Comments 1,576

Re: We're Getting A New Fatal Frame, But It's A Pachinko Machine

roboshort

@ModdedInkling Both of those games wouldn’t have been developed if Nintendo hadn’t financed them. And If Nintendo pays for the game it is a first party title. It’s not an “exclusivity” deal like with Bravely Default 2 or something

I imagine Bayonetta 2 developers were happy to be able to develop the game, but the sales were just disappointing.

Re: Nintendo Download: 29th April (Europe)

roboshort

@BloodNinja Because of what you said, I've never purchased a game based on its Eshop description. It's too bad that they have only made some minor improvements to it after 4 years. It should have been made much better at least by the end of the first year.

Re: Soapbox: 'I'll Play It On Game Pass' Is Becoming Common, But Does That Affect Switch eShop?

roboshort

@Crono1973 Because of what you said, the mainstream music industry shifted almost completely to crappy, overproduced singles after that. And music has come to be less and less rich in timbre. It also has come to have much less of an impact on society.

There have been some positives. Like now it is easy and cheap to access a wide array of music. So there is more potential to get exposed to a large variety of music.

Re: It Looks Like Labo Is Being Put To Rest As Nintendo Takes Down The Website

roboshort

@westman98 1-2 Switch just used the joycons and there is a lot more that can be done with joycons that hasn’t been done. Nintendo may not have the personnel to really make use of them though

They’d have to evolve upon the Sports franchise though or it may go the way of brain training like you say. The difference is mobile is awash with brain training apps. Games like Wii Sports are not easy to recreate on mobile.

Re: Multiple Parties Reportedly Interested In Buying Square Enix

roboshort

@Caryslan Microsoft seems more likely to me. If they bought Square Enix they would vastly improve their market share. Right now, people who buy Square Enix titles are much more likely to own a Sony system. Also Microsoft has been making huge purchases of late

Though Tencent is a possibility too.

Nintendo seems least likely to me.

Re: Nintendo's Future Is Focused On New IP And "Staple Series"

roboshort

@Wavey84 A new Kid Icarus that develops on what Uprising started would be exciting, but I think Pikmin 4 would also be exciting.

Pikmin is a much more solid franchise. The first two Kid Icarus games were somewhat mediocre at the time, which is probably why Nintendo abandoned the series.

Re: Axiom Verge 2 Is Launching On The Nintendo Switch This Spring

roboshort

@cdmac I think my major qualm with C# is that it kind of forces you into object oriented programming but I don't really like the idea of programming paradigms in software engineering and think they have held the field back greatly.

But I think the concepts introduced in OOP can be quite nice when applied well. The problem is for some reason too many programmers just don't do OOP well. Abusing inheritance or not making proper use of aggregations. Now you see people migrating away from object oriented programming and going to more a functional/relational style, especially in JavaScript. But from my perspective it has made code even harder to read because so many people lack good fundamentals, just hack together code and are too reliant on frameworks.

My specialty is in machine learning so for me memory and compute is a huge issue so I use C++ primarily for performance optimization of matrix operations. Though performance optimization is by no means my area of expertise.

Re: Axiom Verge 2 Is Launching On The Nintendo Switch This Spring

roboshort

@cdmac Yeah, I agree. it’s an opinion. that’s why I said “i think”. I use both C++ and C# and don’t have a really strong preference. But C# came after C++ and Java so it was able to build on those languages with a better design and has less historical baggage. If a game like this doesn’t perform well, it’s cause of the programmer, not because of C#.

Re: Talking Point: Is Zelda An RPG, Or Not?

roboshort

@everynowandben I named several and listed several other mechanisms for character growth, but you have already made up your mind and keep bringing up experience points.

1) RPGs are defined by advancing your character(s).
2) So-called experience points are not necessary for doing that, since I named several other mechanisms for advancing your character that can be used which contradicts your point that experience points are required for character growth.

Honestly, I would probably go further and say you don't really have a character unless your choices for how you build the character affect the game narrative in some way, but I won't do that here.

I figure you won't change your mind but I don't really understand why you'd want such a narrow view of what an RPG is anyhow (i.e. that it needs experience points) as that limits what developers can do in the genre.

Re: Talking Point: Is Zelda An RPG, Or Not?

roboshort

@everynowandben

I can understand why people get confused about this since the majority of RPGs use experience points. But RPGs are not defined by them as experience points is only one way that you can advance a character.

I should have qualified it slightly more in that you choose have some choice in your player’s growth. Without that you aren’t really advancing the character, the game already made those decisions for you. Like In Mega Man and Metroid, there is very little choice as you have to get the power ups in order to progress. And I can’t say anything about Sticker Star since I haven’t played it but it could be an RPG.

There are many other possibilities for character growth such as skill trees. Class changes, jobs etc are another means. Affinity like in Fire Emblem are another. BOTW uses shrines instead of experience points. Zelda 2 uses point bags. Final Fantasy Legend 2 has the monster race that eats meat from fallen enemies to level up and the robot that collects parts. It would be an RPG even if it only had monsters and robots.

Re: Talking Point: Is Zelda An RPG, Or Not?

roboshort

@everynowandben Maybe those games are RPGs, but you'd have to name them for me to say. A lot of games these days are RPGs.

RPG means "role playing game" and is defined by character growth. It's simply not necessary to have experience points. That is just one mechanic to facilitate character growth. Like some tabletop RPGs do not have experience points.

Re: Talking Point: Is Zelda An RPG, Or Not?

roboshort

@DaniPooo In Zelda 2 and BOTW, though, growing your character is a large part of the experience. So those are definitely RPGs. In BOTW though you have to seek out shrines (which are what gives you experience). In other Zelda games much of the growth is not really a choice so I think they are somewhat RPGs but not full RPGs.

Re: Get Ready For Zelda: Skyward Sword HD's "Smoother And More Intuitive" Controls

roboshort

@Heavyarms55 The sensor bar is pretty old tech compared to what the Switch joycons have. They have an IR camera, accelerometer and gyroscope. I haven't played Skyward Sword so don't know if the IR camera is necessary, but the accelerometer and gyroscope will probably be used for sword camera. If it requires pointing at the screen, they'll use the IR camera for that (like Wonderful World of Goo did on the Switch).

Re: Soapbox: I'm Tired Of Ports And Remakes - Where Are All Nintendo's New Ideas?

roboshort

I can someone understand the sentiment, but this really reads like a third rate youtuber-like article trying to fan the flames but not based on facts. Nintendo’s done a lot more than the article would have you believe. Nintendo put out Stretchers, GoodJob, Snipperclips, Astral Chain, Sushi Striker, Buddy Bond, probably much more

It also misses that new IP and new idea is not the same thing. Old IP can bring new ideas and new IP can just be derivative (which is often the case)