Cave Story (WiiWare)

Game Profile

Arguably the most well-known indie game of all time, Cave Story features a completely original storyline wrapped with personality and mystery. An action-adventure game from well-known independent designer, Daisuke Amaya - or Pixel to his fans, Cave Story overflows with charm and character and takes you into a rare world where a curious race of innocent rabbit-like creatures, called Mimigas, run free.

You wake up in a dark cave with no memory of who you are, where you came from or why you're in such a place. On discovering Mimiga Village, you discover that the once-carefree Mimigas are at the hands of a maniacal scientist. The Mimigas’ only hope rests squarely on the shoulders of a quiet, amnesiac boy who can't even remember his own name.

There are 15 levels to explore, over 20 boss battles and 10 unique weapons to find and upgrade. Featuring new character designs and three unique endings, it’s up to you to stop the delusional villain and save the Mimigas!

Game Review


USA USA Version

Posted by Corbie Dillard

Now this is more like it!

The independent gaming scene has always been a flourishing part of PC gaming over the years, but very few people were ready for the splash one indie game designer's title would make on the industry when he released it in 2004. It took Daisuke Amaya, aka...

Game Screenshots

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Game Trailers

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User Comments (104)



Jazzem said:

Cave Story is fantastic and easily one of my all time favourite games. I'm very happy to see it'll get a new audience via WiiWare



Adam said:

I just finished it a month ago on PC. Definitely looking forward to playing through it many more times on Wii! For 2D gamers, this is easily one of the greatest games since the SNES days. Maybe that doesn't say very much, but it's damn near perfect.



Ricardo91 said:

This game looks even cooler in video form! Can't wait, even though updated graphics would've been nice. I'd love too see more shareware games come to Wiiware too, like Hocus Pocus (I'll give a cookie to anyone who remembers/ knows what Hocus Pocus is.).

Edit: I guess there ARE gonna be updeted graphics. Sorta...



Objection said:

Thanks for the vid. Now I really want it. I can't even think about prices because I just might this at any.



Drake said:

Remember that the video and screens are from the PC version, we don't know anything about the WiiWare version other than that it's coming and that it'll have extras



Linkuini said:

At first I kind of hated the music in that video because it sounded like a crappy cell phone ringtone. Then it got stuck in my head ALL DAY!



WiiMan192 said:

If the review is good, and the price is reasonable (no doubt it will be, with Pixel's generosity), I may consider a download. As long as I have Wii Points. And memory. And the time to play it. And the interest to play it. And the heart to clear the fridge. And a good review. And a reasonable price. And did I mention memory?
Stuff it, I'll download it anyway



Big_Sexy said:

Site's live now, guys. Check it out. The main page song is pretty cool, and fitting.

EDIT: OMG the wallpapers are randomly generated. My brother got different wallpapers than I did.



Garrett said:

"Overflowing with unmatched charm and character, Cave Story takes players into a world where a race of rabbit-like creatures, called Mimigas, run free on a serene floating island."

sounds like rayman raving rabbids

but besides that i think i'll watch the review first



deadly_by_design said:

I think I'd prefer to support the dev and buy WiiWare, rather than playing the existing freeware incarnation. (assuming it's 1000 pts or less)



Kelvin said:

Absolutely brilliant game, and it will be great to play it on a TV! I've been hoping to see t on Wiiware since the service was announced, as in many ways Cave Story feels like a classic Nintendo game of yesteryear. Its spiritual home is on a Nintendo console, so the release is very fitting. Wiiware's killer app?



Kaeobais said:

@gameking23: me too.

Love the music, really catchy. Reminds me of the guys at Nitrome or the guys who made Dino Run (you can find it at X Gen Studios). Can't wait!



tatemon555 said:

I want this so badly, that my eyeballs just popped out and I can't see what I'm writing e nhljbjla rwljkbl ljan;lb.sab...

I couldn't get this on my computer, so this is on my "must buy" list for Wiiware.



KrazyKain said:

This game is a must have... Pixel is an inspiration to me as a game developer, I can only hope to release a game by myself half as good as his...



VenomTheEvil said:

@ KrazyKain

Hay man nice to see you on this website!

Anyway I have not really played too much of cave story sadly. I did enjoy the PC version. At this point I may as well wait for this version



Rockbandmonkey said:

I want to get this as soon as it comes out, but unfortunately since Evasive Space I always wait for the review before I make a purchase so the sooner the better!



Objection said:

I've recently played a few hours of the freeware version. Its hard but a lot of fun and I can't wait for the WW version.



Pastry said:

The only freeware game that I would rather have on Wiiware is Within a Deep Forest. That game would RULE if it had motion controls.



Marioman64 said:


they said we'll be playing by the beggining of may, and tomorrow is the first monday in may so there ya go .

i can't wait, i've tried to hook my computer up to the tv with no success, so this'll make it easier to play on the tv :3

and, for those who think its not worth buying since the pc version is free, there's bonus content, music remixes and graphics approved by pixel, and you get to play using the wii-mote, how cool is that?

i love that game, yes that would win, and think of all the bonus content that one could have, time attack maybe? achievments? idunno but it'd be cool



Marioman64 said:

looks like my predictions have failed again x.x
however, it says summer 2009 up there, AND early 2009 IS January thru June, and summer is June 21st... i think
so... just 3 weeks to go! huzzah!



linrek-1 said:

great characters 10/10
cool weapons 10/10
I completed it 2 times about 10 hours 8/10
Difficulty: a bit to easy with some weapons 7/10
Great sound and graphics 10/10
story: well above average 8/10

Feels like a mix of a rpg, shooter and platformer what can go wrong 9/10




Graphically i have seen better in the nes day's but the gameplay looks to be solid or so i hope,maybe i'll give this a shot.



Jockolantern said:

Words cannot express how disappointed I am that DeceasedCrab has no love for this particular iteration of the game. I, for one, still cannot wait to get my grubby hands on it. The success of a game like this on WiiWare should bode very well for the future of not only indie game developers on WiiWare but more platformers like Cave Story and La-Mulana to be commissioned for the service. It's a win-win as far as I'm concerned and an excuse to go for all-out completion on the game, experience the new visual/music upgrades, download the new content as it is released, and support Pixel with my money for his amazing work on this game in the first place. He has always deserved it. It's just a shame some don't see it that way.



vakama94 said:

he is a youtube user that ade a lets play series o f cave story and la-mulana, but the way he did those lets plays, was very comical



GotWii said:

Not sure on this one looks like a full featured game, but from the video it seams too dated (mid-late 2D area). I will wait for reviews but I do not think I will be downloading this one.



zeeroid said:

fffffffffffffffffffffffffffffuuuuuuuuuuuuuuuuuuuu- when is this coming out!?



John3714 said:

But when will that be?

I'm really hoping for tomorrow. On my two week break, need something to play.



cheetahman91 said:

Please come out the 19th, please come out the 19th, pleast come out the 19th...
Edit: Damn. Well Lostwinds 2 is a great substitution for this.



cheetahman91 said:

Dear lord, I'm sick and tired of waiting. Playing Cave Story with a 360 controller is no fun!



Mr_Saturn said:

I can wait one more week, but as soon as break starts I'm going to play this on the PC and ignore the Wii Ware version.



Tsuchinoko said:

am i the only one who only has a passing interest in this game, but has been dying to get ahold of Night Game?

Seriously, people talk about this game all the time and Night Game barely gets a mention



SteveW said:

You just might be the only one Tsuchinoko... I never heard of Night Game until now, I looked it up and watched the video. It's weird, could be good but doesn't come anywhere close to getting my interest as Cave Story does.



Elvis444 said:

No Tsuchinoko- I can't wait for Night Game. Thought I am very excited to play this too.



Namo said:

Everyone who doesn't get this game has horrible taste in games.



Marioman64 said:

now that it's out and i got through all 3 endings (yeah im a fast one aren't I? it's actually my first time beating hell, go figure) i wanna share my views
-first off, the sound effects are WAY too loud, i recommend turning them down to one notch below half. the music is beautifull in most cases but some parts it seems like the went overboard, buts its cool
-next, the music doesnt smoothly flow through transitions such as scene changes in cutscenes (namely the first one) and if you get an item using the old music and push a button before the sound finishes playing it cuts it off. there are some new tracks in parts where the music was a completely different song (the credits are now the theme song) and i have yet to see if the old music puts the credits to the usual music, idunno
-other than the sound and music, everything is beautifull! everything is so shiny and new! it looks the same but feels polished and just awesomer.
-now for the translation. there's two parts that sadden me, one, the part where you've rescued four dogs and you can talk to them. in the old one they said:
dog 1: Arf!
dog 2: Arf arf!
dog 3: Arf arf arf!
dog 4: Booop.
which was funny and cute, now they all just make dog noises, and the last one goes "bow wow wow wow" or something

AND, balrog doesn't say huzzah! he says... he says....
"oooh yeeeaah!"

i saw it and facepalmed... it hurt my soul a bit, but i recovered, telling myself this is the wiiware balrog not the real one

other than those blunders there's some interesting new text, curly talks in her play mode, and the password into Sue's mom's place is Yrots Evac (cave story spelled backwards, as intended in the first place)

so overall the game is well intact, there's some hickups and you'll notice them, but its not much, and it doesnt mess with the fun physics either, all the jumping is the same

and that's what i have to say. i give the PC version 10/10 and the wiiware version 9.9999999999/10 because balrog doesnt yell huzzah, and that is the only reason .



Cia said:

isn't the controls better with wii's controller than keyboard? If so, that's a real reason to rate wii version higher (and better graphics, of course).




There are some subtle and not so subtle changes but over all I say it's dynamite! Truly one of the most inspiring games I have played/am playing!



Marioman64 said:

@antimarc but that's exactly WHY i facepalmed! the first thing i thought of was the kool-aid man bursting through the wall! it doesn't matter though, whenever i'm reading the text to myself (and when im not...) i shall always yell HUZZAH! when balrog enters the room...
(someone tell pixel to make a patch that makes balrog say huzzah)



Marioman64 said:

oh and anyone know the difference in the difficulty modes? this is what i've found out so far:
normal: play as red hatted awesome mr. traveler with everything the same
hard: play as mr. "i have no clue" and scream as you realise all the health capsules and missiles are gone!
easy: play as mr. yellow hat traveler and uh... i haven't figured out this one but i DO know you don't die if you fall in the first spikes you see



Marioman64 said:

more stuff i want to say because i have nowhere else to post it:
-you CANNOT use the old graphics when playing through cave story as curly brace, for some reason it doesn't work. if you try to it forces the newer graphics onto it. you also cannot choose a difficulty on this mode
-whenever the scene switches or you go through a door the music pauses for a bit, then continues to play (most noticeable right after the egg corridor in the conversation between Sue and Kazuma)
-balrog doesn't say "huzzah!" anymore and could be infringing on the kool-aid man's trademark of busting through walls yelling "oh yeah!"

can someone with better connections ask pixel to fix these minor glitches? i'm not trying to be a big complainer with all these posts, i just want to make it better



James said:

@Marioman64 With the game already available on the service it's highly unlikely Pixel or Nicalis will return to the game to alter the game. They spent a long time working on it, long enough for me to assume it's in the state they want it to be in.



grumblebuzzz said:

I didn't expect much out of this game at all being that usually games that are heavily hyped and beloved end up falling short for me, but I must say that I LOVE it. Very much.



pixelman said:

Yeah, this is an insanely good game. Also, I think it's worth mentioning that playing it on the Wii is far more enjoyable than on the PC.



leifertin said:

Never heard of this till I saw it here for WiiWare.
I'm usually quite stingy when it comes to buying stuff from there but that was a near instant, whim, purchase. I don't regret it for even a millisecond.

Amazing game and now I'm listening to the Remixed Soundtrack from here.

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