@Jeronan 2 or 3 days? Indies still tend to cross the ocean with much larger waits last I knew, and games that don't come out everywhere are still a thing. Just issues I'd rather avoid.
On that topic, NLife has gotten worse and worse about specifying regions for news over the years. Wouldn't have bothered if they just said UK.
@MH4 Oh, was that not even a stream? I heard about it after it hit so I dunno.
As for timing...this has been slightly longer than the gap between a regular Direct and the Labo reveal. I don't think Nintendo is too worried about spacing out presentations on different topics.
@tourjeff Because it's already in a ton of PS4 libraries through PS+. That's the wrong market to beg sales from; a new release on a different platform has much better chances. The Switch also currently has the healthiest Indie scene in general.
@boop22 You have a weird textbook. I don't see the reason in propelling your demands so far beyond what is necessary for a fun game when we used to have no problem with far worse. I wouldn't advocate for a damn slideshow of a game, but I don't get how dips into the 40's are a real problem.
Granted, I haven't played Dead Cells yet (physcial copy preordered following rave reviews), so I can't speak from experience on this title. But thus far, this is the ONLY article complaining about it I've seen, and the community is split on the issue. Insisting this is a dealbreaker feels well overblown.
Did everybody forget that far worse performance issues were NORMAL in the 80's and 90's? I really don't get the fuss over something this small...but good on the devs working to fix it I guess.
And Waluigi can rot if Sakurai will just acknowledge StarTropics already dammit. I don't expect playable...but in the whole Smash series, not an assist, trophy, or even STICKER to be found.
I started with Primrose because I loved her story from last year's demo. Didn't know she was in expert territory...good thing I grew up on JRPG's I guess.
@Agent_Mike I'm no competitive player by any means and I appreciate Sakurai's philosophy here...but I still love me some 'Cube controllers for Smash. They aren't for everyone, but their unique design flows exceptionally well with Smash play.
Use my launch Switch every day, almost exclusively docked...and a careful examination just now shows no cracks. Honestly kind of surprised, but obviously not complaining.
Don't wanna show too much too fast and build a Square-Enix sized waiting game culture. And I'm calling it now...at least one more as yet unannounced Wii U port will help fill out the year and E3 wasn't really the place to highlight that.
I really wish Reggie wouldn't speak in easily refuted absolutes like that. Obviously Nintendo does sometimes make announcements too soon...then people complain like now. They just can't win.
"Given that both Sony and Microsoft have no problem with teasing their fans with titles that are years away from release, it's about time Nintendo embraced the same approach, if only to give us something to look forward to."
No. Please, no. I am sick to DEATH of games getting announced way too damn early and I am more than happy to have Nintendo making efforts to avoid that. Prime 4 was itself just that last year, but Metroid in particular really needed the one-two support at the time. If anything, I just wish the next Yoshi game was due sooner. Hope it doesn't drag on as long as Woolly World did.
@McHaggis Don't forget they want you to buy Switches for everybody in the family. THAT'S where the family account becomes a good deal. My brother and I each have our own systems... that's $5 a year saved already. My dad's considering one too, and adding him will be a breeze. Fantastic deal thst way.
Came here looking to fix the performance problem...glad it was a known issue with a simple fix. Just wanna thank you guys for posting the solution so quickly.
Holy crap, FORTY BUCKS for the infamously terrible Firefighters the simulation? It's $15 on Steam and $30 on PSN...damn, these people are taking the piss.
Looks like my kind of game, and one that needs a real controller (have had zero success using controllers with my phone). It's a cheap mobile game, but it also says it has in-app purchases...a higher price for the whole thing could be ideal.
Dang it, such a delay...this is the version I've wanted since I played the 3DS one and couldn't accept the hardware tradeoff for improved features. Game is totally a value even on third buy IMO. Of course, I'm still gonna use GCU at BB to save $12, too...
Super Beard Bros. were excited to play a build of this on YouTube not too long ago...and it did look interesting. Physical at launch is a definite plus.
I don't think I've ever seen a more polarizing announcement from Nintendo...love or hate, with almost nothing in between. But hey...even if you hate this, there's still lots of great traditional stuff coming to Switch.
Presentation has never been a strength for Conceptis, but they do make good puzzles and are very much offering something Nintendo ISN'T with the color ones. This review comes off like it's knocking a game for not trying to be more than it is instead of judging it on its own merits. I mean...what innovation did you EXPECT a game like this to offer?
All these price complaints seem more than a little hard to justify when these updates are all FREE. The fact that this game has all this support without adding BS microtransactions is a big deal nowadays, and from Konami no less! Totally worth full price IMO, and had it since launch happily.
I think the Green Arrow and Supergirl situation hurt them big-time, as did the save-destroying Ghostbusters Story Pack glitch. I definitely slowed down playing and buying because of those issues.
I snagged a preorder with Best Buy around 1:30am local time...it was up for almost 20 minutes altogether. Night-owl's dream, basically, and I am thankful. Best of luck to everyone still searching!
I was disappointed to see that voice chat through this app is only an option for private matches. Still no way to play matchmaking with a friend or anything. Completely ludicrous.
This is not even a contest. I love me some Mayo, but here's the thing...Ketchup without mayo is infinitely superior to mayo without ketchup. If I can't have both, Heinz all the way!
I poured a TON of time into various projects on the PS1 version of RPG Maker, but never actually finished one. My closest was an absurd adventure following four cosplayers to retrieve their GameCube (complete with custom art), creatively titled Game Quest. The maps were all done, the story was pretty much finished...I even learned the engine well enough to put together a pretty nice three-story water level mechanic in one dungeon.
So what killed it? For one thing, it was needlessly difficult to keep track of what your event flags did, requiring meticulous note-taking IRL (I don't know if more modern versions have fixed this at all). My notes were sufficient for a while, but useless after too long a hiatus from working on it.
The other HUGE problem which is even more likely to still be present here was gameplay balancing. I loved mapping and placing Events, but the character/enemy dynamics necessary to make the game decent were impossible to wrap my head around. Good luck making battle in an RPG Maker game riveting, but it should at least be reasonably functional and that was never my bag.
The custom asset options on PS1 were of course extremely limited, but apparently it had a rudimentary pixel editor that they didn't even bother with on 3DS? Oh well, it probably wouldn't matter too much. I mostly used stock assets on PS1, even writing it into the dialog (such as the standard robot being a terrible Clank costume).
Anyway, the RPG Maker series can be a ton of fun even if you never actually finish a game and I would easily recommend giving it a try in some form.
Yeah...I rushed out and bought the whole thing...all eight boosters and CE. The display wasn't even on the floor yet when I arrived. Yes, I'm a completionist sucker...but these changes to Monopoly intrigue me.
Comments 2,576
Re: Rumour: New Nintendo Direct Airing Later Today
@Jeronan 2 or 3 days? Indies still tend to cross the ocean with much larger waits last I knew, and games that don't come out everywhere are still a thing. Just issues I'd rather avoid.
On that topic, NLife has gotten worse and worse about specifying regions for news over the years. Wouldn't have bothered if they just said UK.
Re: Rumour: New Nintendo Direct Airing Later Today
@rjejr Yeah, I saw the link. I'm not really fond of watching these things for other regions though. Prefer local info, y'know?
Re: Rumour: New Nintendo Direct Airing Later Today
@rjejr Been refreshing the official Nintendo YouTube channel... nothing. Not that I expect a theoretical unannounced video to be perfectly punctual.
Edit: Nintendo UK posted one. Still nothing from USA.
Re: Rumour: New Nintendo Direct Airing Later Today
@rjejr Well, they did claim it was their own close source...and posted so early I guess others aren't paying attention? Maybe?
Re: Rumour: New Nintendo Direct Airing Later Today
@MH4 Oh, was that not even a stream? I heard about it after it hit so I dunno.
As for timing...this has been slightly longer than the gap between a regular Direct and the Labo reveal. I don't think Nintendo is too worried about spacing out presentations on different topics.
Re: Publishers Are Refusing To Sign Velocity 2X Sequel, Dev Asks For Switch Players' Support
@tourjeff Because it's already in a ton of PS4 libraries through PS+. That's the wrong market to beg sales from; a new release on a different platform has much better chances. The Switch also currently has the healthiest Indie scene in general.
Re: Rumour: New Nintendo Direct Airing Later Today
So...less than an hour now and it's still unconfirmed? That doesn't seem like Nintendo's MO.
Re: Motion Twin Apologises For Frame Rate Drops In Switch Version Of Dead Cells
@boop22 You have a weird textbook. I don't see the reason in propelling your demands so far beyond what is necessary for a fun game when we used to have no problem with far worse. I wouldn't advocate for a damn slideshow of a game, but I don't get how dips into the 40's are a real problem.
Granted, I haven't played Dead Cells yet (physcial copy preordered following rave reviews), so I can't speak from experience on this title. But thus far, this is the ONLY article complaining about it I've seen, and the community is split on the issue. Insisting this is a dealbreaker feels well overblown.
Re: Motion Twin Apologises For Frame Rate Drops In Switch Version Of Dead Cells
@boop22 I'm suggesting that if it wasn't a big problem then, it shouldn't be one now.
Re: Motion Twin Apologises For Frame Rate Drops In Switch Version Of Dead Cells
Did everybody forget that far worse performance issues were NORMAL in the 80's and 90's? I really don't get the fuss over something this small...but good on the devs working to fix it I guess.
Re: Random: Purple And Yellow Chairs In Smash Bros. Direct Fuel Speculation Waluigi Will Be Playable Fighter
I want Waluigi sure, but CHAIRS?
And Waluigi can rot if Sakurai will just acknowledge StarTropics already dammit. I don't expect playable...but in the whole Smash series, not an assist, trophy, or even STICKER to be found.
Re: Feature: 5 Observations From Playing Super Smash Bros. Ultimate With Bill Trinen
@fafonio No, only 3DS for some stupid reason. So yeah, it WAS released in America, but hardly in ideal fashion IMO.
Re: RPG Maker MV Will Unite Its Community With Cross-Play Support
@Tsurii I know, right? I called it to myself before clicking the damn link.
Re: Random: Jam Out To This Bluegrass Rendition of Pokémon Red And Blue's "Team Rocket Hideout" Song
These guys kick ass. Just snagged the album on Bandcamp.
Re: Guide: Octopath Traveler Beginner's FAQ - Best Character, Breaks & Boosts, And Path Actions Explained
I started with Primrose because I loved her story from last year's demo. Didn't know she was in expert territory...good thing I grew up on JRPG's I guess.
Re: Square Enix Issues Apology After Underestimating Huge Octopath Traveler Demand
Square-Enix underestimates the demand for what USED to be their core genre yet again...ugh.
Detention for you. When will you learn?
Re: Slime-San’s Big New Expansion Is Now Live On Switch
@Trikeboy It should be. That was where I first heard the name "Superslime Edition."
Re: Masahiro Sakurai Isn't Concerned About Competitive Aspect Of Super Smash Bros.
@Agent_Mike I'm no competitive player by any means and I appreciate Sakurai's philosophy here...but I still love me some 'Cube controllers for Smash. They aren't for everyone, but their unique design flows exceptionally well with Smash play.
Re: Poll: Is Your Nintendo Switch Cracking Under The Pressure?
Use my launch Switch every day, almost exclusively docked...and a careful examination just now shows no cracks. Honestly kind of surprised, but obviously not complaining.
Re: David Hayter Returns As The Voice Of Snake In Super Bomberman R
Snake is cool...but I'm more excited Ebisumaru is coming honestly.
Re: Nintendo's Reggie Fils-Aimé Hits Back At Analysts After Recent Share Price Drop
Don't wanna show too much too fast and build a Square-Enix sized waiting game culture. And I'm calling it now...at least one more as yet unannounced Wii U port will help fill out the year and E3 wasn't really the place to highlight that.
I really wish Reggie wouldn't speak in easily refuted absolutes like that. Obviously Nintendo does sometimes make announcements too soon...then people complain like now. They just can't win.
Re: Talking Point: Nintendo's E3 2018 Went Big On Smash Bros. But Left Us Wanting More
"Given that both Sony and Microsoft have no problem with teasing their fans with titles that are years away from release, it's about time Nintendo embraced the same approach, if only to give us something to look forward to."
No. Please, no. I am sick to DEATH of games getting announced way too damn early and I am more than happy to have Nintendo making efforts to avoid that. Prime 4 was itself just that last year, but Metroid in particular really needed the one-two support at the time. If anything, I just wish the next Yoshi game was due sooner. Hope it doesn't drag on as long as Woolly World did.
Re: You Can Start Building Your Nintendo Account Family Group Ahead Of The Switch Online Launch
@McHaggis Don't forget they want you to buy Switches for everybody in the family. THAT'S where the family account becomes a good deal. My brother and I each have our own systems... that's $5 a year saved already. My dad's considering one too, and adding him will be a breeze. Fantastic deal thst way.
Re: Review: Death Road To Canada (Switch eShop)
Came here looking to fix the performance problem...glad it was a known issue with a simple fix. Just wanna thank you guys for posting the solution so quickly.
Re: Limited Run Games Is Totally Down For A Physical Edition Of Yooka-Laylee
I backed the damn game and played on PS4...it was crap. Not really interested in giving them MORE money.
Re: Nintendo Download: 19th April (North America)
Holy crap, FORTY BUCKS for the infamously terrible Firefighters the simulation? It's $15 on Steam and $30 on PSN...damn, these people are taking the piss.
Re: Nicalis Is Running A Sale On The North American Switch eShop
Knight Terrors is the only one I DON'T have...all physical save VVVVVV of course. Guess for $2 I can complete the set.
Re: Leaked Labo Toy-Con Concepts Suggest Nintendo is Serious About Cardboard
An obvious joke that won't piss anyone off... excellent choice. Never forget the DSi VC fiasco, and joke responsibly.
Re: Here's The Top 50 Switch Games, As Voted For By Your Good Selves
I guess it speaks VERY well of the Switch library that one of my top games isn't even in the top 50...Ittle Dew 2+ was excellent.
Re: Devious Dungeon's Randomised Medieval Mayhem Will Hit Switch On 30th March
Looks like my kind of game, and one that needs a real controller (have had zero success using controllers with my phone). It's a cheap mobile game, but it also says it has in-app purchases...a higher price for the whole thing could be ideal.
Re: Detective Pikachu: Eevee's Case Is An eBook Prequel To The Game, And You Can Read It For Free
Link for American Amazon page:
www.amazon.com/gp/aw/d/B07BHHCR2Y?ref_=dbs_s_def_awm_dirs_l_4&storeType=ebooks
Re: Hyrule Warriors: Definitive Edition Will Battle On Switch On 18th May
Dang it, such a delay...this is the version I've wanted since I played the 3DS one and couldn't accept the hardware tradeoff for improved features. Game is totally a value even on third buy IMO. Of course, I'm still gonna use GCU at BB to save $12, too...
Re: Shopkeeping RPG Adventure Moonlighter Will Go Physical On Switch In 2018
Super Beard Bros. were excited to play a build of this on YouTube not too long ago...and it did look interesting. Physical at launch is a definite plus.
Re: The Mega Man Legacy Collection 1 & 2 Are Headed To Switch On 22nd May
Pathetic. No excuse for not putting both games on the card, Capcom. It's probably too late to change their minds, too.
Re: Hands On: The Future Of Gaming Is Cardboard, Thanks To Nintendo Labo
I don't think I've ever seen a more polarizing announcement from Nintendo...love or hate, with almost nothing in between. But hey...even if you hate this, there's still lots of great traditional stuff coming to Switch.
Re: Wield The Power Of Gods (And Some Huge Guns) As Immortal Redneck Heads To Switch
This was one of those rare Steam finds even Jim Sterling had an unironic blast with, so I'm definitely interested. Bring it on!
Re: Review: Pic-A-Pix Deluxe (Switch eShop)
Presentation has never been a strength for Conceptis, but they do make good puzzles and are very much offering something Nintendo ISN'T with the color ones. This review comes off like it's knocking a game for not trying to be more than it is instead of judging it on its own merits. I mean...what innovation did you EXPECT a game like this to offer?
Re: Random: The Ouya Pad Lives On As A Knock-Off Nintendo Switch Pro Controller
I still have my stupid Ouya...the controller is garbage. This product makes no sense.
Re: Mammoth Super Bomberman R Update Goes Live With New Characters, Pets And A Grand Prix Mode
All these price complaints seem more than a little hard to justify when these updates are all FREE. The fact that this game has all this support without adding BS microtransactions is a big deal nowadays, and from Konami no less! Totally worth full price IMO, and had it since launch happily.
And Goemon is so freaking awesome. Ten outta ten!
Re: New Fire Emblem Warriors Update Basically Turns The Game Into Ghouls 'n Ghosts
Bug fixes, good! Haven't played the game since my bro and I got a bad crash at the end of a mission a couple days after launch.
Re: Rumour: LEGO Dimensions Has Apparently Been Killed Off
I think the Green Arrow and Supergirl situation hurt them big-time, as did the save-destroying Ghostbusters Story Pack glitch. I definitely slowed down playing and buying because of those issues.
Re: Mighty Gunvolt Burst Gets Two New DLC Characters
They're live on US Switch eShop, $1.99 each.
Re: My Nintendo in North America Adds Free Games to its Gold Rewards
@Heavyarms55 Just be careful they don't expire on you. A mediocre reward beats no reward... theoretically.
Re: Soapbox: The SNES Classic Edition Pre-Order Farce Proves Nintendo Hasn't Learned A Thing
I snagged a preorder with Best Buy around 1:30am local time...it was up for almost 20 minutes altogether. Night-owl's dream, basically, and I am thankful. Best of luck to everyone still searching!
Re: Editorial: Nintendo, Somehow, Has Gone Backwards With Voice Chat on the Switch
I was disappointed to see that voice chat through this app is only an option for private matches. Still no way to play matchmaking with a friend or anything. Completely ludicrous.
Re: Splatoon 2's Next Splatfest Tackles A Challenging Choice Of Condiments
This is not even a contest. I love me some Mayo, but here's the thing...Ketchup without mayo is infinitely superior to mayo without ketchup. If I can't have both, Heinz all the way!
Re: Review: RPG Maker Fes (3DS)
I poured a TON of time into various projects on the PS1 version of RPG Maker, but never actually finished one. My closest was an absurd adventure following four cosplayers to retrieve their GameCube (complete with custom art), creatively titled Game Quest. The maps were all done, the story was pretty much finished...I even learned the engine well enough to put together a pretty nice three-story water level mechanic in one dungeon.
So what killed it? For one thing, it was needlessly difficult to keep track of what your event flags did, requiring meticulous note-taking IRL (I don't know if more modern versions have fixed this at all). My notes were sufficient for a while, but useless after too long a hiatus from working on it.
The other HUGE problem which is even more likely to still be present here was gameplay balancing. I loved mapping and placing Events, but the character/enemy dynamics necessary to make the game decent were impossible to wrap my head around. Good luck making battle in an RPG Maker game riveting, but it should at least be reasonably functional and that was never my bag.
The custom asset options on PS1 were of course extremely limited, but apparently it had a rudimentary pixel editor that they didn't even bother with on 3DS? Oh well, it probably wouldn't matter too much. I mostly used stock assets on PS1, even writing it into the dialog (such as the standard robot being a terrible Clank costume).
Anyway, the RPG Maker series can be a ton of fun even if you never actually finish a game and I would easily recommend giving it a try in some form.
Re: Monopoly Gamer Brings a Mario Spin to the Classic Board Game
Yeah...I rushed out and bought the whole thing...all eight boosters and CE. The display wasn't even on the floor yet when I arrived. Yes, I'm a completionist sucker...but these changes to Monopoly intrigue me.
Re: Pokémon GO's Raid Battles Are Live, But They're Reserved For Master Trainers
I've been playing every day since launch and I'm only level 27 because the exp requirements are too high. This restriction is BS.
Re: Gallery: Have a Close Look at the Mario + Rabbids Kingdom Battle Figurines
Not amiibo, eh? Thanks for saving me money, Ubisoft!