kensredemption

kensredemption

Stay briny, squiddies. #Splatoon

Comments 282

Re: EA CFO Explains Why the Company Doesn't Make Wii U Games Anymore

kensredemption

@JaxonH If DQX is going to force PS4 owners in Japan to pay for PS+ to play it on top of the subscription for DQX itself, it's going to fail horribly. The PS4 has a lead over the Wii U in Japan, but the gap between them isn't nearly as wide as it is in the west.

Though the Wii U isn't as hot as Nintendo had hoped, they're not even sweating it. New titles are coming to it almost all the time, and each region is strategically planning their releases to coincide with the usually spending seasons for games. In the US, that tends to be at the beginning of summer and around the holidays.

Xenoblade X and Devil's Third could not come at a better time for the US and StarFox Zero will be released in time for spring break. That should be just enough time for me to play Xenoblade X as extensively as I can, and Devil's Third as well. They're both even coming out in the aftermath of Battlefront, Black Ops III and Syndicate which will have been out for over a month now. I've even been able to spot a couple ads for Devil's Third and XenoX at least three times the last time I was at GameStop, and the Smash/Splatoon Wii U bundle coming out Black Friday for $50 less than the regular retail bundles? People would be insane to pass that up. Stark-raving mad.

I'm sorry, but I don't share your pessimism. Your cynicism is justified, at least...even though you haven't linked where you got the statistics for the sales yourself.

Re: EA CFO Explains Why the Company Doesn't Make Wii U Games Anymore

kensredemption

@pandarino If EA developed sports games for the Wii U, they'd be churning out titles each year with one new character added to the roster. Hell, they might even make up characters like Linkle.

...You know what? That's not a bad idea. They should make a Nintendo sports game with mascots from all their franchises a la Smash Bros.

Maybe call it Super Striker Bros. for soccer, Super Charge Bros. for football, Super Dunk Bros. for basketball, Super Strike Bros. for baseball, etc. EA could churn those out annually and Nintendo could make amiibos for them.

...and then Square Enix could throw Cloud, Kefka and Tidus into the roster as guests. Maybe even make a blitzball mini-game 'cause, you know, blitzball's a thing.

Re: EA CFO Explains Why the Company Doesn't Make Wii U Games Anymore

kensredemption

@westman98 And yet, the 3DS and DS outsold both the PSP and Vita. Mobile gamers don't care about processing power. They just want decent games that don't drain their batteries with useless gimmicks.

I mean honestly, who uses a handheld console with 3G or a map app in it? Even the media apps on the 3DS and Vita are barely supported because people who have them use them mainly for PLAYING GAMES.

Processing power means nothing to people who ride buses, trains or taxis to get where they're going...unless they're more about streaming media and social networking, in which case they should be using a smartphone to begin with.

Re: SNES Title Super Star Wars Coming to PS4 and Vita

kensredemption

@Tasuki Sega boasted the same thing, and look what happened to them. If memory serves, people even did research and found that Sega worked with the Yakuza to kidnap a developer's sister to keep them from collaborating with Nintendo.

Nintendoes everything...except for cloud saves. Not yet at least.

Re: Final Fantasy's Cloud Is Set To Cause Some Strife In Super Smash Bros. On Wii U And 3DS

kensredemption

@Chaotic_Eevee Since when did Sony ever decide what Square Enix could do with their IPs? XIII and XI have been on the 360 which basically gave them free reign to do whatever the Hell they want with Final Fantasy.

Also, the GameCube, DS and Wii have been exclusive hosts to the Crystal Chronicles universe of the Final Fantasy franchise. There have also been the ports of Final Fantasy I through VI on the GBA as well as the 3D remakes of III and IV on the DS.

You think Sony would've let Square Enix get away with doing that with Nintendo if they really had control of them?

Re: Bigley's Revenge Arrives on the Wii U eShop Just in Time for Christmas

kensredemption

I missed my chance to get Meme Run, so I'm setting aside $2 for this just so I have something on the Wii U to set it apart from the others when it inevitably gets pulled from the eShop.

Anyway, do indie titles on the eShop even have to have the Nintendo Seal of Quality on them? I haven't seen anything attached to them when I buy them off the eShop, and I always thought the seal was meant for physical software?

Re: SNES PlayStation Prototype Gets Turned On, Opened Up

kensredemption

@palatinus "If a Sony/Nintendo collabaration resulted in an amalgamation of the best aspects of both companies it could be an excellent result."

That's what I've been thinking about for quite awhile. Nintendo's always been top-dog when it came to making great, quality games whereas Sony's always had beastly hardware. Microsoft's contributions to the console scene have been purely social-networking gimmicks, but it did make gaming accessible to a lot of people. I imagine if all three companies came together to make a super-console, that'd be the console to end all consoles.

Re: Site News: Nintendo Life Turns 10 Today

kensredemption

I think I discovered this site when I was looking for news about cross-platform games that could connect players from different gaming networks together. Pure Chess seemed like the promise of that, but unfortunately it wasn't meant to be. I know there's supposed to be one that's like a Minecraft-ish FPS that lets players share their levels or something, so there's that.

Anyway, happy birthday NintendoLife! May your site and your sister sites (PushSquare and PureXbox) continue to thrive for even more decades to come!

Re: Details Emerge on How Nintendo Accounts Will Work

kensredemption

All I really want from the Nintendo Account is to be able to tie my purchases to it, so I can access them on any system I want. Everything else is icing on the cake.

Miitomo seems like a nifty idea, though, and the real life implementation of the Nintendo Account will actually encourage me to try out different places - maybe revisit theme parks I haven't been to in years.

Re: Poll: The Tricky Issue of Retail Games as Download-Only Releases

kensredemption

The pros at the moment, in my opinion and regarding only Fatal Frame V:

The price for the full game is roughly $15 less than what I'd pay at retail, and being able to sample a good portion of the game beforehand was a HUGE plus and pushed me to spend my money seeing how visually impressive it was.

The cons, in the same respect:

I've had to delete my other retail downloads to make space for Fatal Frame, which may force me to buy a bigger hard drive in the future, and the download and installation times take a while.

So where do I stand on the matter? Well, if the download option is my only resort, I'll do it. If not, I'll buy the physical version.

As far as the future's concerned, well, faster internet will eventually become easily affordable for people and hard drive storage will also eventually become affordable and accessible. Physical copies of games are slowly becoming obsolete, but until that time I'm going to commit to them as much as possible.

Re: Super Mario Maker Grabs Sixth Place in NPD US Results and Boosts Wii U System Sales By Over 100%

kensredemption

@MoonKnight7 Xbox and PlayStation are gonna bury the Wii U this year? With what?

The only new game either platform's coming out with this holiday is Halo 5. The rest is re-hashed, turd-party nonsense.

In NA, we'll be getting Fatal Frame, Rodea the Sky Soldier, Xenoblade X and Devil's Third. I, for one, am grateful Nintendo's pushing back their IPs for next year. I wouldn't be able to afford it all.

Re: Guitar Hero Live Brings Out Big Stars for Its Marketing Campaign

kensredemption

@wiggleronacid I wouldn't call them microtransactions. It's true you can use the tokens for vanity items, but it's not like a pay-to-win type of system. Me, personally? I'm going to be using tokens for GHTV tracks. I may not have permanent access to the tracks, but at least my DLC library won't end up like Rock Band's where all of my previous purchases failed to carry over.

I feel like I wasted all of that money on those export packs...

Re: Minecraft Game Engine Will Be Ported To Wii U Thanks To Minecraft: Story Mode 

kensredemption

It's a shame, after reading the comments section...I feel that amiibos would've done Minecraft a favor, and whether big or small it would've at least been exclusive to the Wii U/3DS.

In any case:

"The sets and the environments and everything that looks like Minecraft is actually built in Minecraft and that gets shifted over to all the different platforms."

I don't see any mention of switching from one engine to another. Just that the game is built in Minecraft's engine itself and then ported.

Re: Don't Count Nintendo Out, Says Former Xbox Boss Robbie Bach

kensredemption

Nintendo's a toy company, eh?

...Yeah. I can see that. It's the only reason their games are worth playing: Because they're fun.

I don't know what the PS4 and XBO think they are, but they're not toys and they're not PCs. The games aren't fun, they're just rage-inducing and habit-forming with the achievement systems. The games don't even look as good as most do on PCs with the exception of those made specifically for the platform, of course.

Nintendo's been in the video gaming scene for over 30 years - the toy industry over a century. To count them out is a fool's errand. I'd argue this point again like I usually do, but I have to revise my Mario Maker levels. Apparently no one can clear them.

Re: Talking Point: Star Fox Zero's Delay Could Be The Final Nail In The Wii U's Coffin

kensredemption

So a 3-4 month delay for StarFox Zero is going to kill the Wii U?

You people have been crying about the death of the Wii U for too long. Mario Maker and Splatoon have proven to be big enough to overshadow any other first-party IP for the next couple of months. There have been plenty of new Wii U adopters because of SMM alone.

Stop whining. This was nothing more than clickbait.

Re: Review: Hatsune Miku: Project MIRAI DX (3DS)

kensredemption

I played the Hell out of the Project Diva games on the Vita and while I love them, I feel that they're going to be inferior compared to Mirai. I don't care for how Miku and co. are presented, but at least being able to play on the 3DS lets me actually see the background music video without having to cover a fifth of the screen with my thumb to hit a note. There's even more side stuff to keep me occupied than the Vita versions, plus an even longer set list without having to pay for DLC. This is the most definitive portable version of Project Diva I've ever seen in the west.

Re: Review: Super Mario Maker (Wii U)

kensredemption

I expected nothing less for Super Mario Maker. However, calling this the definitive Wii U game is a bit of a stretch. Sure, it utilizes a lot of the Wii Us capabilities, but there's always something more Nintendo can do with it.