Comments 79

Re: Rumour: A Class in Bravely Second is Supposedly Being Censored for the Western Release

ThunderRazor

Japan as a culture still has lots of racism and misinterpretations of other cultures. I don't understand why people are so angry at keeping a poor representation of a historically belittled culture in a video game. Japan needs to grow up, faster than it is. I'm not saying they are all one in the same (because that's racist). But the culture in Japan has much improving to do when representing many other cultures. This is a light case, but still one nonetheless.

Re: Feature: Why We're Still Playing... Super Metroid

ThunderRazor

@mjc0961 If the game told you where to go it would be worse. You are supposed to get lost, how else do they teach you to explore so thoroughly on your own? And when you do find what you need, the reward is all yours because there were not hints. They give you a map to help see places you haven't been, or at least areas that could be checked because they are blank. Much improved on from Metroid but still rewarding discovery.

If the wall jumps were the same as Mega Man X that would also be bad because the player would discover them sooner on their own. You should have no idea that you can wall jump until you meet the Etecoons. Wall Jumping breaks the game, so a player shouldn't know they can until late in the game and then they can use it on replays. My problem with the wall jump mechanics is that they are slightly different in Zero Mission and Fusion, so I always need to practice when I switch games. Super Metroid's does require some practice, but can easily become something you nail 99% of the time.

The game is not perfect, but it is a masterpiece. Music and visuals still do well today. The controls are very tight. The game is nearly glitchless. The game really rewards you for replaying because you can start to master your own path through the game - another reason they don't tell you where to go, you later learn you can go multiple places with different sequences. I wish I could forget Super Metroid and play it afresh like it was my first time. That's when it was most magical. Learning you could wall jump and looking for ways to break the sequence of the game. Axiom Verge did satisfy that feeling though

Re: Here Are Some Handy Tips for Viewing Splatoon Online Rankings, Statistics and Map Schedules

ThunderRazor

Yeah, Gachi is kind of like Super. Here it more or less mean, "the real deal". So more serious battles. The opposite of casual. It will also lead to a great pun for the upcoming Rainmaker mode. In Japanese it will be called Gachi-hoko, which is a play on the word Sachihoko. Sachihoko are mystical fish that are said to cause rain and can save important buildings from burning down. The rain maker it's self is a Sachihoko fish.

http://splatoonwiki.org/wiki/Rainmaker

Re: Nintendo Board Members Retain Roles After AGM as Share Value Remains Strong

ThunderRazor

"75th Annual General Meeting of Shareholders" - just let that sink in for a bit. Trolls will troll. Fortunately they don't (and probably can't) run a company in the kind of market as video game hardware manufacturing and software development (not that Nintendo has been doing that the last 75 years). Nintendo constantly takes risks and will always continue to do so. I think they are a thrilling company to follow and support. There is very low risk is releasing the PS4 when comparing it to the PS3. Even Fumito Uedo said that the PS4 resolved no technical limitations when compared to the PS3. It's literally just up scaled hardware, which is good an all, but very safe when it comes to hardware iterations. Sony is basically 'gimmick' free, which nearly guarantees the next Call of Duty will play like that last. And sell well. That market clearly exists and Sony handles it well. I just find it a bit boring, especially after gaming for over 25 years.

Re: Splatoon Version 1.3.0 Update Due on 30th June, Gameplay Adjustments Detailed

ThunderRazor

The Kraken is really easy to avoid if they use it any distance away from you. I just use it as a "get me the heck out of here" tactic mostly. A-,A, and A+ players can almost always avoid the Kraken and they will melt you once it's over. I find it only useful to attack other rollers, especially the Dynamo Rollers. It can make snipers run and sometimes get them if they are too focused.

Re: Nintendo Isn't Talking About NX Because It Doesn't Want Rivals To Steal Its Ideas

ThunderRazor

It doesn't matter how much other consoles sell, they still 'steal' Nintendo's ideas. I don't really believe that they are stealing, though. If you release a product to the world anyone can take from it what they want in their own design. Nintendo made the d-pad, brought good analog control to consoles, rumble, 4 controllers to a system, touch screen gaming, wireless controllers, camera control on the controller, and countless other hardware/software features. Yeah they have all been 'stolen' but it really has made the gaming world better. Sony uses almost all of those design aspects in their hardware and people like Sony, so thank you Nintendo. Sony had the right to modify their design as they saw fit. What Nintendo wants is just to have that edge on a new design as long as possible so that they can drive sales, so that all makes sense.

Re: Interview: Splatoon Producer Hisashi Nogami on Claiming New Territory for Wii U

ThunderRazor

I 100% agree with no voicechat in Splatoon. It would make recon very overpowered and I know many would abuse it to give away the location of all opponent to their team. Perhaps Nintendo will have to remove it anyway once friends are teaming up and using Skype on the side. I like the option for voicechat in games, but Splatoon was designed without it and adding it will break the design.

Re: Hands On: Checking Out Splatoon's Freshly Unlocked Ranked Battle Mode

ThunderRazor

I really enjoyed Splatzones. It was much more intense than Turf War. The high of getting a knockout was thrilling, but the low of being knocked out was rough. I really enjoyed it but it was nice to go back to Turn War and have a more relaxed experience, too. I surprisingly did best with the Krak On Roller, so I think I will keep trying to perform that "roll".

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