Comments 743

Re: Rodea The Sky Soldier Is Being Removed From The Wii U And 3DS eShops In Japan

Cotillion

@Crono1973 Again, how does that affect anything? Your problem seems to be that no one can buy the game once it's delisted, but they can as it had a physical release. Deslisting had zero effect on that.
Go back before there was a digital shop. Once the production run was over, that was it. You were forced to the secondary market. How is that different than now? It's literally the same thing.
Only now, you have a buffer zone that games linger in the digital shops for significantly longer that you can get them. This is a good thing. It's unrealistic to expect them to be there forever, though.
As I said, digital only would be the time to bring this up. In the case of a game like this that had a dual release, it just seems pointless since it's literally the same as it's been for 40 years - you have to go to the secondary market now.
Nothing else I can add if you don't get it by now or just want to stand firm on some arbitrary stand against all things digital.

Re: Rodea The Sky Soldier Is Being Removed From The Wii U And 3DS eShops In Japan

Cotillion

@Crono1973 Roll back the sass and look at it from a different point of view.
I have no idea what the production run of this game was, but lets say it was physical only. Then what was made is it. Everyone else is ***** out of luck when the run ended however long ago. There's only so many copies to go around and someone would always have to go without.
Digital has kept that game available for much longer. Has allowed people to be able to get it without paying what can sometimes be ridiculous aftermarket prices.
Complaining about a game being delisted that also had a physical release is the most ridiculous thing to complain about. Oh, now it's suddenly bad even though the physical run ended long ago? Would the alternative of never even having a digital release have been better? Then how many people would never have even gotten it at all?
It's like some people are pushing to limit people in how they can get games (or even if they can get it, in the case of smaller production runs). Digital on top of physical gets it out there to more people, for a wide variety of reasons I've already covered. Why would anyone advocate against people being able to get games how they want? That's what makes no sense here.
I'm not advocating digital only here. I think a dual release of digital and physical benefits everyone. Exclusive to one or the other is when it's bad.

Re: Rodea The Sky Soldier Is Being Removed From The Wii U And 3DS eShops In Japan

Cotillion

@Kalmaro Semantics. I have a differing opinion, thus I must be either dumb or acting like I am. I have no time for people who try to debate something that way, so they were ignored.
Same old thing every time a title gets removed from a digital shop - everyone who is buying digital is a moron who won't be able to play their games in 20 years time (when actually, with proper back up, yes, I will).
The assumption is that people like those who visit sites like this are the norm, when it likely really isn't the case. Average Joe Gamer doesn't care. They get a game, play it, enjoy it for a while, then move on. There's just to many other new games to be played now. People will keep copies of ones they want to replay, like they do with movies. But also like movies, the vast majority are disposable one-time play throughs.
Average Joe Gamer doesn't want to dedicate half a living room to game racks or keep them in storage in boxes for decades, especially when the other option is everything on one device.
It's not obtuse to think that game collectors aren't the norm and that majority of people treat it like any other form of media - disposable.
Case in point - a buddy of mine wanted to play some old games. He has a few still, but looked at picking some up and a system. Instead he went for the minis, which are also digital in a physical package. Because they were compact and he didn't need to bother with the logistics of having a bunch of games and hooking up systems. Another buddy opted for the Switch for his retro fix, because again, everything is just on an SD card and has little footprint in the house.
There just seems to be this assumption that everyone should be buying physical and actually wants to deal with the logistics of either having it hooked up and accessible at all times or even just storing it away. Just as physical appeals to the collector, there's a plethora of reasons digital appeals the average Joe.
As I said, there's merit to both, depending on the gamer themselves.

It's just the same stigmas everytime a digital game is delisted. What gets me is the outcry when a game is delisted. When was the physical discontinued? Why wasn't there outcry then? Where were the articles saying it was no longer in stores, so you better get it now?
If anything, the digital was around a lot longer for people to get, as is the case with virtually every digital game.

Re: Rodea The Sky Soldier Is Being Removed From The Wii U And 3DS eShops In Japan

Cotillion

@Brumblescope Lack of storage is a moot point. If you want to keep your digital games, yes you will need to buy adequate storage and chances are if someone is buying a lot of digital they've already invested in storage. In that exact same scenario for physical, you must also have actual physical space to store games.
I get some people want physical, but I also think it's ridiculous to assume everyone wants a massive collection of every game they ever bought in their home when a drive a tiny fraction of the size will do the same thing. Yes, it's a good idea to keep backups, which would be just as prudent as taking care of a physical collection. There's so much misinformaton about digital. The first responding comment to this article is a claim that it's a fair point to not buy digital because you will somehow also lose your game when it's not for sale anymore when that's not even remotely true. I have digital purchases going back many years that still work just fine. One could also say it's nice to just be able to fire up an older system and have the entire library you bought there and ready rather than needing to either have accessible room for it or having to dig it out out of storage to play it.
Physical or digital is a personal preference, and both have just as many flaws as boons. Digital just keeps taking the same tired beating from people who either don't understand how it works or refuse any change that doesn't fit with how they've done things for the last 30 years.

Streaming is a different beast and many of the arguments against digital actually apply to the streaming format. Digital, however, can last just as long as any physical collection (yes provided the user backs it up and takes care of it).

Re: Rodea The Sky Soldier Is Being Removed From The Wii U And 3DS eShops In Japan

Cotillion

@Kalmaro No, that's not what this means. It means it is unavailable to purchase, that's all. Peoples games aren't disappearing off their systems, no one is losing anything. Anyone who bought this will still have their copy (potentially just as long as anyone who bought it physically).
Games aren't sold forever in physical outlets either. It's no different except we don't get headlines when Gamestop isn't selling a game anymore.

Re: Microsoft Has A "Very Good Relationship With Nintendo" But Isn't Making Any Promises Moving Forward

Cotillion

They want Nintendo as their complimentary device. NSO is hot garbage, so XBox Live/Gamepass/xCloud would actually have a lot to offer many a Switch owner. Done right, with proper advertising, it could benefit Nintendo just as much. Buy this cool little handheld and you not only get Nintendos games, but also Halo and everything else Microsoft is offering.
Microsoft seems to be doing everything right currently and poising themselves well with an entire ecosystem across whatever platform people want to use it on, instead of the 90s console war Sony is still stuck in. The 90s console wars were fun, I admit, but I prefer this modern take of getting along that Microsoft is pushing.
I've always been a Nintendo/PC guy first, but the way Microsoft has been lately makes want to try out their gamepass on my PC and check out their ecosystem.

Re: Poll: Have You Won A Game Of Super Mario Bros. 35?

Cotillion

I don't want to toot my own horn too much, but I'm really good at this game I've gotten 1st many times and rarely finish below 3rd. This is probably the only time when I've really excelled at an online competition game.
I think it pretty much comes down to what @MustardYum said...those of us who have had this game memorized for the last 35 years kind of have an advantage.

Re: Super Mario Bros. 35 Files Suggest Levels From Other Mario Games Could Be Added Later

Cotillion

Lost Levels would really up the challenge of this game, I'd love to see it.
Other Mario games aren't as interchangeable with their content for this type of game, though. Mario 2 USA, for example has very different mechanics. Sending those enemies to someone in a Mario Bros level wouldn't work. Even Mario 3 is different enough (though would work well as it's own Mario 35)

I just don't see this game disappearing forever after such a short time span though. They said this was in development before even Tetris99, so being in development for years only to trash it after a 6 month run? Makes little to no sense.

Re: Talking Point: Does Nintendo Have A Refund Problem?

Cotillion

@doctorhino If you bought it physically, you still have options. You can resell it or trade it or whatever. You may end up losing some of the original price, but can recoup at least some of it. You literally have no options with digital and if these companies want the masses to fully embrace digital, they need to address these issues.

Re: Feature: Video Game Vocab To Spark Forum Wars - Ten Of Gaming's Trickiest Terms

Cotillion

"ludonarrative dissonance" - I had never seen this term before this article.

Rogue-like and f2p automatically kill interest for me, just because of the associations with them.

Beat, finished or completed.....I used to say beat, back in the day. Games were pretty definitive in that you had a challenge to overcome and beat the game. Nowadays though, it's not anywhere near that clear cut. Games have optional side quests, optional DLC, post game content and so on. So, "I've finished" is more a fitting saying now, since that's when I'm done with it, not necessarily doing all optional/post end content.

"Gamer" has lost pretty well all meaning. You have people playing candy crush or whatever calling themselves 'gamers' and I'm fairly certain these people are also used in some statistics on gaming. And, in whats probably unpopular, I consider 'gamers' who do nothing but Fortnite to be in that same crowd. Yes, I know they are technically playing games.

Re: Sega Still Working Out How To Share Sonic SXSW 2020 Announcements

Cotillion

I find it kind of weird that the video game industry seems to be the most confused and lost as to how to do anything during this. The world has changed and adapted in many other entertainment industries. TV shows are continuing, including daily shows that have hosts and interviews, bands are hosting online concerts for the time being, movie announcements and news is still happening (including news of delays and whatnot). Sure it sucks to see movies and stuff delayed because of it, but at least they're telling us whats going on.
Large portions of the video game industry, however, seem to be at a grinding halt. They can't do things exactly how they want, so they're just not doing anything. A lot of refusals to talk about it, to continue announcements online, to say anything about how its affecting them, talk about delays, unwillingness to adapt, some just going almost completely silent (Nintendo).
Not all of the industry is being that way and maybe it just seems more prominent because I follow it more closely....but come on, it's time to adapt. The worlds not going back to the way it was anytime soon.

Re: Bloodstained: Ritual Of The Night On Switch Had Biggest Response, Sales Were "Well Above" Expectations

Cotillion

This was a game I had been looking forward to and did wait for the Switch release, but ended up skipping it. The reviews of how poor the Switch port was turned me right off it. It's been since relegated to possibly someday on massive Steam discount for me.

The surprising part of this, is reading just the headline I thought that he was surprised given the state the game was in when they released it, which is actually what surprises me.

Re: Talking Point: So, Where Does Switch Fit Into Sony And Microsoft's Next Gen Landscape?

Cotillion

Fits where it does now. Much like Sony, sites such as this one are stuck in the past console wars. There isn't one anymore, at least not like it used to be.
Nintendo carved out a new market bridging home and portable gaming. Microsoft is in the middle of transitioning to a digital/streaming/gaming service structure. Sony is still in the mindset of the console wars of the 90s.

Regardless little will change for me. Switch will still serve as a companion to my gaming PC. Microsoft is the only other one enticing me, and that's because I don't even need their console, it's their service I'm interested in. Sonys stubbornness about playing well with others (and only doing in a limited fashion to negate the negative outcry from players) and 'play it our way on our hardware or you don't play' attitude just doesn't jive with me in this day and age.