Comments 1,576

Re: Review: Metroid Dread - Quite Possibly The Best Metroid Game Ever Made

roboshort

@Meteoroid Samus Returns and Dread did take elements from Other M. It would be nice if they gave another stab at what they tried in Other M

The issue with the first person perspective in Prime is that it makes vertical movement hard to pull off, but that is important in the side-scrolling Metroids. I think the perspective in Other M makes it much easier to do vertical movement.

Re: Teardown Suggests The Switch OLED Dock Is 4K 60fps-Ready And 'Future Proof'

roboshort

@westman98 Nah... You're wrong about that.

Nintendo even has a patent for a "supplemental computing device" from a few years back. So it's something they are considering.

DLSS does not require two-way communication (it would be implemented as a pipeline) so your argument about the bandwidth doesn't matter. The GPU on the dock would not need to communicate back to the unit.

You can check out the paper here https://research.fb.com/wp-content/uploads/2020/06/Neural-Supersampling-for-Real-time-Rendering.pdf

I don't know how or if it will get implemented in next iteration of the Switch, though.

Re: Digital Foundry Weighs In With First Impressions Of Crysis 3 On Switch

roboshort

@BloodNinja If you want to compare software, yeah,that’s all there is to compare. But comparing software is prone to a lot of error because the engineering has a huge effect on performance.
That’s why it’s better to compare hardware specs..

Also, it appears this title performs considerably better on the Switch. I haven’t really looked into comparisons of other Switch software and XBox360/PS3 so I don’t know too much about it

Re: Round Up: The Reviews Are In For NEO: The World Ends With You

roboshort

@Themagusx1 The review just came off like a review from a high schooler to me rather than a professional so I couldn't even make it far into the review.

The problem with IGN, I think, is they heavily rely on freelancers because they have to review so many games. Nintendo Life does too somewhat, but Nintendo Life's core team is quite good, I think.

My only beef with Nintendo Life is that they need to spread out the scoring more. I think they give out too many 8s.. They should give out more 7s and 6s. And bad games should be below 5.

Re: Japanese Charts: Zelda: Skyward Sword HD Scores Another Debut Number One

roboshort

@Clyde_Radcliffe That's only a few titles that had control problems.. The problem is most likely partly you, though. It takes time to get used to a new control scheme. If you give someone who never has played video games a game controller, they will struggle with the controls, even for relatively simple games control schemes like Super Mario World.

The other part of the problem is that motion controls are much harder to program and I don't think Nintendo has the human resources to really take on that task to make impeccable motion controls.

In the case of Star Fox.. they should have scrapped the idea early on. It should have been apparent in the early stages of development that that control scheme was overly complex. But I think they made an error of judgment in thinking that they needed to innovate with using the gamepad to justify its existence.

Re: 'Shin Megami Tensei If' Is Being Added To Japan's NSO Super Famicom Collection

roboshort

@Caryslan Yeah. I know not being able to put games on it from Square/Enix, Capcom and Konami/Hudson is a big blow but there are other developers like SNK, Irem, Tecmo made quality titles for the NES and do not seem to be interested in releasing their games as packages like those other three developers. I imagine Konami has a lot of titles from both theirs and Hudson's library that they will never rerelease like Faxanadu so I hope Nintendo finds a way to bring them to the online service. Capcom is probably a bit tougher cause they made so many licensed games which would be hard to release on the service.

Also, Nintendo does have other first party games they can release besides what you mentioned like RC Pro Am. And also quite a few that were only available in Japan like Devil World, Famicom Wars or Murasame Castle, though RPGs like Ginga no Sannin may cost too much money to localize.

In the case of the SNES, I think there is a huge number of titles they could release.