Comments 477

Re: Super Mario 3D All-Stars Updated To Version 1.1.3, "Improves Gameplay" On Switch 2

andykara2003

@Galaxy2IsTheGOAT Yes, totally agree, recalibrating the pointer is the letdown. A few years ago I looked into pairing the official Wiimote/Nunchuck with Dolphin & there was technically a way of doing it, but it was convoluted & I didn’t follow it through. I’m playing Galaxy 2 on my 21” CRT + Wii - it looks great because of the small CRT size, but it’s in 4:3 & I’d love to have them both at 4K on my OLED with the original controls. Perhaps pairing Dolphin with the original Wiimote/Nunchuck is easy now, I might go back to it one day. I don’t feel Odyssey lived up to the Galaxy games for me - it’s such an incredibly high bar, I’ll be delighted if/when they can match it.

Re: "One Of The Slowest Modern LCDs I've Ever Seen" - Digital Foundry's John Linneman On Switch 2's Display

andykara2003

OK for people who feel sad about their screen - don’t be! The one amazing advantage of a slow screen is that low frame rate games are not as juddery. 30 fps will look more framey on an OLED because the pixel response time is so instantaneous.

Sometimes over-analysing all this stuff can take away the joy - enjoy your switch 2, the screen is perfectly fine!

Re: Super Monkey Ball Banana Rumble Receives Another Update, Here's What's Included

andykara2003

Thank you devs!!

This is an absolutely fantastic game - definitely not too easy. The inventiveness and variety is excellent and finally a dev nailed the controls. The only thing letting it down was the frame stutter, which is now gone. Perfect.

EDIT: Actually the engine still isn’t quite as silky smooth and flawless as Nagoshi’s. It’s better, but there’s still a little unevenness here and there. Perhaps that’s just too high a bar to bar to achieve? Perhaps Unity isn’t up to it? Perhaps neither, but the first two games are smooth and consistent on another level - I would call it arcade machine smooth.

Still it’s a great game and I’m absolutely loving it. If the engine ran as perfectly as the first two games then I would put it in the same class, which is saying something and is a huge credit to the devs.

Re: Best Super Monkey Ball Games Of All Time

andykara2003

@judaspete Nice to see someone who can really appreciate that - and i feel the GameCube analogue stick precision and responsiveness hasn’t been matched since either. The stick matched with that SMB engine has to be a peak example of control perfection. The speed runs of it are incredible.

Re: Zelda: Tears Of The Kingdom's Final Pre-Launch Trailer Is Absolutely Stunning

andykara2003

OK I’ve gone from completely ambivalent and non interested to utterly blown away & hyped more than any game I can remember. Nintendo seemingly understood that many were down on the game so decided to reveal it’s hand. And what a hand - there’s where those six years went! I can now glimpse a possibility that this might just end up being the best open world game ever made..