Comments 2,576

Re: Capcom Bringing More SNES Goodness To The Wii U Virtual Console

Stuffgamer1

@brooks83: Nah, I'm pretty sure they'll at LEAST finish the main Mega Man series. That'll be three more games right there (two NES, one SNES).

This is great and all, but honestly, Capcom didn't play that big a role in my childhood (although I do like Breath of Fire...but I have GBA versions, so...yeah), so I really don't care about most of their releases. As I've said recently...I find it difficult to care about most stuff when I really just want more Squenix support!

Re: Review: Mega Man (Wii U eShop / NES)

Stuffgamer1

@ajcismo: Didn't read the full review, did you? He mentioned that trick in it...which I thought was funny. Anybody who HASN'T played the game has now had the difficulty "ruined." Although as far as I'm concerned, the yellow demon boss is IMPOSSIBLE without it.

@Philip_J_Reed: Sure, you can argue that it's "gentle," but you have to remember that not everybody will view insults the same way. True, "lily-livered" is not commonly used outside of jokes, but that doesn't mean it's not the least bit demeaning. Personally, I would herald the availability of Restore Points as a massive selling point for the game, just because its difficulty is so unfair. I don't believe in games being too easy...just fair. I'm pretty darned good at Demon's Souls, for example...hard but fair. A lot of NES games failed miserably at that balance, so Restore Points are a good way to fix the problem.

Re: Review: Mega Man (Wii U eShop / NES)

Stuffgamer1

Couldn't you mention save states WITHOUT insulting those who find it necessary to use them? To be fair, I HAVE beaten this game without them before...but it's far too much a pain in the butt to be very much fun. IMO, save states can do a LOT to aid in the fun aspect of a game without being overly cheap...of course, it does depend somewhat on how you use them. Like how I save between matches in Punch-Out!!...I don't have to redo fights I've already won just because I haven't figured out the new guy yet. It's just a lot more fair and fun that way.

Re: Capcom Announces Two More Wii U Virtual Console Titles In May

Stuffgamer1

@JogurtTheYogurt: To be honest, I have no problem with well-done remakes...that is, when THEY get released. I would PREFER a new remake of Dragon Quest 1-3 instead of getting the NES or GBC versions on VC. But the problem is when you get NEITHER. Worse yet are classics like SoulBlazer, Illusion of Gaia, Terranigma, etc. that haven't seen the light of day since their original launch ANYWHERE. Even the Square side is missing stuff like Secret of Evermore...shameful! You'd think with the kind of financial trouble Squenix has been in lately, they'd want to get some money any way they could. This has GOT to be an easy source...

EDIT: While search for any info related to Squenix on VC I could find (no luck, really), I stumbled across the first quote you gave...it's from 2007, dude. Don't you think MAYBE it's a little out of date by now? I mean, that was before they even had Final Fantasy 1 and "2" on VC. Clearly they changed their minds to SOME extent.

Re: Talking Point: It's Time for a 3DS Storage Upgrade From Nintendo

Stuffgamer1

I've been using an 8gig card since launch...my brother and I split a cheap 2-pack from Costco. Since we prefer to have retail games in retail format, this storage capacity has been FAR more than enough, and I'm not really looking to upgrade. That said, it would be good for Nintendo to increase the pack-in size...but they probably won't because it costs even a little bit more to them and they don't seem to be very good at the whole cost-to-reward dynamic.

Re: A.N.N.E May Appear On Wii U Should It Smash Through Its Kickstarter Goal

Stuffgamer1

Meh, I'd be happy if it just hit the PSN goal and missed Wii U. Given the choice, that's where I'd play the game anyway. That said, it's too early to tell if it'll even go THAT far. Too many good-looking retro games on Kickstarter lately, and people are going to get tired of dropping money on products that won't be out for a while eventually.

Re: Nintendo Download: 26th April - Virtual Console (North America)

Stuffgamer1

@0SP_ZELDAiii: What, did you come through a time warp or something? That information is YEARS out of date! Europe is CONSTANTLY getting stuff we miss out on now...hence we're still waiting for Kirby's Dream Land 2 and Wario Land 3, both of which they've had on 3DS VC for MONTHS...Picross e 1 AND 2 (they seem to have a particular vendetta against Picross lately)...not to mention, y'know, retail games such as ALL THREE Project Rainfall titles.

Re: Satoru Iwata Taking Over CEO Role of Nintendo of America

Stuffgamer1

Part of a unified global strategy, huh? Does that mean he'll finally do something about the OBSCENE differences in release dates between regions for certain games? It's been almost a YEAR since Europe got Kirby's Dreamland 2 on 3DS VC (even longer for Japan), and America is STILL waiting! Similar story for Wario Land 3. If they take this seriously and improve on this kind of BS, it'll be a good move. If nothing really changes, I can't say I very much care about title shuffling.

Re: These Screens Show What NES Games Would Be Like Today

Stuffgamer1

Not gonna lie...looking at the full gallery, there are some I really wish WERE real. The hint button for Shadowgate...I refuse to believe anybody ever beat the game on their own. Achievements are nice, although the picture for Kid Icarus is obviously exaggerated (more like three HUNDRED snakes, probably). The checkpoint for Castlevania...HECK YES, IT NEEDS THAT! The cracks in the wall in Zelda...looks like a plus to me...although the ones where you can tap the wall to CHECK before wasting bombs are a fair trade-off. And I really don't get the point of the last one.

Overall, I think the positives in modern game design more than make up for the negatives when compared to NES stuff. SNES...now that's a tougher call.

Re: Deep Silver Has "No Plans" To Support Wii U

Stuffgamer1

I think it also stems from the viewpoint that gamers who WANT this kind of game already bought and PS3 and/or 360 years ago to supplement their Wii's. After all, that's what Iwata told us to do. I, for one, have no intention to buy ANYTHING on Wii U that I could just get on my PS3 instead. To me, Nintendo consoles are for exclusive games, period.

Also...I don't care about this developer's output in general.

Re: No Circle Pad Pro In Luigi's Mansion: Dark Moon Because "It Didn't Add Anything"

Stuffgamer1

While I wish the game had the original's control scheme, I have to admit that they did a very good job with what they had. The way the game is designed, it simply wouldn't have been feasible to have both controls methods available, and NOBODY is going to be stupid enough to make a game that REQUIRES the Circle Pad Pro. Yes, the controls in Dark Moon take some getting used to, but they work pretty darned well overall.

Re: Amazon Promoting Rival Consoles On Nintendo Product Pages

Stuffgamer1

Read this on Kotaku earlier...it certainly is strange, but then again it could be for no other reason than the fact that Amazon doesn't carry the machines directly....they'd rather make a sale straight to you, of course. But that doesn't explain why they don't carry the hardware in the first place...

Re: Phil Fish: I Love Nintendo In Ways It Probably Doesn't Deserve

Stuffgamer1

I had no problem with his point about the Circle Pad...one isn't enough for this kind of game. Some of the rest of his rant went a little far, sure, but it may very well be that he wishes Nintendo would just catch up to Sony in hardware design so he could play THEIR awesome software in the best format possible. I like my 3DS, don't get me wrong, but it DOES have its issues.

Re: Shaun Of The Dead Star Seems Pleased With ZombiU Homage

Stuffgamer1

@rastamadeus: Well, that was a bit of a needlessly insulting way to put it...granted, I watched the movie some years ago; it is entirely possible that my sensitivity to such things has reduced since then. But I think it is at least not so hard to understand why a guy going into a movie expecting lighthearted shenanigans would be upset by the approach Shaun of the Dead took. Felt like the old bait-and-switch, but with extra nausea.

Re: A World of Keflings Is Migrating To Wii U eShop Later This Year

Stuffgamer1

Yeah, pretty much what ThreadShadow said.

I'll admit, the gameplay in these games (including Akimi Village, the PSN play-alike) is pretty simple and gets kind of old after a while. I think the main reason it became popular in the first place is just because the first Keflings title was the first 360 game to ever have integrated Xbox Avatar support. If they use Mii's well, it could be okay...but not necessarily something to get overly excited about.

Re: Castlevania Is Stalking Onto The 3DS Virtual Console Soon

Stuffgamer1

Darned straight, Bass_X0. I've never come CLOSE to completing this game on NES. Still...I might rather hold off and hope it's also coming to Wii U sometime this year.

I like how there's at least SOME third parties still supporting VC...but I can't help but wish it wasn't limited to Konami and Capcom. Come on, Square, we miss you!