Comments 2,662

Re: Sonic X Shadow Generations Is Speeding Onto Switch Autumn 2024

Bolt_Strike

@Nintendo_Thumb Worth noting this is a remaster of a game from 2011 and plays similarly to Unleashed, Colors, and Forces (although it's most similar to the 360/PS3 version of Unleashed). Set your expectations accordingly.

As far as the "pick-a-lane mechanic", if you mean the Quick Step, where you could press a button and instantly sidestep to another "lane", yes that is in this game.

Re: Sonic X Shadow Generations Is Speeding Onto Switch Autumn 2024

Bolt_Strike

@Grumblevolcano The Biolizard battle in this one seems to be completely different from the 3DS version's battle. I don't think they're just plopping 3DS content in here, I think Shadow's content is built from the ground up.

My guess is that they're going to structure it similarly to the main story, one level from a past game and a few bosses, but they'll only pull from games that Shadow appeared in. So probably 1 stage from the Dark story in SA2, 1 stage from Heroes, 1 stage from ShTH, and 1 stage from 06.

Based on the trailer it seems we can already make out some of their choices. The trailer seems to show Final Chase from SA2 and Westopolis from ShTH, as well as boss battles with the Biolizard and Black Doom. So we might be able to rule out the possibility of Radical Highway returning from the 3DS already.

I'm curious what they might pull from Heroes and 06 though. Perhaps Egg Fleet, White Acropolis, and the 2nd battle against Mephiles (the one that takes place in Dusty Desert at the end of Shadow's story in 06)? That would be thematically appropriate.

Re: Sonic X Shadow Generations Is Speeding Onto Switch Autumn 2024

Bolt_Strike

@HammerGalladeBro I think the Shadow sections are getting more promotion because it's new content whereas anyone that's played the original Generations more or less knows what they're getting in the Sonic campaign. I don't think the Shadow campaign is going to be super long, they'd probably only feature games that Shadow had a role in which would probably just limit them to SA2, Heroes, ShTH, and 06.

Re: Sonic X Shadow Generations Is Speeding Onto Switch Autumn 2024

Bolt_Strike

Also it just occurred to me this is the first time a "real" boost game is playable on a Nintendo console. And might I say for anyone that missed the 360/PS3 versions of Unleashed and Generations, you are in for a treat. These two are by far the best boost games. Some of the others like Colors and Forces were a bit gimped and the levels weren't designed well to take advantage of it, but this game you can literally boost to your heart's content (provided you have the skill to maintain it) and blast through the level incomprehensibly fast. You want to know why some Sonic fans love the boost games? You'll understand a lot more by playing this game, the ones you've probably played aren't really the ones boost fans will point to as being great.

Re: Round Table: Let's Talk About Palworld - Comparisons, Controversy, 'Copying'

Bolt_Strike

@HeadPirate I'm not familiar with most of those, but Fairy Tail, The Seven Deadly Sins, and The Rising of the Shield Hero are definitely not magic SCHOOL series. They're medieval fantasies, but they're all slightly different in execution. Fairy Tail is a magic guild. Shield Hero is an isekai. Seven Deadly Sins is pretty much a typical adventure series. There's some similarities yes, but you most definitely cannot throw them all in the bucket of "magic school" like Harry Potter. Magic is the only common thread in all 4 of those and that's about as vague a connection as they come.

Re: Round Table: Let's Talk About Palworld - Comparisons, Controversy, 'Copying'

Bolt_Strike

@JokerCK They pretty much admitted the reason. "but with its aesthetic parallels to Pokémon, it's been the main talking point for many of us as we await the first Nintendo Direct of the year and the inevitable Pokémon Presents showcase at the end of February."

It's because there's not much we know about for Nintendo games coming this year. We've pretty much got nothing until we see a Direct, Pokemon Present, or Switch 2 announcement of some kind.

Re: Best Nintendo Switch DLC & Expansions

Bolt_Strike

@cmbaum I was actually disappointed with Nyakuza Metro. They marketed it like it was a GTA clone with that cat costume, but it was mainly just more platforming. Also, the ending was very anticlimactic, you don't really fight The Empress in a true boss battle, you just escape on an elevator and she can't fight you because of the policemen there. It's... fine, but I wouldn't put it in the category of "best DLC" for sure.

Re: E3 Has Been Cancelled, Permanently

Bolt_Strike

Well, we knew this was coming eventually. The introduction of livestream events like Nintendo Directs made E3 obsolete. Still though, it kind of hurts regardless since E3 had some great announcements. F.

Re: Talking Point: What's Next For The Super Smash Bros. Series?

Bolt_Strike

I suspect Smash will get the MK8D treatment next gen. No main game on Switch 2, just Ultimate Deluxe with DLC included and even MORE Fighters Passes and that's all we get for the entire generation. I think they might need an entire generation to figure out what's next for Smash and we won't see Smash 6 until Switch 3/whatever's after Switch 2, it does seem like in situations where they're struggling to figure out what's next for an IP, they tend to skip a gen.

Re: Xbox Acknowledges Fan Requests For New Banjo-Kazooie Game

Bolt_Strike

@Sherlock- That would be great if we actually freaking saw said game. We haven't had a Yooka-Laylee game since 2019 and that was a 2.5D side entry (not to say it wasn't great but it's not a direct sequel, it's something different), the first game was in 2017 and 6 years later no sequel. One spiritual successor 20 years later and nothing else doesn't exactly fill the void that well.

Re: Xbox Acknowledges Fan Requests For New Banjo-Kazooie Game

Bolt_Strike

@norwichred False equivalency. Nintendo has so many IPs that it just can't give them all attention and most of the ones they left behind just haven't sold that well. Banjo-Kazooie meanwhile, sold 3.6 million on the N64 and has the potential to reach 5-10 million on a far more popular console. The reason that IP isn't getting made is much different and far more insidious, because Microsoft bought up companies like Rare to pad out their library (because they can't seem to make their own IPs so they just buy them), but Microsoft is a culture clash so they ended up driving away Rare's talent so they have no one left to make the IP. So basically the IP is rotting away because Microsoft wanted to buy up all of the square pegs to fit in their round holes.

Re: Soapbox: Ocarina Of Time's Water Temple Was Tough, But It Doesn't Deserve Its Reputation

Bolt_Strike

Honestly, the ENTIRETY of ALttP/OoT style Zelda games are Metroidvanias, just an action/adventure flavor of Metroidvania. You explore the maps finding items that help you explore even more of the map, the dungeon items open up more of the overworld in the same way that Samus' abilities might.

Anyway, the Water Temple was challenging, but a good type of challenging. It was a puzzle that you really need to use your head to figure out. And yeah, there's some QoL issues fixed in the 3DS remake that make it even better (and people wonder why some of us want dual screens back for the Switch 2).

Re: Talking Point: Does Zelda: Ocarina Of Time Need A Full Remake?

Bolt_Strike

@WaffleRaptor01 I don't think they really need to do much. Mainly just adding extra events to the story (for example, the end of the Child Arc/beginning of the Adult Arc feels really rushed). I'm not expecting Pulitzer Prize material from Nintendo. Technically that might fall more under content than story (what I really want is more dungeons/questlines at that point in the game), but it does require storyline changes.

Re: Talking Point: Does Zelda: Ocarina Of Time Need A Full Remake?

Bolt_Strike

It's passable as is, but it really could stand out more with a remake. The map could stand to be bigger and the story could use much more fleshing out. I would very much like to see a FFVII-esque reimagining for it, otherwise just stick with porting the original and 3DS remakes, they'll do if they don't want to get ambitious.

Re: Soapbox: Lavender Town Isn’t Pokémon’s Scariest Location, It’s Someplace Far More Sinister

Bolt_Strike

@Lizuka The music played a part in Area Zero's atmosphere for sure, but there was more to it than that. The story helped make it feel unsettling and unnatural too (not quite scary to the degree of Lavender and Old Chateau, but you definitely felt like there was something off about it). It being a forbidden location locked off until the end of the story, the teaser of having to fight an escaped Donphan Paradox that escaped Area Zero as one of the Titan Pokemon, and the gradual descent as you encounter the Paradox Pokemon, learn what they are, and learned what happened in this place, really makes the area feel off in a good way.

Re: Nintendo Accounts To "Help Ease" Next-Gen Transition, According To Doug Bowser

Bolt_Strike

@gcunit Regardless of what they have or haven't promised us, if that's all they'd use it for I'd be thinking that's a waste of an account system (and probably many others would too). Automated emails saying "Hey, we have a new system out!" probably isn't going to move the needle much in terms of getting the ball rolling, because of social media those kinds of announcements travel fast and far. What they're actually offering is more likely to affect how smooth the transition is to next gen. What the console does. What kinds of features it has. What kinds of games it plays. At the end of the day, that's what's going to get people coming out of the woodwork to buy the next gen device. And if they carry over the Switch's account framework but it's not going to carry over any of its features... that's a big yikes that's going to put people off to investing in a new console or a Nintendo account. Why are they going to bother paying for a similar console to the Switch that can't play Switch games? Why would they buy digital games if they're just going to be dead after ~7 years when the next gen console comes out? Why would they pay for NSO if they're just going to give us the same meager collections of systems we've seen recycled multiple times like NES, SNES, and N64? It becomes a tougher ask and makes the "unified account system" look not so unified and fairly pointless. You're kind of giving the game away if you're not carrying something over from past systems.