Comments 309

Re: Review: Blizzard Arcade Collection - Dig Into The Vaults Of The Creator Of Warcraft And Overwatch

jbrodack

Wait is there no saving at all in the definitive rock n roll racing? Or is it limited to checkpoints?

It's a shame they didn't go further with some of the definitive editions. I understand not getting saves states and such since I'm guessing these versions are kind of a new port and no longer emulated roms of snes and Genesis. Though if they went to the trouble of doing whole new ports you'd think they would add more while they're at it. New tracks or weapons would have been great. The 32x blackthorne levels added to the snes version would have made sense since that's what they did with lost vikings.

The whole new presentation of rock n roll racing is cool though. The loss of a track kinds sucks though. And I have to admit there's still a charm to the snes renditions of the tracks over the real versions.

Re: Review: Dariusburst Another Chronicle EX + - A Slightly Disappointing Port Of A Modern Arcade Classic

jbrodack

@kepsux yeah I've had to look up things a bunch of times to get things straight. Because there's also an android and ios version of the game which I believe is the original psp version with some enhancements.

This version is still great but it's just that there was already a perfect version that came out. It seemed expensive at the time but it had both the arcade experience and a home experience fully fleshed out. You still get the perfect arcade experience here but you're missing out on that home content. And the content exclusive to this version doesn't seem to even nearly make up for what's lost.

Re: Review: Dariusburst Another Chronicle EX + - A Slightly Disappointing Port Of A Modern Arcade Classic

jbrodack

Also I have to say that while the 3000 stages of Chronicle arcade mode sound like a ton of content and better than the under 200 of chronicle savior mode the CS mode is definitely superior. You can still have fun with chronicle but there's no progression of difficulty just a random assortment of stages, most of which you can just credit feed your way through and still get credit. While there are no continues in CS mode so you have learn how to beat the levels properly, there is a progression in difficulty as you go on and you can purchase the ability to choose a ship for every level. It really helps you work on your shmup skills, and feels like a full fledged well developed console mode even though it's a lot of remixed content like the chronicle mode. It's done in a smart way.

Re: Review: Dariusburst Another Chronicle EX + - A Slightly Disappointing Port Of A Modern Arcade Classic

jbrodack

I already have the steam version and it's it possibly my favorite shmup ever. Having both the arcade tightly designed 2 screen arcade mode and the expansive content of the chronicle saviours mode is amazing. 1 dlc purchase unlocks a dlc section with a bunch of CS mode stages.

I was curious if the additions would make this worth a double dip but the event mode stages seem to be the only new content and seem to be nothing special compared to the huge amount of stages already in the game. Still a great game if haven't had it before.

Re: Blizzard Arcade Collection Announced For Nintendo Switch, Out Today On The eShop

jbrodack

These are actually by far my favorite Blizzard games. Used to play rock n roll racing with my brother all the time. Impressive that they put together definitive editions and bonus materials instead of just throwing some roms together. Especially the modern update of rock n roll racing. Unfortunately it seems one of my favorite songs was lost. Still awesome they did this.

Re: Don't Buy Devil Engine, Say Game's Artist And Musician

jbrodack

I really don't think the artists can legally decide that their work is being sold without their consent now. It would be a massive undertaking to change all the art and music. Their statement also seems very unprofessional and only makes me want to buy the game more for fear of it being taken off the market. They are free to say don't support the developer though.

The developers response seems legit. Unless the artists were never paid at all I don't think they have a case.

Re: Nintendo Reveals The Most Popular Games In Clubhouse Games: 51 Worldwide Classics

jbrodack

It's got some flaws, weird design decisions, and throwaway games, but still has a lot of great content with excellent presentation.

I learned mancala, backgammon, and hanafuda through this and really enjoying them. The game made it easy to learn with assists and reference for hanafuda being very helpful.

I'd just like to see some games filled out more like golf could have had more holes, slot cars more tracks, team tanks more levels.

Re: Review: Mutant Football League: Dynasty Edition - Throwing Out The Rulebook Results In A Frustrating Game Of Gridiron

jbrodack

I disagree with the review too. I wish the graphics were sharper but it's a lot of fun. The dirty tricks add strategy as they are limited. So even though you can rewind time you have to pick the best situation to use it and your opponent is doing the same with their dirty tricks. There's a back and forth going on. The obstacles on field are easily avoidable if you watch out for them but are a nice touch.

The game still feels like football but there's enough action elements to keep it fun if you're tired of sports games.

Re: Feature: Digital vs Physical - What Is Your Preference for Nintendo Switch?

jbrodack

You don't even get a short booklet these days with carts unless it's some collectors edition. I wish more games had manuals.

Price is a factor. Some games are more expensive physical but many end up a lower price. Mutant Football league physically was $20 for the cart for me vs $30 digital and had some extra teams with the cart. However, some digital are cheaper and you get more points for digital.

Convienence is another. I like being able to scroll through my games list and choose a game without having to get up and switch carts.

Storage is important too. If it's a big game might be worth saving some space on my sd and getting the cart. However, games under a gig can seem like a waste of a cart.

My switch collection is pretty split. I look at the option on a game by game basis.

Re: Review: Go Vacation (Switch)

jbrodack

It's a surprisingly good game. Some cheesy music and presentation but there's so much to do with many of the 50 activities having multiple modes. Plus the whole open world and exploration aspect. A great game to chill with single player in between more intense games. I'd imagine it's fun multilayer too.

Re: Soapbox: Why Do We Want More Games When We've Already Got Too Many?

jbrodack

Interesting article. I've definitely gotten to where I have a huge backlog of games but still look at new game. I guess it's a fear of missing out on a really great gaming experience.

But I really don't get the people that still say switch doesn't have enough games. Yeah there are a lot of ports but there's gotta still be tons of great games you haven't played yet. The eshop has really been growing.

Re: Fortnite On Nintendo Switch Doesn't Have Save The World Mode

jbrodack

@shani

Save the world may be the original and planned main mode of the game but battle royale is the one people are playing. Save the world was launched as paid early access and is still being developed.

I'm not a fan of crafting and survival games so only getting the battle royale mode is fine by me.

Re: Review: Yōdanji (Switch eShop)

jbrodack

I'd recommend this over quest of dungeons. It's cheaper and a more unique experience. I have quest of dungeons for pc and it feels like it's missing something. Maybe a hunger system. It's not bad just feels standard. The different yokai and the limited inventory on top of traditional roguelike systems makes this stand out.

Re: Review: 60 Seconds! (Switch eShop)

jbrodack

I'd say your experience with this could vary wildly. The only complaint I have is that I'd like to have some sort of action sections or something during the survival section as it can feel a bit monotonous after playing a long session.

But, the game is fun in short bursts. You can play just the scavenge or survival sections to get better at them. The random nature of the game makes it very repayable. You learn what to look out for but you're not usually going to be in the same exact situation again.

The game wouldn't run on my computer for a while some reason so I'm glad it came out for switch. The way the scavenging and survival sections work together is clever and some of the situations your family can get into are entertaining.

Re: Feature: Memorable Games of 2017 - ARMS

jbrodack

People seem a bit divided on Arms but I love it. For me it stood out as a reason to get a switch. A lot of other Nintendo releases for switch have been either versions of wii u games or part of established franchises. This is a whole new experience, is original, and a lot of fun.

Re: Review: Pinball FX3 (Switch eShop)

jbrodack

Some issues but a great game overall. Besides performance issues I'd like to see the menus work with with the joycon when in vertical mode. Also I can't seem to play with just one joycon if the joycons are detached and I'm playing portably.

Re: Review: DOOM (Switch)

jbrodack

If you compare the ports games used to get on weaker hardware to this its really impressive. Watch the digital foundry video on the original doom ports and compare to this.

In the old ports levels were altered, music changed, gameplay changed, much slower frame rate, and even whole different engines used. Even going to wii and wii u ports many things would have to be changed.

This is the exact same game with a lower but still smooth frame rate and reduced graphical effects. That's impressive and great for anyone who wants an alternate way to play doom or doesn't own the game yet.