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Re: Save The World As A Clumsy Robot In Jettomero: Hero Of The Universe, Out Soon On Switch

bluesdance

note this from the web site:
http://gabrielkoenig.com/ghosttime/a-disclaimer-for-jettomero/

Jettomero probably isn’t the game you think it might be. This is intentional. The core concept of the game (long before it ever took any sort of shape) is still at the base of everything and is very important to me. In order for it to work I do need to undermine the player’s expectation. Some people may not like this. So be it.
Jettomero is more of an experience than a game. This relates to my first point again, I’ll be playing with some gaming tropes explicitly to flip them on their heads.
Jettomero will probably be confusing when and if you first pick it up. I’ll tell you how to play, but I won’t tell you why. I’m not going to give you a mission to complete. The meaning to your actions will need to come from you.
Jettomero is only intended to be 2-3 hours long. This is all the time I need to do the things I want to do and I don’t see any reason to drag this out.
That being said, I do hope you enjoy Jettomero.

Also listen to the music, it’s gooood
https://gabrielkoenig.bandcamp.com/album/jettomero-ost

Re: Review: Pocket Rumble (Switch eShop)

bluesdance

Cheaper in Mexico too but I think it’s ok to spend $10 here. I agree about single-player, the tutorial mode is great but a campaign with a LIGHT story would be great. Even just a single frame where each fighter has a slogan or short monologue, would go a long way here.