@N00BiSH This is a case where reproducing the previous work IS the homework, Nintendo seems to feel that you can only truly research by doing. The assignment is to recreate it to understand how the previous work was done BEFORE you take off the training wheels, create your own entry, and add the bells and whistles to make it even better.
@N00BiSH While I don't agree with the frequency and proportion of remakes nowadays this notion of "we can never go backwards" is silly, there are most definitely reasons to go back.
If you don't have ideas for a new game, looking at an old game in a new context and/or fresh set of eyes can give you ideas. As was mentioned by @Zeebor15 Nintendo often likes to use remakes as a training tool for new dev teams to learn and understand the essence of the IP before letting them go crazy with new ideas in the next game. In other words, they teach these devs to walk with a remake before they learn to run with a new game, and bringing in those new devs and training them up is what gets you these innovative ideas in new entries in the long run.
Additionally, sometimes when moving forward with an innovation you can sometimes forget or discard elements that might have merit. Mario has had a rocky relationship between the linear and sandbox styles of gameplay and has discarded one for the other several times (and with Bowser's Fury, they may have finally found a way to finally integrate them both together, we'll see if they stick with this/build on it when they reveal the next 3D Mario). Many feel we've lost elements of 3D Zelda discarding the OoT style for BotW style, and that may be one reason the OoT remake even exists. Returning to this style may give them ideas on how to integrate what OoT did into the next 3D Zelda.
The kind of innovation you're describing isn't always linear and sometimes going backwards can ultimately help you go forwards in the long run.
@N00BiSH Well certainly, but that's not the situation where I would say a remake could shine anyway. What's a more interesting question is if you can't think of an innovation (which yes, there may be situations like that if you've done an IP to death and have trouble thinking about what else to do with it and the technology just isn't there to help you do something that wasn't previously possible) and it's a choice between an iterative sequel and an ambitious remake, then which is preferable? There's an argument to make here that it might be better to simply remake the game and implement your ideas on how to reimagine/recontextualize them there instead of recycling them in a new game just for the sake of having a new game.
@-wc- IDK, there are definitely areas where the current technology is capable of far more than what was available at the time and the technology may have limited the vision in ways that go beyond the usual upres jobs that we tend to see, elements such as the size and scale of the game world and limited amount of content. It's pretty insulting to chalk that up to being a "dullard" and think those kinds of improvements can only occur in new games, if anything the opposite viewpoint seems to be very un-nuanced. New games are often new and different experiences from older games, the developers often come up with completely different ideas that might not always mesh well with whatever they can do to improve on those past games, so the new games can end up not satisfying what some might want from "next gen version of an older game". And even when they do, that kind of approach often feels uncreative and boring, so it's often frowned upon by gamers. Having more reimaginings, like FF7 style, is a bit more honest and allows gamers to better appreciate this kind of approach if that's what they really want to do. So no, I do think there's legitimate reasons for a remake in the style of "here's what this game would've been like if we first created it today" in a way that an emulation of the original or a new game in the series can't entirely satisfy.
@LoroTalby I don't think it really matters that it doesn't match actual Hide and Seek, it matters more that it's tedious and time wasting and poses little challenge (it's basically disguise yourself, wait for the seekers to turn around, and make a beeline for the PC and done).
Hide and Sneak is the most annoying minigame there is (rivaled only by Look This Way which is basically three coin flips in a row) in this game and there's no real reward. Pass.
Just beat this game and yeah, it's disappointing that this doesn't amount to something more. It would've been cool if beating the game would reward you with the ability to use the Bewilder Bird in any level and they had an entirely new set of discoveries for you to find with it. Sadly they didn't go this route. Oh well, guess I'll have to settle for just 4HKOing Jr. with the Behedger transformation.
@SpaceboyScreams I think the Legends games can be considered a subseries. They'd be considered another branch of main series games, similarly to how 2D/3D games of various IPs (Mario, Zelda, Metroid) are both considered main series.
Oh it most likely will, it's already close. Sales would have to completely fall off a cliff for it not to, and considering there's DLC and a holiday season coming, it should see a sales bump. In fact I wouldn't be surprised if it passes the 10 million mark. It's got a lot of factors going for it.
@Chocobo_Shepherd Again I doubt it would fit. It's an 8.5 inch plushie, it's probably not meant for a human adult neck. In fact depending on how it's designed, it might actually be a choking hazard. Hopefully no one is dumb enough to try.
@Chocobo_Shepherd A bit sus that you think of putting it on your gf. God knows someone will do it though (or try at least. Would that even fit a human neck?).
@jfp I did a double take here because I missed this detail. If it is in fact releasing in 2026 I have to ask (if it's not that's fine, just keep cooking on this one MercurySteam, but if it is a 2026 game). Why the actual frick was this game not in the June Direct? The Direct was so terribad because it was sorely lacking in first party announcements and this would be one of the bigger ones for the rest of the year, it really needed an announcement like this. Sure it might not have been the megaton mainstream seller that we desperately needed, but it would've at least help to have something else here.
Goddamn it @Olliemar28. I heard there were rumors floating around for a potential Metroid 6 but didn't want to get spoiled if this is indeed a future announcement but you come right out and put the game straight in the article title.
@Jappio Agreed. They're going in the wrong direction and mostly emphasizing the wrong elements to get me interested in this game. There's some exploration I guess, but I'm not interested in heavy combat and roguelike/roguelite elements, I want something more focused on navigation, collection, and puzzles. It'll probably find some kind of audience, I'm not sure how big but definitely not one I'm a part of.
This event is total chaos. So many Pokemon ask you for requests at the same time and constantly bombard you with item rewards in addition to the Shining Wish Notes. When space is already at a premium with this game and you already have other daily things to do. Really puts a lot of stress into what's supposed to be a relaxing, cozy game. Now I think I see why Jirachi sleeps so much, fulfilling all of this must be exhausting.
Kinda wish we could use the keyboard with the Switch 2. I mean we already have mouse controls, why not throw in a keyboard too? Maybe Nintendo will do a keyboard peripheral experiment like what Labo was for the Switch.
I'm not watching this because I'm not optimistic it'll be good (it just looks like Salmon Run: The Game), but I have an eye out just in case the game looks better than I expect. They could really use a first party win when they've been underwhelming on that front all year.
@repsahj Nothing is stated directly about it being 1:1, people are just reading that into the mentions of "timeless gameplay" thinking that means nothing will change except graphics.
I mainly want to see content additions. More things to do in Hyrule Field would be great. The biggest thing they should do though, is restore the cut Light Temple. It just never sat right with me that we were just given the Light Medallion. Beyond that, maybe let you explore Hyrule Castle a bit more? A mini-dungeon to get the titular Ocarina of Time rather than unceremoniously dredging it out of the moat because Zelda tossed it away in a hurry? Anything along those lines would be a worthwhile addition.
@Grumblevolcano Yeah that's probably why. Judging by the sales, there are few people like you that actually care about the likes of FE or Xenoblade. Everyone's waiting for stuff like 3D Mario, Smash, Luigi's Mansion, etc. Nothing of that caliber was here, and there wasn't much new period aside from Xenoblade pulling an "everything is here".
@Friendly No. I'm looking at sales because it explains trends. In this case, why so many people are unhappy with the Direct and the lineup. Because so few people like games like Xenoblade and Fire Emblem, you're unlikely to find many people that are satisfied that those are the kinds of games they focused on. In a sense you could look at sales and attach rates as odds that you'd encounter someone that enjoys that game/IP. You're far more likely to meet a Nintendo fan that enjoys the likes of Mario, Zelda, Smash, AC, etc. than someone that enjoys Xenoblade, Fire Emblem, Metroid, Star Fox, etc.
From a personal perspective, many of the top selling games are among my favorites. There's a few variations, there are definitely high selling games I don't like (Animal Crossing, I'm kind of iffy on Mario Kart, Smash, and Splatoon), and there are low selling games that I do like (Metroid, Yoshi). But the sales figures do correlate pretty closely with which announcements I did and didn't like and for reasons that have nothing to do with following trends and more because the popular IPs have elements to them that are simply broadly appealing (such as large explorable overworlds, tons of content, accessible gameplay loops that can be easy to pick up and harder to master, creative gameplay mechanics that are different from previous games). I've been speaking more towards the objective trends than subjective personal opinions because that kind of discussion gets really messy, chaotic, and unhelpful while discussing the trends can explain why certain reactions are prevalent among the fanbase as a whole.
@Chlocean I didn't say they should blow their load, but we definitely needed one or two more games and something a little bigger than a remake for a game that's been re-released multiple times. Nintendo's output is definitely underwhelming right now.
@HalBailman Not the point I'm making, Nintendo outright said 2026 and short of a delay (which some people are thinking, I'm not as sure about that one) that is absolute fact. What I'm actually saying is they showed too little of the game for this point in the pre-release cycle. If this is the big holiday game for this year as rumored, we sure didn't feel that with this game. A teaser at this point just doesn't do the job. Show some freaking gameplay and give us an idea of what kind of remake this is. A tapestry lore recap and 5 seconds of Link sleeping does nothing.
@larryisaman Even putting aside that the game was spoiled, this was the "one more thing" announcement and it was a teaser for a remake that showed 5 seconds of Link sleeping. If anything I think the leaks helped temper expectations because they told us that 3D Mario isn't until 2027 and OoT was the big holiday game, otherwise everyone would've expected to see stuff like 3D Mario, Luigi's Mansion 4, or Smash 6.
@Grumblevolcano I think you're the only person I've seen call this first party lineup "good". The prevailing opinion I've seen here is that it was good for third parties but bad for first parties, with the opinions on the overall Direct based on how much you care about the two categories.
@Friendly Also as far as NateTheHate spoiling things, even if we didn't know about these games ahead of time, that wouldn't have improved the reception at all. In fact the leaks may have actually tempered expectations since we went in knowing OoT was the big holiday game, otherwise I think there would've been greater expectations of something like a 3D Mario or a Smash or a Luigi's Mansion 4 (hell, I still saw prediction videos saying we might get a tease of 3D Mario for 2027 or we might get a Luigi's Mansion 4 alongside OoT). At the end of the day we got few first party reveals and the big closer was a remake where they only gave us a teaser of Link sleeping for 5 seconds. You'd be hard-pressed to find someone excited for that.
@Friendly No, not just my negativity. Have you responded to anyone on the internet? There's tons of negativity surrounding the Switch 2 thinking the first party lineup just isn't doing the job. IDK whatever bubble you're living in, but this is not the reality for the perception of the Switch 2.
As far as your calculus goes, you're being dishonest excluding Splatoon 2 and BotW. Splatoon 2 being the same doesn't matter, and if you did that you'd have to remove a ton of games from the list. How different is Age of Imprisonment from Age of Calamity for example? They both look the same. Fire Emblem Fortune's Weave doesn't look too different either, it just seems like more Fire Emblem. And Switch Sports Resort? What makes adding those new sports worthy of a new game instead of a S2E? Trying to determine which games are "different" enough to warrant a new game can get quite messy and subjective, best not to open that can of worms (or at least not within the context of this discussion or we'll be arguing about what does or doesn't count for weeks). Whatever the case, it may look like a "big" lineup to you if you nominally list every single game ever but there's legitimate reasons why certain games get ignored and people say they're not satisfied with the lineup. Maybe they have certain genre preferences, there was a definite glut of RPGs in this direct. Maybe they've played that game elsewhere and aren't interested in replaying it. Maybe they don't have the time and/or money to experiment and they have to limit themselves to surefire favorites because they don't have the luxury to try every game ever (I myself fit into this bucket, I've definitely branched out in the past but I have a more limited budget now and when I tried to branch out to more third party stuff I accumulated a massive backlog that I may never have any hope of whittling down, so I've limited myself to only the games I'm confident I'll enjoy more than the average game). Trying to come down on people as you have with your previous comments because they didn't get announcements to their liking won't automatically make them re-evaluate their purchasing decisions, sometimes people simply won't care, you can't make someone like this lineup but that seems to be what you're trying to do. At the end of the day, it's going to be a difficult and likely time consuming process to try and change people's tastes and get people to like new games, it's best they just throw the fanbase some red meat a little more often and grow some of these new/niche IPs on the side and see if any of them emerge as new favorites (we may already have one with Pokopia).
@GrailUK No, no it wouldn't. If anything, I think it would be the opposite and NateTheHate leaking that OoT was the big holiday game helped temper expectations, otherwise everyone would've expected the closer to be something bigger like 3D Mario, Smash 6, or Luigi's Mansion 4. Even if we hadn't had the OoT announcement spoiled ahead of time, that really wouldn't have helped because at the end of the day, their big closer and holiday game is a remake of which they only showed us 5 seconds of the main character sleeping. A teaser was ABSOLUTELY the wrong call here when the issue has been that many have found the first party lineup lacking and we didn't get much else in terms of first party announcements alongside it. Definitely sounds like Nintendo completely misunderstood the assignment here.
@Friendly That's still better than what you have for Switch 2 right now. In terms of big new games (which I'll define as full games that debuted on the hardware that have or likely will sell 10+ million) for the Switch we got Zelda, Odyssey, and Splatoon Year 1, and by this point in 2018 they'd announced Smash, Pokemon, and Mario Party. Compare that to Switch 2 where Year 1 we only got Mario Kart as the only really big game, and Year 2 we have Switch Sports and maybe Pokopia with Pokemon Winds and Waves announced for 2027. Switch's 2018 vs. Switch 2's 2026 looks about even, but that 2017 vs. 2025 comparison is not close, 2017 is far better (it also helps that Wii U ports on Switch were more impactful than S2Es on Switch 2 because unlike with S2Es, few people owned a Wii U and played the original releases so the games still felt new on Switch even if they were just ports).
As far as the niche stuff. Maybe it's a more even or even lopsided in favor of the Switch 2. Don't know, don't care. Really few people probably will because they're niche. The vast majority of fans have no interest in them so they may as well not even count in the eyes of everyone except the handful of millions of fans of those IPs. It's the big IPs that really matter here. Bottom line is that the games Nintendo is trying to push right now aren't moving the needle. It's pretty clear what kinds of games will, and it's the ones already mentioned. New 3D Mario. New 3D Zelda (maaybe OoT has a chance if it's as ambitious as it seems but like... show us the actual freaking game before we make that claim). Pokemon Winds/Waves (and potentially Gen 11 if it's on Switch 2 as well). Smash 6. Splatoon 4. Luigi's Mansion 4. New Animal Crossing. It's those games and it's everything else, these games are pretty much in a class of their own in terms of likely sales and popularity and everything else is questionable at best. Starting crossing off this list and then you'll see the negativity fade away. Nothing more, nothing less.
@AlonditeFE It really doesn't matter to Nintendo, but in terms of these kinds of internet discussions, it's not a game that will quiet down the "NO GAEMZ" discourse. Nintendo Sports games do not appeal to the audience you'll find in discussions like this one. Asking people on here why they're not satisfied with a Switch Sports announcement is kind of a futile endeavor because this isn't the right audience for that kind of game.
You really can't acknowledge an unknown because attention and recognition has to be earned in this industry, there's far too many games vying for your attention to assume it's going to be worth your time. So no, it needs to prove itself with good marketing, word of mouth, and sales. Main series Splatoon has done that. Raiders has not yet.
While you're probably right, there are some signs that people may be getting fatigued with remakes. The Galaxy double pack underwhelmed most notably. The quality of the game can alleviate whatever shakiness may exist though. That's why it's a major issue that they haven't shown anything yet.
@Friendly I mean 6 major IPs missing is kind of a lot, when that's almost all of the biggest sellers (the only one that isn't missing is Mario Kart). Not sure we can quite count it yet but Kirby's getting there and we don't have an original Kirby platformer yet (we have a S2E and a spinoff). You got most of the big ones though.
@AlonditeFE Splatoon is a spinoff and spinoffs typically sell worse than main series entries. Hard to tell if Raiders will surpass Xenoblade/FE numbers, it needs to prove itself before we can talk about it as a major game. Switch Sports sells well technically, but because it's more casual focused, it's not really a "shut up the haters" kind of game, it's not something that internet commenters will probably be interested in. OoT might have that potential but we haven't seen anything of substance on the game so it's too soon to tell if the game is going to be good. Fire Emblem, 4.5 million is close but not quite there yet. Of all of the niche IPs, that one is probably the closest to proving me wrong, but it's going to need to surpass that number before it can really prove me wrong. I want to see a FE game sell 5-10 million before I accept that as one of the "big" IPs. Not all of the big IPs I listed are actually games I like, so there are games that aren't for me that I acknowledge. I don't like Animal Crossing or Mario Party for example, and I'm on and off with multiplayer games like Mario Kart and Smash.
@GrailUK If they're not ready with that kind of footage 3-5 months out from release, that is VERY concerning and leaves me nervous about a delay. A teaser like that is fine for a game that's more than a year out. Far less so for a supposedly major holiday title releasing in a few months. Hell, they even showed more of Xenoblade Genesis than this and that game is ACTUALLY a long ways away from release. We normally see more than a nothing teaser this close to release.
I don't buy that they're not ready, it seems more like they just want to intentionally keep things closer to their chest because they like this drip feed marketing. Too bad we as fans don't. And they wonder why they have such a problem with leaks, maybe if they were more transparent with us leakers would be getting less attention.
@GrailUK Actual gameplay showing some short clips of Hyrule Field or Kokiri Forest or Castle Town or something would suffice. This 5 second crap of Link sleeping (that's potentially even pre-rendered) does nothing.
@AlonditeFE Ehh, that's fair for Metroid and Paper Mario but not really the others, they all have at least one entry that's outsold XC2 by several fold. For DK, Returns sold 6.53 million and Bananza is close to cracking 5 million. Kirby and the Forgotten Land sold 7.52 million. Luigi's Mansion 3, 14.25 million. And I don't think it really matters as much if it's just one game at this point, especially when it's the most recent one, that still gives them more reason to invest more in those IPs since it gives them hope they might be able to replicate that success.
We DON'T actually know that Mario and Smash are coming until 2027. We had a rumor saying as much, that didn't mean it was correct. At this point it most likely is, it's probably too late to promote those kinds of games, but going in we did not actually know that.
As for why we still needed it, for one it still leaves a gap with nothing to play, so they have to fill it with something and they clearly have next to nothing. But also for people that don't own a Switch 2, they're not going to bite the bullet until they show off that next big game. I would've been happy with an OoT-esque teaser, that would be appropriate for a 2027 game (OoT itself no, we need more information for a game that's supposed to be coming soon).
@AlonditeFE We really didn't get much in terms of first party. We already knew about Rhythm Heaven, Fire Emblem, Splatoon Raiders, and Star Fox. Pokopia got DLC which is neat but not a full game, just an expansion of an existing game. Xenoblade fans got all 3 games ported and a new entry, which is insane for all 1-2 million people that care about that IP but the rest of us don't care. And then we got a Zelda remake where all they showed is 5 minutes of Link sleeping. Switch Sports is super casual and recycling a lot from the last game. Kind of a pitiful showing.
As far as what else I wanted to see, I would've taken at least 2 of the following (I don't exactly like all of these, but showing these would've at least given me confidence that there's enough 1st party support coming):
new 3D Mario game
Smash 6
Luigi's Mansion 4
new 2D Mario/Mario Maker game
2D Metroid
some type of Kirby game
2D DK game
new Paper Mario game
some type of new IP (the playtest game?)
some type of revival of an older IP
It's not exactly expecting heaven and earth to expect that much.
Garbage Direct, one of the worst we ever had. Almost no first party announcements and the show closer and big holiday game had what may be a CGI teaser with no gameplay. Nintendo has basically nothing right now.
@Friendly The argument isn't "it's niche so no one can like it", the argument is "it's niche so few people will care about it". And I am not one of those few.
@Itsashame A teaser of a remake isn't really a "wow" regardless of whether it's spoiled or not. Neither are new games we haven't seen before or niche IPs that you probably won't care about. There was no "wow" moment in this Direct (aside from maybe Xenoblade, but few people care about Xenoblade).
@Friendly It's foolish to buy a console for just one game because that one game is not going to be something you're playing for 7 years straight. You need multiple games to make use of your console. You're wasting your money operating like this.
@UltimateOtaku91 Xenoblade is niche, 3D Mario and Splatoon 4 have not been announced yet, and Pokemon Winds/Waves is too far away to be hyped for it right now.
@Friendly Most of this is pretty niche TBH. We need the big, system selling IPs. 3D Mario. Luigi's Mansion 4. Smash 6. New Animal Crossing. Splatoon 4. Those are the caliber of games that are needed right now and they're all MIA.
@Skunkfish You just mentioned a major difference between BotW and this though. BotW was revealed the year before its intended release date. This game is releasing sometime in the next 6 months, you would expect it to be much closer to completion and so they should have more to show.
@Itsashame No, it's the worst Direct ever because they went 9 months without a mainline Direct and still have almost nothing in terms of 1st party. Not showing any actual gameplay of this game certainly didn't help either.
Comments 2,770
Re: Video: Why All The Remakes, Nintendo?
@N00BiSH This is a case where reproducing the previous work IS the homework, Nintendo seems to feel that you can only truly research by doing. The assignment is to recreate it to understand how the previous work was done BEFORE you take off the training wheels, create your own entry, and add the bells and whistles to make it even better.
Re: Video: Why All The Remakes, Nintendo?
@N00BiSH While I don't agree with the frequency and proportion of remakes nowadays this notion of "we can never go backwards" is silly, there are most definitely reasons to go back.
If you don't have ideas for a new game, looking at an old game in a new context and/or fresh set of eyes can give you ideas. As was mentioned by @Zeebor15 Nintendo often likes to use remakes as a training tool for new dev teams to learn and understand the essence of the IP before letting them go crazy with new ideas in the next game. In other words, they teach these devs to walk with a remake before they learn to run with a new game, and bringing in those new devs and training them up is what gets you these innovative ideas in new entries in the long run.
Additionally, sometimes when moving forward with an innovation you can sometimes forget or discard elements that might have merit. Mario has had a rocky relationship between the linear and sandbox styles of gameplay and has discarded one for the other several times (and with Bowser's Fury, they may have finally found a way to finally integrate them both together, we'll see if they stick with this/build on it when they reveal the next 3D Mario). Many feel we've lost elements of 3D Zelda discarding the OoT style for BotW style, and that may be one reason the OoT remake even exists. Returning to this style may give them ideas on how to integrate what OoT did into the next 3D Zelda.
The kind of innovation you're describing isn't always linear and sometimes going backwards can ultimately help you go forwards in the long run.
Re: Video: Why All The Remakes, Nintendo?
@N00BiSH Well certainly, but that's not the situation where I would say a remake could shine anyway. What's a more interesting question is if you can't think of an innovation (which yes, there may be situations like that if you've done an IP to death and have trouble thinking about what else to do with it and the technology just isn't there to help you do something that wasn't previously possible) and it's a choice between an iterative sequel and an ambitious remake, then which is preferable? There's an argument to make here that it might be better to simply remake the game and implement your ideas on how to reimagine/recontextualize them there instead of recycling them in a new game just for the sake of having a new game.
Re: Video: Why All The Remakes, Nintendo?
@-wc- IDK, there are definitely areas where the current technology is capable of far more than what was available at the time and the technology may have limited the vision in ways that go beyond the usual upres jobs that we tend to see, elements such as the size and scale of the game world and limited amount of content. It's pretty insulting to chalk that up to being a "dullard" and think those kinds of improvements can only occur in new games, if anything the opposite viewpoint seems to be very un-nuanced. New games are often new and different experiences from older games, the developers often come up with completely different ideas that might not always mesh well with whatever they can do to improve on those past games, so the new games can end up not satisfying what some might want from "next gen version of an older game". And even when they do, that kind of approach often feels uncreative and boring, so it's often frowned upon by gamers. Having more reimaginings, like FF7 style, is a bit more honest and allows gamers to better appreciate this kind of approach if that's what they really want to do. So no, I do think there's legitimate reasons for a remake in the style of "here's what this game would've been like if we first created it today" in a way that an emulation of the original or a new game in the series can't entirely satisfy.
Re: Pokémon Pokopia 'Hide And Sneak With Zorua' Event Starts Next Week
@LoroTalby I don't think it really matters that it doesn't match actual Hide and Seek, it matters more that it's tedious and time wasting and poses little challenge (it's basically disguise yourself, wait for the seekers to turn around, and make a beeline for the PC and done).
Re: Pokémon Pokopia 'Hide And Sneak With Zorua' Event Starts Next Week
Hide and Sneak is the most annoying minigame there is (rivaled only by Look This Way which is basically three coin flips in a row) in this game and there's no real reward. Pass.
Re: Opinion: Yoshi And The Mysterious Book Completely Wastes Its Best Mechanic
Just beat this game and yeah, it's disappointing that this doesn't amount to something more. It would've been cool if beating the game would reward you with the ability to use the Bewilder Bird in any level and they had an entirely new set of discoveries for you to find with it. Sadly they didn't go this route. Oh well, guess I'll have to settle for just 4HKOing Jr. with the Behedger transformation.
Re: Koei Tecmo Wanted Pokémon Pokopia To Be The Very Best (Selling) Pokémon Spin-Off
@SpaceboyScreams I think the Legends games can be considered a subseries. They'd be considered another branch of main series games, similarly to how 2D/3D games of various IPs (Mario, Zelda, Metroid) are both considered main series.
Re: Koei Tecmo Wanted Pokémon Pokopia To Be The Very Best (Selling) Pokémon Spin-Off
Oh it most likely will, it's already close. Sales would have to completely fall off a cliff for it not to, and considering there's DLC and a holiday season coming, it should see a sales bump. In fact I wouldn't be surprised if it passes the 10 million mark. It's got a lot of factors going for it.
Re: Klonoa Plush With "Removable Collar" Now Available For Pre-Order
@Chocobo_Shepherd Again I doubt it would fit. It's an 8.5 inch plushie, it's probably not meant for a human adult neck. In fact depending on how it's designed, it might actually be a choking hazard. Hopefully no one is dumb enough to try.
Re: Klonoa Plush With "Removable Collar" Now Available For Pre-Order
@Chocobo_Shepherd A bit sus that you think of putting it on your gf. God knows someone will do it though (or try at least. Would that even fit a human neck?).
Re: Nintendo Talks About Connecting Players With Its Past Via Switch Online
@Agent_P Yeah, but that would only work in docked mode. How are you going to use dual screens in handheld or tabletop mode?
Re: Nintendo Talks About Connecting Players With Its Past Via Switch Online
They need to find a solution to the dual screen problem so they can put DS, 3DS, and Wii U games on NSO.
Re: Mysterious 'Metroid Ravenous' Game Rating Appears Online
@jfp I did a double take here because I missed this detail. If it is in fact releasing in 2026 I have to ask (if it's not that's fine, just keep cooking on this one MercurySteam, but if it is a 2026 game). Why the actual frick was this game not in the June Direct? The Direct was so terribad because it was sorely lacking in first party announcements and this would be one of the bigger ones for the rest of the year, it really needed an announcement like this. Sure it might not have been the megaton mainstream seller that we desperately needed, but it would've at least help to have something else here.
Re: Mysterious 'Metroid Ravenous' Game Rating Appears Online
Goddamn it @Olliemar28. I heard there were rumors floating around for a potential Metroid 6 but didn't want to get spoiled if this is indeed a future announcement but you come right out and put the game straight in the article title.
Re: Preview: Splatoon Raiders Promises The Single-Player Splatting I Always Wanted
@Jappio Agreed. They're going in the wrong direction and mostly emphasizing the wrong elements to get me interested in this game. There's some exploration I guess, but I'm not interested in heavy combat and roguelike/roguelite elements, I want something more focused on navigation, collection, and puzzles. It'll probably find some kind of audience, I'm not sure how big but definitely not one I'm a part of.
Re: Pokémon Pokopia Wish Upon A Jirachi Event Guide, From Jirachi's Habitat To Sparkling Wish Notes
This event is total chaos. So many Pokemon ask you for requests at the same time and constantly bombard you with item rewards in addition to the Shining Wish Notes. When space is already at a premium with this game and you already have other daily things to do. Really puts a lot of stress into what's supposed to be a relaxing, cozy game. Now I think I see why Jirachi sleeps so much, fulfilling all of this must be exhausting.
Re: 8BitDo Celebrates N64 In Style With New Controller And Keyboard
Kinda wish we could use the keyboard with the Switch 2. I mean we already have mouse controls, why not throw in a keyboard too? Maybe Nintendo will do a keyboard peripheral experiment like what Labo was for the Switch.
Re: Splatoon Raiders Nintendo Direct June 2026: Time, Date, How To Watch
I'm not watching this because I'm not optimistic it'll be good (it just looks like Salmon Run: The Game), but I have an eye out just in case the game looks better than I expect. They could really use a first party win when they've been underwhelming on that front all year.
Re: Zelda: Ocarina Of Time Description May Suggest A Faithful 1:1 Remake
@repsahj Nothing is stated directly about it being 1:1, people are just reading that into the mentions of "timeless gameplay" thinking that means nothing will change except graphics.
Re: Feature: Six Things That Need To Change In The Zelda: Ocarina Of Time Remake
I mainly want to see content additions. More things to do in Hyrule Field would be great. The biggest thing they should do though, is restore the cut Light Temple. It just never sat right with me that we were just given the Light Medallion. Beyond that, maybe let you explore Hyrule Castle a bit more? A mini-dungeon to get the titular Ocarina of Time rather than unceremoniously dredging it out of the moat because Zelda tossed it away in a hurry? Anything along those lines would be a worthwhile addition.
Re: Nintendo Direct June 2026: Every Announcement, Game Reveal & Trailer
@Grumblevolcano Yeah that's probably why. Judging by the sales, there are few people like you that actually care about the likes of FE or Xenoblade. Everyone's waiting for stuff like 3D Mario, Smash, Luigi's Mansion, etc. Nothing of that caliber was here, and there wasn't much new period aside from Xenoblade pulling an "everything is here".
Re: Nintendo Direct June 2026: Every Announcement, Game Reveal & Trailer
@Friendly No. I'm looking at sales because it explains trends. In this case, why so many people are unhappy with the Direct and the lineup. Because so few people like games like Xenoblade and Fire Emblem, you're unlikely to find many people that are satisfied that those are the kinds of games they focused on. In a sense you could look at sales and attach rates as odds that you'd encounter someone that enjoys that game/IP. You're far more likely to meet a Nintendo fan that enjoys the likes of Mario, Zelda, Smash, AC, etc. than someone that enjoys Xenoblade, Fire Emblem, Metroid, Star Fox, etc.
From a personal perspective, many of the top selling games are among my favorites. There's a few variations, there are definitely high selling games I don't like (Animal Crossing, I'm kind of iffy on Mario Kart, Smash, and Splatoon), and there are low selling games that I do like (Metroid, Yoshi). But the sales figures do correlate pretty closely with which announcements I did and didn't like and for reasons that have nothing to do with following trends and more because the popular IPs have elements to them that are simply broadly appealing (such as large explorable overworlds, tons of content, accessible gameplay loops that can be easy to pick up and harder to master, creative gameplay mechanics that are different from previous games). I've been speaking more towards the objective trends than subjective personal opinions because that kind of discussion gets really messy, chaotic, and unhelpful while discussing the trends can explain why certain reactions are prevalent among the fanbase as a whole.
Re: Zelda: Ocarina Of Time Remake Is Real, And It's Launching This Year
@Chlocean I didn't say they should blow their load, but we definitely needed one or two more games and something a little bigger than a remake for a game that's been re-released multiple times. Nintendo's output is definitely underwhelming right now.
Re: Nintendo Direct June 2026: Every Announcement, Game Reveal & Trailer
@HalBailman Not the point I'm making, Nintendo outright said 2026 and short of a delay (which some people are thinking, I'm not as sure about that one) that is absolute fact. What I'm actually saying is they showed too little of the game for this point in the pre-release cycle. If this is the big holiday game for this year as rumored, we sure didn't feel that with this game. A teaser at this point just doesn't do the job. Show some freaking gameplay and give us an idea of what kind of remake this is. A tapestry lore recap and 5 seconds of Link sleeping does nothing.
Re: Nintendo Treehouse: Live June 2026 - All Switch 1 & 2 Gameplay Reveals
@larryisaman Even putting aside that the game was spoiled, this was the "one more thing" announcement and it was a teaser for a remake that showed 5 seconds of Link sleeping. If anything I think the leaks helped temper expectations because they told us that 3D Mario isn't until 2027 and OoT was the big holiday game, otherwise everyone would've expected to see stuff like 3D Mario, Luigi's Mansion 4, or Smash 6.
Re: Nintendo Showcases Every Direct Game In A New Infographic
Illusion of substance here.
Re: Nintendo Direct June 2026: Every Announcement, Game Reveal & Trailer
@Grumblevolcano I think you're the only person I've seen call this first party lineup "good". The prevailing opinion I've seen here is that it was good for third parties but bad for first parties, with the opinions on the overall Direct based on how much you care about the two categories.
Re: Nintendo Direct June 2026: Every Announcement, Game Reveal & Trailer
@Friendly Also as far as NateTheHate spoiling things, even if we didn't know about these games ahead of time, that wouldn't have improved the reception at all. In fact the leaks may have actually tempered expectations since we went in knowing OoT was the big holiday game, otherwise I think there would've been greater expectations of something like a 3D Mario or a Smash or a Luigi's Mansion 4 (hell, I still saw prediction videos saying we might get a tease of 3D Mario for 2027 or we might get a Luigi's Mansion 4 alongside OoT). At the end of the day we got few first party reveals and the big closer was a remake where they only gave us a teaser of Link sleeping for 5 seconds. You'd be hard-pressed to find someone excited for that.
Re: Nintendo Direct June 2026: Every Announcement, Game Reveal & Trailer
@Friendly No, not just my negativity. Have you responded to anyone on the internet? There's tons of negativity surrounding the Switch 2 thinking the first party lineup just isn't doing the job. IDK whatever bubble you're living in, but this is not the reality for the perception of the Switch 2.
As far as your calculus goes, you're being dishonest excluding Splatoon 2 and BotW. Splatoon 2 being the same doesn't matter, and if you did that you'd have to remove a ton of games from the list. How different is Age of Imprisonment from Age of Calamity for example? They both look the same. Fire Emblem Fortune's Weave doesn't look too different either, it just seems like more Fire Emblem. And Switch Sports Resort? What makes adding those new sports worthy of a new game instead of a S2E? Trying to determine which games are "different" enough to warrant a new game can get quite messy and subjective, best not to open that can of worms (or at least not within the context of this discussion or we'll be arguing about what does or doesn't count for weeks). Whatever the case, it may look like a "big" lineup to you if you nominally list every single game ever but there's legitimate reasons why certain games get ignored and people say they're not satisfied with the lineup. Maybe they have certain genre preferences, there was a definite glut of RPGs in this direct. Maybe they've played that game elsewhere and aren't interested in replaying it. Maybe they don't have the time and/or money to experiment and they have to limit themselves to surefire favorites because they don't have the luxury to try every game ever (I myself fit into this bucket, I've definitely branched out in the past but I have a more limited budget now and when I tried to branch out to more third party stuff I accumulated a massive backlog that I may never have any hope of whittling down, so I've limited myself to only the games I'm confident I'll enjoy more than the average game). Trying to come down on people as you have with your previous comments because they didn't get announcements to their liking won't automatically make them re-evaluate their purchasing decisions, sometimes people simply won't care, you can't make someone like this lineup but that seems to be what you're trying to do. At the end of the day, it's going to be a difficult and likely time consuming process to try and change people's tastes and get people to like new games, it's best they just throw the fanbase some red meat a little more often and grow some of these new/niche IPs on the side and see if any of them emerge as new favorites (we may already have one with Pokopia).
Re: Zelda: Ocarina Of Time Remake Is Real, And It's Launching This Year
@GrailUK No, no it wouldn't. If anything, I think it would be the opposite and NateTheHate leaking that OoT was the big holiday game helped temper expectations, otherwise everyone would've expected the closer to be something bigger like 3D Mario, Smash 6, or Luigi's Mansion 4. Even if we hadn't had the OoT announcement spoiled ahead of time, that really wouldn't have helped because at the end of the day, their big closer and holiday game is a remake of which they only showed us 5 seconds of the main character sleeping. A teaser was ABSOLUTELY the wrong call here when the issue has been that many have found the first party lineup lacking and we didn't get much else in terms of first party announcements alongside it. Definitely sounds like Nintendo completely misunderstood the assignment here.
Re: Nintendo Direct June 2026: Every Announcement, Game Reveal & Trailer
@Friendly That's still better than what you have for Switch 2 right now. In terms of big new games (which I'll define as full games that debuted on the hardware that have or likely will sell 10+ million) for the Switch we got Zelda, Odyssey, and Splatoon Year 1, and by this point in 2018 they'd announced Smash, Pokemon, and Mario Party. Compare that to Switch 2 where Year 1 we only got Mario Kart as the only really big game, and Year 2 we have Switch Sports and maybe Pokopia with Pokemon Winds and Waves announced for 2027. Switch's 2018 vs. Switch 2's 2026 looks about even, but that 2017 vs. 2025 comparison is not close, 2017 is far better (it also helps that Wii U ports on Switch were more impactful than S2Es on Switch 2 because unlike with S2Es, few people owned a Wii U and played the original releases so the games still felt new on Switch even if they were just ports).
As far as the niche stuff. Maybe it's a more even or even lopsided in favor of the Switch 2. Don't know, don't care. Really few people probably will because they're niche. The vast majority of fans have no interest in them so they may as well not even count in the eyes of everyone except the handful of millions of fans of those IPs. It's the big IPs that really matter here. Bottom line is that the games Nintendo is trying to push right now aren't moving the needle. It's pretty clear what kinds of games will, and it's the ones already mentioned. New 3D Mario. New 3D Zelda (maaybe OoT has a chance if it's as ambitious as it seems but like... show us the actual freaking game before we make that claim). Pokemon Winds/Waves (and potentially Gen 11 if it's on Switch 2 as well). Smash 6. Splatoon 4. Luigi's Mansion 4. New Animal Crossing. It's those games and it's everything else, these games are pretty much in a class of their own in terms of likely sales and popularity and everything else is questionable at best. Starting crossing off this list and then you'll see the negativity fade away. Nothing more, nothing less.
Re: Reaction: A Direct That Picked Up Pace For A Breathtaking Finish
@AlonditeFE It really doesn't matter to Nintendo, but in terms of these kinds of internet discussions, it's not a game that will quiet down the "NO GAEMZ" discourse. Nintendo Sports games do not appeal to the audience you'll find in discussions like this one. Asking people on here why they're not satisfied with a Switch Sports announcement is kind of a futile endeavor because this isn't the right audience for that kind of game.
You really can't acknowledge an unknown because attention and recognition has to be earned in this industry, there's far too many games vying for your attention to assume it's going to be worth your time. So no, it needs to prove itself with good marketing, word of mouth, and sales. Main series Splatoon has done that. Raiders has not yet.
While you're probably right, there are some signs that people may be getting fatigued with remakes. The Galaxy double pack underwhelmed most notably. The quality of the game can alleviate whatever shakiness may exist though. That's why it's a major issue that they haven't shown anything yet.
Re: Nintendo Direct June 2026: Every Announcement, Game Reveal & Trailer
@Friendly I mean 6 major IPs missing is kind of a lot, when that's almost all of the biggest sellers (the only one that isn't missing is Mario Kart). Not sure we can quite count it yet but Kirby's getting there and we don't have an original Kirby platformer yet (we have a S2E and a spinoff). You got most of the big ones though.
Re: Reaction: A Direct That Picked Up Pace For A Breathtaking Finish
@AlonditeFE Splatoon is a spinoff and spinoffs typically sell worse than main series entries. Hard to tell if Raiders will surpass Xenoblade/FE numbers, it needs to prove itself before we can talk about it as a major game. Switch Sports sells well technically, but because it's more casual focused, it's not really a "shut up the haters" kind of game, it's not something that internet commenters will probably be interested in. OoT might have that potential but we haven't seen anything of substance on the game so it's too soon to tell if the game is going to be good. Fire Emblem, 4.5 million is close but not quite there yet. Of all of the niche IPs, that one is probably the closest to proving me wrong, but it's going to need to surpass that number before it can really prove me wrong. I want to see a FE game sell 5-10 million before I accept that as one of the "big" IPs. Not all of the big IPs I listed are actually games I like, so there are games that aren't for me that I acknowledge. I don't like Animal Crossing or Mario Party for example, and I'm on and off with multiplayer games like Mario Kart and Smash.
Re: Zelda: Ocarina Of Time Remake Is Real, And It's Launching This Year
@GrailUK If they're not ready with that kind of footage 3-5 months out from release, that is VERY concerning and leaves me nervous about a delay. A teaser like that is fine for a game that's more than a year out. Far less so for a supposedly major holiday title releasing in a few months. Hell, they even showed more of Xenoblade Genesis than this and that game is ACTUALLY a long ways away from release. We normally see more than a nothing teaser this close to release.
I don't buy that they're not ready, it seems more like they just want to intentionally keep things closer to their chest because they like this drip feed marketing. Too bad we as fans don't. And they wonder why they have such a problem with leaks, maybe if they were more transparent with us leakers would be getting less attention.
Re: Zelda: Ocarina Of Time Remake Is Real, And It's Launching This Year
@GrailUK Actual gameplay showing some short clips of Hyrule Field or Kokiri Forest or Castle Town or something would suffice. This 5 second crap of Link sleeping (that's potentially even pre-rendered) does nothing.
Re: Reaction: A Direct That Picked Up Pace For A Breathtaking Finish
@AlonditeFE Ehh, that's fair for Metroid and Paper Mario but not really the others, they all have at least one entry that's outsold XC2 by several fold. For DK, Returns sold 6.53 million and Bananza is close to cracking 5 million. Kirby and the Forgotten Land sold 7.52 million. Luigi's Mansion 3, 14.25 million. And I don't think it really matters as much if it's just one game at this point, especially when it's the most recent one, that still gives them more reason to invest more in those IPs since it gives them hope they might be able to replicate that success.
We DON'T actually know that Mario and Smash are coming until 2027. We had a rumor saying as much, that didn't mean it was correct. At this point it most likely is, it's probably too late to promote those kinds of games, but going in we did not actually know that.
As for why we still needed it, for one it still leaves a gap with nothing to play, so they have to fill it with something and they clearly have next to nothing. But also for people that don't own a Switch 2, they're not going to bite the bullet until they show off that next big game. I would've been happy with an OoT-esque teaser, that would be appropriate for a 2027 game (OoT itself no, we need more information for a game that's supposed to be coming soon).
Re: Reaction: A Direct That Picked Up Pace For A Breathtaking Finish
@AlonditeFE We really didn't get much in terms of first party. We already knew about Rhythm Heaven, Fire Emblem, Splatoon Raiders, and Star Fox. Pokopia got DLC which is neat but not a full game, just an expansion of an existing game. Xenoblade fans got all 3 games ported and a new entry, which is insane for all 1-2 million people that care about that IP but the rest of us don't care. And then we got a Zelda remake where all they showed is 5 minutes of Link sleeping. Switch Sports is super casual and recycling a lot from the last game. Kind of a pitiful showing.
As far as what else I wanted to see, I would've taken at least 2 of the following (I don't exactly like all of these, but showing these would've at least given me confidence that there's enough 1st party support coming):
new 3D Mario game
Smash 6
Luigi's Mansion 4
new 2D Mario/Mario Maker game
2D Metroid
some type of Kirby game
2D DK game
new Paper Mario game
some type of new IP (the playtest game?)
some type of revival of an older IP
It's not exactly expecting heaven and earth to expect that much.
Re: Reaction: A Direct That Picked Up Pace For A Breathtaking Finish
@NerdyPaul There are tons of IPs besides Mario and Smash that had absolutely 0 presence here.
Animal Crossing
Luigi's Mansion
Metroid
Kirby
Wario
Pikmin
Saying "you need to broaden horizons besides 2 IPs" is super tone deaf because it's not just about 2 IPs, it's about few first parties PERIOD.
Re: Reaction: A Direct That Picked Up Pace For A Breathtaking Finish
Garbage Direct, one of the worst we ever had. Almost no first party announcements and the show closer and big holiday game had what may be a CGI teaser with no gameplay. Nintendo has basically nothing right now.
Re: Zelda: Ocarina Of Time Remake Is Real, And It's Launching This Year
@Friendly The argument isn't "it's niche so no one can like it", the argument is "it's niche so few people will care about it". And I am not one of those few.
Re: Zelda: Ocarina Of Time Remake Is Real, And It's Launching This Year
@Itsashame A teaser of a remake isn't really a "wow" regardless of whether it's spoiled or not. Neither are new games we haven't seen before or niche IPs that you probably won't care about. There was no "wow" moment in this Direct (aside from maybe Xenoblade, but few people care about Xenoblade).
Re: Zelda: Ocarina Of Time Remake Is Real, And It's Launching This Year
@Friendly It's foolish to buy a console for just one game because that one game is not going to be something you're playing for 7 years straight. You need multiple games to make use of your console. You're wasting your money operating like this.
Re: Zelda: Ocarina Of Time Remake Is Real, And It's Launching This Year
@Friendly I never said that. There's like, maybe 2 or 3 there that I like. It isn't enough. You really need more like 3-5 to justify a console.
Re: Zelda: Ocarina Of Time Remake Is Real, And It's Launching This Year
@UltimateOtaku91 Xenoblade is niche, 3D Mario and Splatoon 4 have not been announced yet, and Pokemon Winds/Waves is too far away to be hyped for it right now.
Re: Zelda: Ocarina Of Time Remake Is Real, And It's Launching This Year
@Friendly Most of this is pretty niche TBH. We need the big, system selling IPs. 3D Mario. Luigi's Mansion 4. Smash 6. New Animal Crossing. Splatoon 4. Those are the caliber of games that are needed right now and they're all MIA.
Re: Zelda: Ocarina Of Time Remake Is Real, And It's Launching This Year
@Skunkfish You just mentioned a major difference between BotW and this though. BotW was revealed the year before its intended release date. This game is releasing sometime in the next 6 months, you would expect it to be much closer to completion and so they should have more to show.
Re: Zelda: Ocarina Of Time Remake Is Real, And It's Launching This Year
@Itsashame No, it's the worst Direct ever because they went 9 months without a mainline Direct and still have almost nothing in terms of 1st party. Not showing any actual gameplay of this game certainly didn't help either.
Re: Zelda: Ocarina Of Time Remake Is Real, And It's Launching This Year
No gameplay shown is a massive disappointment, doubly so when they had virtually nothing else to show.