@Mgalens And this is why I want the detchable screen patent to be a real product. Because that WOULD expand your options for play by bringing dual screens back into the mix and potentially having new ways to play multiplayer. I definitely feel like the Switch is missing something by omitting the dual screens from the 3DS and Wii U.
Good riddance. They've really milked this game for all it's worth, time for a legitimate Mario Kart 9 (or 10. whatever, just an actual new console Mario Kart).
Well I hope the detachable screens rumor is accurate. Detachable screens would be such a great way to bring dual screen gaming back and that's my dream scenario for the Switch 2. I would definitely want such a product to come to market. Or at least some day if not with the Switch 2.
Why should I want to? They've never made the games I want them to and just keep buying up and destroying IPs that I do like, and I NEVER want to be part of that community.
@Sisilly_G They can only create so many Pokemon, and they had the rest of the game to flesh out. They couldn't create too many Paradox Mons, 7 per version is pretty reasonable. IDK why you expected much more.
@Lizuka The music played a part in Area Zero's atmosphere for sure, but there was more to it than that. The story helped make it feel unsettling and unnatural too (not quite scary to the degree of Lavender and Old Chateau, but you definitely felt like there was something off about it). It being a forbidden location locked off until the end of the story, the teaser of having to fight an escaped Donphan Paradox that escaped Area Zero as one of the Titan Pokemon, and the gradual descent as you encounter the Paradox Pokemon, learn what they are, and learned what happened in this place, really makes the area feel off in a good way.
Oh please let this be real! I have been banging on the table for a Switch successor like this. I would love if this is what the Switch 2 ends up being.
Besides the obvious like fixing drift, the biggest thing it needs is the dual screen clamshell design back. The Switch doesn't work very well as a handheld because it's too big to fit in your pocket, they need a way to fold it so it takes up less space. Also the closer they can get to the design of the DS, 3DS, and Wii U, the better they can emulate those games.
@gcunit Regardless of what they have or haven't promised us, if that's all they'd use it for I'd be thinking that's a waste of an account system (and probably many others would too). Automated emails saying "Hey, we have a new system out!" probably isn't going to move the needle much in terms of getting the ball rolling, because of social media those kinds of announcements travel fast and far. What they're actually offering is more likely to affect how smooth the transition is to next gen. What the console does. What kinds of features it has. What kinds of games it plays. At the end of the day, that's what's going to get people coming out of the woodwork to buy the next gen device. And if they carry over the Switch's account framework but it's not going to carry over any of its features... that's a big yikes that's going to put people off to investing in a new console or a Nintendo account. Why are they going to bother paying for a similar console to the Switch that can't play Switch games? Why would they buy digital games if they're just going to be dead after ~7 years when the next gen console comes out? Why would they pay for NSO if they're just going to give us the same meager collections of systems we've seen recycled multiple times like NES, SNES, and N64? It becomes a tougher ask and makes the "unified account system" look not so unified and fairly pointless. You're kind of giving the game away if you're not carrying something over from past systems.
So does that mean NSO is carrying over and we're not starting over with NES ports for the zillionth time? Because we desperately need old-but-not-that-old systems like the GC, DS, and Wii to be available.
Not the spinoff I'd like to see continued, it's way too shallow. We need more spinoffs like Mystery Dungeon, Ranger, Snap, and Pokepark (more 2 than 1).
@Dark_Isatari You skipped the DS games? Pity, because the DS games were some of the best IMO, and the 3 third versions/remakes (Platinum, HGSS, and BW2) are among my Top 5 favorite Pokemon games and were the Top 3 for a very long time. If you ever have the opportunity to play those 3, do so because it feels like Game Freak actually tried with those games.
@AndyMcDonald USUM also feels like a retelling with different features TBH. USUM's problem is that few of its changes feel significant other than the storyline which felt like it was changed for the worse. Most of what USUM added were new areas that took all of 5 seconds to explore and felt nearly pointless and new features and sidequests that barely added anything to the game. It felt like most of what they did barely moved the needle to the point where it almost felt like the same game, in a way that a 3rd version hadn't felt in a VERY long time (the last 3rd version to feel that similar to the original was Crystal).
@Savage_Joe The changes they made to the Magma/Aqua storyline were very important actually, because they showed up in areas that actually made sense. As opposed to RS and ORAS, where you have nonsense such as the sea based team trying to blow up a volcano or the land based team stealing a submarine to visit an underwater cavern.
As for Rayquaza, its role in Emerald actually brought it into the main conflict and lore with Groudon and Kyogre. Meanwhile the Delta Episode, while a neat storyline, completely separates itself from the main plot and does its own thing. So it's hardly "above and beyond" when the Emerald stuff is missing. Above and beyond would be if they had the Delta Episode AND the Emerald storyline, not the Delta Episode INSTEAD OF the Emerald storyline.
The Battle Frontier was the only major other feature missing from Emerald, but there's also a bunch of other smaller things they omitted too. None of the Emerald exclusive areas (such as the Safari Zone Expansion, Desert Underpass, Mirage Tower, Terra/Marine Cave) made it in, you couldn't get the second fossil, there were several Pokemon you could catch in Emerald's post game that weren't in ORAS at all. Individually that stuff isn't much, but when you add it all up it's kind of a lot missing.
So yeah, excluding so much of that stuff just makes ORAS feel far from the definitive Hoenn entry. Honestly I feel like there IS no definitive Hoenn entry and you need to play both Emerald and ORAS to get the full experience. And if you have a situation like that, it means the remake has failed its purpose.
@Rayquaza2510 Here's the problem with the mentality of "remakes are only remakes of the first versions, not the third version". The point of a remake is to take an old game and re-release it into circulation for people that might not have had the opportunity to play the original (primarily because they were too young). But... Emerald is almost as old as RS and equally inaccessible. So if someone wants the opportunity to play Emerald in this day and age, how do you do that? They didn't re-release Emerald content alongside ORAS in any way, so it's just gone (aside from paying an exorbitant price to get an original copy of the GBA on Ebay). That strategy would be acceptable if they were going to make a Delta Emerald or something, but if they only want one pair of remakes, it would only be fair to throw in third version content.
@betterthanvegas ORAS had almost nothing from Emerald. In fact, like with XY, there's some Emerald content teased but never actually included. Instead of the Battle Frontier, we got the Battle Maison copy/pasted from XY onto a rather empty tropical island with references of "the Battle Frontier is in development" but never included. Likewise, we see hints of Match Call post game but we never get to use it, just regular old Trainer Eyes (and while the Match Call itself is a bit more annoying, there is one feature of it that is sorely missed: the ability to rematch Gym Leaders). The story is almost completely ignored, and the Delta Episode is a poor substitute that has almost nothing in common with Emerald's story other than Rayquaza being a focus. Then there's other assorted things from Emerald that just didn't make it, the expanded Safari Zone, Mirage Tower, Desert Underpass, Terra and Marine Cave (granted Terra/Marine Cave would be difficult to work in to the game because that only really works with a single version, but it's still missing content).
@Yoshinator Unfortunately this was an inevitability. It costs money to keep the Bank servers online and if no active game is compatible with it, they don't have a source of revenue to pay for it. This was bound to happen once they decided to replace Bank with Home.
Xbox has proven in their 20 year history that they don't know how to make games, only how to buy them from other companies. Garbage brand that's contributed nothing positive to the industry and just takes, takes, takes. Nintendo would be wise to fight them tooth and nail to avoid a buyout, gaming would pretty much be dead if that happened.
@Bobb Exactly. A lot of people on the online message boards complain about not getting F-Zero, but if you look at the way F-Zero has sold... since the SNES it's been struggling to even make 1 million. In fact after Maximum Velocity on the GBA, it seems like sales were starting to fall off a cliff with GX only selling approximately 692,000, GP Legend only selling 159,000. and Climax only selling 5,000 copies (although Climax was Japan exclusive, but that's still pitiful even for a Japan exclusive GBA spinoff). With those kinds of numbers it shouldn't be surprising that F-Zero's been on a hiatus for 20 years, that is nowhere near enough to justify continuing the series. 99 needs a lot of downloads to convince Nintendo that there's really enough interest in the series as opposed to a vocal minority of fans on the internet echo chambers.
@Tempestryke Well you're not wrong. This gameplay style originated in DK 94, which itself is just an expansion on the original DK on the NES. So MvDK did kind of evolve from the original DK.
@Baler Never played the others, but I did have a lot of fun with Star Link. Star Fox making a cameo in the Switch version really got my attention, I've never played a Star Fox game but I was more than willing to jump in for a Star Fox game in that style. I hope Nintendo is taking notice and seeing if they can make an actual main series Star Fox game like that. Star Fox has been struggling for an identity and broad appeal and I think following the open space exploration trend might be the solution.
People are more interested in other space adventure games because of Starfield you say? Hey Nintendo, maybe you should get in on this with a new Star Fox game.
Larger, more open maps and a Splattle Royale mode. That's the natural direction for Splatoon to go.
I do like the single player content too, but I feel like single player doesn't mesh well with what Splatoon is going for and they should expand on single player content in a spinoff, not Splatoon 4.
Yeah, you can afford to do that in a cheap live service mobile title that you work on for 7 years straight as opposed to a AAA console title that offers much more than the Pokemon. Quantity over quality.
The larger issue is the amount of content they're providing isn't quite enough for a dedicated livestream. They usually only have 1 or 2 new things to show and then pad it out with announcements for mobile games that we already know about or other multimedia things and we just don't care. Also doesn't help that this year we don't have an actual new game, we have DLC. They just don't have the quantity to justify having a long 30 minute presentation, this kind of stuff feels like it should just be included in a general Direct instead of needing a separate Presents.
A new main game will probably not be announced here, not when they're still focusing on SV DLC. At best we'll get a teaser, but most likely an updated trailer for the DLC is going to be the finale.
@RainbowGazelle I mean that's every Pokemon Presents. The only good Presents are the ones where they have good surprises in the other 20% (that's the difference between February's and a typical Presents, the other 20% of last February's was pretty bad too).
Not surprising, that's about when I expected the Presents to be given that both DLC packs are late in the year (and we STILL don't even know anything more than "Fall" and "Winter") and SV themselves got their big blowout in August, 2 months later than usual.
Never liked the idea of the Booster Course pack to begin with so I'm glad more people are starting to see this for what it is- cheap repackaging of Tour courses because they're too cheap and lazy to make an actual new game. Mario Kart desperately needs a new game with new mechanics, but instead they'd rather just coast on old content and a handful of new courses that mainly consist of bland cities. We're definitely in Mario Kart's dark age right now, by far the longest drought in new Mario Kart entries (and even if you counted 8D, it'd still be tied for the longest), far too many remakes of older tracks that aren't even that much improved, and most of the new ones are mediocre.
@UltimateOtaku91 I think the series may have died with AlphaDream. They seem to think M&L is redundant because they have Paper Mario, and with them remaking Mario RPG they may be testing the waters to either make a sequel to Mario RPG or bring back more RPG elements to Paper Mario. I don't think they think it's worth reviving, they'd probably rather apply what M&L did right to other RPG series.
Never finished this one. It was fun, but the touch controls wore on me and I could never get them to work right on the giant Luigi battles. I love the game's creativity and wackiness, but those giant Luigi battles were so unplayable that I simply couldn't move on.
@HeadPirate The issue is that centralized ownership allows the owners to get away with policies and practices that are consumer unfriendly for their own personal gain. If an industry has too little competition, then the consumer may not have a choice but to suck it up or stop buying from that industry altogether. If you let Microsoft buy whatever company they want, eventually they'll own so much of the industry that they'll be able to manipulate prices or control when, where, or how you play your games, or just amass a library so big that Nintendo and Sony won't be able to keep up and Microsoft will end up the only console developer left. The industry WILL suffer if they don't keep Microsoft from growing too large, give one entity that much power and they'll inevitably abuse it. This FTC case WAS supposed to be "the regulators figuring it out" and they failed because antitrust regulation has become so pitifully weak in the U.S. That says more about the scary amount of control large corporations have over politics than Microsoft having a legitimate case.
And really, because of the issues with owners controlling so much of politics and economics, you could also argue that perhaps the concept of some corporate executive owning these developers is probably something that needs to go away and instead the people who are actually making the damn games should be the ones to own the business. But that's a much larger and more politically controversial discussion (the latter scenario with the actual developers owning the company is the literal definition of socialism), and I don't think this is the place to get into that.
@nhSnork So maybe DON'T try and compile it into one app and come up with another way? Or better yet, go the Game Pass route and let us OWN the games for an extra fee? They'll figure something out, but the larger issue here is that you've got an entire console of games that has been largely inaccessible since said console stopped being supported.
@burgerkingsauce Same. I'm sick of starting over with NES games every single time we get a new system, it keeps them from working on some of the old-but-not-that-old systems like GC, DS, and Wii. Hopefully NSO transfers over so they can move on to some of those system and make those libraries accessible again.
No boosted shiny odds like SwSh? Just basic bitch 1/4000? Yeah, no thanks. SwSh's 2% odds were fine (possibly even a tad low, some of those I played the entire duration of the event and never encountered a shiny), this is such a garbage event.
So the developers themselves are describing this as a spiritual successor to Goemon? Okay now I DEFINITELY want an NA release. Goemon holds a special place in my heart, Mystical Ninja Starring Goemon on the N64 was the first video game I ever owned. I would absolutely love to play a spiritual successor.
Comments 2,580
Re: Nintendo Hardware And Software Teams Have Been Working "As One" Recently, Says Shinya Takahashi
@Mgalens And this is why I want the detchable screen patent to be a real product. Because that WOULD expand your options for play by bringing dual screens back into the mix and potentially having new ways to play multiplayer. I definitely feel like the Switch is missing something by omitting the dual screens from the 3DS and Wii U.
Re: Review: Mario Kart 8 Deluxe Booster Course Pass Wave 6 - Takes The Chequered Flag With A Safe Final Lap
Good riddance. They've really milked this game for all it's worth, time for a legitimate Mario Kart 9 (or 10. whatever, just an actual new console Mario Kart).
Re: Shuntaro Furukawa Claims Recent 'Switch 2' Rumours Are Not Accurate
Well I hope the detachable screens rumor is accurate. Detachable screens would be such a great way to bring dual screen gaming back and that's my dream scenario for the Switch 2. I would definitely want such a product to come to market. Or at least some day if not with the Switch 2.
Re: Microsoft Will Think Of Nintendo Users As "Part Of The Xbox Community" Going Forward
Why should I want to? They've never made the games I want them to and just keep buying up and destroying IPs that I do like, and I NEVER want to be part of that community.
Re: Talking Point: Which Old Track Do You Wish Had Made It Into Mario Kart 8 Deluxe?
None of them. I wish they had put more time and effort into making new content than bringing back old content again.
Re: Nintendo Expands Switch Online's NES & Game Boy Library With Three More Classics
@PoeTheLizard So has Mario Kart but they still put SMK, MK64, and MKSC on NSO. Sales of the new games is clearly not the issue.
Re: Nintendo Expands Switch Online's NES & Game Boy Library With Three More Classics
@PoeTheLizard They did RBY on VC, I don't see why they can't do it again on NSO.
Re: Nintendo Expands Switch Online's NES & Game Boy Library With Three More Classics
Pokemon Red and Blue when?
Re: Soapbox: Lavender Town Isn’t Pokémon’s Scariest Location, It’s Someplace Far More Sinister
@Sisilly_G They can only create so many Pokemon, and they had the rest of the game to flesh out. They couldn't create too many Paradox Mons, 7 per version is pretty reasonable. IDK why you expected much more.
Re: Soapbox: Lavender Town Isn’t Pokémon’s Scariest Location, It’s Someplace Far More Sinister
@Lizuka The music played a part in Area Zero's atmosphere for sure, but there was more to it than that. The story helped make it feel unsettling and unnatural too (not quite scary to the degree of Lavender and Old Chateau, but you definitely felt like there was something off about it). It being a forbidden location locked off until the end of the story, the teaser of having to fight an escaped Donphan Paradox that escaped Area Zero as one of the Titan Pokemon, and the gradual descent as you encounter the Paradox Pokemon, learn what they are, and learned what happened in this place, really makes the area feel off in a good way.
Re: Newly Discovered Nintendo Filing Shows Off "Dual-Screen, Detachable Device"
Oh please let this be real! I have been banging on the table for a Switch successor like this. I would love if this is what the Switch 2 ends up being.
Re: New Switch OLED Bundle Reportedly Launching Next Month
@Folkloner I mean in terms of the Switch vs. its successor. The OLED is a revision, not a successor.
Re: New Switch OLED Bundle Reportedly Launching Next Month
Wringing one last drop out of the OG Switch and MK8D are we?
Re: Talking Point: Along With Joy-Con Drift, What Does Nintendo Have To 'Fix' With 'Switch 2'?
Besides the obvious like fixing drift, the biggest thing it needs is the dual screen clamshell design back. The Switch doesn't work very well as a handheld because it's too big to fit in your pocket, they need a way to fold it so it takes up less space. Also the closer they can get to the design of the DS, 3DS, and Wii U, the better they can emulate those games.
Re: Nintendo Accounts To "Help Ease" Next-Gen Transition, According To Doug Bowser
@gcunit Regardless of what they have or haven't promised us, if that's all they'd use it for I'd be thinking that's a waste of an account system (and probably many others would too). Automated emails saying "Hey, we have a new system out!" probably isn't going to move the needle much in terms of getting the ball rolling, because of social media those kinds of announcements travel fast and far. What they're actually offering is more likely to affect how smooth the transition is to next gen. What the console does. What kinds of features it has. What kinds of games it plays. At the end of the day, that's what's going to get people coming out of the woodwork to buy the next gen device. And if they carry over the Switch's account framework but it's not going to carry over any of its features... that's a big yikes that's going to put people off to investing in a new console or a Nintendo account. Why are they going to bother paying for a similar console to the Switch that can't play Switch games? Why would they buy digital games if they're just going to be dead after ~7 years when the next gen console comes out? Why would they pay for NSO if they're just going to give us the same meager collections of systems we've seen recycled multiple times like NES, SNES, and N64? It becomes a tougher ask and makes the "unified account system" look not so unified and fairly pointless. You're kind of giving the game away if you're not carrying something over from past systems.
Re: Nintendo Accounts To "Help Ease" Next-Gen Transition, According To Doug Bowser
So does that mean NSO is carrying over and we're not starting over with NES ports for the zillionth time? Because we desperately need old-but-not-that-old systems like the GC, DS, and Wii to be available.
Re: The Pokémon Company Reckons There's Room For Future Detective Pikachu Spin-Offs
Not the spinoff I'd like to see continued, it's way too shallow. We need more spinoffs like Mystery Dungeon, Ranger, Snap, and Pokepark (more 2 than 1).
Re: Phil Spencer Wants Nintendo Fans To Feel "100% Part Of The Call Of Duty Nation"
I'm sure he does... by making Nintendo part of Xbox Nation.
Re: Soapbox: Pokémon X & Y - The Series' Greatest Paradoxes
@Dark_Isatari You skipped the DS games? Pity, because the DS games were some of the best IMO, and the 3 third versions/remakes (Platinum, HGSS, and BW2) are among my Top 5 favorite Pokemon games and were the Top 3 for a very long time. If you ever have the opportunity to play those 3, do so because it feels like Game Freak actually tried with those games.
Re: Soapbox: Pokémon X & Y - The Series' Greatest Paradoxes
@AndyMcDonald USUM also feels like a retelling with different features TBH. USUM's problem is that few of its changes feel significant other than the storyline which felt like it was changed for the worse. Most of what USUM added were new areas that took all of 5 seconds to explore and felt nearly pointless and new features and sidequests that barely added anything to the game. It felt like most of what they did barely moved the needle to the point where it almost felt like the same game, in a way that a 3rd version hadn't felt in a VERY long time (the last 3rd version to feel that similar to the original was Crystal).
Re: Soapbox: Pokémon X & Y - The Series' Greatest Paradoxes
@Savage_Joe The changes they made to the Magma/Aqua storyline were very important actually, because they showed up in areas that actually made sense. As opposed to RS and ORAS, where you have nonsense such as the sea based team trying to blow up a volcano or the land based team stealing a submarine to visit an underwater cavern.
As for Rayquaza, its role in Emerald actually brought it into the main conflict and lore with Groudon and Kyogre. Meanwhile the Delta Episode, while a neat storyline, completely separates itself from the main plot and does its own thing. So it's hardly "above and beyond" when the Emerald stuff is missing. Above and beyond would be if they had the Delta Episode AND the Emerald storyline, not the Delta Episode INSTEAD OF the Emerald storyline.
The Battle Frontier was the only major other feature missing from Emerald, but there's also a bunch of other smaller things they omitted too. None of the Emerald exclusive areas (such as the Safari Zone Expansion, Desert Underpass, Mirage Tower, Terra/Marine Cave) made it in, you couldn't get the second fossil, there were several Pokemon you could catch in Emerald's post game that weren't in ORAS at all. Individually that stuff isn't much, but when you add it all up it's kind of a lot missing.
So yeah, excluding so much of that stuff just makes ORAS feel far from the definitive Hoenn entry. Honestly I feel like there IS no definitive Hoenn entry and you need to play both Emerald and ORAS to get the full experience. And if you have a situation like that, it means the remake has failed its purpose.
Re: Soapbox: Pokémon X & Y - The Series' Greatest Paradoxes
@Rayquaza2510 Here's the problem with the mentality of "remakes are only remakes of the first versions, not the third version". The point of a remake is to take an old game and re-release it into circulation for people that might not have had the opportunity to play the original (primarily because they were too young). But... Emerald is almost as old as RS and equally inaccessible. So if someone wants the opportunity to play Emerald in this day and age, how do you do that? They didn't re-release Emerald content alongside ORAS in any way, so it's just gone (aside from paying an exorbitant price to get an original copy of the GBA on Ebay). That strategy would be acceptable if they were going to make a Delta Emerald or something, but if they only want one pair of remakes, it would only be fair to throw in third version content.
Re: Soapbox: Pokémon X & Y - The Series' Greatest Paradoxes
@betterthanvegas ORAS had almost nothing from Emerald. In fact, like with XY, there's some Emerald content teased but never actually included. Instead of the Battle Frontier, we got the Battle Maison copy/pasted from XY onto a rather empty tropical island with references of "the Battle Frontier is in development" but never included. Likewise, we see hints of Match Call post game but we never get to use it, just regular old Trainer Eyes (and while the Match Call itself is a bit more annoying, there is one feature of it that is sorely missed: the ability to rematch Gym Leaders). The story is almost completely ignored, and the Delta Episode is a poor substitute that has almost nothing in common with Emerald's story other than Rayquaza being a focus. Then there's other assorted things from Emerald that just didn't make it, the expanded Safari Zone, Mirage Tower, Desert Underpass, Terra and Marine Cave (granted Terra/Marine Cave would be difficult to work in to the game because that only really works with a single version, but it's still missing content).
Re: Pokémon Bank Users Encouraged To Transfer Pokémon To Pokémon Home ASAP
@Yoshinator Unfortunately this was an inevitability. It costs money to keep the Bank servers online and if no active game is compatible with it, they don't have a source of revenue to pay for it. This was bound to happen once they decided to replace Bank with Home.
Re: Video: Mario Vs. Donkey Kong Side-By-Side Graphics Comparison (Switch & GBA)
@Stamina_Wheel I mean MvDK is a sequel to DK '94 in all but name.
Re: Soapbox: Nintendo, "THE Prime Asset" In Xbox's Content Quest? It's Only Natural
Xbox has proven in their 20 year history that they don't know how to make games, only how to buy them from other companies. Garbage brand that's contributed nothing positive to the industry and just takes, takes, takes. Nintendo would be wise to fight them tooth and nail to avoid a buyout, gaming would pretty much be dead if that happened.
Re: Takaya Imamura Expresses His Love For F-Zero 99, Awaits 'Revival Of The IP'
@Bobb Exactly. A lot of people on the online message boards complain about not getting F-Zero, but if you look at the way F-Zero has sold... since the SNES it's been struggling to even make 1 million. In fact after Maximum Velocity on the GBA, it seems like sales were starting to fall off a cliff with GX only selling approximately 692,000, GP Legend only selling 159,000. and Climax only selling 5,000 copies (although Climax was Japan exclusive, but that's still pitiful even for a Japan exclusive GBA spinoff). With those kinds of numbers it shouldn't be surprising that F-Zero's been on a hiatus for 20 years, that is nowhere near enough to justify continuing the series. 99 needs a lot of downloads to convince Nintendo that there's really enough interest in the series as opposed to a vocal minority of fans on the internet echo chambers.
Re: Mario Vs. Donkey Kong Brings Some Platform Puzzling To Switch Next February
@Tempestryke Well you're not wrong. This gameplay style originated in DK 94, which itself is just an expansion on the original DK on the NES. So MvDK did kind of evolve from the original DK.
Re: Sean Murray: No Man's Sky Is Having Its "Biggest Month In The Last Few Years"
@Baler Never played the others, but I did have a lot of fun with Star Link. Star Fox making a cameo in the Switch version really got my attention, I've never played a Star Fox game but I was more than willing to jump in for a Star Fox game in that style. I hope Nintendo is taking notice and seeing if they can make an actual main series Star Fox game like that. Star Fox has been struggling for an identity and broad appeal and I think following the open space exploration trend might be the solution.
Re: Sean Murray: No Man's Sky Is Having Its "Biggest Month In The Last Few Years"
People are more interested in other space adventure games because of Starfield you say? Hey Nintendo, maybe you should get in on this with a new Star Fox game.
Re: Talking Point: What Do You Want From A 'Splatoon 4'?
Larger, more open maps and a Splattle Royale mode. That's the natural direction for Splatoon to go.
I do like the single player content too, but I feel like single player doesn't mesh well with what Splatoon is going for and they should expand on single player content in a spinoff, not Splatoon 4.
Re: Pokémon GO's Pokédex Is Now Bigger Than Any Mainline Entry
@jowe_gv I never said they were, just that Go is even less quality.
Re: Pokémon: Pladean Winds Episode One Is Available Now On YouTube
Yes, I too enjoy watching Pokemon Pladean Winds.
Re: Nintendo Expands Switch Online's Game Boy Color, SNES & NES Library With Four More Games
Main series Pokemon games when? I will continue to ask that over and over until we get them.
Re: Pokémon GO's Pokédex Is Now Bigger Than Any Mainline Entry
Yeah, you can afford to do that in a cheap live service mobile title that you work on for 7 years straight as opposed to a AAA console title that offers much more than the Pokemon. Quantity over quality.
Re: Charles Martinet On His New Role As Mario Ambassador: "I Don't Know What That Is Yet"
It means he's basically retired in all but name and they gave him a special title to make it look like he still has a job.
Re: Talking Point: Should The Pokémon Company Stick To Just One Pokémon Presents A Year?
The larger issue is the amount of content they're providing isn't quite enough for a dedicated livestream. They usually only have 1 or 2 new things to show and then pad it out with announcements for mobile games that we already know about or other multimedia things and we just don't care. Also doesn't help that this year we don't have an actual new game, we have DLC. They just don't have the quantity to justify having a long 30 minute presentation, this kind of stuff feels like it should just be included in a general Direct instead of needing a separate Presents.
Re: Switch Online's GBC Library Might Be Getting The Pokémon Trading Card Game Very Soon
Great. So when are RBY coming?
Re: Pokémon Presents August 2023: Time, Where To Watch, Our Predictions
A new main game will probably not be announced here, not when they're still focusing on SV DLC. At best we'll get a teaser, but most likely an updated trailer for the DLC is going to be the finale.
Re: The Next Pokémon Presents Could Be Soon, According To A New Datamine
@RainbowGazelle I mean that's every Pokemon Presents. The only good Presents are the ones where they have good surprises in the other 20% (that's the difference between February's and a typical Presents, the other 20% of last February's was pretty bad too).
Re: The Next Pokémon Presents Could Be Soon, According To New Datamine
Not surprising, that's about when I expected the Presents to be given that both DLC packs are late in the year (and we STILL don't even know anything more than "Fall" and "Winter") and SV themselves got their big blowout in August, 2 months later than usual.
Re: Review: Mario Kart 8 Deluxe Booster Course Pass Wave 5 - A Good, But Not Great, Penultimate Lap
Never liked the idea of the Booster Course pack to begin with so I'm glad more people are starting to see this for what it is- cheap repackaging of Tour courses because they're too cheap and lazy to make an actual new game. Mario Kart desperately needs a new game with new mechanics, but instead they'd rather just coast on old content and a handful of new courses that mainly consist of bland cities. We're definitely in Mario Kart's dark age right now, by far the longest drought in new Mario Kart entries (and even if you counted 8D, it'd still be tied for the longest), far too many remakes of older tracks that aren't even that much improved, and most of the new ones are mediocre.
Re: Feature: That Time Mario & Luigi: Dream Team Made Mario Bros. Go Full Inception
@UltimateOtaku91 I think the series may have died with AlphaDream. They seem to think M&L is redundant because they have Paper Mario, and with them remaking Mario RPG they may be testing the waters to either make a sequel to Mario RPG or bring back more RPG elements to Paper Mario. I don't think they think it's worth reviving, they'd probably rather apply what M&L did right to other RPG series.
Re: Feature: That Time Mario & Luigi: Dream Team Made Mario Bros. Go Full Inception
Never finished this one. It was fun, but the touch controls wore on me and I could never get them to work right on the giant Luigi battles. I love the game's creativity and wackiness, but those giant Luigi battles were so unplayable that I simply couldn't move on.
Re: Call Of Duty On Switch Is Back On After Microsoft Wins FTC Court Case
@HeadPirate The issue is that centralized ownership allows the owners to get away with policies and practices that are consumer unfriendly for their own personal gain. If an industry has too little competition, then the consumer may not have a choice but to suck it up or stop buying from that industry altogether. If you let Microsoft buy whatever company they want, eventually they'll own so much of the industry that they'll be able to manipulate prices or control when, where, or how you play your games, or just amass a library so big that Nintendo and Sony won't be able to keep up and Microsoft will end up the only console developer left. The industry WILL suffer if they don't keep Microsoft from growing too large, give one entity that much power and they'll inevitably abuse it. This FTC case WAS supposed to be "the regulators figuring it out" and they failed because antitrust regulation has become so pitifully weak in the U.S. That says more about the scary amount of control large corporations have over politics than Microsoft having a legitimate case.
And really, because of the issues with owners controlling so much of politics and economics, you could also argue that perhaps the concept of some corporate executive owning these developers is probably something that needs to go away and instead the people who are actually making the damn games should be the ones to own the business. But that's a much larger and more politically controversial discussion (the latter scenario with the actual developers owning the company is the literal definition of socialism), and I don't think this is the place to get into that.
Re: Shuntaro Furukawa: Switch Successor Will Utilise The 'Nintendo Account' System
@nhSnork So maybe DON'T try and compile it into one app and come up with another way? Or better yet, go the Game Pass route and let us OWN the games for an extra fee? They'll figure something out, but the larger issue here is that you've got an entire console of games that has been largely inaccessible since said console stopped being supported.
Re: Shuntaro Furukawa: Switch Successor Will Utilise The 'Nintendo Account' System
@burgerkingsauce Same. I'm sick of starting over with NES games every single time we get a new system, it keeps them from working on some of the old-but-not-that-old systems like GC, DS, and Wii. Hopefully NSO transfers over so they can move on to some of those system and make those libraries accessible again.
Re: E3 2024 And 2025 Have Supposedly Been Cancelled
Another nail in the coffin for E3. F.
Re: PSA: New Pokémon Scarlet & Violet Tera Raid Event And Mystery Gift Now Live
No boosted shiny odds like SwSh? Just basic bitch 1/4000? Yeah, no thanks. SwSh's 2% odds were fine (possibly even a tad low, some of those I played the entire duration of the event and never encountered a shiny), this is such a garbage event.
Re: Yoshi And Kirby Developer Good-Feel Reveals New 3D Action Game For Switch
So the developers themselves are describing this as a spiritual successor to Goemon? Okay now I DEFINITELY want an NA release. Goemon holds a special place in my heart, Mystical Ninja Starring Goemon on the N64 was the first video game I ever owned. I would absolutely love to play a spiritual successor.