Xbox has proven in their 20 year history that they don't know how to make games, only how to buy them from other companies. Garbage brand that's contributed nothing positive to the industry and just takes, takes, takes. Nintendo would be wise to fight them tooth and nail to avoid a buyout, gaming would pretty much be dead if that happened.
@Bobb Exactly. A lot of people on the online message boards complain about not getting F-Zero, but if you look at the way F-Zero has sold... since the SNES it's been struggling to even make 1 million. In fact after Maximum Velocity on the GBA, it seems like sales were starting to fall off a cliff with GX only selling approximately 692,000, GP Legend only selling 159,000. and Climax only selling 5,000 copies (although Climax was Japan exclusive, but that's still pitiful even for a Japan exclusive GBA spinoff). With those kinds of numbers it shouldn't be surprising that F-Zero's been on a hiatus for 20 years, that is nowhere near enough to justify continuing the series. 99 needs a lot of downloads to convince Nintendo that there's really enough interest in the series as opposed to a vocal minority of fans on the internet echo chambers.
@Tempestryke Well you're not wrong. This gameplay style originated in DK 94, which itself is just an expansion on the original DK on the NES. So MvDK did kind of evolve from the original DK.
@Baler Never played the others, but I did have a lot of fun with Star Link. Star Fox making a cameo in the Switch version really got my attention, I've never played a Star Fox game but I was more than willing to jump in for a Star Fox game in that style. I hope Nintendo is taking notice and seeing if they can make an actual main series Star Fox game like that. Star Fox has been struggling for an identity and broad appeal and I think following the open space exploration trend might be the solution.
People are more interested in other space adventure games because of Starfield you say? Hey Nintendo, maybe you should get in on this with a new Star Fox game.
Larger, more open maps and a Splattle Royale mode. That's the natural direction for Splatoon to go.
I do like the single player content too, but I feel like single player doesn't mesh well with what Splatoon is going for and they should expand on single player content in a spinoff, not Splatoon 4.
Yeah, you can afford to do that in a cheap live service mobile title that you work on for 7 years straight as opposed to a AAA console title that offers much more than the Pokemon. Quantity over quality.
The larger issue is the amount of content they're providing isn't quite enough for a dedicated livestream. They usually only have 1 or 2 new things to show and then pad it out with announcements for mobile games that we already know about or other multimedia things and we just don't care. Also doesn't help that this year we don't have an actual new game, we have DLC. They just don't have the quantity to justify having a long 30 minute presentation, this kind of stuff feels like it should just be included in a general Direct instead of needing a separate Presents.
A new main game will probably not be announced here, not when they're still focusing on SV DLC. At best we'll get a teaser, but most likely an updated trailer for the DLC is going to be the finale.
@RainbowGazelle I mean that's every Pokemon Presents. The only good Presents are the ones where they have good surprises in the other 20% (that's the difference between February's and a typical Presents, the other 20% of last February's was pretty bad too).
Not surprising, that's about when I expected the Presents to be given that both DLC packs are late in the year (and we STILL don't even know anything more than "Fall" and "Winter") and SV themselves got their big blowout in August, 2 months later than usual.
Never liked the idea of the Booster Course pack to begin with so I'm glad more people are starting to see this for what it is- cheap repackaging of Tour courses because they're too cheap and lazy to make an actual new game. Mario Kart desperately needs a new game with new mechanics, but instead they'd rather just coast on old content and a handful of new courses that mainly consist of bland cities. We're definitely in Mario Kart's dark age right now, by far the longest drought in new Mario Kart entries (and even if you counted 8D, it'd still be tied for the longest), far too many remakes of older tracks that aren't even that much improved, and most of the new ones are mediocre.
@UltimateOtaku91 I think the series may have died with AlphaDream. They seem to think M&L is redundant because they have Paper Mario, and with them remaking Mario RPG they may be testing the waters to either make a sequel to Mario RPG or bring back more RPG elements to Paper Mario. I don't think they think it's worth reviving, they'd probably rather apply what M&L did right to other RPG series.
Never finished this one. It was fun, but the touch controls wore on me and I could never get them to work right on the giant Luigi battles. I love the game's creativity and wackiness, but those giant Luigi battles were so unplayable that I simply couldn't move on.
@HeadPirate The issue is that centralized ownership allows the owners to get away with policies and practices that are consumer unfriendly for their own personal gain. If an industry has too little competition, then the consumer may not have a choice but to suck it up or stop buying from that industry altogether. If you let Microsoft buy whatever company they want, eventually they'll own so much of the industry that they'll be able to manipulate prices or control when, where, or how you play your games, or just amass a library so big that Nintendo and Sony won't be able to keep up and Microsoft will end up the only console developer left. The industry WILL suffer if they don't keep Microsoft from growing too large, give one entity that much power and they'll inevitably abuse it. This FTC case WAS supposed to be "the regulators figuring it out" and they failed because antitrust regulation has become so pitifully weak in the U.S. That says more about the scary amount of control large corporations have over politics than Microsoft having a legitimate case.
And really, because of the issues with owners controlling so much of politics and economics, you could also argue that perhaps the concept of some corporate executive owning these developers is probably something that needs to go away and instead the people who are actually making the damn games should be the ones to own the business. But that's a much larger and more politically controversial discussion (the latter scenario with the actual developers owning the company is the literal definition of socialism), and I don't think this is the place to get into that.
@nhSnork So maybe DON'T try and compile it into one app and come up with another way? Or better yet, go the Game Pass route and let us OWN the games for an extra fee? They'll figure something out, but the larger issue here is that you've got an entire console of games that has been largely inaccessible since said console stopped being supported.
@burgerkingsauce Same. I'm sick of starting over with NES games every single time we get a new system, it keeps them from working on some of the old-but-not-that-old systems like GC, DS, and Wii. Hopefully NSO transfers over so they can move on to some of those system and make those libraries accessible again.
No boosted shiny odds like SwSh? Just basic bitch 1/4000? Yeah, no thanks. SwSh's 2% odds were fine (possibly even a tad low, some of those I played the entire duration of the event and never encountered a shiny), this is such a garbage event.
So the developers themselves are describing this as a spiritual successor to Goemon? Okay now I DEFINITELY want an NA release. Goemon holds a special place in my heart, Mystical Ninja Starring Goemon on the N64 was the first video game I ever owned. I would absolutely love to play a spiritual successor.
This game looks so insane. Reminds me of Yooka-Laylee and the Impossible Lair (gameplay wise) but weirder. Definitely looks like the 2D Mario shakeup we so desperately needed.
@NintendoByNature According to one of the leaks, it's supposed to be a pun. "Horse" sounds close to "host" in some languages, the joke is that the game has a horse as a host.
Yikes, major red flag here. The game looks good so far, but I'm wary. The Mania devs backing out and Arzest taking over is pretty much the exact opposite of what you'd want to happen.
@JoeyTS Ehh, it's really just quantity over quality. It's simplistic track designs with low-quality unfitting graphics. Feels like you're setting your standards a bit low here TBH, Nintendo could be giving us so much more if we actually asked for more.
The other 6/10 are spread across different genres (you have 1 racing game, 1 life sim game, 1 fighting game, 1 party game, 1 2D platformer, and 1 exercise game). Now granted genres are a bit hard to define and cross over with each other (after all the 4 open world/sandbox games could be considered different genres themselves as 1 is an action/adventure, 1 is a 3D platformer, and 2 are RPGs), but the 6 non-open world/sandbox games all play radically different from each other (at best, you could connect a few of them for being multiplayer games, but even that feels like a bit of a stretch and even then, there aren't more than 4 of those) whereas the open world games have a bit more in common with each other. And again, you're missing the context without digging deeper into the data. BotW is the best selling Zelda game. Mario Odyssey is the best selling 3D Mario. SwSh and SV are some of the best selling Pokemon games. So Mario Kart going open world could make it the best selling Mario Kart game.
Yes, spinoffs of spinoffs have happened before if the spinoff itself is popular enough. Can't think of any video game examples off the top of my head, but in TV, NCIS is a spinoff of JAG and has itself received multiple spinoffs (NCIS:LA and NCIS:NO). Mario Kart is in a similar situation that despite being a spinoff, it's still so immensely popular that it itself would be deserving of a spinoff or subseries.
The problem with one Mario Kart per console is that console generations typically last 5-8 years, but players are going to get bored long before that point. Usually for more popular IPs you'd want something about every 3-5 years. When Nintendo had separate handhelds and consoles, that wasn't an issue because they could stagger handheld and console Mario Karts to fill in the gaps but now that they have one hybrid device, the one Mario Kart per console rule is a drag on the series (doubly so when the most recent entry is a PORT and we've been playing the same entry for 10 years, which is by far the longest drought in series history). They need something to fill in the gaps, and a new style of gameplay is a great way to do that without cannibalizing the main entries. No one's going to question whether having both a 2D Mario and a 3D Mario or a 2D Metroid and a Metroid Prime would cannibalize each other because they're both very different flavors of Mario and Metroid respectively. Mario Kart needs something similar to fill in the gaps.
Big picture you don't really "need" anything, and Nintendo has already done several games they didn't "need" to do (it made sequels to BotW and Splatoon 2, for example). They pay attention to whether or not it's beneficial, and there's definitely an argument to be made that it's beneficial financially and creatively. With as much as Mario Kart sells, having more frequent releases could definitely benefit them financially, having a new flavor of Mario Kart could benefit them creatively, and making said flavor a more open world variety seems primed to benefit them in both ways.
@JoeyTS I'm not saying Tour is better than 8D, I'm saying a 9 with 8D's sales model and Tour's mechanic additions (key word: "additions", they should not replace what 8D has done) would be better than 8D. You're scamming yourself out of an even better experience than MK8 by not looking towards other games, even ones that might be bad overall, and thinking "is there something of value in these ideas that could be done better and improve the experience?". Good example of that is the Melee Counter in 2D Metroid, they tried pushing for more melee combat mechanics in Other M and everyone hates that game, but in Samus Returns they scaled things back, focused more on the traditional Metroid gameplay people loved, and kept the Melee Counter as an Other M-like element better adapted to traditional Metroid gameplay and that was far better received.
You can't really conclude that open world would lower MK8D's sales, you need more data to prove that (most notably, which demographics are buying the games and what games have they bought previously). If anything, it actually appears to be the opposite because many games that have gone more of a sandbox/open world direction have broken sales records for their IPs or at least come close (see: BotW, Mario Odyssey, Pokemon SV). This is why people keep jumping on the open world bandwagon. And while they haven't gone Top 3, 4 out of the Top 10 are open world or at least sandbox experiences, so it's clearly one of the top selling genres.
Mario has never been an adventure game, but racing through and exploring large open areas does not conflict with racing casually and competitively. They can make it a side series if they want like the sandbox Marios or Metroid Prime (and that might be for the best because I'm not sure it really mixes well with traditional Mario Kart gameplay, but it would do well as a different feeling Mario Kart that could run alongside the main series). That's what Forza Horizons is, it's a subseries of Forza. Why shouldn't Nintendo want their own Forza Horizons for Mario Kart, especially when they insist on only having one main entry per console? They'll need something to fill in the gaps when console generations tend to be 5+ years, and DLC is such a tremendous waste of creativity (and possibly sales too, it feels like they're leaving money on the table by not having a big Mario Kart game of some kind midway through the Switch's lifespan).
@JoeyTS Spoken like someone that's never played Tour. Tour actually does a lot of things better than 8 mechanically if you look past the gacha. It has an actual shop instead of random unlocks every X coins (who's bright idea was this?), it has R (reverse, where you play the course backwards), T (trick, where a bunch of trick ramps are added), and R/T (which is a reverse track with trick ramps added) variant courses. It has a scoring system which, while it probably shouldn't be a major focus, would probably make for a good Score Attack side mode. It brings back multiple fan favorite features such as missions and special items. MKT is a good game in spite of the gacha mechanics and mobile controls, and carrying these mechanics (not just the courses and characters) to a full console Mario Kart would result in a game that blows 8D out of the water. But nope, let's just bring the worst non-mobile aspects of MKT over to 8 because we're too cheap/lazy.
Open world/sandbox games are highly popular too. BotW, TotK, Mario Odyssey, Pokemon LA and SV have all sold 10+, several of those even 20+. Heck, TotK has only been on the market for 2 weeks and it's already passed 10 million. Additionally, there's been multiple fans expressing demand for another Diddy Kong Racing game, and that's kind of an early predecessor. An open world Mario Kart game would be a spiritual successor to DKR, and would probably at least partially satisfy that demand. So no, no one you know personally may not want open world Mario Kart, but it's pretty clear there's a huge market for it. The demand is certainly there.
Additionally, this would be a very different type of open world. You don't really see a lot of open world racing games, usually it's action/adventures, platformers, and RPGs that go open world. You would interact with the world different on a kart, so it wouldn't quite feel and play the same as your average open world game.
@johnvboy This is why extending a 5 year old port with mobile content felt like the wrong move, it's such a waste of potential to do nothing more than milk MK8 dry instead of you know... making an actual new game with something unique and original, even if said new game isn't quite a direct successor. Open world Mario Kart would've been the perfect way to tide people over to a legit MK9 and I'm very confused as to why (besides greed and laziness) they wouldn't have SOME kind of open world karting experiment on the Switch instead of simply "LOL mobile ports as DLC". Chaotic_Neutral's claim that Nintendo is "predatory" is an exaggeration but he's not far off with MK8D basically trying to make a killing reselling us the same content. And the fanbase is sadly eating it up far too easily.
@Not_Soos God no, we need Mario Kart 9 yesterday with actual new mechanics. Port Tour stuff to that if they must, not a 10 year old game that's long overstayed its welcome. You want to talk beating a dead horse, that's what Nintendo's been doing to MK8.
I'm also interested in hearing what they're doing with shrines/dungeons, that's the main thing I want to know before buying the game. I need to know what we're actually going to be doing in the overworld besides fighting enemies and messing around with fusions.
Comments 2,605
Re: Soapbox: Nintendo, "THE Prime Asset" In Xbox's Content Quest? It's Only Natural
Xbox has proven in their 20 year history that they don't know how to make games, only how to buy them from other companies. Garbage brand that's contributed nothing positive to the industry and just takes, takes, takes. Nintendo would be wise to fight them tooth and nail to avoid a buyout, gaming would pretty much be dead if that happened.
Re: Takaya Imamura Expresses His Love For F-Zero 99, Awaits 'Revival Of The IP'
@Bobb Exactly. A lot of people on the online message boards complain about not getting F-Zero, but if you look at the way F-Zero has sold... since the SNES it's been struggling to even make 1 million. In fact after Maximum Velocity on the GBA, it seems like sales were starting to fall off a cliff with GX only selling approximately 692,000, GP Legend only selling 159,000. and Climax only selling 5,000 copies (although Climax was Japan exclusive, but that's still pitiful even for a Japan exclusive GBA spinoff). With those kinds of numbers it shouldn't be surprising that F-Zero's been on a hiatus for 20 years, that is nowhere near enough to justify continuing the series. 99 needs a lot of downloads to convince Nintendo that there's really enough interest in the series as opposed to a vocal minority of fans on the internet echo chambers.
Re: Mario Vs. Donkey Kong Brings Some Platform Puzzling To Switch Next February
@Tempestryke Well you're not wrong. This gameplay style originated in DK 94, which itself is just an expansion on the original DK on the NES. So MvDK did kind of evolve from the original DK.
Re: Sean Murray: No Man's Sky Is Having Its "Biggest Month In The Last Few Years"
@Baler Never played the others, but I did have a lot of fun with Star Link. Star Fox making a cameo in the Switch version really got my attention, I've never played a Star Fox game but I was more than willing to jump in for a Star Fox game in that style. I hope Nintendo is taking notice and seeing if they can make an actual main series Star Fox game like that. Star Fox has been struggling for an identity and broad appeal and I think following the open space exploration trend might be the solution.
Re: Sean Murray: No Man's Sky Is Having Its "Biggest Month In The Last Few Years"
People are more interested in other space adventure games because of Starfield you say? Hey Nintendo, maybe you should get in on this with a new Star Fox game.
Re: Talking Point: What Do You Want From A 'Splatoon 4'?
Larger, more open maps and a Splattle Royale mode. That's the natural direction for Splatoon to go.
I do like the single player content too, but I feel like single player doesn't mesh well with what Splatoon is going for and they should expand on single player content in a spinoff, not Splatoon 4.
Re: Pokémon GO's Pokédex Is Now Bigger Than Any Mainline Entry
@jowe_gv I never said they were, just that Go is even less quality.
Re: Pokémon: Pladean Winds Episode One Is Available Now On YouTube
Yes, I too enjoy watching Pokemon Pladean Winds.
Re: Nintendo Expands Switch Online's Game Boy Color, SNES & NES Library With Four More Games
Main series Pokemon games when? I will continue to ask that over and over until we get them.
Re: Pokémon GO's Pokédex Is Now Bigger Than Any Mainline Entry
Yeah, you can afford to do that in a cheap live service mobile title that you work on for 7 years straight as opposed to a AAA console title that offers much more than the Pokemon. Quantity over quality.
Re: Charles Martinet On His New Role As Mario Ambassador: "I Don't Know What That Is Yet"
It means he's basically retired in all but name and they gave him a special title to make it look like he still has a job.
Re: Talking Point: Should The Pokémon Company Stick To Just One Pokémon Presents A Year?
The larger issue is the amount of content they're providing isn't quite enough for a dedicated livestream. They usually only have 1 or 2 new things to show and then pad it out with announcements for mobile games that we already know about or other multimedia things and we just don't care. Also doesn't help that this year we don't have an actual new game, we have DLC. They just don't have the quantity to justify having a long 30 minute presentation, this kind of stuff feels like it should just be included in a general Direct instead of needing a separate Presents.
Re: Switch Online's GBC Library Might Be Getting The Pokémon Trading Card Game Very Soon
Great. So when are RBY coming?
Re: Pokémon Presents August 2023: Time, Where To Watch, Our Predictions
A new main game will probably not be announced here, not when they're still focusing on SV DLC. At best we'll get a teaser, but most likely an updated trailer for the DLC is going to be the finale.
Re: The Next Pokémon Presents Could Be Soon, According To A New Datamine
@RainbowGazelle I mean that's every Pokemon Presents. The only good Presents are the ones where they have good surprises in the other 20% (that's the difference between February's and a typical Presents, the other 20% of last February's was pretty bad too).
Re: The Next Pokémon Presents Could Be Soon, According To New Datamine
Not surprising, that's about when I expected the Presents to be given that both DLC packs are late in the year (and we STILL don't even know anything more than "Fall" and "Winter") and SV themselves got their big blowout in August, 2 months later than usual.
Re: Review: Mario Kart 8 Deluxe Booster Course Pass Wave 5 - A Good, But Not Great, Penultimate Lap
Never liked the idea of the Booster Course pack to begin with so I'm glad more people are starting to see this for what it is- cheap repackaging of Tour courses because they're too cheap and lazy to make an actual new game. Mario Kart desperately needs a new game with new mechanics, but instead they'd rather just coast on old content and a handful of new courses that mainly consist of bland cities. We're definitely in Mario Kart's dark age right now, by far the longest drought in new Mario Kart entries (and even if you counted 8D, it'd still be tied for the longest), far too many remakes of older tracks that aren't even that much improved, and most of the new ones are mediocre.
Re: Feature: That Time Mario & Luigi: Dream Team Made Mario Bros. Go Full Inception
@UltimateOtaku91 I think the series may have died with AlphaDream. They seem to think M&L is redundant because they have Paper Mario, and with them remaking Mario RPG they may be testing the waters to either make a sequel to Mario RPG or bring back more RPG elements to Paper Mario. I don't think they think it's worth reviving, they'd probably rather apply what M&L did right to other RPG series.
Re: Feature: That Time Mario & Luigi: Dream Team Made Mario Bros. Go Full Inception
Never finished this one. It was fun, but the touch controls wore on me and I could never get them to work right on the giant Luigi battles. I love the game's creativity and wackiness, but those giant Luigi battles were so unplayable that I simply couldn't move on.
Re: Call Of Duty On Switch Is Back On After Microsoft Wins FTC Court Case
@HeadPirate The issue is that centralized ownership allows the owners to get away with policies and practices that are consumer unfriendly for their own personal gain. If an industry has too little competition, then the consumer may not have a choice but to suck it up or stop buying from that industry altogether. If you let Microsoft buy whatever company they want, eventually they'll own so much of the industry that they'll be able to manipulate prices or control when, where, or how you play your games, or just amass a library so big that Nintendo and Sony won't be able to keep up and Microsoft will end up the only console developer left. The industry WILL suffer if they don't keep Microsoft from growing too large, give one entity that much power and they'll inevitably abuse it. This FTC case WAS supposed to be "the regulators figuring it out" and they failed because antitrust regulation has become so pitifully weak in the U.S. That says more about the scary amount of control large corporations have over politics than Microsoft having a legitimate case.
And really, because of the issues with owners controlling so much of politics and economics, you could also argue that perhaps the concept of some corporate executive owning these developers is probably something that needs to go away and instead the people who are actually making the damn games should be the ones to own the business. But that's a much larger and more politically controversial discussion (the latter scenario with the actual developers owning the company is the literal definition of socialism), and I don't think this is the place to get into that.
Re: Shuntaro Furukawa: Switch Successor Will Utilise The 'Nintendo Account' System
@nhSnork So maybe DON'T try and compile it into one app and come up with another way? Or better yet, go the Game Pass route and let us OWN the games for an extra fee? They'll figure something out, but the larger issue here is that you've got an entire console of games that has been largely inaccessible since said console stopped being supported.
Re: Shuntaro Furukawa: Switch Successor Will Utilise The 'Nintendo Account' System
@burgerkingsauce Same. I'm sick of starting over with NES games every single time we get a new system, it keeps them from working on some of the old-but-not-that-old systems like GC, DS, and Wii. Hopefully NSO transfers over so they can move on to some of those system and make those libraries accessible again.
Re: E3 2024 And 2025 Have Supposedly Been Cancelled
Another nail in the coffin for E3. F.
Re: PSA: New Pokémon Scarlet & Violet Tera Raid Event And Mystery Gift Now Live
No boosted shiny odds like SwSh? Just basic bitch 1/4000? Yeah, no thanks. SwSh's 2% odds were fine (possibly even a tad low, some of those I played the entire duration of the event and never encountered a shiny), this is such a garbage event.
Re: Yoshi And Kirby Developer Good-Feel Reveals New 3D Action Game For Switch
So the developers themselves are describing this as a spiritual successor to Goemon? Okay now I DEFINITELY want an NA release. Goemon holds a special place in my heart, Mystical Ninja Starring Goemon on the N64 was the first video game I ever owned. I would absolutely love to play a spiritual successor.
Re: Talking Point: Is Super Mario Bros. Wonder Really A Departure From The 'New' Series?
I mean you can still see the roots of NSMB in this game, but it does seem to be something very new and different, so I would say so.
Re: Yoshi And Kirby Developer Good-Feel Reveals New 3D Action Game For Switch
This game NEEDS to release in the West.
Re: Super Mario Bros. Wonder, A Brand New 2D Mario Game, Is Coming To Switch
This game looks so insane. Reminds me of Yooka-Laylee and the Impossible Lair (gameplay wise) but weirder. Definitely looks like the 2D Mario shakeup we so desperately needed.
Re: Nintendo's Upcoming Party Game Everybody 1-2-Switch! Showcases "100 Players At Once"
@Anti-Matter That is the one positive about this, and I was actually thinking about the same thing on the next gen improvements thread.
Re: Nintendo's Upcoming Party Game Everybody 1-2-Switch! Showcases "100 Players At Once"
@NintendoByNature It's okay. I don't think it's meant to be that funny, I think it's just dad-joke quality humor.
Re: Nintendo's Upcoming Party Game Everybody 1-2-Switch! Showcases "100 Players At Once"
@Anti-Matter ...
It's a joke, of course there really are 100 people, I was just making fun of how few Nintendo fans are interested in this.
Re: Nintendo's Upcoming Party Game Everybody 1-2-Switch! Showcases "100 Players At Once"
@raygboyd333 Are there even 100 people interested in this game?
Re: Nintendo's Upcoming Party Game Everybody 1-2-Switch! Showcases "100 Players At Once"
@NintendoByNature According to one of the leaks, it's supposed to be a pun. "Horse" sounds close to "host" in some languages, the joke is that the game has a horse as a host.
Re: Splatoon 3 Devs Tease "New And Different" Gameplay In Wave 2 DLC
Great. Now tell me what that gameplay actually is and then maybe I'll get excited.
Re: Sonic Superstars Developed By Original Designer's Studio
Yikes, major red flag here. The game looks good so far, but I'm wary. The Mania devs backing out and Arzest taking over is pretty much the exact opposite of what you'd want to happen.
Re: Best Nintendo Switch Puzzle Games
I really wish Captain Toad Treasure Tracker would get a sequel, it's so fun and charming and unique.
Re: Nintendo Expands Switch Online's Game Boy Color, SNES & NES Library With Four More Titles
Yawn. Main series Pokemon games when?
Re: Zelda: Tears Of The Kingdom Character Purah Gets Transformed Into A VTuber
Oh this is getting C&D'd HARD, but appreciate the skills.
I wonder if Nintendo is interested in partnering with some family friendly VTubers though? Would be good marketing for them.
Re: Nintendo Announces Everybody 1-2-Switch!
Shadow dropping a title like this? Yeeahhh, there's no Direct this month. This would be a Direct announcement otherwise.
Re: Review: LEGO 2K Drive - A Fun, Colourful Racer But Not Quite Open-World Mario Kart
@JoeyTS Ehh, it's really just quantity over quality. It's simplistic track designs with low-quality unfitting graphics. Feels like you're setting your standards a bit low here TBH, Nintendo could be giving us so much more if we actually asked for more.
The other 6/10 are spread across different genres (you have 1 racing game, 1 life sim game, 1 fighting game, 1 party game, 1 2D platformer, and 1 exercise game). Now granted genres are a bit hard to define and cross over with each other (after all the 4 open world/sandbox games could be considered different genres themselves as 1 is an action/adventure, 1 is a 3D platformer, and 2 are RPGs), but the 6 non-open world/sandbox games all play radically different from each other (at best, you could connect a few of them for being multiplayer games, but even that feels like a bit of a stretch and even then, there aren't more than 4 of those) whereas the open world games have a bit more in common with each other. And again, you're missing the context without digging deeper into the data. BotW is the best selling Zelda game. Mario Odyssey is the best selling 3D Mario. SwSh and SV are some of the best selling Pokemon games. So Mario Kart going open world could make it the best selling Mario Kart game.
Yes, spinoffs of spinoffs have happened before if the spinoff itself is popular enough. Can't think of any video game examples off the top of my head, but in TV, NCIS is a spinoff of JAG and has itself received multiple spinoffs (NCIS:LA and NCIS:NO). Mario Kart is in a similar situation that despite being a spinoff, it's still so immensely popular that it itself would be deserving of a spinoff or subseries.
The problem with one Mario Kart per console is that console generations typically last 5-8 years, but players are going to get bored long before that point. Usually for more popular IPs you'd want something about every 3-5 years. When Nintendo had separate handhelds and consoles, that wasn't an issue because they could stagger handheld and console Mario Karts to fill in the gaps but now that they have one hybrid device, the one Mario Kart per console rule is a drag on the series (doubly so when the most recent entry is a PORT and we've been playing the same entry for 10 years, which is by far the longest drought in series history). They need something to fill in the gaps, and a new style of gameplay is a great way to do that without cannibalizing the main entries. No one's going to question whether having both a 2D Mario and a 3D Mario or a 2D Metroid and a Metroid Prime would cannibalize each other because they're both very different flavors of Mario and Metroid respectively. Mario Kart needs something similar to fill in the gaps.
Big picture you don't really "need" anything, and Nintendo has already done several games they didn't "need" to do (it made sequels to BotW and Splatoon 2, for example). They pay attention to whether or not it's beneficial, and there's definitely an argument to be made that it's beneficial financially and creatively. With as much as Mario Kart sells, having more frequent releases could definitely benefit them financially, having a new flavor of Mario Kart could benefit them creatively, and making said flavor a more open world variety seems primed to benefit them in both ways.
Re: Review: LEGO 2K Drive - A Fun, Colourful Racer But Not Quite Open-World Mario Kart
@JoeyTS I'm not saying Tour is better than 8D, I'm saying a 9 with 8D's sales model and Tour's mechanic additions (key word: "additions", they should not replace what 8D has done) would be better than 8D. You're scamming yourself out of an even better experience than MK8 by not looking towards other games, even ones that might be bad overall, and thinking "is there something of value in these ideas that could be done better and improve the experience?". Good example of that is the Melee Counter in 2D Metroid, they tried pushing for more melee combat mechanics in Other M and everyone hates that game, but in Samus Returns they scaled things back, focused more on the traditional Metroid gameplay people loved, and kept the Melee Counter as an Other M-like element better adapted to traditional Metroid gameplay and that was far better received.
You can't really conclude that open world would lower MK8D's sales, you need more data to prove that (most notably, which demographics are buying the games and what games have they bought previously). If anything, it actually appears to be the opposite because many games that have gone more of a sandbox/open world direction have broken sales records for their IPs or at least come close (see: BotW, Mario Odyssey, Pokemon SV). This is why people keep jumping on the open world bandwagon. And while they haven't gone Top 3, 4 out of the Top 10 are open world or at least sandbox experiences, so it's clearly one of the top selling genres.
Mario has never been an adventure game, but racing through and exploring large open areas does not conflict with racing casually and competitively. They can make it a side series if they want like the sandbox Marios or Metroid Prime (and that might be for the best because I'm not sure it really mixes well with traditional Mario Kart gameplay, but it would do well as a different feeling Mario Kart that could run alongside the main series). That's what Forza Horizons is, it's a subseries of Forza. Why shouldn't Nintendo want their own Forza Horizons for Mario Kart, especially when they insist on only having one main entry per console? They'll need something to fill in the gaps when console generations tend to be 5+ years, and DLC is such a tremendous waste of creativity (and possibly sales too, it feels like they're leaving money on the table by not having a big Mario Kart game of some kind midway through the Switch's lifespan).
Re: Review: LEGO 2K Drive - A Fun, Colourful Racer But Not Quite Open-World Mario Kart
@JoeyTS Spoken like someone that's never played Tour. Tour actually does a lot of things better than 8 mechanically if you look past the gacha. It has an actual shop instead of random unlocks every X coins (who's bright idea was this?), it has R (reverse, where you play the course backwards), T (trick, where a bunch of trick ramps are added), and R/T (which is a reverse track with trick ramps added) variant courses. It has a scoring system which, while it probably shouldn't be a major focus, would probably make for a good Score Attack side mode. It brings back multiple fan favorite features such as missions and special items. MKT is a good game in spite of the gacha mechanics and mobile controls, and carrying these mechanics (not just the courses and characters) to a full console Mario Kart would result in a game that blows 8D out of the water. But nope, let's just bring the worst non-mobile aspects of MKT over to 8 because we're too cheap/lazy.
Open world/sandbox games are highly popular too. BotW, TotK, Mario Odyssey, Pokemon LA and SV have all sold 10+, several of those even 20+. Heck, TotK has only been on the market for 2 weeks and it's already passed 10 million. Additionally, there's been multiple fans expressing demand for another Diddy Kong Racing game, and that's kind of an early predecessor. An open world Mario Kart game would be a spiritual successor to DKR, and would probably at least partially satisfy that demand. So no, no one you know personally may not want open world Mario Kart, but it's pretty clear there's a huge market for it. The demand is certainly there.
Additionally, this would be a very different type of open world. You don't really see a lot of open world racing games, usually it's action/adventures, platformers, and RPGs that go open world. You would interact with the world different on a kart, so it wouldn't quite feel and play the same as your average open world game.
Re: Review: LEGO 2K Drive - A Fun, Colourful Racer But Not Quite Open-World Mario Kart
@johnvboy This is why extending a 5 year old port with mobile content felt like the wrong move, it's such a waste of potential to do nothing more than milk MK8 dry instead of you know... making an actual new game with something unique and original, even if said new game isn't quite a direct successor. Open world Mario Kart would've been the perfect way to tide people over to a legit MK9 and I'm very confused as to why (besides greed and laziness) they wouldn't have SOME kind of open world karting experiment on the Switch instead of simply "LOL mobile ports as DLC". Chaotic_Neutral's claim that Nintendo is "predatory" is an exaggeration but he's not far off with MK8D basically trying to make a killing reselling us the same content. And the fanbase is sadly eating it up far too easily.
Re: Mario Kart Tour Puts Peach And Daisy In The Spotlight With Upcoming Princess Tour
@Not_Soos God no, we need Mario Kart 9 yesterday with actual new mechanics. Port Tour stuff to that if they must, not a 10 year old game that's long overstayed its welcome. You want to talk beating a dead horse, that's what Nintendo's been doing to MK8.
Re: Mario Kart Tour Puts Peach And Daisy In The Spotlight With Upcoming Princess Tour
FINALLY WEDDING PEACH RETURNS! Been waiting ages for a rerun.
Re: Random: Square Enix's New Turf War Shooter Has 'Splatoon' Trending Online
Sony is copying Nintendo's homework again!
Re: Is Genshin Impact On Nintendo Switch?
Why was this article updated? It doesn't look like there's any new information on the Switch port.
Re: Watch Out, Zelda: Tears Of The Kingdom Leaks Are Out In The Wild
I'm also interested in hearing what they're doing with shrines/dungeons, that's the main thing I want to know before buying the game. I need to know what we're actually going to be doing in the overworld besides fighting enemies and messing around with fusions.
Re: Nintendo Live 2023: Dates, Everything You Need To Know
@Bret Obviously not based on the description, but the question remains why isn't it? What purpose does it serve as is?
Re: Switch Online Adds Pokémon Stadium To The Nintendo 64 Library Today, Out Now
Yeah no, playing it without the GB games on NSO is nearly pointless, those rental Pokemon are garbage. Wake me up when it's time for RBY.