Hot on the heels of the charming retro platform antics of Kid Tripp, developer Four Horses new game hopes that lightning strikes twice among 8-bit-loving Switch aficionados. But can Miles & Kilo really stand on their six legs?
Flying a plane trough rough weather is always a perilous proposition, but doing so over a haunted archipelago is probably even more ill-advised. That hasn't stopped Miles and Kilo from attempting to do so, almost immediately falling prey to a rogue specter named Ripple that forces their plane to crash and steals all the parts for good measure. Stranded and without a better plan, Miles decides to try to recover all the parts to make the plane airworthy again. It also happens to be a great excuse to begin a 36-level-long, island-themed platforming adventure.
Despite the titular duo, the game remains a single-player only affair. It is also worth mentioning that Kilo is a dog, in case you find it strange further ahead on the review why we hold him by a leash. A major departure from Kid Tripp is the ability to play with ‘autorun’. You can turn this function off, making the game play much more like a regular platformer. This also makes the game easier since you can properly take your time to accurately make those pixel perfect jumps needed to clear most levels. But if you enjoy the extra challenge, turning the feature on makes Miles constantly run towards the left, ensuring that you need some extra levels of skill to reach the safety of each level's finish line.
Controls are very simple and satisfyingly precise. The classic two-button setup is in effect here with a regular jump and attack/action combo. The more you hold jump, the higher you go. Miles attacks with fruit, but he can only hold up to five at a time. Interestingly, having them all is one of the few factors that are accounted for when your assigned rank after clearing each level (other factors include lives spent, time and number of collected coins). Kilo obviously can’t throw fruit and instead has a homing attack that locks on and allows it to lunge at enemies, covering more space and making it able to reach platforms that would be otherwise unreachable. Tight controls and smart level design make playing this an absolute delight.
Take a screenshot anytime in the game, chop it up to a 4:3 image ratio and you could easily fool people into thinking it was a Sega Master System or PC Engine video game. Despite being slightly more detailed than Kidd Tripp, the graphics remain rooted to 8-bit pixelated and primary colour beauty while chiptune music and sound effects round up the whole nostalgia effect nicely. And when your adventure comes to an end, there is still quite a lot to do if you’re a perfectionist and attempt to clear every level with an ‘S’ ranking. You will find a few difficulty spikes at some points along the adventure, but nothing as punishingly hard as something found in Celeste.
Conclusion
Miles & Kilo is another faux retro platforming romp landing on the Switch that adds yet another valuable choice for players looking to get their fix of the genre. It manages to be an equal parts casual and hardcore platform experience while incrementing on the already abundant charming appeal of the previous game with excellent humour.
Comments 28
Glad I prepurchased!
I think we're gonna get all the Iphone/Ipad/Android games on the Switch... I'm not sure that it's the right stuff to do... but whatever...
@Cobalt if it's games like this and other games we've been getting since launch I'm definitely OK with that. Don't want any Steam shenanigans but we aren't even close to shovelware city and I prefer not having someone dictate which game is good enough or not to be sold.
Also, the iOS ports we've been getting have been better than any of us could have hoped.
@Cobalt Of course it's the right thing to do. They're console games which first appeared on mobile because of the economic reality of development. Now they're getting their chance to appear on their rightful home.
Looks fun, I'll add this to my wishlist on the eShop to buy later.
@Cobalt
If you look at it at the viewpoint of the company its more like. The more channels (platforms ) the game is on the more chances for a sale. In this case its on mobile platforms witch has the most users atm. The switch is an extra channel to promote there game.
*Sorry if my English is bad lol. Hi from the Netherlands. Normally im not really involved in reacting on posts, but I really like NL and the content there providing Been a reader sinds i have switch
@3DS-TLW Howdy fellow Switch owner!
@3DS-TLW your English is fine. better than my Dutch anyway. 😛
the ability to play with normal platform controls is great… yeah, i guess it’s worth a buy at $4.
I was thinking about buying this until I heard that it was a port of a mobile game. Otherwise, it looks really good.
@3DS-TLW Your comment was a good contribution to the discussion! I hope to see you post more! 😃
£2.59 on Steam currently, down from £5.79 full price. £7.19 on Switch.
I think the dog is what sells it for me.
Looks nice... Lots of classic 2D platformers to choose from though.
@3DS-TLW
Don't be sorry my friend, look I'm not native too... You're Dutch and "Ik ben frans"
So my English is probably ten times worse than yours !
Another funny fact, you as a Dutch guy you like NL ! (Nintendo Life/NetherLands)
Tot Ziens mijn vriend !
PS : My wife is Flemmish
@G-Boy So you think it looks good but you're not buying it because it was originally a mobile game? Okay.
A good game is a good game regardless of where it comes from. There are a lot of decent platformers on mobile that I've avoided simply because trying to control those games on a touch screen sucks. With proper controls on a proper console controls I figure a lot of them would be worth picking up as long as the price is right.
@Donald_M A problem is that most mobile games have limited gameplay because they’re on mobile, and aren’t designed with consoles in mind. I also personally don’t like that mobile games are being ported to the Switch and don’t want to support that. It’s supposed to be a serious console that is able to compete with the other big platforms in the game industry. I’ve never heard of a mobile game being ported to the PS4 or Xbox One, but the Switch still gets a lot of them.
@Dpullam Same. I love dogs.
@G-Boy If you haven't heard of mobile games going to PS4 or X1, you haven't been listening. Oceanhorn immediately comes to mind as a game that started on iOS and went multiplat. The first other mobile game that I could think of that came to Switch, Burly Men At Sea, is on PS4. I'm sure I didn't just come up with the two counterexamples, and that there are plenty of mobile games that all the consoles are getting.
@Cobalt
Thanks for the kind words! You too,
Leuk om te horen dat je vrouw uit België komt
IS she rooting for Belgium in the WK 2018? I mean common the last game was fantastic against Japan!
Ontopic. Not gonna buy this game..looks to simplistic to me..
@3DS-TLW
Yeah she comes from Belgium(Flanders) but she's born in Holland !
Even if she is not really a football freak, yeah she wish the best to Belgium and to France too !
And I confirm that the last game against Japan was awesome !
I've never been a graphics kinda guy but this is getting ridiculous. People say it looks good.. This is not an 8/10 period, get real!
@G-Boy If you don't want to support mobile games on Switch that's fine, it's your prerogative, but not only have plenty of mobile ports come to other consoles, but at least in the case of the PS4 so has some embarrassingly incompetent crapware. Stuff like Life of Black Tiger, Skylight Freerange, Dragooned and Horse Racing 2016, just to name a few. I mean, at least Nintendo actually seems to curate what games are allowed onto the Switch and the mobile ports that come to it are, whether you like them or not, at least competently made games and not embarrassing junkware.
Looks pretty good though I have so many platformers
That game reminds me for A Dog of Flanders.
It is good that auto run is an option. I pretty much have never liked auto running segments in games and a whole game of auto running is basically instant-nope.
This game is really fun and challenging. Seriously one if my favorite platformers, this game is the reason I bought a Switch.
It could certainly use better graphics, but it sounds like a really good game where it counts the most. Add to future Wishlist...
I thoroughly enjoyed Kid Tripp and this sequel is really fun as well! Since i dont have an ios device I'm glad this was given the time and attention to come to Switch!
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