I believe Mr. Naramura insists on answering interviews in English (Unless it's a Japanese interview to begin with), it's obviously not perfect, but it's completely understandable and he's clearly trying to improve it.
@C-Olimar I didn't have chance to test multiplayer, but it's pretty simple stuff, both players pick one of the three main blocks and try to match 10 shapes as quickly as possible.
@billy-beauts: Maybe I'm just too good, but I honestly don't consider anything past the first two or so levels challenging, unlike most games it actually gets easier the further you get.
I'm a bit disappointed Advance Wars isn't on the list, but it's probably because Japan never got AW1 and 2 seperately, only on a combo cartridge, meaning there's no single version they can release globally.
I put Xenoblade on the #1 spot in my list, but only one other staffer also had it on their list so it didn't have enough overall to make it on. I am as disappointed as everybody else.
Yeah, the only thing "exclusive" about London Life for North America is that it's unlocked right away, in the Japanese version you had to beat the main game to get it. So don't worry, Europe will get it too.
It should be noted that the game worked fine when I popped it in the first time yesterday - It was only when I tried to play it again today that it started not recognizing the disc. It does eventually recognize it after putting it in a couple of times but it's still quite annoying.
I just got a reply from Mr. Samejima (One of the Nigoro guys) on Twitter saying that they have to get a "new standard regulation" for the game, basically, I think it means that the USK rating was for an old version and there is some new stuff in it now which they also have to rate.
@zranoll: In fact, the entire game has been redesigned so as to be a lot less retro in terms of having to search around a ton, stuff is a lot more obvious now, you can get hints everywhere, you can record the writing on tablets to take it with you anywhere, etc.
On the official blog during development they specifically asked players what parts of the original game were too confusing or illogical so they could make them more understandable.
Resident Evil 4 did have it's share of creepy moments like the sewers and the hedge maze, but those were few and far between. Resident Evil 5, I'm sure anybody else who's played it can agree that it doesn't have a single scary moment throughout the entire game
Also, we played this with headphones, which is clearly going to be the way to go for maximum immersion.
It really doesn't matter to me - I'm buying the game new, and since it's almost completely highscore-based I doubt I'd ever want to wipe the data anyway. I think people are getting a bit too worked up over this.
@Omega: It's pretty brutal starting out, but honestly, once you get past the first one or two areas you'll be completely hooked, it's my personal favourite indie game ever. Since it doesn't give any help in regards to gameplay whatsoever (The WiiWare version will though) this might help as well.
I don't think there's any delay at all - European Wii/DSi shop updates happen around midnight and count as being on the next day, so since it's being released in the evening for North America, it may just mean Europe will get it at the same time, which would be around midnight.
I haven't actually played it myself, but I know there's a section in the game where you have to answer trivia questions correctly, which would obviously be complete guesswork without a language you know.
A Steam release could easily happen, but one sign that it may be for VC instead is that Steam has yet to receive a single import game, all MD games available (About 40) were released in the west.
@Banana_Jane: Although Faxanadu was actually released before Zelda II I think the comparison is completely valid, aside from the lack of an overhead overworld, the games are similar enough to be comparable. Plus, everybody knows what Zelda II is like, so that can be used to explain what this game is like more easily.
To be honest, I don't think we're going to be seeing any more Commodore 64 games. There haven't been any since the Last Ninja 3 debacle even though four of them were rated before then, so they must've given up or something.
Sega's also not showing much effort anymore either, I would expect some more arcade games from them, but they seem to be trying to throw all their Mega Drive/Genesis games on Steam (There's already a few on there not on VC).
Recent Comments
#1
Drake commented on Interview: Nigoro on La-Mulana's Cancellation:
I believe Mr. Naramura insists on answering interviews in English (Unless it's a Japanese interview to begin with), it's obviously not perfect, but it's completely understandable and he's clearly trying to improve it.
#2
Drake commented on Japanese Virtual Console List: May 2012:
@Luigifan141: Hence why I said "every possible Wario Land game"
#3
Drake commented on BiP's Vikings to Invade 3DS eShop:
I would've preferred it to be based on this Olaf instead.
#4
Drake commented on Review: SpeedThru: Potzol's Puzzle (3DS eShop):
@C-Olimar I didn't have chance to test multiplayer, but it's pretty simple stuff, both players pick one of the three main blocks and try to match 10 shapes as quickly as possible.
#5
Drake commented on Resident Evil Revelations Almost Had Campaign ...:
RE5 was completely focused on co-op and was one of the worst games in the series because of it. So it was a good decision not to include it.
#6
Drake commented on Indie Developer Phil Fish Says Japanese Games ...:
He's one to talk, he's taken five years to get one 2D platformer out.
#7
Drake commented on Teenage Mutant Ninja Turtles NES Pulled from V...:
@Lordlz Not true, if you bought a game before it was removed from sale you can still redownload it.
#8
Drake commented on La-Mulana:
It's not, it just says that they can't release accurate sales data until the game has been released outside Japan.
#9
Drake commented on Nintendo Download: 19th January 2012 (Europe):
@taffy: They announced that it would be in there, but in the end it was the original Apple II version instead, for some reason.
#10
Drake commented on Nintendo Download: 19th January 2012:
@Dazza: Actually, the one in the news post is the US one, this is the EU one.
#11
Drake commented on Review: 3D Classics: Kid Icarus (3DSWare):
@billy-beauts: Maybe I'm just too good, but I honestly don't consider anything past the first two or so levels challenging, unlike most games it actually gets easier the further you get.
#12
Drake commented on The Binding of Isaac Seeking Approval from Nin...:
Played and finished on Steam (With all achievements too), so I'd skip this, but it would be nice to see regardless.
#13
Drake commented on Review: Pullblox (3DSWare):
@Henmii: If you are in the Netherlands like your flag indicates, I've seen them around already, check Primera stores if there's any where you live.
#14
Drake commented on 3DS Ambassador Game Boy Advance Games Revealed:
I'm a bit disappointed Advance Wars isn't on the list, but it's probably because Japan never got AW1 and 2 seperately, only on a combo cartridge, meaning there's no single version they can release globally.
#15
Drake commented on Review: Pullblox (3DSWare):
@XyVoX: Create a level, save it, give it a playtest and complete it to ensure it's actually beatable, and then the option should appear.
#16
Drake commented on Rumour: Xenoblade Chronicles North America-Bound:
Now it can be game of the year three years in a row!
#17
Drake commented on Feature: The Best Games on GameCube and Wii:
I put Xenoblade on the #1 spot in my list, but only one other staffer also had it on their list so it didn't have enough overall to make it on. I am as disappointed as everybody else.
#18
Drake commented on Super Street Fighter II with Online Coming Wes...:
The Mega Drive version of Puyo Puyo 2 doesn't have online, but Japan also got the arcade version which does.
#19
Drake commented on Super Street Fighter II with Online Coming Wes...:
It costs the same price as a regular Mega Drive game in Japan (600 points) so I assume it'll have the standard price of 800 everywhere else.
#20
Drake commented on How Many Kirbys Can You Fit on a DS Box?:
I can tell the Kirby in the top-right is from North America.
#21
Drake commented on Round Table: The Ambassador NES Games:
@TheDarkness: Nope, works perfectly fine!
#22
Drake commented on Professor Layton's Last Specter Out in October:
Yeah, the only thing "exclusive" about London Life for North America is that it's unlocked right away, in the Japanese version you had to beat the main game to get it. So don't worry, Europe will get it too.
#23
Drake commented on Japanese Virtual Console list - September 2011:
@Koops3: Yup, same series!
#24
Drake commented on Talking Point: What Was the Best Super NES Gam...:
Terranigma or Super Mario RPG for me.
#25
Drake commented on Wii Owners Encounter Xenoblade Disc Read Errors:
It should be noted that the game worked fine when I popped it in the first time yesterday - It was only when I tried to play it again today that it started not recognizing the disc. It does eventually recognize it after putting it in a couple of times but it's still quite annoying.
#26
Drake commented on Wii Budget Range Grows with Super Mario Galaxy...:
I just got an email from Nintendo of Europe, Europe will get Twilight Princess and Mario Galaxy only.
#27
Drake commented on Zelda Symphony Concert Hits London on 25th Oct...:
I was expecting it to be in Germany, in which case I would've gone, but I'm not going to the UK for this.
#28
Drake commented on Nintendo Download: 4th August 2011 (Europe):
@bboy2970: I'd be more worried about the fact the Wii Virtual Console hasn't had a new game in just about 2 months now.
#29
Drake commented on Talking Point: The NES Games You Want on 3DS V...:
Much like the GBA games I think they'll keep these to Nintendo games only, so:
#30
Drake commented on Talking Point: The GBA Games You Want on 3DS V...:
@BulbasaurusRex: Just type an asterisk and put a space next to it to make a bullet.
#31
Drake commented on Talking Point: The GBA Games You Want on 3DS V...:
I think this is probably very likely:
#32
Drake commented on Just Why Is La-Mulana Taking So Long?:
I just got a reply from Mr. Samejima (One of the Nigoro guys) on Twitter saying that they have to get a "new standard regulation" for the game, basically, I think it means that the USK rating was for an old version and there is some new stuff in it now which they also have to rate.
#33
Drake commented on Just Why Is La-Mulana Taking So Long?:
We've notified Nigoro of the USK rating on Twitter, so they should be looking into it right now.
#34
Drake commented on La-Mulana DLC Announced:
@zranoll: In fact, the entire game has been redesigned so as to be a lot less retro in terms of having to search around a ton, stuff is a lot more obvious now, you can get hints everywhere, you can record the writing on tablets to take it with you anywhere, etc.
On the official blog during development they specifically asked players what parts of the original game were too confusing or illogical so they could make them more understandable.
#35
Drake commented on Xenoblade Chronicles is Coming Early, UK & Europe:
@mariofanatic: They've done it before, Another Code R and a bunch of other games were tested by NoA for Europe and never saw a US release.
#36
Drake commented on First Impressions: Resident Evil Revelations:
Resident Evil 4 did have it's share of creepy moments like the sewers and the hedge maze, but those were few and far between. Resident Evil 5, I'm sure anybody else who's played it can agree that it doesn't have a single scary moment throughout the entire game
Also, we played this with headphones, which is clearly going to be the way to go for maximum immersion.
#37
Drake commented on Rumour: Kid Icarus: Uprising to Miss 2011 in E...:
@Luffymcduck: Yes, all of those are still on track for Q4 2011!
#38
Drake commented on Talking Point: The Resident Evil: Mercenaries ...:
It really doesn't matter to me - I'm buying the game new, and since it's almost completely highscore-based I doubt I'd ever want to wipe the data anyway. I think people are getting a bit too worked up over this.
#39
Drake commented on Review: Donkey Kong (Game Boy):
@Bass_X0: Fun fact, guess who made those
#40
Drake commented on Donkey Kong:
@melechofsin: That wouldn't work for this one, it only got colour when played on a Super Game Boy, not a Game Boy Color.
#41
Drake commented on Review: Super Adventure Island II (Virtual Con...:
@Omega: If you die, you simply appear back at the start of the island you're currently on. You can save, but there's no passwords.
#42
Drake commented on La-Mulana Hits Japan On 21st June:
@Omega: It's pretty brutal starting out, but honestly, once you get past the first one or two areas you'll be completely hooked, it's my personal favourite indie game ever. Since it doesn't give any help in regards to gameplay whatsoever (The WiiWare version will though) this might help as well.
#43
Drake commented on La-Mulana Hits Japan On 21st June:
@Link79: Nicalis didn't really have much to do with this one, they're the publishers, but Nigoro was almost entirely responsible for the development.
#44
Drake commented on Nintendo Announces eShop Update for 6th June:
I don't think there's any delay at all - European Wii/DSi shop updates happen around midnight and count as being on the next day, so since it's being released in the evening for North America, it may just mean Europe will get it at the same time, which would be around midnight.
#45
Drake commented on Super Adventure Island:
Well, just like the person he's based off of!
#46
Drake commented on Review: Bomberman Hero (Virtual Console / Nint...:
Bomberman just doesn't really work in 3D if you ask me - Stick to 2D gameplay!
#47
Drake commented on Monster World IV Comes Westward, Finally:
I haven't actually played it myself, but I know there's a section in the game where you have to answer trivia questions correctly, which would obviously be complete guesswork without a language you know.
#48
Drake commented on Monster World IV Comes Westward, Finally:
A Steam release could easily happen, but one sign that it may be for VC instead is that Steam has yet to receive a single import game, all MD games available (About 40) were released in the west.
#49
Drake commented on Review: Faxanadu (Virtual Console / NES):
@Banana_Jane: Although Faxanadu was actually released before Zelda II I think the comparison is completely valid, aside from the lack of an overhead overworld, the games are similar enough to be comparable. Plus, everybody knows what Zelda II is like, so that can be used to explain what this game is like more easily.
#50
Drake commented on Features: Games That Should Already Be on Virt...:
To be honest, I don't think we're going to be seeing any more Commodore 64 games. There haven't been any since the Last Ninja 3 debacle even though four of them were rated before then, so they must've given up or something.
Sega's also not showing much effort anymore either, I would expect some more arcade games from them, but they seem to be trying to throw all their Mega Drive/Genesis games on Steam (There's already a few on there not on VC).