It's fine as is, but it seems more like a vanity object rather than anything practical. You're effectively paying a premium for a novelty.
I wouldn't really buy this, given my phone does fine enough as is for an alarm clock. Having one that makes game noises when I get out of bed doesn't really seem like it's practical, especially as I get older. Would've been cool when I was a kid- but I'm 22 now.
I mean this is apparent that it was an expanded version of the Link to the Past map. Most likely far into the future of that version of Hyrule at that, given how the landmarks from Link to the Past and Link Between Worlds are pretty much run-down.
@Folkloner @nessisonett For me it's less playing as a girl and moreso just being tired of the echoes gimmick. I beat the game and started out pretty optimistic- only to be tired of it all by the end. I feel like the idea of the echoes was cool but the execution left so much to be desired.
If I hated women, I don't think I'd like Tales of Berseria- or hate the way that the female cast in Final Fantasy XVI were treated. I just don't like the main draw of Echoes of Wisdom's gameplay.
@EriXz Then it's more than likely they paid off the people who made it. Either buying the rights or paying them to step away from the project. Either way they have no legal grounds to just copyright strike Emulators.
@anoyonmus Yuzu got in trouble with Nintendo for selling patches for Tears of the Kingdom before the game came out. They were selling something for an IP they didn't own.
@EriXz Laws are apart of real life. Legally Nintendo isn’t allowed to take down emulators unless they promote piracy, make money off the emulator, or include the system bios.
@Arawn93 I never used emulation for free new Nintendo games. Always bought the games when they came out and opted to wait until they came out to get ahold of them. I only ever used emulation for preservation of games that weren't able to be played anymore.
@Medic_alert Even then, this lawsuit has already been fought by Sony, and Emulators were declared legal in the US. I don't get what grounds Nintendo has to stand on, unless the devs were doing something like Yuzu's devs- where Yuzu promoted piracy.
@PikminMarioKirby Emulation has nothing wrong with it. The issue arises from piracy. Emulation in and of itself isn't wrong, so long as you are dumping your own copies of your games. It keeps game preservation alive, and without emulation there would be a ton of games that people would never be able to experience again given that corporations have no interest in re-printing them. Look at the PS1 for example. Sony hasn't re-released many of those games, and so it fell onto people to actively archive them.
This is strange to me. Nintendo has no grounds to stand on here legally- at least if this is an American operated venture. Unless the team is profiting off of the production of the emulator, including the BIOs with the emulator, or promoting actual piracy, it doesn't really make sense as to why this emulator is getting shut down.
Sony tried to take down an Emulator years ago and never actually managed to do so. They threatened the creator with a lawsuit and ended up losing, with the courts dictating that the issue is with the BIOs being included.
Isn't the editor-in-chief's response Xenophobic? Blaming America for something we never even caused in the first place? CERO is the reason why they had to censor her outfit. To comply with Japanese age ratings, given how strict they are in comparison to the West.
Also, I don't really have any big qualms with the censored design. Nor do I with the original. Both are fine, and both can exist without issue imo.
@Nintendo_Thumb You can still tell stories without having a high budget. Sure it won’t be AAA hollywood blockbuster level, but you can still do something that resonates with people just as well if not better.
I do not see it as a tool as it removes the artist from the art. The intent behind lines. All Ai does is cheapen the actual process of creating. Making ugly as sin work that apes off of others. Wasting skills that people have by having it all automated. Even if you edit ai, it’s still effortless garbage. I see it as a waste and cheating actual artistic vision. It’s why I would rather die before using it in my own works.
@Deviant-Dork Art is intrinsically human. It’s a form of expression and storytelling. Ai removing the human from the equation means that culture will die and human expression will rot.
@SteveDaSteve Most of the people who utilize it despise artists or don't want to actually learn the craft because they find it to be "busywork" or a "hassle." I've spoken to many people who defend Ai, and they all reach that same conclusion. That they personally dislike art and so they want to be able to "create" with no skill bar.
Another reason I say that Ai is for those who dislike art is because Ai removes most of the actual artistic process. You don't learn the skill, and you don't draw the picture. You type in words and keep adding/removing words to try to get something specific. It turns the process into rolling the dice instead of just flat out learning the skills necessary to do the work yourself.
Most people I've seen who use Ai only got into using it because of the clout they think they'd get for being a "good" artist. They want social media brownie points and upvotes instead of actually doing the craft because they enjoy it. The people who actually enjoy art are the ones not using Ai at all. The people like me. The people like those I attend university with. People who make art their career because they want to be creative. Because they enjoy what they're doing. Those very people who are threatened by the machines that are here to replace them.
Ai is like the assembly line. It's a conveyor that's made for the mass production of art pieces. Something which people will utilize instead of supporting smaller creators, and something they'll utilize to garner fame. It floods the internet burying any smaller creator who actually wanted to enjoy what they were doing and show the world. Suffocates them before they even get a chance.
@SteveDaSteve Except it doesn't learn like we do. Again, there's a separation between Ai and people. Ai can fake knowing art well, but it lacks a core thing that humans have. Actual intent. It heavily relies upon images that are already created while human beings don't. It doesn't think as it possesses no ability to do so. All it can do is translate text into image through a processing of 1's and 0's. It has no vision, and even with a person "supplying" said vision, it still won't put out the exact image within someone's mind.
It also removes the entirety of the artistic process. A tool made for those who despise art and nothing more.
@SteveDaSteve Human referencing and Ai are entirely different things. Human referencing isn't the only thing humans are capable of doing. People can use references, but just as equally if they understand the concepts they're drawing, they're able to draw anything that actually comes from their mind. Ai? Ai can only copy what it sees. It doesn't understand the rules of anatomy. It doesn't understand why human bodies bend or contort in the ways that they do. It lacks sentience, and therefore lacks intent. You could argue "well it's a tool, and therefore people can guide it to creating things," but even then that isn't right. Even if a person is behind the prompting, the prompt is the only control they have over the piece. They can't configure the composition or place the lines themselves. Thus they can't create said image that exists within the confines of their mind in the first place.
Ai is a pale imitation of actual human made work. To someone who isn't versed in actual art it may seem equal, but it really isn't. It will never be. It isn't cool either, given that again- all the images that it pulls from are sourced from people who never consented to their images being ripped online. Their hard work was ripped away to train what's effectively going to be their replacement (at least in the eyes of big corporations and people offering jobs).
@SteveDaSteve A lot of ai images are composed of data that was ripped from other people's artwork. Therefore it is stolen, as stolen art is fed into a database and spit back out into slop.
@Deviant-Dork Ehh even then I take it as a win because it's getting that "artwork" (if you can even call that mockery artwork in the first place) offline. Destroying it is always good in my book.
Edit: Plus, there could be a loophole Nintendo's exploiting to get the ai taken down. Probably flagging it as copyright infringement because it's their own character that they hold the copyright to.
@Snatcher Yep! They’re going to bring over every game they’re developing. Confirmed a while back by Level 5 themselves.
@Vivianeat Plus a reboot allows people to get invested with no strings attached. No prior games needing to be played or animes needing to be watched. Just start with the new game that was freshly brought over.
@Dimjimmer Probably Switch 2 and Metroid Prime 4. Level 5 has issues with announcing projects and not delivering them- only to announce even more projects.
@NinChocolate Doesn’t seem to be a mansion crawler given parts of the game will play outside of the mansion. Out in the city like in the original games.
@Spider-Kev Even with the delay they’ve confirmed it’s only the two lives being added and that’s all. The delay is most likely because of the open world, given how glitchy those tend to be.
@Sonicka I mean the game has extremely shallow combat which lacks in depth or customizability and a story that objectively is poorly written with characters who never grow or change. It isn’t really just my opinion. The only thing the game has going for it is the pixel art.
Outside of the delay though, so glad that the game is much more ambitious than we were lead to believe. The open world aspect is relieving to see, given that the original impression was just that we were going to have the one singular island and nothing else going for it.
Yokai Watch 4 is never coming- and it’s honestly for the best that it doesn’t. A reboot of the series is the best route for them to go due to how many new eyes that it could garner.
As for this though, I’m sort of mixed. The concept seems interesting, but it feels like a massive departure from Yokai Watch as a whole. That- and the popular dance thing kinda feels weird. Especially the apple pen one, given that was an old meme that has been long dead. It wasn’t until they showed the battles and camera that I saw where the Yokai Watch inspiration came from honestly.
@DripDropCop146 There’s a ton of JRPGs that have adult casts with competent adults. NieR, Drakengard, Xenoblade, Xenogears, Final Fantasy, Dragon Quest, some Shin Megami Tensei games, and Mario and Luigi to name a few.
@TheSaneInsanity The people in the corporation might be fine and dandy, but again- corporations aren’t going to be nice to their customers unless there’s something in it for themselves. They’ll screw people over if they deem fit, and have been known to do so. Whilst they may be comprised of people- most corporations as a whole lack empathy and will strike people down without a care in the world.
There’s a stark difference between the people who work in a corporation and the corporation itself. Not saying the people are bad.
@TheSaneInsanity The difference between corporations and people is that people are capable of emotion and empathy. Corporations are gestalt entities that shouldn’t be humanized.
@Maubari I’m good. Have no reason to log out. Been having a pretty good day. Just reminding people that companies aren’t human, and they aren’t people’s friends either is all.
@MegaVel91 That's what I'm thinking, and that's what people keep saying Echoes of Wisdom is doing. One main solution, but multiple ways to get to said solution. I feel like having them centered around a theme is pretty much what they did with Tears of the Kingdom, but it just didn't feel as good due to how easy it was to cheese a lot of those puzzles. The Lightning Temple had puzzles based around the mirror shield, the Water Temple had puzzles based around playing with water and bubbles, the Fire Temple had the minecart puzzle, the Wind Temple played with updrafts (but still felt kind of all-over the place), and the Spirit Temple played with building a construct and getting all the parts to where they needed to go.
Out of those few the Lightning Temple and the Spirit Temple felt genuinely interesting to me. Mainly because the Lightning Temple was the closest to recreating that feel of other classic Zelda dungeons, and then the Spirit Temple tried something new (you could discover it on your own), and changed the structure in a way that felt genuinely interesting to me.
If they keep going the terminal route, I still feel like there's room to actually make things even more like a mesh between the classic dungeons of old and the new non-linear dungeons. The terminals weren't actually a bad idea in my opinion- but it felt like it would've been better if each one had either a puzzle you had to do to get to it, or a mini-boss you had to fight in order to clear the room.
@Yoshi3 technically most of the 6 years spent producing Tears of the Kingdom was spent on the physics engine and making Ultrahand work instead of the map being worked on.
@Bratwurst35 Breath of the Wild is the closest we’d ever get to a futuristic Zelda. Partially because it takes place in the most current era of the timeline, but also because the tech present is something that doesn’t exist in the same way within other games in the series. Link even gets a motorbike.
@Mega64 As an estranged fan of multiple series Nimtendo made, Indie games really don’t act as replacements for the series I love. I love Zelda- not just for the gameplay, but then over-all vibe and atmosphere that Nintendo made for the series in specific. Something which fangames and indies completely fail to capture. Same for Animal Crossing. I like Animal Crossing specifically how it used to be. I don’t like what New Horizons did for the series, and I don’t like the other “cozy” games that try to ape off of it. Most of them don’t scratch that itch or do any of the things I loved about Animal Crossing in the first place.
@Joeynator3000 For me, I personally don’t mind more open puzzles or dungeons. My issue was just that BotW lacked proper themes for the dungeons and Tears of the Kingdom had really weak puzzles and a lack of mini-bosses that made the dungeons stand out. If the next game takes a similar approach but improves on the puzzles and adds mini-bosses, I’d be happy.
@SpaceboyScreams As someone on the spectrum I would advise that you probably shouldn’t use that as an insult towards someone. Doesn’t do any favors in getting your point across- and it only makes it worse for people who actually have autism.
Comments 2,326
Re: Reaction: A Little Device That Makes Sounds In Sync To Movements On The Bed?... Oh, Nintendo
It's fine as is, but it seems more like a vanity object rather than anything practical. You're effectively paying a premium for a novelty.
I wouldn't really buy this, given my phone does fine enough as is for an alarm clock. Having one that makes game noises when I get out of bed doesn't really seem like it's practical, especially as I get older. Would've been cool when I was a kid- but I'm 22 now.
Re: Forget 'Switch 2', Nintendo Has Just Revealed An Official Alarm Clock
Don’t get why I would get this if I have an alarm built in my phone.
Re: Zelda: Echoes Of Wisdom's Overworld Appears To Include Links To The Past
I mean this is apparent that it was an expanded version of the Link to the Past map. Most likely far into the future of that version of Hyrule at that, given how the landmarks from Link to the Past and Link Between Worlds are pretty much run-down.
Re: Random: Zelda: Echoes Of Wisdom Glitch Lets You Play As Link For Even Longer
@Folkloner @nessisonett For me it's less playing as a girl and moreso just being tired of the echoes gimmick. I beat the game and started out pretty optimistic- only to be tired of it all by the end. I feel like the idea of the echoes was cool but the execution left so much to be desired.
If I hated women, I don't think I'd like Tales of Berseria- or hate the way that the female cast in Final Fantasy XVI were treated. I just don't like the main draw of Echoes of Wisdom's gameplay.
Re: Nintendo Slays Switch Emulator Ryujinx
@EriXz Then it's more than likely they paid off the people who made it. Either buying the rights or paying them to step away from the project. Either way they have no legal grounds to just copyright strike Emulators.
Re: Nintendo Slays Switch Emulator Ryujinx
@anoyonmus Yuzu got in trouble with Nintendo for selling patches for Tears of the Kingdom before the game came out. They were selling something for an IP they didn't own.
Re: Nintendo Slays Switch Emulator Ryujinx
@EriXz Laws are apart of real life. Legally Nintendo isn’t allowed to take down emulators unless they promote piracy, make money off the emulator, or include the system bios.
Re: Nintendo Slays Switch Emulator Ryujinx
@Arawn93 I never used emulation for free new Nintendo games. Always bought the games when they came out and opted to wait until they came out to get ahold of them. I only ever used emulation for preservation of games that weren't able to be played anymore.
Re: Nintendo Slays Switch Emulator Ryujinx
@Medic_alert Even then, this lawsuit has already been fought by Sony, and Emulators were declared legal in the US. I don't get what grounds Nintendo has to stand on, unless the devs were doing something like Yuzu's devs- where Yuzu promoted piracy.
Re: Nintendo Slays Switch Emulator Ryujinx
@PikminMarioKirby Emulation has nothing wrong with it. The issue arises from piracy. Emulation in and of itself isn't wrong, so long as you are dumping your own copies of your games. It keeps game preservation alive, and without emulation there would be a ton of games that people would never be able to experience again given that corporations have no interest in re-printing them. Look at the PS1 for example. Sony hasn't re-released many of those games, and so it fell onto people to actively archive them.
Re: Nintendo Slays Switch Emulator Ryujinx
This is strange to me. Nintendo has no grounds to stand on here legally- at least if this is an American operated venture. Unless the team is profiting off of the production of the emulator, including the BIOs with the emulator, or promoting actual piracy, it doesn't really make sense as to why this emulator is getting shut down.
Sony tried to take down an Emulator years ago and never actually managed to do so. They threatened the creator with a lawsuit and ended up losing, with the courts dictating that the issue is with the BIOs being included.
Re: Dragon Quest Creator Chimes In On Characters Showing Less Skin In Upcoming HD-2D Remake
Isn't the editor-in-chief's response Xenophobic? Blaming America for something we never even caused in the first place? CERO is the reason why they had to censor her outfit. To comply with Japanese age ratings, given how strict they are in comparison to the West.
Also, I don't really have any big qualms with the censored design. Nor do I with the original. Both are fine, and both can exist without issue imo.
Re: Nintendo Is Reportedly Targeting AI-Generated Mario Pictures
@Nintendo_Thumb You can still tell stories without having a high budget. Sure it won’t be AAA hollywood blockbuster level, but you can still do something that resonates with people just as well if not better.
I do not see it as a tool as it removes the artist from the art. The intent behind lines. All Ai does is cheapen the actual process of creating. Making ugly as sin work that apes off of others. Wasting skills that people have by having it all automated. Even if you edit ai, it’s still effortless garbage. I see it as a waste and cheating actual artistic vision. It’s why I would rather die before using it in my own works.
Re: Nintendo Is Reportedly Targeting AI-Generated Mario Pictures
@Deviant-Dork Art is intrinsically human. It’s a form of expression and storytelling. Ai removing the human from the equation means that culture will die and human expression will rot.
Re: Nintendo Is Reportedly Targeting AI-Generated Mario Pictures
@Nintendo_Thumb Ai isn’t real art end of story. Nothing will change my stance.
Re: Palworld's Japan Release On PS5 Delayed As Nintendo's Lawsuit Looms
It was humorous watching Palworld get revealed for PS5 when the suit was announced.
Re: Review: The Legend Of Zelda: Echoes Of Wisdom (Switch) - A Bold Blend Of Old & New That Ranks With The Series' Best
Not surprised in the fps dips. This artstyle was intensive in Link’s Awakening, and this game seems to be far larger in size.
Re: Review: The Legend Of Zelda: Echoes Of Wisdom (Switch) - A Bold Blend Of Old & New That Ranks With The Series' Best
@GooseLoose1 the handheld titles were mainline too.
Re: Nintendo Is Reportedly Targeting AI-Generated Mario Pictures
@SteveDaSteve Most of the people who utilize it despise artists or don't want to actually learn the craft because they find it to be "busywork" or a "hassle." I've spoken to many people who defend Ai, and they all reach that same conclusion. That they personally dislike art and so they want to be able to "create" with no skill bar.
Another reason I say that Ai is for those who dislike art is because Ai removes most of the actual artistic process. You don't learn the skill, and you don't draw the picture. You type in words and keep adding/removing words to try to get something specific. It turns the process into rolling the dice instead of just flat out learning the skills necessary to do the work yourself.
Most people I've seen who use Ai only got into using it because of the clout they think they'd get for being a "good" artist. They want social media brownie points and upvotes instead of actually doing the craft because they enjoy it. The people who actually enjoy art are the ones not using Ai at all. The people like me. The people like those I attend university with. People who make art their career because they want to be creative. Because they enjoy what they're doing. Those very people who are threatened by the machines that are here to replace them.
Ai is like the assembly line. It's a conveyor that's made for the mass production of art pieces. Something which people will utilize instead of supporting smaller creators, and something they'll utilize to garner fame. It floods the internet burying any smaller creator who actually wanted to enjoy what they were doing and show the world. Suffocates them before they even get a chance.
Re: Nintendo Is Reportedly Targeting AI-Generated Mario Pictures
@SteveDaSteve Except it doesn't learn like we do. Again, there's a separation between Ai and people. Ai can fake knowing art well, but it lacks a core thing that humans have. Actual intent. It heavily relies upon images that are already created while human beings don't. It doesn't think as it possesses no ability to do so. All it can do is translate text into image through a processing of 1's and 0's. It has no vision, and even with a person "supplying" said vision, it still won't put out the exact image within someone's mind.
It also removes the entirety of the artistic process. A tool made for those who despise art and nothing more.
Re: Nintendo Is Reportedly Targeting AI-Generated Mario Pictures
@SteveDaSteve Human referencing and Ai are entirely different things. Human referencing isn't the only thing humans are capable of doing. People can use references, but just as equally if they understand the concepts they're drawing, they're able to draw anything that actually comes from their mind. Ai? Ai can only copy what it sees. It doesn't understand the rules of anatomy. It doesn't understand why human bodies bend or contort in the ways that they do. It lacks sentience, and therefore lacks intent. You could argue "well it's a tool, and therefore people can guide it to creating things," but even then that isn't right. Even if a person is behind the prompting, the prompt is the only control they have over the piece. They can't configure the composition or place the lines themselves. Thus they can't create said image that exists within the confines of their mind in the first place.
Ai is a pale imitation of actual human made work. To someone who isn't versed in actual art it may seem equal, but it really isn't. It will never be. It isn't cool either, given that again- all the images that it pulls from are sourced from people who never consented to their images being ripped online. Their hard work was ripped away to train what's effectively going to be their replacement (at least in the eyes of big corporations and people offering jobs).
Re: Nintendo Is Reportedly Targeting AI-Generated Mario Pictures
@SteveDaSteve A lot of ai images are composed of data that was ripped from other people's artwork. Therefore it is stolen, as stolen art is fed into a database and spit back out into slop.
Re: Nintendo Is Reportedly Targeting AI-Generated Mario Pictures
@SteveDaSteve I don’t think the actual artists who had their works stolen from appreciate that sentiment.
Re: Nintendo Is Reportedly Targeting AI-Generated Mario Pictures
@Buizel If only. It would save me the headache of worrying about my own art getting stolen. Scared to post online because of how Ai databases are.
Re: Nintendo Is Reportedly Targeting AI-Generated Mario Pictures
@Deviant-Dork Ehh even then I take it as a win because it's getting that "artwork" (if you can even call that mockery artwork in the first place) offline. Destroying it is always good in my book.
Edit: Plus, there could be a loophole Nintendo's exploiting to get the ai taken down. Probably flagging it as copyright infringement because it's their own character that they hold the copyright to.
Re: Nintendo Is Reportedly Targeting AI-Generated Mario Pictures
Good. Whoever uses generative Ai deserves to have their "work" curbstomped into the earth.
Re: Yo-Kai Watch Returns With 'Holy Horror Mansion' Teaser
@Snatcher Yep! They’re going to bring over every game they’re developing. Confirmed a while back by Level 5 themselves.
@Vivianeat Plus a reboot allows people to get invested with no strings attached. No prior games needing to be played or animes needing to be watched. Just start with the new game that was freshly brought over.
Re: Inazuma Eleven: Victory Road Finally Launches June 2025, DS Game Getting Remake
@Dimjimmer Probably Switch 2 and Metroid Prime 4. Level 5 has issues with announcing projects and not delivering them- only to announce even more projects.
Re: Yo-Kai Watch Returns With 'Holy Horror Mansion' Teaser
@NinChocolate Doesn’t seem to be a mansion crawler given parts of the game will play outside of the mansion. Out in the city like in the original games.
Re: Fantasy Life i: The Girl Who Steals Time Gets New 2025 Release Window
@Spider-Kev Even with the delay they’ve confirmed it’s only the two lives being added and that’s all. The delay is most likely because of the open world, given how glitchy those tend to be.
Re: Sea Of Stars-Inspired RPG 'Forge Of The Fae' Looks And Sounds Stunning
@Sonicka I mean the game has extremely shallow combat which lacks in depth or customizability and a story that objectively is poorly written with characters who never grow or change. It isn’t really just my opinion. The only thing the game has going for it is the pixel art.
Re: Yo-Kai Watch Returns With 'Holy Horror Mansion' Teaser
@Snatcher Level 5 said all their future games are coming over to the west.
Re: Fantasy Life i: The Girl Who Steals Time Gets New 2025 Release Window
@Spider-Kev There’s only the two new lives. Painter and Farmer are the only ones being added.
Re: Fantasy Life i: The Girl Who Steals Time Gets New 2025 Release Window
@Spider-Kev Riding horses isn’t. The cat mount though isn’t something that existed at all in the og game.
Re: Fantasy Life i: The Girl Who Steals Time Gets New 2025 Release Window
Outside of the delay though, so glad that the game is much more ambitious than we were lead to believe. The open world aspect is relieving to see, given that the original impression was just that we were going to have the one singular island and nothing else going for it.
Re: Fantasy Life i: The Girl Who Steals Time Gets New 2025 Release Window
Oh boy! Can’t wait for it to get delayed again!
Re: Yo-Kai Watch Returns With 'Holy Horror Mansion' Teaser
Yokai Watch 4 is never coming- and it’s honestly for the best that it doesn’t. A reboot of the series is the best route for them to go due to how many new eyes that it could garner.
As for this though, I’m sort of mixed. The concept seems interesting, but it feels like a massive departure from Yokai Watch as a whole. That- and the popular dance thing kinda feels weird. Especially the apple pen one, given that was an old meme that has been long dead. It wasn’t until they showed the battles and camera that I saw where the Yokai Watch inspiration came from honestly.
Re: Sea Of Stars-Inspired RPG 'Forge Of The Fae' Looks And Sounds Stunning
@abbyhitter Too bad the core of the game is paper thin. Relevance unearned for the most part.
Re: Sea Of Stars-Inspired RPG 'Forge Of The Fae' Looks And Sounds Stunning
@DripDropCop146 There’s a ton of JRPGs that have adult casts with competent adults. NieR, Drakengard, Xenoblade, Xenogears, Final Fantasy, Dragon Quest, some Shin Megami Tensei games, and Mario and Luigi to name a few.
Re: Sea Of Stars-Inspired RPG 'Forge Of The Fae' Looks And Sounds Stunning
Hopefully this game doesn’t make me want to drop it the longer I play.
Re: Anniversary: Nintendo Is 135 Years Old Today
@TheSaneInsanity The people in the corporation might be fine and dandy, but again- corporations aren’t going to be nice to their customers unless there’s something in it for themselves. They’ll screw people over if they deem fit, and have been known to do so. Whilst they may be comprised of people- most corporations as a whole lack empathy and will strike people down without a care in the world.
There’s a stark difference between the people who work in a corporation and the corporation itself. Not saying the people are bad.
Re: Anniversary: Nintendo Is 135 Years Old Today
@TheSaneInsanity The difference between corporations and people is that people are capable of emotion and empathy. Corporations are gestalt entities that shouldn’t be humanized.
Re: Anniversary: Nintendo Is 135 Years Old Today
@Maubari I’m good. Have no reason to log out. Been having a pretty good day. Just reminding people that companies aren’t human, and they aren’t people’s friends either is all.
Re: Anniversary: Nintendo Is 135 Years Old Today
The cake is really weird. Not healthy getting that invested in a soulless mega corporation. I like Nintendo games, but Nintendo isn’t our friend.
Re: ICYMI: Yes, Dungeons Return In The Legend Of Zelda: Echoes Of Wisdom
@MegaVel91 That's what I'm thinking, and that's what people keep saying Echoes of Wisdom is doing. One main solution, but multiple ways to get to said solution. I feel like having them centered around a theme is pretty much what they did with Tears of the Kingdom, but it just didn't feel as good due to how easy it was to cheese a lot of those puzzles. The Lightning Temple had puzzles based around the mirror shield, the Water Temple had puzzles based around playing with water and bubbles, the Fire Temple had the minecart puzzle, the Wind Temple played with updrafts (but still felt kind of all-over the place), and the Spirit Temple played with building a construct and getting all the parts to where they needed to go.
Out of those few the Lightning Temple and the Spirit Temple felt genuinely interesting to me. Mainly because the Lightning Temple was the closest to recreating that feel of other classic Zelda dungeons, and then the Spirit Temple tried something new (you could discover it on your own), and changed the structure in a way that felt genuinely interesting to me.
If they keep going the terminal route, I still feel like there's room to actually make things even more like a mesh between the classic dungeons of old and the new non-linear dungeons. The terminals weren't actually a bad idea in my opinion- but it felt like it would've been better if each one had either a puzzle you had to do to get to it, or a mini-boss you had to fight in order to clear the room.
Re: ICYMI: Yes, Dungeons Return In The Legend Of Zelda: Echoes Of Wisdom
@Yoshi3 technically most of the 6 years spent producing Tears of the Kingdom was spent on the physics engine and making Ultrahand work instead of the map being worked on.
Re: ICYMI: Yes, Dungeons Return In The Legend Of Zelda: Echoes Of Wisdom
@Bratwurst35 Breath of the Wild is the closest we’d ever get to a futuristic Zelda. Partially because it takes place in the most current era of the timeline, but also because the tech present is something that doesn’t exist in the same way within other games in the series. Link even gets a motorbike.
Re: ICYMI: Yes, Dungeons Return In The Legend Of Zelda: Echoes Of Wisdom
@Mega64 As an estranged fan of multiple series Nimtendo made, Indie games really don’t act as replacements for the series I love. I love Zelda- not just for the gameplay, but then over-all vibe and atmosphere that Nintendo made for the series in specific. Something which fangames and indies completely fail to capture. Same for Animal Crossing. I like Animal Crossing specifically how it used to be. I don’t like what New Horizons did for the series, and I don’t like the other “cozy” games that try to ape off of it. Most of them don’t scratch that itch or do any of the things I loved about Animal Crossing in the first place.
Re: ICYMI: Yes, Dungeons Return In The Legend Of Zelda: Echoes Of Wisdom
@Joeynator3000 For me, I personally don’t mind more open puzzles or dungeons. My issue was just that BotW lacked proper themes for the dungeons and Tears of the Kingdom had really weak puzzles and a lack of mini-bosses that made the dungeons stand out. If the next game takes a similar approach but improves on the puzzles and adds mini-bosses, I’d be happy.
Re: ICYMI: Yes, Dungeons Return In The Legend Of Zelda: Echoes Of Wisdom
@SpaceboyScreams As someone on the spectrum I would advise that you probably shouldn’t use that as an insult towards someone. Doesn’t do any favors in getting your point across- and it only makes it worse for people who actually have autism.