Metroidvania, but same light, cartoony fun we expect from Mario. No one is making money off it, its not being used to advertise anything else, it's just there for people to play. All is good.
Now, lets have someone else follow that up and make a full-on porn game with Mario and Peach. Or one where Mario goes full Mortal Kombat or Doom-like violence. Non profit, no advertising, exact same as the aforementioned one. How does Nintendo shut down the porn or violent games while letting the Metroidvania one exist? They can't, or at least have a much harder time because they have allowed it before. The precedent was set that they allow their IP to be used unlicensed, so it's a much harder fight should the ones using it fight back.
They could try and govern it on a per-use basis, but now we're talking more costs than what they are doing currently.
So instead, they have set the precedent that they do not allow usage. At all. Its far easier for them to do it this way. They'll never stop it, they'll never catch it all, but they are protecting themselves and their IP by maintaining the precedent that they do not allow their IP to be used unlicensed.

Regardless, this isn't even a debate. Nintendo owns their IP and will do what they want with them.

Re: Nintendo On Inappropriate Use Of Its IP And Games: "Action Must Be Taken"

Cotillion

@Samalik I know you're arguing against what I said, but actually just make the point. Just because they're not a small Indie means they should be giving up their rights to protect their IP as they see fit?
How exactly do they govern this? For every innocent fan art or game of Peach, there's likely 10x more of her in porno situations. They can't allow one and not the other, by your argument. People want fan art of their favourite characters...that extends well into the realm of sex & violence. Good luck taking that down when you have a precedent of allowing your characters to be used in any number of other ways.
People always assume its just about others making money off the IP, when there's other factors . Nintendo doesn't want Mario gun toting or in games of Mortal Kombat levels of violence or the roster of Smash Bros suddenly in an orgy arena instead of fighting. It's all about the precedent.

Edit - to be clear, I am not even on the Nintendo side of this, exactly. I play fan games, use fan art, play a lot of modded Nintendo games and whatnot. Hell, the best version of Zelda II is a fan mod. But, I can just see why Nintendo does the things it does and frankly, its ridiculous anyone thinks Nintendo should just allow people to do whatever they want with their IP.

Re: Nintendo On Inappropriate Use Of Its IP And Games: "Action Must Be Taken"

Cotillion

It's funny to watch people argue over this as it's entirely dependant on who it is; in this case it's Nintendo.

Change Nintendo to a small indie studio trying to launch an IP and someone else starts using it. In this case most everyone would be on the side of the small Indie trying to keep and protect their IP. But because it's Nintendo, its wrong.

@mlj11 Protect goes beyond financial and property loss. If Nintendo allows the sweet and innocent, they also have to allow the degrading, violent, horrific and pornographic, because a precedent was set in allowing others and precedent is everything. They're not going to govern each piece, they're going to blanket cover themselves and their IP against all of it. They don't want their characters portrayed in any way except how they want.

Re: Zelda Live-Action Movie Director Confident "Fans Are Gonna Be Happy"

Cotillion

Bold claim since I'm already not happy about it
I'm likely not going to see this, just because I don't want to give Link a voice and personality.

And I do find it off-putting how much he's stressing he's a fan.

Yeah, I know I'm being awfully negative about a movie not even made yet, but I just don't think Zelda is something that's going to translate to the big screen very well at all.

Re: As Switch Approaches The PS2's Lifetime Sales, Sony Moves The Goalposts

Cotillion

Switch has already beaten PS2 as best selling game console.
PS2 was one of the best selling DVD players. Its well known it was the cheapest and best DVD player you could get at the time.

There was a poll in Japan and of those polled 60% used their PS2 primarily as a DVD player. Not that it wasn't a great console, but it's legacy is blown up due to this. I'd love to see a game console be top selling for the merit of being a game machine.

Re: Feature: 33 Games We're Surprised Still Aren't On Switch

Cotillion

Some of these aren't a surprise at all.
Prime 4....development restarted during the Switch lifetime, no one should have realistically thought we were gonna see this anytime soon.
XBX....the devs stated this would be too time consuming and too much work to port over and that they'd rather work on new stuff. Somehow its surprising that they did what they said?
Prime 3.....that's a lot of work redoing those controls. Can be done, but not expecting it, since I feel like we're lucky we got Skyward Sword redone and that's in a much better selling franchise.

And so on....factor realism into this and you can shrink the list substantially.

Re: Rumour: Switch Successor Might Not Be Launching Until 2025

Cotillion

People have been predicting Switch 2 since the Switch first came out.
Its years of rumours, "leaks" and whatnot that leads so many people to disappointment when the actual release and product aren't what these rumours have built them up to be over years.

Just rumours, people. Read and treat them as interesting, sure, but remember not one bit of it is real until Nintendo says it is.

Re: Random: Sakurai Takes A Stand Against CGI Game Trailers

Cotillion

Totally agree with this.
All CGI trailers with no gameplay have the opposite of the intended effect on me.
Why aren't they showing actual gameplay? It's either way too early and the game is years away or they aren't confident enough in it to show the actual thing they want to sell me. Either way, hype killed.

Re: Talking Point: Do You Want To See Colourful Cartridges Return For 'Switch 2'?

Cotillion

Y'all are gonna be lucky to have much physical media at all, let alone this kind of thing.
Besides, its not even something you see, so what's the point? The NES (left open or toploader), SNES, n64, Game Boy line....you saw those cartridges when they were in the system and they were a lot bigger, so the snazzy colours made sense. Seems pointless for a cart that is tiny and you never see except when swapping.

Re: Poll: Box Art Brawl: Metroid

Cotillion

I'd never seen that European one before and it just got my vote. Combines the gray classic I know with art that reflects how Samus looks in this game.
The "Classic Series" one is nice and all, but thats Metroid II artwork and Samus didn't even have that suit in the original game (a point driven home by Zero Mission)

Re: Soapbox: Mega Man X's Tutorial Is The Perfect Intro To Capcom's Sublime Sub-Series

Cotillion

Nintendo, among many other devs, need to take a page from older tutorials like MMX and the OG Super Mario for their modern games.
They don't need to be a slog, take over the pacing or control from the player to force-feed an information dump. Games like MMX did it perfectly. Its a tutorial stage that doesn't feel at all like a tutorial stage and just part of the game. Doesn't stop everything to tell you buttons or whatever else (unfortunately, also usually told to you by some unnecessary and/or annoying NPC. HEY! LISTEN!). Instead puts you in a situation where you need to actually play the game (omg!) to learn it.

Re: Oh Dear, Contra: Operation Galuga's Physical Edition Is A Download Code In A Box

Cotillion

The only surprising thing here is how many people still get so upset over this, at this point. It's been years and nothing has changed. Except we now have companies like Limited Run preying on the situation with artificially scarce runs and inflated prices (and humorously people praise them for it).
Decided early in the Switch lifespan that this wasn't the hill I was gonna die on and definitely not worth it.
I'll just buy the game, slam it on an SD (behold, its now physical!) and just enjoy it, because that's the point of why I game....to enjoy the game, not bask in the glory of the media it's on.

The being said....putting a physical release out for a digital only game is very stupid and a waste of materials in this age when we're supposed to be cutting back on plastics and whatnot. Just put it in the eShop.

Re: Best Sonic Games Of All Time

Cotillion

Sonic 3 & Knuckles was always meant to be one game. It's stupid to list them separately, IMO.
The combined, true and intended form of the game is far superior than either separately.

Re: Poll: Box Art Brawl - Duel: Actraiser

Cotillion

Neither are great.....
The NA does look like an album cover, but I appreciate its simplicity over the crowded Japanese one. Japanese box art seems to want to cram everything they can onto it and I find them too busy a lot of the time.

Re: Video: Digital Foundry's Technical Analysis Of Mortal Kombat 1 On Switch

Cotillion

This should surprise noone.
Props to them for trying to get this on Switch, but as expected the sacrifices made are just too much.
I find the Switch visuals hard to look at sometimes because it seems like it's out of focus.
Skipping this entirely on Switch. I would have rather a Klassic Kollection of the arcade and SNES trilogy for Switch.

Re: Unity Reveals New Pricing Model For Runtime Fee Policy

Cotillion

They've effectively killed themselves. By removing the retroactive and saying this only applies going forward.....anyone with any common sense is going to look into other options going forward. They pulled this once, why risk more crap with them in the future.

Re: Talking Point: Which Classic Cartoons Deserve The Shredder's Revenge Treatment?

Cotillion

I went with He-Man. I'd love a good He-Man game, based on the 80s version. DLC is built right in with She-Ra. And skins from the movie, and later incarnations of the cartoon.
Thundercats would be my second choice.

Ghostbusters and Transformers are obvious good choices, but they have had their good treatment, albeit in 3D form. Batman and X-Men have had their share of decent games too.
The Simpsons...meh. They don't have great games (except that arcade one was fun), but I'm not too keen to have one. The Simpsons don't scream action game to me.

Re: Review: Teenage Mutant Ninja Turtles: Shredder's Revenge - Dimension Shellshock - Totally Tubular DLC

Cotillion

@Vyacheslav333 Not me so much as I'm usually done with a game after I finish the solo campaign and rarely play extra modes.
I only wish the missing modes were reflected in the original purchase price. I'd happily buy games with no extra modes or no online functions for cheaper since I rarely use them anyway.
It's a space saver too, I hate games that tie up obscene amounts of storage for modes I don't use.

I have no issue with this practice, I just wish it was more accurately reflected in the pricing.

Re: Poll: Mario & Sonic Face Off On Switch This October - Whose Corner Are You In?

Cotillion

While I get where this article is coming from, this isn't the 90's anymore. Sonic and Marios rivalry is long since over and Mario won. Mario has been far more consistently good than Sonic could even dream of. Which is a shame, because Sonic was really good and fun to play, but sadly peaked with Sonic 3&K (IMO). Had they maintained that caliber of games going forward, this might be a thing now, but sadly it isn't.
Where Mario maintained, we know the chances of Wonder being a good game are pretty high. Sonics inconsistent games over the last 2+ decades makes this new one a crapshoot.

Re: Denuvo's 'Switch Emulator Protection' Is Now Available Via Nintendo's Official Dev Portal

Cotillion

The only people this will affect in any meaningful way is the people who legitimately buy games already.

This stuff never stops piracy. If anything, it just gives them a challenge to beat, which they will. Remember when Sony launched Blu-ray with claims of it being unpiratable? It was like 3 days before it was broken. If it even took that long. Denuvo has been cracked and broken on at least half the games that had it on PC.
So all this will do is piss off legit buyers. But they're right about the launch window. This won't stop piracy, just delay it a bit. And the people who download pirated versions will just wait for that. So it's really accomplishing nothing.

Re: Charles Martinet Will No Longer Be The Voice Of Mario

Cotillion

The comment section reads as though he died. He's just moving on, and considering he's taken another 'new' position at Nintendo involving the character, I would assume it was amicable.
Yes, it's sad he's no longer the voice of Mario after almost 30 years, but maybe he just wanted to do something else. From everything I've seen of him, he is a very good person, seems to love the fans and interactions. I'm thinking (hoping), that tthis is what he wanted to do - continue being out there and interacting with fans. For all we know, he's just gotten his dream job. If that's the case, I wish him all the best and many thanks for being that iconic voice.

I don't envy the new person trying to fill those shoes, though.

Re: Memory Pak: Making Contact With The "Ungoogleable" Game I Couldn't Quite Remember

Cotillion

I don't think this has ever happened to me with a game, but it did happen with Zelda ALttP. I got it way back when it released on the SNES (I was 11) and I played it through multiple times. One playthrough, I somehow triggered the Chris Houlihan room. I didn't know what it was, didn't know how I got there and could never get back there again. No one I knew had ever heard of this room and by the time the internet became a real thing, I had kinda forgotten about it and assumed my younger imagination made it up. But, more than a decade later, I saw it on a video game site I was browsing and it flooded back that I had found this room when I was a kid. It was cool to find that out that it was actually real.