Comments 1,558

Re: It Looks Like Labo Is Being Put To Rest As Nintendo Takes Down The Website

roboshort

@westman98 1-2 Switch just used the joycons and there is a lot more that can be done with joycons that hasn’t been done. Nintendo may not have the personnel to really make use of them though

They’d have to evolve upon the Sports franchise though or it may go the way of brain training like you say. The difference is mobile is awash with brain training apps. Games like Wii Sports are not easy to recreate on mobile.

Re: Multiple Parties Reportedly Interested In Buying Square Enix

roboshort

@Caryslan Microsoft seems more likely to me. If they bought Square Enix they would vastly improve their market share. Right now, people who buy Square Enix titles are much more likely to own a Sony system. Also Microsoft has been making huge purchases of late

Though Tencent is a possibility too.

Nintendo seems least likely to me.

Re: Nintendo's Future Is Focused On New IP And "Staple Series"

roboshort

@Wavey84 A new Kid Icarus that develops on what Uprising started would be exciting, but I think Pikmin 4 would also be exciting.

Pikmin is a much more solid franchise. The first two Kid Icarus games were somewhat mediocre at the time, which is probably why Nintendo abandoned the series.

Re: Axiom Verge 2 Is Launching On The Nintendo Switch This Spring

roboshort

@cdmac I think my major qualm with C# is that it kind of forces you into object oriented programming but I don't really like the idea of programming paradigms in software engineering and think they have held the field back greatly.

But I think the concepts introduced in OOP can be quite nice when applied well. The problem is for some reason too many programmers just don't do OOP well. Abusing inheritance or not making proper use of aggregations. Now you see people migrating away from object oriented programming and going to more a functional/relational style, especially in JavaScript. But from my perspective it has made code even harder to read because so many people lack good fundamentals, just hack together code and are too reliant on frameworks.

My specialty is in machine learning so for me memory and compute is a huge issue so I use C++ primarily for performance optimization of matrix operations. Though performance optimization is by no means my area of expertise.

Re: Axiom Verge 2 Is Launching On The Nintendo Switch This Spring

roboshort

@cdmac Yeah, I agree. it’s an opinion. that’s why I said “i think”. I use both C++ and C# and don’t have a really strong preference. But C# came after C++ and Java so it was able to build on those languages with a better design and has less historical baggage. If a game like this doesn’t perform well, it’s cause of the programmer, not because of C#.

Re: Talking Point: Is Zelda An RPG, Or Not?

roboshort

@everynowandben I named several and listed several other mechanisms for character growth, but you have already made up your mind and keep bringing up experience points.

1) RPGs are defined by advancing your character(s).
2) So-called experience points are not necessary for doing that, since I named several other mechanisms for advancing your character that can be used which contradicts your point that experience points are required for character growth.

Honestly, I would probably go further and say you don't really have a character unless your choices for how you build the character affect the game narrative in some way, but I won't do that here.

I figure you won't change your mind but I don't really understand why you'd want such a narrow view of what an RPG is anyhow (i.e. that it needs experience points) as that limits what developers can do in the genre.

Re: Talking Point: Is Zelda An RPG, Or Not?

roboshort

@everynowandben

I can understand why people get confused about this since the majority of RPGs use experience points. But RPGs are not defined by them as experience points is only one way that you can advance a character.

I should have qualified it slightly more in that you choose have some choice in your player’s growth. Without that you aren’t really advancing the character, the game already made those decisions for you. Like In Mega Man and Metroid, there is very little choice as you have to get the power ups in order to progress. And I can’t say anything about Sticker Star since I haven’t played it but it could be an RPG.

There are many other possibilities for character growth such as skill trees. Class changes, jobs etc are another means. Affinity like in Fire Emblem are another. BOTW uses shrines instead of experience points. Zelda 2 uses point bags. Final Fantasy Legend 2 has the monster race that eats meat from fallen enemies to level up and the robot that collects parts. It would be an RPG even if it only had monsters and robots.

Re: Talking Point: Is Zelda An RPG, Or Not?

roboshort

@everynowandben Maybe those games are RPGs, but you'd have to name them for me to say. A lot of games these days are RPGs.

RPG means "role playing game" and is defined by character growth. It's simply not necessary to have experience points. That is just one mechanic to facilitate character growth. Like some tabletop RPGs do not have experience points.

Re: Talking Point: Is Zelda An RPG, Or Not?

roboshort

@DaniPooo In Zelda 2 and BOTW, though, growing your character is a large part of the experience. So those are definitely RPGs. In BOTW though you have to seek out shrines (which are what gives you experience). In other Zelda games much of the growth is not really a choice so I think they are somewhat RPGs but not full RPGs.

Re: Get Ready For Zelda: Skyward Sword HD's "Smoother And More Intuitive" Controls

roboshort

@Heavyarms55 The sensor bar is pretty old tech compared to what the Switch joycons have. They have an IR camera, accelerometer and gyroscope. I haven't played Skyward Sword so don't know if the IR camera is necessary, but the accelerometer and gyroscope will probably be used for sword camera. If it requires pointing at the screen, they'll use the IR camera for that (like Wonderful World of Goo did on the Switch).

Re: Soapbox: I'm Tired Of Ports And Remakes - Where Are All Nintendo's New Ideas?

roboshort

I can someone understand the sentiment, but this really reads like a third rate youtuber-like article trying to fan the flames but not based on facts. Nintendo’s done a lot more than the article would have you believe. Nintendo put out Stretchers, GoodJob, Snipperclips, Astral Chain, Sushi Striker, Buddy Bond, probably much more

It also misses that new IP and new idea is not the same thing. Old IP can bring new ideas and new IP can just be derivative (which is often the case)

Re: Preview: Ghosts 'n Goblins: Resurrection Is Going To Hurt You, A Lot

roboshort

@rushiosan I can see your point, but it depends on what Capcom wants to do with it. There’s a big enough market for games like this that they don’t really need to water it down or “modernize” it, if you will. Though it will always be niche in that case. And maybe that’s okay. Otherwise they run the risk of alienating current fans and not getting enough new fans.

Re: Round Up: Everything Announced In The February 2021 Nintendo Direct

roboshort

@Ogbert I can understand the sentiment, but I learned to go in with no expectations after E3 2015. This one was good, probably a 7/10 or so but it didn’t really compare to the ones in 2019.
But when everyone expects a 9/10 or 10/10 every time Nintendo is bound not to meet those expectations once in a while. And this one was the first one in forever so it was especially hyped.

Re: Round Up: Everything Announced In The February 2021 Nintendo Direct

roboshort

@Ogbert I’m not gonna say those titles are ultra exciting for the masses. it’s just the first half is better than what’s come previously cause the first half of the year usually is quite weak.

And we got Snap coming and Buddy Bond was released (though a Japanese exclusive so far) and Super Mario 3d World. Not to mention solid 3rd party titles like Rise.

Nintendo almost always saves the big titles for the end of the year.

Re: Round Up: Everything Announced In The February 2021 Nintendo Direct

roboshort

@Ogbert I think the first half of 2021 is easily the best first half since 2017. Like none of the other years compare since the first half of the year is usually weak.

The problem is too many people watch with insane expectations and then get disappointed. Nintendo didn't really talk about any games slated for the latter half of the year and the first half is always weaker than the latter half.

There were like 5 first party announcements not counting Smash Bros: Mario Golf, Splatoon 3, Skyward Sword HD, Famicom Detective Club, and that DC Teen game. Not to mention some other cool announcements.

Re: Nintendo Reveals Splatoon 3, Coming To Switch In 2022

roboshort

@COVIDberry Well, yeah. But still None of the Fire Emblem titles have sold nearly as well as Splatoon. And they are made by Intelligent Systems rather than Nintendo proper. IS probably typically has much lower targets than Nintendo proper. I honestly think Nintendo should invest in those games and that they have potential, but it is a risk for a company with finite human resources. And outsourcing has not always paid off (like with FZero and Star Fox)

Re: Zelda: Skyward Sword HD Hits Switch This July Alongside Themed Joy-Con

roboshort

@NOALink For first party games in the first half of the year there are the Super Mario 3d World, those two detective games, Skyward Sword HD, that DC Teen Power game, Mario Golf, Pokemon Snap, and Japan got that Buddy Bond game.. Usually the first half of the year is weaker than that. And on top of that, the 3rd party lineup looks much better than in previous years