The future of ARMS is one of uncertain mystery in some respects; we've already been told that there will be no more major updates, yet little tweaks and adjustments are still relatively common and support for the game's online events is still as strong as ever. Despite this lack of future updates, though, the game's producer has made it clear that ARMS has the potential for a very bright future indeed.
In a recent interview with Famitsu, translated by NintendoEverything, Kosuke Yabuki has revealed some of his thoughts on the game's updates and lore, noting that the plan was always to have ARMS reach version 5.0.0 by the end of 2017. Interestingly, some updates that made the cut weren't planned from the start, however; the addition of the character Springtron, for example, was an idea that came much later, taking the total of planned bonus fighters from four to five.
A particularly noteworthy section of the interview discusses the lore surrounding the game, with Yabuki revealing some interesting information about the game's leading character Spring Man.
There are still many more deeper world setting aspects in ARMS that haven’t been revealed yet. For example, the current Spring Man is the third to hold the name. Yabuki would like to reveal more of these unknown stories if there’s the chance.
Does this mean that Spring Man is similar to Link, with anyone worthy of taking on the name becoming the hero through numerous generations? Who knows?
While it's still too early to know for sure, the interview goes on to suggest that we may be treated to new information surrounding the game - and new gameplay, of course - in a future sequel.
Finally, when asked about plans for a sequel, Yabuki says it’s still too early for that since not even a year has passed since ARMS’ release and they will still continue to update the current game. The team’s stance is that they would like to talk about this topic again when they’re finally in the right time and condition to be able to provide a big surprise to everyone.
It might not come as much of a surprise, but this certainly suggests that we'll be seeing much more of ARMS in the future. Would you be happy to see the game get a sequel some day? Let us know your thoughts in the comments below.
[source nintendoeverything.com]
Comments 46
I, too, am open to a sequel.
GIVE ME MY VOICE BACK!! OR A VOICE IN GENERAL!! PLEASE!!
Doo eeeet. Arms was my big surprise when I finally caved and got it. It's become one of my favorite go to titles, whether in portable or docked mode, and is great for hooking people on the Switch I've found. Plus it made me like motion controls again (BotW also helped).
Sure, why give us some story elements in the first game when you can wait for a sequel that might not even come out.
What was the problem with putting story in this game?
@Xaessya Probably time constraints. Switch started out with a very poor library, so there was pressure to get ARMS out ASAP.
Remember to add story mode too.
I really want the team to work on an amazing Mario Kart instead. Would not be interested in a sequel to ARMS at all. Gameplay wasn't very good and lack of content hurt this game.
Hyped for LEGS.
Then after that, ARMS 3: FINGERS.
It will blow the Metroid Prime trilogy completely out of the water. #GOTD
Spring Man is almost definitely the son of Max Brass.
This game needed a Splatoon-like single player at launch. Too much potential. Too bad it never happened.
I'd be up for more ARMs. For me it's a Switch essential.
just some story dlc, nothing much, just use some of your great art work to bookend the grand prix, a few panels of story for each charecter. the new unlockable art work opens the story a little, would not be hard to expand a little more on each... great game anyway
Let the sequel be LEGS... I like some kickboxing, feel the power of my 3rd legs.
ARMS TWO !!
I imagine the new Fighters are somewhat that we found from Deviantart.
I still cannot believe they never made a plant character with vine arms.
So many interesting character designs held back by total lack of a story, I want to see a sequel do the concept right.
A sequel? I would welcome it with open arms!
(Damn, the puns were probably the best part of the ARMS discussion here on NL.)
I want a story mode with cutscenes in the sequel! I was hoping for this mode as DLC for the first one too, but sadly it didn't happen.
@Octane
Actually, Nintendo can make new Kickboxing games based on Joy Cons mechanism.
After i played ARMS, I realized it can lead to some inspirations for Nintendo or 3rd party developers to create Boxing games with control mechanism like on ARMS (Minus extension arms).
Imagine Punch Out with Real Movement but with Kickboxer fighters.
So far, i have NEVER see any new Boxing / Kickboxing games after NDS / Wii era.
Even 3DS, Wii U didn't have any Boxing games (Except for Mario & Sonic 2016 case).
I NEVER consider UFC 3 on PS4 as a Boxing games. I Banned that Sport. I Never like them.
You won't get any additional lore from the sequel itself, you have to purchase the $20 single player expansion as well.
ARMS 4 Life!
Good.
So arms two in what two years
@Anti-Matter I don't think they will...
I wonder if they'll consider doing a story mode for ARMS similar to Splatoon 2's Octo Expansion, a paid DLC meant to build on the lore, and rewards that are cool, but nothing with advantages for online. I'd be down with an ARMS 2, but like Yabuki says, the game isn't even a year old, and a sequel to ARMS should have some significant changes, or at least add a decent amount onto an already great base like Splatoon 2 did. I guess it also depends on how long the Switch lives. I can see a case made for ARMS 2 to be made on it if the system is around for a while, rather than wait along while for a successor, or at least more add-ons since they've already put in everything originally planned, along with other additions.
This also makes me wonder what the comic will be focusing on. If they'd prefer to focus on in-game details, rather than adding that lore into the new comic, I'd be fine. As much as people harp on ARMS for the lack of a story mode, there's a good amount of lore and details put into the game, mainly with the Grand Prix even if you just play through each character's once, to give a good picture of what's going. I'd be down if the comic just focused on tying already revealed information together, rather than revealing important new details outside of the game.
We don't need a sequel yet but I would love a story mode as paid DLC.
ARMS is the best. 'Nuff said!
I think a Splatoon 2 type situation could happen. Maybe a paid expansion with a story mode announced in the next Direct or E3?
The game would be much better if it had cutscenes as a reward for beating the gran prix. Just like in the earlier Tekken games.
the game isn't even a year old (I think) and we're talking sequels. how about dlc? this freakin gaming industry man, when it's time to support the game and bring dlc - sequel, when it's time for a sequel - life support dlcs.
@Grumblevolcano I would totally support that. Running through levels and mowing down enemies while leveling up and beating bosses along the way would totally satisfy me.
I'm all for more Arms. Whether dlc or sequel. With all the different arms, fighters, stages, and modes there's a lot of great content and plenty to build on.
Arms is a Mario Party mini game made into a full game when it shouldn’t have been
@LUIGITORNADO well It's like a Wii Sports Minigame costing $60 instead of free.
@waluigifan1 @LUIGITORNADO You can both leave
😂 My bad, that was rude. Joking aside, may I ask if either of you have played ARMS, or are you judging it based on your impressions alone?
Arms was great, especially since they added the badges, extra characters, & stages. Nintendo did a great job keeping this game as interesting as possible for almost a year. I'd be up for a sequel.
Having said that, its a fighter game. The genre doesn't lend itself to a far different experience game to game. It won't be like going from an older Zelda game to the open world in BOTW. There may be a story mode, different fighters, etc. but it won't be all that different.
Arms did well in sales but it didn't kill it like Splatoon did. Nintendo may not do a second game and I'd understand why. But I'm selfish & still want another in 2 or 3 years. Might still be fresh then.
I predict that Spring Man/Ribbon Girl will be characters in Super Smash Bros Switch as ranged-attack characters. This should help balance out the number of Fire Emblem sword-wielders that will inevitably be in the game.
It should also help popularize the characters amongst the massive Smash Bros audience. Should greatly benefit the popularity of an Arms sequel, if one ever comes out.
I’d love a sequel, but I’m intrigued as to what his next project will be.
I'd rather pay for an expansion than a full out sequel.
The talk of a sequel not even a year into the games lifespan is enough to prevent me from buying the game.
Arms is such a good game, if they want to release a sequel in a year or later I'll buy it
Also if they want to add more story telling, they can, maybe they can release an expansion like Splatoon 2 did, focused on story, it would be so cool
An expansion with more fighters and arms would be nice...the game does have serious competitive scene potential.
The biggest reason I lost interest in the game was because there is no real story mode or campaign of any sort. These characters look like they have tons of personality but that is all, they only look like they do. Give me something to get a little more invested in them and you'll draw my interest back.
I have the same issue with Overwatch, but Overwatch has lots of comics and videos that elaborate on the world and give an interesting lore to attach to their characters. Nintendo should have taken note as Arms could have been a fighting game version of Overwatch had they put the effort in.
I haven't even played the first one yet.
I hope so. This game is severely underrated and I’d like it to evolve into more, aside from Smash this is the first fighting game I actually enjoyed!
@AlexOlney no, just another spring man.
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