@ShadJV I would say that Mario 64 and Banjo Kazooie still hold up perfectly today and beat every non Nintendo 3D platformer in existence,. Their cameras aren't as evolved as they would be nowadays but their gameplay is top notch.
Hmmm - If it’s a sequel to BOTW or a core, main series Zelda title, I hope it’s Nintendo EAD steering the ship in terms of design and especially puzzles and Monolith providing perhaps just some of the assets and general grunt work. I definitely would feel uncomfortable if N we’re to get in the habit of passing core Zelda titles wholly onto second party developers.
@timson72 I too absolutely don’t agree with everyone who says this game has aged badly. As you say, I think it’s just a case of getting re-used to the old controls. I play today on solitaire 1.2 controller layout and it’s as fast, fluid and frenetic as ever. I’m playing through it at the mo - It controls like a dream and I actually prefer it to most modern shooters as it’s such a pure, unadulterated game unencumbered by the sometimes stifling complexities of modern day gaming.
In real world usage with a fast connection I doubt they'll get below 25ms latency. Add another 20ms for your TV's response time and you have a laggy 45ms experience. This should be improved upon over time but only so much - until they find a way for signals to travel faster than light - perhaps one day quantum entanglement will be the way to eventual <5ms latency.
What’s happened to the mobile site? The ‘load more news’ button has been replaced by 4 buttons for past news. Press the appropriate button for this weeks news and you have to start from the top of today’s news again to and scroll down the page for further news. It’s way more inconvenient as you just want to click on a button to expand down and instantly get the next batch of older news without scrolling.
@JoyconGang agreed - Fortnight isn’t the most demanding game graphically - it’s even running on phones. There are much more impressive games running at 60hz running on Switch, so the only reason this can’t is due to the programmer’s lack of skill.
@Andy3004 I absolutely agree. This is slightly irresponsible reporting actually and could damage the profile of this version. I think there's been some influence here from some initial hysteria from various forums. The game runs at a pretty solid 30fps and the foggy graphics only apply to the first track. The others hold up very well. A lot of games play much worse at 30fps and some fare better for various reasons. This one doesn't suffer much & plays very well as far as I'm concerned. I've been playing on my PS4 pro and my Switch but will be buying it on the Switch for playing on the sofa while watching TV with the family. It has sublime and addictive gameplay - really enjoying this one.
@Apollocreed No need to get your knickers in a twist - I agree with your points, Nintendo needs to sort it out. I was just saying that if it's come to the point of selling your Switch, there is another easy option that would enable you to keep the console & have access to future games.
Thank god - retro! We won't see this until at least 2022 but at least it'll. e good. I hope they take all the time they need - I'll be happy with 2023 if it's up to MP1 standards. Now please give us the trilogy in 1080p at 60fps with upgraded visuals.
A lot of people seem to rank the PS1 game over the MK64 - I can't help thinking that must be due to the single player adventure addition. I'd be interested if anyone can shed light in wherever the core racing mechanics are better than MK64?
The most pivotal aspect is high quality software on par with the current consoles. So considering Xiaomi's long pedigree of AAA first party titles and wide range of supporting third party developers, this will definitely destroy the Switch.
I have GCvideo - it's a wonderful piece of kit & produces an amazing image. I still prefer a good prog scan CRT because the CRT is 'kinder' to the image, resulting in a smoother image with less pixelation without loss in clarity.
@impurekind Thank god - finally someone who really appreciates and understands retro gaming visuals. No matter how people try to replicate the N64 look they always fall short. On a PAL CRT, the N64 image is beautiful, unique and apparently impossible to emulate.
@Moroboshi876 The reason that you don't see scanlines is because you had a PAL CRT. A hugely superior image to the NTSC equivalent. The scanlines are minimal and colours are clean and much more accurate. I wish PAL had been the primary platform and we didn't get all those terrible NTSC conversions..
@steventonysmith Same - I hate piracy, especially for Nintendo stuff. I have physical copies of every game I've loved back to the SNES - I just can't get satisfaction out of pirated games; having and putting in the cart/disk is a big part of the experience for me.
@GrailUK I definitely agree with some of your points, but some of us want to see a plethora of Nintendo first party stuff. I also agree with you that there's such a high value to these games it would mean that a Netflix style services wouldn't serve them well. I just wish they would just let us buy the games we love & we could keep them forever - I hate the idea of non ownership when it comes to games.
@cleveland124 @cleveland124 Good one Having read Eurogamer's article on Twilight princess on the shield, it seems that all the games including Mario Galaxy have their 2D elements in the original 480p resolution even though the rest of the game is in high res. I really hope that's not the case with Switch releases as it looks really disjointed. I found using the old N64 240p 2D elements in the uprezzed Wii VC N64 games ruined the look somewhat for me.
I just can't get into the idea of not forever owning all my games so if the games are temporary (i.e. only available with an active subscription), I'd rather just have them on original hardware.
If you don't like the new mechanics (I adore them), and you're not interested in the single player modes, remember that the core tennis 'simple mode' mechanics are still top notch, just as good as the N64 version.
Everyone seems to consider the N64 version the best - so imagine being able to play that with friends online. If you have a good online friend group that enjoys this, this game could be a 9 to you, and become a perennial staple in your arsenal to the level of MK8.
@Iacobus I think this is the answer guys. It seems wierd at first but as a parent I wouldn't want a child below a certain age to be subjected to trash talk, which could be terribly damaging if directed towards a young mind. Parental controls are good but may be inadvertantly overlooked. Nintendo are very family focussed and want to avoid this kind of psychological damage as much as possible.
I wasn't much taken with it - the design looked quite generic to me and it seems like the starfox elements are just an added bonus to what looks to be an average game I wouldn't want to play. I may well be wrong of course. The real question for me is the rumoured starfox racer from Retro - that's something I can get on board with!
There's a big problem that I believe is being overlooked here. The Switch's motion pointer is not as capable as the Wii's. This is because the pointer is only relative and not absolute, which means it slowly drifts over time and would need regular re-centering in a game like Mario Galaxy. It's fine with short term use like in Splatoon, Zelda etc. But for the Galaxy games you need an active accurate pointer consistently across the whole game. It may mean that the eventual Switch version ends up being the inferior version control-wise.
@10-zx I have an even more obsessive setup for my PAL & NTSC Gamecubes - RGB, official component on a NEC XV29+, HDMI mod etc. Absolutely love that console too
@liveswired Nice one I've tried NO AA but didn't like it. It's funny, but I own every mod out there (I'm a somewhat obsessive N64 fan), but I still prefer the original RGB output on a good. low use consumer CRT. It's just a personal thing I guess. I have RGB modded PAL & N64s hooked up to a Sony BVM, a Loewe high end CRT and a consumer Trinition, both consoles with the new (Borti) RGB deblur mods & also the UltraHDMI & the NTSC funtastic with the 'superior' s-video - but as long as the consumer CRT has low hours (say under 1000), I can see why Nintendo went with that graphical output style. Any further softening from a more well used tube just takes that blur one step too far. The N64 looks weird (to me) on a professional CRT like the BVM, looks awful directly connected directly to an HDTV and even the UltraHDMI can't quite match the consumer Trinitron. Horses for courses I suppose - any which way is valid to enjoy this wonderful console.
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Re: Yooka-Laylee's Demastered Nintendo 64 Mode Is Out Now On Switch
@LetsGoSwitch No idea what that means.
Re: Yooka-Laylee's Demastered Nintendo 64 Mode Is Out Now On Switch
@ShadJV I would say that Mario 64 and Banjo Kazooie still hold up perfectly today and beat every non Nintendo 3D platformer in existence,. Their cameras aren't as evolved as they would be nowadays but their gameplay is top notch.
Re: Yooka-Laylee's Demastered Nintendo 64 Mode Is Out Now On Switch
@LetsGoSwitch It's nowhere near as good as BK.
PS. you're crazy
Re: Xenoblade Studio Monolith Soft Is Hiring Staff For The Legend Of Zelda Series
Hmmm - If it’s a sequel to BOTW or a core, main series Zelda title, I hope it’s Nintendo EAD steering the ship in terms of design and especially puzzles and Monolith providing perhaps just some of the assets and general grunt work. I definitely would feel uncomfortable if N we’re to get in the habit of passing core Zelda titles wholly onto second party developers.
Re: Feature: GoldenEye Dev David Doak On Shaking (And Stirring) The FPS Genre On Console
@timson72 I too absolutely don’t agree with everyone who says this game has aged badly. As you say, I think it’s just a case of getting re-used to the old controls. I play today on solitaire 1.2 controller layout and it’s as fast, fluid and frenetic as ever. I’m playing through it at the mo - It controls like a dream and I actually prefer it to most modern shooters as it’s such a pure, unadulterated game unencumbered by the sometimes stifling complexities of modern day gaming.
Re: Zelda: Ocarina Of Time Mod Adds Online Co-Op
In real world usage with a fast connection I doubt they'll get below 25ms latency. Add another 20ms for your TV's response time and you have a laggy 45ms experience. This should be improved upon over time but only so much - until they find a way for signals to travel faster than light - perhaps one day quantum entanglement will be the way to eventual <5ms latency.
Re: SNES Style RPG Chained Echoes Reaches Nintendo Switch Stretch Goal
What’s happened to the mobile site? The ‘load more news’ button has been replaced by 4 buttons for past news. Press the appropriate button for this weeks news and you have to start from the top of today’s news again to and scroll down the page for further news. It’s way more inconvenient as you just want to click on a button to expand down and instantly get the next batch of older news without scrolling.
Re: N64 Classics Turok And Turok 2 Are Headed To Nintendo Switch
These games will have aged brilliantly, no doubt. And if they can keep Turok 2 to £30, then we can have them both for £50 - a steal.
Re: Epic Doesn't Plan To Improve The Frame Rate In The Switch Version Of Fortnite
@JoyconGang agreed - Fortnight isn’t the most demanding game graphically - it’s even running on phones. There are much more impressive games running at 60hz running on Switch, so the only reason this can’t is due to the programmer’s lack of skill.
Re: Trials Rising On Switch Doesn't Rise Up To The Challenge Of Its Rivals
@Voodoo Looking at your past comments, I'd advise people not to take anything you say too seriously.
Re: Trials Rising On Switch Doesn't Rise Up To The Challenge Of Its Rivals
@Andy3004 I absolutely agree. This is slightly irresponsible reporting actually and could damage the profile of this version. I think there's been some influence here from some initial hysteria from various forums. The game runs at a pretty solid 30fps and the foggy graphics only apply to the first track. The others hold up very well. A lot of games play much worse at 30fps and some fare better for various reasons. This one doesn't suffer much & plays very well as far as I'm concerned. I've been playing on my PS4 pro and my Switch but will be buying it on the Switch for playing on the sofa while watching TV with the family. It has sublime and addictive gameplay - really enjoying this one.
Re: Get Zelda: Link's Awakening For Just £2.69 Before The Switch Remake Arrives (Europe)
@justin233 much more likely £40
Re: Near Mint Condition Copy Of Super Mario Bros. Sells At Auction For More Than $100,000
@Spudtendo it's been purchased as an investment. The game will never be played & only go up in value.
Re: Takahashi And Miyamoto Talk About Nintendo's Ability To Respond To A Variety Of Consumer Preferences
@Apollocreed No need to get your knickers in a twist - I agree with your points, Nintendo needs to sort it out. I was just saying that if it's come to the point of selling your Switch, there is another easy option that would enable you to keep the console & have access to future games.
Re: Takahashi And Miyamoto Talk About Nintendo's Ability To Respond To A Variety Of Consumer Preferences
@Apollocreed good points but no need to sell your switch over it. Just use Discord on your phone - it works brilliantly with just a pair of earphones.
Re: Talking Point: How Do You Feel About The Metroid Prime 4 Delay?
So happy about this - bless Nintendo for accepting nothing but the best!
Re: Metroid Prime 4 Development Scrapped, Will Be Restarted Alongside Retro Studios
Thank god - retro! We won't see this until at least 2022 but at least it'll. e good. I hope they take all the time they need - I'll be happy with 2023 if it's up to MP1 standards. Now please give us the trilogy in 1080p at 60fps with upgraded visuals.
Re: Feature: Our 15 Most Anticipated Nintendo Switch Games of 2019
Metroid's not coming in 2019 so my only hopeful is Pikmin
Re: Rumour: Crash Team Racing For Switch Might Not Release On 21st June 2019
A lot of people seem to rank the PS1 game over the MK64 - I can't help thinking that must be due to the single player adventure addition. I'd be interested if anyone can shed light in wherever the core racing mechanics are better than MK64?
Re: Random: Chinese Tech Firm Xiaomi Transforms Its Phone Into A Switch With This Accessory
@EeryPetrol It was a joke - they have no chance of challenging the switch
Re: Random: Chinese Tech Firm Xiaomi Transforms Its Phone Into A Switch With This Accessory
The most pivotal aspect is high quality software on par with the current consoles. So considering Xiaomi's long pedigree of AAA first party titles and wide range of supporting third party developers, this will definitely destroy the Switch.
Re: EON Is Launching A Successor To Its Popular GameCube HD Adapter
@Maulbert Interesting to here someone say that - I think it's has a very worthwhile library.
Re: EON Is Launching A Successor To Its Popular GameCube HD Adapter
I have GCvideo - it's a wonderful piece of kit & produces an amazing image. I still prefer a good prog scan CRT because the CRT is 'kinder' to the image, resulting in a smoother image with less pixelation without loss in clarity.
Re: Video: Check Out Yooka-Laylee's Demastered Nintendo 64 Mode In Action
@impurekind Thank god - finally someone who really appreciates and understands retro gaming visuals. No matter how people try to replicate the N64 look they always fall short. On a PAL CRT, the N64 image is beautiful, unique and apparently impossible to emulate.
Re: Video: Check Out Yooka-Laylee's Demastered Nintendo 64 Mode In Action
@Moroboshi876 The reason that you don't see scanlines is because you had a PAL CRT. A hugely superior image to the NTSC equivalent. The scanlines are minimal and colours are clean and much more accurate. I wish PAL had been the primary platform and we didn't get all those terrible NTSC conversions..
Re: Soapbox: Nintendo's Maddening Stance On Retro Gaming Is Driving Me To Piracy
@steventonysmith Same - I hate piracy, especially for Nintendo stuff. I have physical copies of every game I've loved back to the SNES - I just can't get satisfaction out of pirated games; having and putting in the cart/disk is a big part of the experience for me.
Re: Soapbox: Nintendo's Maddening Stance On Retro Gaming Is Driving Me To Piracy
@GrailUK I definitely agree with some of your points, but some of us want to see a plethora of Nintendo first party stuff. I also agree with you that there's such a high value to these games it would mean that a Netflix style services wouldn't serve them well. I just wish they would just let us buy the games we love & we could keep them forever - I hate the idea of non ownership when it comes to games.
Re: Pre-Orders Are Now Live For These Officially Licensed Nintendo Switch Protectors
Great for ten year olds - I'd love to see some adult oriented versions of this.
Re: Talking Point: It's September And We Still Don't Know Enough About Nintendo Online
@cleveland124 Of course, I realise that - it wouldn't hurt to just update HUD elements to give a more cohesive look though.
Re: Talking Point: It's September And We Still Don't Know Enough About Nintendo Online
@cleveland124 Of course, I realise that - it wouldn't hurt to just touch up the HUD elements to give a more cohesive look though.
Re: Talking Point: It's September And We Still Don't Know Enough About Nintendo Online
@cleveland124 @cleveland124 Good one Having read Eurogamer's article on Twilight princess on the shield, it seems that all the games including Mario Galaxy have their 2D elements in the original 480p resolution even though the rest of the game is in high res. I really hope that's not the case with Switch releases as it looks really disjointed. I found using the old N64 240p 2D elements in the uprezzed Wii VC N64 games ruined the look somewhat for me.
Re: Talking Point: It's September And We Still Don't Know Enough About Nintendo Online
I just can't get into the idea of not forever owning all my games so if the games are temporary (i.e. only available with an active subscription), I'd rather just have them on original hardware.
Re: Talking Point: It's September And We Still Don't Know Enough About Nintendo Online
@Moon N64 wouldn't be too much trouble but emulating rock solid versions of GC games would be much more involved.
Re: Use Original Cartridges On Your SNES Mini With This Classic 2 Magic Attachment
@carlos82 same here - Best way to play these games IMO. What monitor do you use?
Re: Video: Here's How Super Mario 64 Looks Running At 60fps In Widescreen HD
Very cool - but the only way to play Mario 64 for me is on original hardware on a 21/25" Sony Trinitron.
Re: US Research Analyst Believes Gaming Could Become 100% Digital By 2022
It doesn't bode well for Piper Jaffray, a major investment bank, that the average gamer knows more about their research subject than they do 😂😂😂
Re: Video: Exploring the Story, Strategy, and Swing Mode in Mario Tennis Aces
@OorWullie nice points, agreed 👍
Re: Feature: The Real Wizard: A Nintendo World Champion's Tale
Interesting and beautifully written Article, thanks Damien!
Re: Splatoon 2 Hackers Are Forcing Unreleased Content Onto Other Players
Hacking is very bad news if it created an uneven playing field, This could ruin online play in multiple games, I hope Nintendo can get a hold on it.
Re: Review: Mario Tennis Aces (Switch)
Another way to look at this:
If you don't like the new mechanics (I adore them), and you're not interested in the single player modes, remember that the core tennis 'simple mode' mechanics are still top notch, just as good as the N64 version.
Everyone seems to consider the N64 version the best - so imagine being able to play that with friends online. If you have a good online friend group that enjoys this, this game could be a 9 to you, and become a perennial staple in your arsenal to the level of MK8.
Re: Here's How Voice Chat Works In Fortnite On Nintendo Switch
@Grant007 When you become a parent you may find it more understandable
Re: Here's How Voice Chat Works In Fortnite On Nintendo Switch
@Iacobus I think this is the answer guys. It seems wierd at first but as a parent I wouldn't want a child below a certain age to be subjected to trash talk, which could be terribly damaging if directed towards a young mind. Parental controls are good but may be inadvertantly overlooked. Nintendo are very family focussed and want to avoid this kind of psychological damage as much as possible.
Re: Star Fox Swoops Into Starlink: Battle For Atlas, Arrives On 16th October
I wasn't much taken with it - the design looked quite generic to me and it seems like the starfox elements are just an added bonus to what looks to be an average game I wouldn't want to play. I may well be wrong of course. The real question for me is the rumoured starfox racer from Retro - that's something I can get on board with!
Re: Just How Good Is The Nvidia Shield Wii Emulator, And What Does It Mean For Switch Owners?
There's a big problem that I believe is being overlooked here. The Switch's motion pointer is not as capable as the Wii's. This is because the pointer is only relative and not absolute, which means it slowly drifts over time and would need regular re-centering in a game like Mario Galaxy. It's fine with short term use like in Splatoon, Zelda etc. But for the Galaxy games you need an active accurate pointer consistently across the whole game. It may mean that the eventual Switch version ends up being the inferior version control-wise.
Re: Motion Controls Will Be Compulsory To Catch Pokémon In Let's Go Pikachu And Eevee
@Damo Your site is just as fantastic as ever - the Nintendo web scene wouldn't be the same without it as far as I'm concerned.
Re: Just How Good Is The Nvidia Shield Wii Emulator, And What Does It Mean For Switch Owners?
Absolutely wonderful article from DF as usual.
Re: Mario's Stretchy Face In Mario 64 Started Out As An Experiment With Ping Pong Balls
@10-zx I have an even more obsessive setup for my PAL & NTSC Gamecubes - RGB, official component on a NEC XV29+, HDMI mod etc. Absolutely love that console too
Re: Mario's Stretchy Face In Mario 64 Started Out As An Experiment With Ping Pong Balls
@10-zx A new word is born!
Re: Mario's Stretchy Face In Mario 64 Started Out As An Experiment With Ping Pong Balls
@liveswired Nice one I've tried NO AA but didn't like it. It's funny, but I own every mod out there (I'm a somewhat obsessive N64 fan), but I still prefer the original RGB output on a good. low use consumer CRT. It's just a personal thing I guess. I have RGB modded PAL & N64s hooked up to a Sony BVM, a Loewe high end CRT and a consumer Trinition, both consoles with the new (Borti) RGB deblur mods & also the UltraHDMI & the NTSC funtastic with the 'superior' s-video - but as long as the consumer CRT has low hours (say under 1000), I can see why Nintendo went with that graphical output style. Any further softening from a more well used tube just takes that blur one step too far. The N64 looks weird (to me) on a professional CRT like the BVM, looks awful directly connected directly to an HDTV and even the UltraHDMI can't quite match the consumer Trinitron. Horses for courses I suppose - any which way is valid to enjoy this wonderful console.
Re: Mario's Stretchy Face In Mario 64 Started Out As An Experiment With Ping Pong Balls
@10-zx This is fun D: