ARMS version 5.0 has just gone live today, the latest update in what has been a surprisingly active period for the game.
However, Nintendo has confirmed that the flurry of new content is now at an end; just like Zelda: Breath of the Wild, ARMS is considered "finished" following this new update.
Here's the Google translated statement:
As a big update, this time will be the last update. Of course, I will continue to adjust the game balance in the future, so I hope you will continue to enjoy "ARMS", which has become more lively as more fighters participate.
The updates naturally had to stop at some point, but it's a shame that ARMS won't see its longevity increased with DLC in 2018. Perhaps Nintendo is already hard at work on the sequel? Let us know your thoughts by posting a comment.
Thanks to SLIGEACH_EIRE for the tip!
[source topics.nintendo.co.jp]
Comments 132
Darn..
Update:
This is such an underrated game ! It’s truly is a gem of this generation.. So fun to play in multiplayer
NOOOOOOOOOOOOOOOOOOOOOOOOOO
This is my favorite Switch exclusive. The updates were the best part. I worried this was going to be the last update. I do wonder what this means for the party crash events then, hopefully those will at least go on.
Tidy. That's good enough for me with ARMS, stellar first entry into what hopefully will be a successful franchise for Nintendo. Gonna kick the ever living Bejesus out of my sister over Christmas
ARMageddon!
Ah, and here I thought that it would continue to 2018 and beyond. Very sad to be proven wrong.
I feel like this is actually a pretty odd move, especially with how hard Nintendo was pushing Arms as a competitive game. Since the game at least seemed to be in the same arena as games like Overwatch, where basically the game gets updated every few or couple months with new content, either being a new character, map, etc, I think it's kind of weird that they'd suddenly cut off support for the game.
Disappointing the final number of fighters, still sure I'll still play it until SSB's comes along.
Well, quite a bit was added while it lasted.
I wonder if sales has played a role in this decision to call it a day. Yes it's a million seller, approximately 1.5 million sales worldwide but it's miles behind the other big games like SMO, BOTW, Splatoon 2 and MK8. Even 1,2 Switch has higher sales.
This was my sons most wanted game until he got caught up in the hype when Super Mario Odyssey finally hit. I cannot wait to see what he makes of it, Odyssey, Splatoon 2 and the Switch itself on Christmas morning...
@SLIGEACH_EIRE 1 2 Switch had the advantage of being a launch title and many bought almost by default. But still, that's a shame. The one thing I didn't like about the launch is that 1 2 Switch was so lame- it should have been included for free.
Amazed we aren’t getting a man with plant arms.
But I guess something has to be left for the sequel, and you don’t want 2018 being split between Arms, SF collection, and the inevitable Smash port.
Sigh....
I will stick on Springman / Max Brass / Misango for good looking guys.
@SLIGEACH_EIRE I'd imagine you're probably right on that front. I really do hope future entries in the series can build into something big so it can sit alongside Zelda and Mario and Splatoon as a big Nintendo franchise though, the game is just so much fun. Agreeing wth @rockodoodle though, 1-2 Switch was an outlier. I'll go one further and say I didn't bother with it because it looked like trash
They easily could have continued adding more stuff.
But they would have needed someone or something to cover the costs of doing so over a long period coughpaid DLCcough.
Well, this is surprising and even makes me as someone who hasn‘t played since its launch weekend sad. Was expecting at least a year worth of content.
My guess is they're moving onto other things, perhaps finishing other games for 2018.
We can still look forward to the party events, right? Even Smash Wii U's conquests are still going despite it's online tournies being taken down.
Disappointing since this is one of our favorite games locally everywhere we go, but it had to end at some point. Not a bad roster I think!
Side note, for that next event, Master Mummy > Twintelle. My favorite characters vs my least favorite. I know everyone will pick her though.
I can’t help but be disappointed, but the game truly is fantastic, regardless. Here’s hoping for a sequel in a few years.
@Jacob1092 It's a good thing this didn't cost Nintendo- thankfully they had a system seller and other games lined up. My expectations with Nintendo games are pretty low- this is the first exclusive in a long time that I had zero interest in. I probably would have gotten it at $20, but hell to the no is this worth $49.
Surprised the updates for this game didn't at least run to a 12 month period. I'm expecting ARMS to be under my Xmas tree along side SUPER MARIO ODYSSEY. Hopefully, they'll still be some people like me who were late to the party but can still get some mileage out of the online?
Arms eventually had to stop making updates. I just wish that they could add just a few more players before they stopped. But all in all Arms is definitely a unique game.
@NintenNinja16 OW has a continuous revenue stream though, aka lootboxes. So it makes sense for Blizz to push the game non-stop. Not to mention that it sold and still sells excellently.
I think ARMS is still too early to be counted out for a sequel yet. Theres still the demand for getting Switches against supply, which we dont know how much is there left, and the fact that the Switch has been bombarded with lots of titles that players have trouble getting into ARMS or any other title, since they have so much on their wishlist. At least, the complete version is out and in full swing, rather than complaining its lacking like Splatoon was in the beginning. Come to think of it, Splatoon did feel a bit shortened when they stopped Splatfests with the final one.
@GoldenGamer88 I'm in the same boat. Played it for about a month and only turned it on last month again for the first time last night. Even tho I wasn't playing it, it was cool to see that it had updates. Just guessing, but I don't think they are going to have a sequel. As cool as the game was, my only issue was that it went from very easy to damned hard too fast.
I thought they would push for 20 characters but my sons play this all the time since they got it in November. It is a great local and online game and they enjoy it a lot.......so well done Nintendo!
@MartyFlanMJFan That's awesome. I bought my brother a Switch with MK8D for Christmas. I've been teasing him for months about when he's going to buy a Switch of his own.
It's a shame but I think everything they've added since release has been a bonus
@rockodoodle Don't think I would have even paid that
AWW, the train is over already? Ah well I think that they did some fantastic content additions, so I'll be having fun with this all weekend.
@rockodoodle save your money. Glad people enjoy it. Bought it 2nd day of launch. Played 2 days then gave up. Better games on the switch
@Ryu_Niiyama
I don't mind the train having reached its final destination, for a first installment in a franchise that's not half bad: leave something for ARMS 2, if anything!
The second reason as to why I'm fine with it is in the first sentence: Final Destination. If they can focus on a Sm4sh port, if not outright Smash V, I can die happy. Well, that and a SMM port, of course.
@NintenNinja16 I share your opinion. While @Ralek85 noted the difference in the commercial model of OW and ARMS, it seemed like Nintendo implied that ARMS would have e-games potential in the Switch launch videos and event. Constant updates and balance tweaks are a great way to keep interest, and it's sad that ARMS will lack one of those from now on.
It's spelled 'receive'.
"I before E except after C"...
Edit: Three hours later, still not fixed. When did this site get so lazy?
Dlc character could've been capcoms dhalsim and Ubisofts rayman
Thought it would be a full year from launch. Still this may be the reason they said 18 months for splatoon 2
The game has been out already for 6 months, no extra cost of a season pass, and it's up to version 5. I think that's enough for any one game. It's not like you have to stop playing it just b/c they've stopped updating it. Now is the time to start playing it as far as I'm concerned, now that it's finally done.
DBXV2 just added a second season pass of $16.99 on top of it's original season pass of $29.99, that's $50 worth of season passes on a $60 game. It's getting crazy.
I have to wonder along with SLIGEACH if sales have anything to do with it. And it makes the upcoming announcement of smash 5 (or smash 4 Switch) seem a lot more likely this year.
They tried to expand into a new IP in the fighting game community and unfortunately it seems to have backfired. Pokken Tournament DX doesn’t look like it’s filling the void either and I don’t know of any update plans for that game. So maybe they’re scrapping potential future plans with arms and going straight to smash. Give the people what they want.
Kind of a shame though considering this Dr. Villain character looked kind of intriguing and maybe we’d get more of a story to tie all these characters together.
@Jack_Goetz not always.
Well if Nintendo abandoned the game so soon, I don't feel that bad for losing interest so soon.
My biggest gripe is they never made endings for Grand Prix, nor I am able to play 1 round fights if I want. It feels too long and not really rewarding.
That's a shame. I liked how they were sprinkling in small amounts of lore with each new update (such as the implication that Dr Coyle was married to Max Brass but she went insane and abandoned him), and I was hoping this would be building up to a big update with some sort of story mode. As others have said, though, they've got to save some ideas for a potential sequel!
So, no special Nintendo mascots making cameo appearances then? I was hoping for little Mac or DK, what a shame
@NintenNinja16 They said from the start that they had already determined a set number of fighters they were going to add, so unlike Overwatch where they keep thinking of new content to add, this was all the "In the box" content that was planned for Arms before it launched. I doubt it will get extended by DLC since it was a new IP and the budget for it was only going to be so deep with a need for new titles for the coming years.
Plus, less is sometimes more. Games that are never "complete" exists as a feedback loop to keep you playing. There's something to be said for an actual "complete" game, especially in the fighting genre, where the balance and meta can settle for the long haul. IF a games ends up like Smash or Splatoon with too many characters/weapons it can be near impossible to actually keep the game balanced. SFII hasn't changed (short of the various iterations) since the mid-90's with a fixed modest roster, and is still competitively popular BECAUSE of that.
@Italian Baptist it's a million seller in 6 months and is a brand new IP in a super niche genre in a new console launch window. I don't think they consider it doing poorly at all. No fighting game is going to light up charts like Splatoon, ever, they're just not as big as shooters after the 90's, but it also costs less to produce.
It's a shame though this game's potential was cut short by launching it 3 weeks before Splatoon. It was good cover but it did shift the online focus and player base away from this game very early into its life.
@MrGawain "inevitable smash port". Uh, no. Smash has never been ported outside of the 3Ds version, so I don't know why people are so sure of this supposed smash 4 port. It makes sense with games like pokken tournament and bayonetta since, I guess Nintendo wanted to gives those games a broader audience and sell better than the Wii u versions, and even with Mario kart it made sense to release a well known port game early in the switches release just to make easy money and keep the release schedule not completely dry. But smash? It's been almost 4 years. Time for something new
@SLIGEACH_EIRE I think you’re right about the sales. But also Nintendo has a finite number of resources and needs to go full force with the next Kart game development, I imagine. Arms has sold quite well for being a fighting game more for the hardcore crowd, though. And is still selling pretty well... at least in Japan. I hope this doesn’t mean no paid DLC, though.
How much memory does the content updates take up, and will future print runs include all of this content on cartridge?
I don't regret buying Arms, but I don't blame people who passed. The game even now still needs more. More of pretty much everything.
I was happy with the content in the game at launch. The rest was a nice bonus. I just hope they continue with the crash events
Wish the game got more recognition. It's a great and innovative game. Easy to get into but tough to master. Hope it gets a sequel.
@AWeirdGlacier It works in this case though.
The creator did say the amount of additional content was fixed at launch, but I can’t help but be disappointed that it’s over so soon. They seem to have ploughed through the updates very fast recently to get them out of the way.
I hope there will be more events at least, like the forthcoming one.
Same with Zelda: Time yo move on to other projects!
@lookmanohands That's the thing. Everyone who has bought the game raves about how fun it is. The gameplay is there. And it's amazing. The issue however, is the amount of content. My personal issue though, is the lack of character endings and a more robust arcade mode. I still think ARMS is worth buying, but you need someone to play it with you.
What a shame, the roster didn't even reach 20 characters.
It got quite a bit of new content though.
It's gone from 10 to 15 fighters, right? With lots of new stages and arms and modes...
The game is a lot bigger than when it launched
Whoa I just read the games getting an EVO event in Japan!
I don't like the tendency for fighters to have massive, unbalanceable rosters, so I'm okay with this. Glad they're continuing to update it.
And at least it went out with a bang. Dr. Coyle is super fun.
And it's going to be at EVO? Awesome!
Great game, good amount of post-launch content added entirely for free. As someone who loves the fighter genre, I've got nothing to complain about with this. I'd rather see the developers work on a full sequel anyway.
@Grawlog
Thanks for the data! And I hope so.
This game is better than smash 4.
@erv Subjective.
@Jack_Goetz “...or pronounced as ‘ay’ as in neighbor and weigh.” (Some exceptions include foreign, seize and weird.)
That's fair enough. The game as it is now is way better and complete than it was at launch. Just keep doing party crashes for a year or two and we should be good.
@iLikeUrAttitude I think the current number of characters is okay, considering how much the various Arm choices change how you play each one.
@ItalianBaptist actually, A.R.M.S. had sold 1.35M units as of September. (Can't find a more recent figure though) which is not bad considering the established Tekken series entry (#7) has 1.9M spread over two consoles with much-larger install bases. I'd say it did fine. As for its future, that's another thing entirely.
@SomeWriter13 I agree, it certainly is a downer, and frankly, it's a bit surprising in the greater context. The Switch is doing really well, and exclusives like this are key to keep pushing this momentum. What I am trying to say is that Nintendo should have the resources as well as the incentive to keep supporting ARMS way beyond these first months.
Maybe the playerbase is too small though, and/or the team was needed for another important project/ sequel, I dunno.
As for e-sports, I'm really not an expert on fighting games (besides Arms I only managed to care for stuff like Bushido Blade, Power Stone and Virtua-On, but not really the "classic" 2D brawlers), so I cannot really say how crucial continued rooster additions are to a games viability. As you said balancing and bugfixes will apparently still be added as needed, so in that regard at least, I don't see a problem.
Anyways, I really enjoy Arms, and all the changes I would have liked will - if at all - only materialize in a sequel anyways. I'm talking about stuff like a more substantial single-player for example, some kind off fleshed-out co-op mode and so on and so forth (would love something like "The Bouncer" with ARMS mechanics and online co-op for example). Hence, I am not that troubled by all of this, as long as what we got will continue to function properly well into the future - which I fully expect it to do incl. all online functions.
It's a shame that it's ending so abruptly but isn't it developed by the MarioKart team?
MARIO KART 9 2019!!!
It's such a rich game at this point, I don't think any more content updates are needed. What is it - 15 fighters, 15 stages, multiple game modes, etc.? They even have events now, along with an 'achievement' system. I thought it was worth $60 in June and it's even more worth it now. I'm grateful that the support has lasted as long as it has, and I hope this frees up the team to get to work on ARMS 2
@SomeWriter13 I definitely share your opinion, @NEStalgia has a good point as well with it being a new IP and if the game were to be overrun by fighters, it may seem less appealing. Plus, if an Arms 2 were to ever release, Nintendo needs to be able to have more original characters and not play all their cards at once with the very first game.
Would have been cool if they kept adding stages..... But I'm glad it will still get balancing updates. I definately have been playing this online after the badges update and man, do those give incentive. I hope Nintendo still advertises this game, because it is truly a unique fighting game, one where beginners actually have a chance at winning online, because it isn't a whole certain buttons for a special, just punch jump dodge block grab and that's about it with the mixture of any two. This is the only fighter game I actually like playing online because I can actually learn how the better player fight, and while I have a chance haha
I will remain a frequent player of this game, and this little VS every so often is fun, wouldn't have played as Master Mummy or Twintelle, I am not to bad with Mummy
Hopefully we get some story cutscenes via Overwatch movies or maybe comic books or something, would love to learn more of the lore of this game.
@Kimyonaakuma DLC for MK8 deluxe?
@Ralek85 right on. While I don't own the game, my friend really enjoys ARMS. And going up to 5.0 is already something to be thankful for in terms of support. As for the sales-vs-development, I'm more inclined to think it's the latter. Maybe Nintendo wants the dev team to work on something new. That sounds quite exciting to me.
Maybe ARMS still has an e-sports future, or maybe Nintendo just wants it to remain a living-room brawler. I can live with either.
@NintenNinja16 those are indeed really good points. I suppose since ARMS came out in the Switch's infancy, it may have been more important to establish a solid base, and it really may be too ambitious to dedicate a lot of long-term resources to. Given the Switch's incredibly impressive upward trend, I do think ARMS 2 (if it gets made) will enjoy a bigger audience (and install base!) and also a bigger roster.
I am way more curious as to why this was a bad thing?
I mean, Nintendo cannot keep the train rolling if 2-5 teams are focused on DLC development. That's not going to appeal to the mass consumer walking by the game cases and looking at the games and going, "Wow! I hope they have years of DLC!"
The team behind ARMS is also behind Mario Kart. So I would assume they got more plans coming down the pipes that they cannot have them churning out characters and stages for one single game when they got other markets to attend to.
@MartyFlanMJFan - I hope you share your son’s reaction to his new Switch and games. I feel invested in it at this point. I’m kind of living vicariously through you as my wife and I decided our kids are a little too young for their first console, so I won’t be able to share the same excitement from my youth with them this year. I hope he’s thrilled, Merry Christmas.
I was hoping Little Mac would make an appearance as a character since this game is obviously a sequel of sorts to Punch-Out!.
When arms launched, the Switch wasn’t at 10M+ sold. Everyone wants an amazing 2018, well they can’t be working on 2017 games in that case. It’s probably a case of all hands on deck at this point to have as few “delayed but eventually good” instances this generation
@Dr_Corndog oh my gosh you are an awesome brother! That's fantastic have a brilliant day
@bimmy-lee thank you Sir! We have had a wonderful couple of years with my Wii U and I would love to have got on board the Switch train before now... But this is gonna be my sons first console, that's HIS and that's gonna be so special. I can't wait, thanks again.
@lookmanohands I think it could have used a story mode. Maybe a few more mini games.
@ItalianBaptist
My thoughts exactly. I think it's almost a guarantee now that Smash Bros. Deluxe is coming to Switch in 2018. I'm also hoping that since the team behind ARMS is also the Mario Kart team that maybe it means development has started on Mario Kart 9.
@AlexSora89 I'm not overly bothered. as I think the roster is a decent size for a new outing (honestly if you play competitively there is no need for a roster bigger than 10 in any fighting game. Seriously if you look at EVO...same 5-10 characters are mained. ) it is really more that I really like ARMS (although stardew valley sucked me into a time warp and I lost months of my life) so I wanted to see it continue for that reason alone. 2ARMS should be pretty good in a few years.
I really wouldn't confirm anything based on a google translation guys...
@BezBot Party crash will definitely continue.
What a failure this game is. They tried to create another Splatoon and it didn't work.
Disappointing but not surprising.
GUYS, IT REALLY IS FAKE. Somebody debunked the translation! They mean final major update OF THE YEAR!
https://twitter.com/ChazzyThe/status/944244913687822336 Heres the proof!
Google Translate messed up!
@BlakeMorris Yeah for now but for how long? It can't go on forever, even Splatfests in Splatoon 2 are lasting 2 years. My guess is until all the characters are used once and after that it'll be the end.
Arms is awesome tis all.
@Hikingguy thank you, I will be thinking of you and your family, keep your son in your heart and have a great day with your family. Life is for the living and I hope you have a beautiful day.
Next year Nintendo will delist the game on Eshop. Mark my words.
Still loving this game, messing around with my chaps. Some guys may not like it but the kids loved it. It was so fun.
I can't help to think that I'm ready for ARMS 2!
@N1ntendodo Unfortunately this is not correct. The tweet from the original Nintendo account that your referring to simply doesn't exist. If you want to verify this yourself, here is the official account. The key word in the tweet you linked to was 年内 (within the year). If you search the ARMS Twitter Account for that word, it simply doesn't appear. It wasn't used by Nintendo in any context.
The source of this being the final major update comes from The Official Nintendo Website. Specifically, the following paragraph.
Nintendo wrote:
Which translates as,
"Finally, the head of the mystery-shrouded ARMS Lab has entered the battle in Ver 5.0. As major updates go, this is due to be the final addition. Of course, adjustments to the game's balance will continue hereafter, so we hope you continue to enjoy ARMS with its now bustling array of added fighters."
It makes no reference to this being "within the year", and strikes a very conclusive tone. Dr. Coyle is the head of the ARMS Lab. Her identity has finally been revealed, and her inclusion represents the grand finale of the character roster additions. The game will receive balance updates, but all the major content updates are have come to an end. In this case, Google Translate has actually done a remarkably good job.
Wait a moment... I can’t find that tweet anywhere... I checked the official account and can’t find anything saying that the updates are over.
Where was that info taken from? Also, relying in a web translation tool is stupid at the least since it messes up the real content most of the time. I want to read the real tweet by myself before I can trust this news.
Also, I’m not sure about the game popularity in the West but in Japan we’ve got even country wide e-sports event so I think it’s quite healthy still. It’d surprise me if Nintendo would stop the updates at least for a full year.
@vio A failure that sold over over 1.35 million copies? (as of September)
@maruse https://topics.nintendo.co.jp/c/article/67b3f436-e451-11e7-8cda-063b7ac45a6d.html
@vio A game that sold more than one million copies is a failure?
@BezBot It is a failure in the sense that it could not develop a large, passionate community behind it like Splatoon did. Honestly, IMO, it is just a decent game, nothing exceptional. Also, those numbers aren't even that impressive. Splatoon 2 came out after it and is pushing on 4 million sales now. Mario Kart 8 Deluxe(which is an enhanced port of a 3 and a half year old wii u game) is over 4 million and counting...
@vio In that case, most games are failures because most games are less successful than Splatoon 2 and Mario Kart 8 Deluxe. Exclusive games that sold more than one million copies are successful. Do you think Fire Emblem: Awakening is a failure as well?
@NinNin I already stated my failure claim was not based on the sales numbers. I only pulled the Splatoon 2 and MK 8 DX sales card because BezBot and you were going on about sales stats.
@NinNin Oh, thank you! I was searching Twitter instead... my bad.
Well, it looks indeed that this is going to be the last one but they've kept the possibility of some big update coming. The sentence reads: 今回が最後のアップデートになる予定です。 with "予定です" leaving it "somewhat" open as opposed to a definite closure. Anyway we are talking about Japanese here, and they never give definite answers. For Japanese a "maybe" most of the times means "no".
It's a pity. I would have expected a full year of updates. After all I think the game is still popular enough in Japan. But I guess that ending active development in ARMS means that they can use those resources fully for the games coming in 2018.
I'm glad, hopefully ARMS doesn't get a sequel. Let it rot with there other failed IPs. Bring back Punch-Out next time.
I'm really happy with all the content they added. ARMS really is a brilliant game. When they first showed it I thought it didn't look very good. It just looked like a weird, casual, motion controlled boxing game, but I have found it to be one of the most innovative and fun fighting games ever. The Party Crash events are awesome and the badge collecting is addictive.
I actually like it a lot better then Splatoon. It's such a unique and original concept and it's easy to play but also has a lot of depth.
Another brilliant IP from Nintendo, I hope it gets a sequel.
@vio maybe not as impressive as the others you mentioned, but do take note that those games are Two and Eight of their series respectively. A new title hitting 1.35M (as of September) is no slouch. That's more than a 13% install base.
Tekken 7 on the other hand, came out in June and has surpassed 2M for the PS4 and XBox1. Given the 97.5M units out there, that's around a 2.1% install base. Yet it's considered a hit by the publisher.
I hope now that they're basically done, they could release a GOTY-esque version so new players don't have to download a ton of content all at once...
It's amazing how we live in an era where games are constantly evolving and improving. I think people should focus on the fact that this game (for the most part) was already a content complete and competent game. The updates were simply the cherries on top. Sad to see them go but understanding they had to (eventually) end.
@BezBot Yea, I'd say it will go for about 1.5 times the time the DLC went for, starting for the first one.
@waluigifan1 are you serious? ARMS is the most fresh, innovative and fun new IP that Nintendo has created in a long time. I would even say that it is better that Splatoon even if it's not as popular.
you thought maybee DLC with nintendo charecters would have been a big seller for it next year and boost its sales
I feel like, aside from succes, it has something to do with Nintendo pushing out more games faster for the Switch. If you look at Xenoblade 2, it feels quite rushed talking about optimalisation. Same for the Zelda Botw DLC 2 and same for Mario Odyssey (a lot of small worlds).
I don't mind that strategy though.
@maruse ARMS is not nearly as good as Splatoon. ARMS is about as good as Mario Party 10.
The way I see it. If a game sells over a million copies, it is not a failure at all. I would call it platinum +. Arms did very well for a first time game on a new system.
@waluigifan1 if you say so then it must indeed be like that, isn’t it?
Almost looks like Samus ( with those shoulders)
@waluigifan1 You legitimately make me sad.
Recieve? Must be a British variant spelling.
@vio How do you know that ARMS doesn't have a large, passionate community? How did you measure that?
Looks like ARMS isn't going to get much of an extension! And to think, people thought Nintendo would go out on a limb to make ARMS into the next big competitive title! Guess they should have gone with having greater LEGS instead...
@PlywoodStick Getting an extra 50% of content than what the game started out as is not bad at all. And it can still be played even if it doesn't get more updates. Street Fighter II is one of the most played fighting games to this day, and it has much less content, and it never got any updates (aside from the slight variations you had to buy again and again for full price).
Guess we're not getting Lanky Kong...
@Ttimer5 I wouldn't expect any but it's a possibility. The port allowed those who skipped the Wii U version to enjoy it and the battle mode was fixed, which was the original game's biggest flaw.
What would they add anyway? There are tons of courses and the battle mode has a good amount of content. They're better saving their ideas for MK9 in my opinion.
@roro26 I disagree. I love Nintendo and their IPs are awesome. But ARMS was a massive failure. It is unbalanced glitchy and just not fun at all. This is the reason why there aren't going to be updating like they do with splatoon. The game was dead when it came out. It was a stupid idea and it failed. A lot of people feel the same way. This was the first Nintendo game I felt I was ripped off.
Shame. I would hope it gets some more expansion content at some point in the future, even if it's not currently being planned or developed. That said, as is it's a pretty sweet fighting game with a ton of fresh ideas, albeit with a light single player experience and a few characters who are less than, well... Memorable. I mean, I can't say Spring Man or Master Mummy are really memorable Nintendo faces...
Ah that's a real shame, though i'm in no way unhappy about the amount of content it has now. Weirdly v5 made me go back to it for the first time since Lola-Pop and then it turns out to be the last one! I love Arms but it sort of fell by the wayside with Mario, Rabbids and Zelda all coming out at the same time. Splatoon has suffered the same fate from me too.
I did actually notice that when all the Christmas ads came out I saw Mario, Rabbids, Zelda and 12Switch all advertised heavily with the odd Splatoon ad but never Arms. I hope they're not giving up on it. It's so much fun and quite unique!
There's so many more wonderful characters that could come out of this game!
Arms is a neat little game. But basically it is purely a multiplayer game and that's what loses me. Also I think it's a lot like Overwatch with it's interesting cast of characters, but unlike that game, these characters don't get a lot of officially supported background or anything to generate an interesting community around.
I enjoy playing it locally with people, but don't care to play online much.
Game had no legs
@Ryu_Niiyama
Unless it's Smash of course, beause Bayonetta vs. Cloud on a Pokémon stage. You can't do that with 10 characters or less.
Looks at the title
Um, Mr. Damien McFerran? I think it's spelled "receive"... >_>'
@AlexSora89 True but smash was designed more as a party game and free for all and it is on its fourth iteration. The original didn’t have a huge roster either.
@Ryu_Niiyama
True, but the first game pretty much nailed its priorities in one take. Melee just cemented its status as a "please Nintendo don't put this franchise on hiatus" series.
@Maxz fair enough
@SirRandall This may be a late reply but to say that a lot of people feel the same way that you do is ridiculous. The game sold over 1.35 millions units thats great for a new ip in a niche genere and thats not even considering the low install base of the Switch.
Nintendo is continuing to support game despite this being the last major update for the game. It's even getting an evo event from Japan. This game is far from dead, the reviews install base, and support for the game prove otherwise. To say otherwise is ignorant.
I'm not discrediting your opinion of the game, everyone can have an opinion, just don't state it as a fact like everyone who bought the game feels the same way you do. I don't have the game but I continue to see videos and streams of it, this game is still full of life and it's only the beginning of the Switch cycle. It will remains as a unique and fun exclusive worth playing if you're into the fighting genre.
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