Ghost Time Games has revealed that Jettomero: Hero of the Universe is headed to the Nintendo Switch next month, with a release date of 4th October nicely secured.
The game has you playing as Jettomero, a giant, indestructible, and adorably clumsy robot who's only hope is to save the human race. Players must explore a procedurally generated universe by flying through space and landing on planets, all while trying not to accidentally destroy every single little thing in your path. Despite the protagonist's accidental chaos, the game has a rather relaxing vibe to it and describes itself as a "charming experience for players of all backgrounds".
Gabriel Koenig - the one-man developer behind the game - has been in touch to tell us a little more about the project. Jettromero was initially released around a year ago on PC and Xbox, before eventually making its way to PS4, too. Naturally, it's been on quite the journey over this time period, and we're happy to see it arrive on Switch.
"Jettomero has had a good though relatively quiet year. Audiences have been small though passionate - the game has certainly struck a chord with many players. While sometimes criticized for its simplicity, Jettomero has received almost universal praise for its unique visual style and charming protagonist.
It's a human story, about a giant robot trying to save the universe, but only making things worse every step of the way. Designed for audiences of all ages, the narrative balances comedy with existential angst."
It has received positive users reviews on Steam, while really dividing opinion among critics, generating both high and low scores in reviews. You'll likely already have an inkling as to whether or not you're sold on the game's concept and design, but make sure to let us know your thoughts on this one in the comments below.
Comments 15
Looks like the Giant Bender Episode from Futurama
It looks visually amazing, but both clumsy and procedural generated leave me uncertain. looking forward to a review
note this from the web site:
http://gabrielkoenig.com/ghosttime/a-disclaimer-for-jettomero/
Jettomero probably isn’t the game you think it might be. This is intentional. The core concept of the game (long before it ever took any sort of shape) is still at the base of everything and is very important to me. In order for it to work I do need to undermine the player’s expectation. Some people may not like this. So be it.
Jettomero is more of an experience than a game. This relates to my first point again, I’ll be playing with some gaming tropes explicitly to flip them on their heads.
Jettomero will probably be confusing when and if you first pick it up. I’ll tell you how to play, but I won’t tell you why. I’m not going to give you a mission to complete. The meaning to your actions will need to come from you.
Jettomero is only intended to be 2-3 hours long. This is all the time I need to do the things I want to do and I don’t see any reason to drag this out.
That being said, I do hope you enjoy Jettomero.
Also listen to the music, it’s gooood
https://gabrielkoenig.bandcamp.com/album/jettomero-ost
I loved Jettromero on PS4. It’s absolutely gorgeous, too!
Doshin The Giant II: Outer Space? Sold!
Hmm - cautiously optimistic. I await a review.
What is the price tag on Nintendo Switch? That will make all the difference, considering the creator looks at it as more of an experience than a game.
need to go check my Kickstarter. BRB.
@Dpullam my guess is, it's a $10 game priced at $15.
@MedusaMadman77 You are probably right.
@Shiryu Doshin the Giant in outer space, with a little Super Mario Galaxy sauce on top...
I'd consider it on a sale.
The trailer made me chuckle. Also, I like silly and weird games, so I'll probably have to play this. And yeah, the music is great.
looks imteresting...
I packed it on Kickstater because it reminded me of Rusty & Big Guy
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