@brooks83: Nah, I'm pretty sure they'll at LEAST finish the main Mega Man series. That'll be three more games right there (two NES, one SNES).
This is great and all, but honestly, Capcom didn't play that big a role in my childhood (although I do like Breath of Fire...but I have GBA versions, so...yeah), so I really don't care about most of their releases. As I've said recently...I find it difficult to care about most stuff when I really just want more Squenix support!
@ajcismo: Didn't read the full review, did you? He mentioned that trick in it...which I thought was funny. Anybody who HASN'T played the game has now had the difficulty "ruined." Although as far as I'm concerned, the yellow demon boss is IMPOSSIBLE without it.
@Philip_J_Reed: Sure, you can argue that it's "gentle," but you have to remember that not everybody will view insults the same way. True, "lily-livered" is not commonly used outside of jokes, but that doesn't mean it's not the least bit demeaning. Personally, I would herald the availability of Restore Points as a massive selling point for the game, just because its difficulty is so unfair. I don't believe in games being too easy...just fair. I'm pretty darned good at Demon's Souls, for example...hard but fair. A lot of NES games failed miserably at that balance, so Restore Points are a good way to fix the problem.
Couldn't you mention save states WITHOUT insulting those who find it necessary to use them? To be fair, I HAVE beaten this game without them before...but it's far too much a pain in the butt to be very much fun. IMO, save states can do a LOT to aid in the fun aspect of a game without being overly cheap...of course, it does depend somewhat on how you use them. Like how I save between matches in Punch-Out!!...I don't have to redo fights I've already won just because I haven't figured out the new guy yet. It's just a lot more fair and fun that way.
@DarkEdi: May as well give up on that right now...I find it EXTREMELY unlikely that the Wii VC is going to get any continued support for systems that are available on Wii U VC. There's a reason Wii's only been getting Neo Geo games this year...
@JogurtTheYogurt: To be honest, I have no problem with well-done remakes...that is, when THEY get released. I would PREFER a new remake of Dragon Quest 1-3 instead of getting the NES or GBC versions on VC. But the problem is when you get NEITHER. Worse yet are classics like SoulBlazer, Illusion of Gaia, Terranigma, etc. that haven't seen the light of day since their original launch ANYWHERE. Even the Square side is missing stuff like Secret of Evermore...shameful! You'd think with the kind of financial trouble Squenix has been in lately, they'd want to get some money any way they could. This has GOT to be an easy source...
EDIT: While search for any info related to Squenix on VC I could find (no luck, really), I stumbled across the first quote you gave...it's from 2007, dude. Don't you think MAYBE it's a little out of date by now? I mean, that was before they even had Final Fantasy 1 and "2" on VC. Clearly they changed their minds to SOME extent.
Okay, Capcom and...what? One Namco title out thus far. Pretty lame, considering. Lemme know when Squenix get their butts in gear and release all those classic Enix games they SKIPPED on Wii VC, mmkay?
@Pikminsi: But two out of three of these games aren't even ON that collection!
I love Star Stacker on Game Boy, and I'd love to play the SNES version...but I expect even if we COULD get them to release it here, it would lack English...and the game has Kirby's Avalanche-style cutscenes to boot. sigh
@allav866: I know WHY it's still in there, from a technical standpoint. But the fact remains that Nintendo allowed them to release it in that state. Probably wouldn't have been too hard to edit if it had really been necessary.
I've been using an 8gig card since launch...my brother and I split a cheap 2-pack from Costco. Since we prefer to have retail games in retail format, this storage capacity has been FAR more than enough, and I'm not really looking to upgrade. That said, it would be good for Nintendo to increase the pack-in size...but they probably won't because it costs even a little bit more to them and they don't seem to be very good at the whole cost-to-reward dynamic.
@SirQuincealot: If it can release on PC no problem, it's highly unlikely that a PSN release would be undoable. You'd be surprised what Nintendo references can sneak in on other platforms, really...the 360 version of Banjo-Kazooie didn't even edit the Game Boy out of the file select screen.
Meh, I'd be happy if it just hit the PSN goal and missed Wii U. Given the choice, that's where I'd play the game anyway. That said, it's too early to tell if it'll even go THAT far. Too many good-looking retro games on Kickstarter lately, and people are going to get tired of dropping money on products that won't be out for a while eventually.
@0SP_ZELDAiii: What, did you come through a time warp or something? That information is YEARS out of date! Europe is CONSTANTLY getting stuff we miss out on now...hence we're still waiting for Kirby's Dream Land 2 and Wario Land 3, both of which they've had on 3DS VC for MONTHS...Picross e 1 AND 2 (they seem to have a particular vendetta against Picross lately)...not to mention, y'know, retail games such as ALL THREE Project Rainfall titles.
Part of a unified global strategy, huh? Does that mean he'll finally do something about the OBSCENE differences in release dates between regions for certain games? It's been almost a YEAR since Europe got Kirby's Dreamland 2 on 3DS VC (even longer for Japan), and America is STILL waiting! Similar story for Wario Land 3. If they take this seriously and improve on this kind of BS, it'll be a good move. If nothing really changes, I can't say I very much care about title shuffling.
Stop adding multiplayer to great single-player games, dammit! I don't see this turning out any better than any number of previous failed attempts at this kind of shtick.
Not gonna lie...looking at the full gallery, there are some I really wish WERE real. The hint button for Shadowgate...I refuse to believe anybody ever beat the game on their own. Achievements are nice, although the picture for Kid Icarus is obviously exaggerated (more like three HUNDRED snakes, probably). The checkpoint for Castlevania...HECK YES, IT NEEDS THAT! The cracks in the wall in Zelda...looks like a plus to me...although the ones where you can tap the wall to CHECK before wasting bombs are a fair trade-off. And I really don't get the point of the last one.
Overall, I think the positives in modern game design more than make up for the negatives when compared to NES stuff. SNES...now that's a tougher call.
Dunno about that "procedural generation" thing for the dungeons. The thing that makes Metroid and Metroidvania so good is the well-made levels! Randomize that and you've blown the whole thing.
I think it also stems from the viewpoint that gamers who WANT this kind of game already bought and PS3 and/or 360 years ago to supplement their Wii's. After all, that's what Iwata told us to do. I, for one, have no intention to buy ANYTHING on Wii U that I could just get on my PS3 instead. To me, Nintendo consoles are for exclusive games, period.
Also...I don't care about this developer's output in general.
While I wish the game had the original's control scheme, I have to admit that they did a very good job with what they had. The way the game is designed, it simply wouldn't have been feasible to have both controls methods available, and NOBODY is going to be stupid enough to make a game that REQUIRES the Circle Pad Pro. Yes, the controls in Dark Moon take some getting used to, but they work pretty darned well overall.
Read this on Kotaku earlier...it certainly is strange, but then again it could be for no other reason than the fact that Amazon doesn't carry the machines directly....they'd rather make a sale straight to you, of course. But that doesn't explain why they don't carry the hardware in the first place...
Interesting...the teaser site is down now, and that Gematsu article updated to suggest it might have been a joke all along. But the fact remains that Square and Enix DID finalize their merger on April 1st, 2003...presumably due to the financial year.
@Gnoll: Actually, "Erdrick" is the legendary hero from the NES localization of Dragon Quest I...so...Dragon Warrior I, of course. Square poking fun at Enix long before they became one.
@Omega: You have an interesting point, but I'd rather not jump to conclusions here...he's been a nice and helpful guy on the game's Facebook page and whatnot, so I'm really not sure he'd pull that kind of stunt. Either way, I don't care all that much because I'm not getting it on WiiWare no matter what he says.
I played and liked the game...on PS3 some months ago. Really, the market for the WiiWare version is sure to be ABSURDLY small given how many superior platforms it was already out on. So ten out of ten for style, but minus several million for good thinking, huh?
I had no problem with his point about the Circle Pad...one isn't enough for this kind of game. Some of the rest of his rant went a little far, sure, but it may very well be that he wishes Nintendo would just catch up to Sony in hardware design so he could play THEIR awesome software in the best format possible. I like my 3DS, don't get me wrong, but it DOES have its issues.
Dunno about the need for emulators on the Ouya specifically. I guess it's useful for those who don't have computers connected to their TV's, but if you do, it's meaningless. Of course, the same argument could be made about the Ouya in general.
@rastamadeus: Well, that was a bit of a needlessly insulting way to put it...granted, I watched the movie some years ago; it is entirely possible that my sensitivity to such things has reduced since then. But I think it is at least not so hard to understand why a guy going into a movie expecting lighthearted shenanigans would be upset by the approach Shaun of the Dead took. Felt like the old bait-and-switch, but with extra nausea.
I'll admit, the gameplay in these games (including Akimi Village, the PSN play-alike) is pretty simple and gets kind of old after a while. I think the main reason it became popular in the first place is just because the first Keflings title was the first 360 game to ever have integrated Xbox Avatar support. If they use Mii's well, it could be okay...but not necessarily something to get overly excited about.
I went into this article expecting talk about the horrible lag that makes Brawl pretty much unplayable online...I really don't see why the game needs design changes to keep the matches interesting. Prioritize here, people!
Honestly, I think they should just prevent people who haven't played a game from posting in that community in the first place. But this is something, at least.
Sorry if I STILL seem overly negative, bit when was a Western release for this game announced? It wouldn't be the first DQ we missed out on over the last few years...Rocket Slime 3...the anniversary collection...sigh No news on X here yet either.
Probably right, Bass_X0. Black and white games are a harder sell without nostalgia as a driving factor. Personally, I've bought PLENTY of Gameboy VC games and want to buy more...but I wouldn't be surprised if a lot of people don't think it's worth the money. Sigh
Darned straight, Bass_X0. I've never come CLOSE to completing this game on NES. Still...I might rather hold off and hope it's also coming to Wii U sometime this year.
I like how there's at least SOME third parties still supporting VC...but I can't help but wish it wasn't limited to Konami and Capcom. Come on, Square, we miss you!
I bought RGC at full price...heck, I THINK I'd preordered it. I still blame the crappy box art...I worked at GameStop at the time, and nobody ever gave it a second glance.
Comments 2,576
Re: Capcom Bringing More SNES Goodness To The Wii U Virtual Console
@brooks83: Nah, I'm pretty sure they'll at LEAST finish the main Mega Man series. That'll be three more games right there (two NES, one SNES).
This is great and all, but honestly, Capcom didn't play that big a role in my childhood (although I do like Breath of Fire...but I have GBA versions, so...yeah), so I really don't care about most of their releases. As I've said recently...I find it difficult to care about most stuff when I really just want more Squenix support!
Re: Review: Mega Man (Wii U eShop / NES)
@ajcismo: Didn't read the full review, did you? He mentioned that trick in it...which I thought was funny. Anybody who HASN'T played the game has now had the difficulty "ruined." Although as far as I'm concerned, the yellow demon boss is IMPOSSIBLE without it.
@Philip_J_Reed: Sure, you can argue that it's "gentle," but you have to remember that not everybody will view insults the same way. True, "lily-livered" is not commonly used outside of jokes, but that doesn't mean it's not the least bit demeaning. Personally, I would herald the availability of Restore Points as a massive selling point for the game, just because its difficulty is so unfair. I don't believe in games being too easy...just fair. I'm pretty darned good at Demon's Souls, for example...hard but fair. A lot of NES games failed miserably at that balance, so Restore Points are a good way to fix the problem.
Re: Review: Mega Man (Wii U eShop / NES)
Couldn't you mention save states WITHOUT insulting those who find it necessary to use them? To be fair, I HAVE beaten this game without them before...but it's far too much a pain in the butt to be very much fun. IMO, save states can do a LOT to aid in the fun aspect of a game without being overly cheap...of course, it does depend somewhat on how you use them. Like how I save between matches in Punch-Out!!...I don't have to redo fights I've already won just because I haven't figured out the new guy yet. It's just a lot more fair and fun that way.
Re: Capcom Announces Two More Wii U Virtual Console Titles In May
@DarkEdi: May as well give up on that right now...I find it EXTREMELY unlikely that the Wii VC is going to get any continued support for systems that are available on Wii U VC. There's a reason Wii's only been getting Neo Geo games this year...
Re: Capcom Announces Two More Wii U Virtual Console Titles In May
@JogurtTheYogurt: To be honest, I have no problem with well-done remakes...that is, when THEY get released. I would PREFER a new remake of Dragon Quest 1-3 instead of getting the NES or GBC versions on VC. But the problem is when you get NEITHER. Worse yet are classics like SoulBlazer, Illusion of Gaia, Terranigma, etc. that haven't seen the light of day since their original launch ANYWHERE. Even the Square side is missing stuff like Secret of Evermore...shameful! You'd think with the kind of financial trouble Squenix has been in lately, they'd want to get some money any way they could. This has GOT to be an easy source...
EDIT: While search for any info related to Squenix on VC I could find (no luck, really), I stumbled across the first quote you gave...it's from 2007, dude. Don't you think MAYBE it's a little out of date by now? I mean, that was before they even had Final Fantasy 1 and "2" on VC. Clearly they changed their minds to SOME extent.
Re: Capcom Announces Two More Wii U Virtual Console Titles In May
"Some good solid third party support..."
Okay, Capcom and...what? One Namco title out thus far. Pretty lame, considering. Lemme know when Squenix get their butts in gear and release all those classic Enix games they SKIPPED on Wii VC, mmkay?
Re: Trio Of Kirby Games Hitting Japanese Wii U Virtual Console Next Week
@Pikminsi: But two out of three of these games aren't even ON that collection!
I love Star Stacker on Game Boy, and I'd love to play the SNES version...but I expect even if we COULD get them to release it here, it would lack English...and the game has Kirby's Avalanche-style cutscenes to boot. sigh
Re: Angry Video Game Nerd Adventures Is Coming To Nintendo Platforms
@allav866: I know WHY it's still in there, from a technical standpoint. But the fact remains that Nintendo allowed them to release it in that state. Probably wouldn't have been too hard to edit if it had really been necessary.
Re: Talking Point: It's Time for a 3DS Storage Upgrade From Nintendo
I've been using an 8gig card since launch...my brother and I split a cheap 2-pack from Costco. Since we prefer to have retail games in retail format, this storage capacity has been FAR more than enough, and I'm not really looking to upgrade. That said, it would be good for Nintendo to increase the pack-in size...but they probably won't because it costs even a little bit more to them and they don't seem to be very good at the whole cost-to-reward dynamic.
Re: Angry Video Game Nerd Adventures Is Coming To Nintendo Platforms
@SirQuincealot: If it can release on PC no problem, it's highly unlikely that a PSN release would be undoable. You'd be surprised what Nintendo references can sneak in on other platforms, really...the 360 version of Banjo-Kazooie didn't even edit the Game Boy out of the file select screen.
Re: Angry Video Game Nerd Adventures Is Coming To Nintendo Platforms
@Vic_Atreides: I don't think James will LET them make it suck...he'd never live it down.
This announcement is cool...I always like having options other than PC. Hoping for a PSN announcement next, though.
Re: Game & Wario to Retail at $39.99 in the U.S.
Been looking forward to this since I first head of it...definitely day 1. The lower price is just icing on the cake.
Re: A.N.N.E May Appear On Wii U Should It Smash Through Its Kickstarter Goal
Meh, I'd be happy if it just hit the PSN goal and missed Wii U. Given the choice, that's where I'd play the game anyway. That said, it's too early to tell if it'll even go THAT far. Too many good-looking retro games on Kickstarter lately, and people are going to get tired of dropping money on products that won't be out for a while eventually.
Re: Nintendo Download: 26th April - Virtual Console (North America)
@0SP_ZELDAiii: What, did you come through a time warp or something? That information is YEARS out of date! Europe is CONSTANTLY getting stuff we miss out on now...hence we're still waiting for Kirby's Dream Land 2 and Wario Land 3, both of which they've had on 3DS VC for MONTHS...Picross e 1 AND 2 (they seem to have a particular vendetta against Picross lately)...not to mention, y'know, retail games such as ALL THREE Project Rainfall titles.
Re: Nintendo Download: 26th April - Virtual Console (North America)
Europe gets Mario's Super Picross and we miss out AGAIN? WTF, Nintendo? WHY WON'T YOU GIVE AMERICA PICROSS ANYMORE?
That's it...first chance I get, I'm going to Miiverse to complain. Gotta do SOMETHING to get it through their thick skulls...
Re: Satoru Iwata Taking Over CEO Role of Nintendo of America
Part of a unified global strategy, huh? Does that mean he'll finally do something about the OBSCENE differences in release dates between regions for certain games? It's been almost a YEAR since Europe got Kirby's Dreamland 2 on 3DS VC (even longer for Japan), and America is STILL waiting! Similar story for Wario Land 3. If they take this seriously and improve on this kind of BS, it'll be a good move. If nothing really changes, I can't say I very much care about title shuffling.
Re: Rumour: Batman: Arkham Origins to Include Multiplayer Mode
Stop adding multiplayer to great single-player games, dammit! I don't see this turning out any better than any number of previous failed attempts at this kind of shtick.
Re: These Screens Show What NES Games Would Be Like Today
Not gonna lie...looking at the full gallery, there are some I really wish WERE real. The hint button for Shadowgate...I refuse to believe anybody ever beat the game on their own. Achievements are nice, although the picture for Kid Icarus is obviously exaggerated (more like three HUNDRED snakes, probably). The checkpoint for Castlevania...HECK YES, IT NEEDS THAT! The cracks in the wall in Zelda...looks like a plus to me...although the ones where you can tap the wall to CHECK before wasting bombs are a fair trade-off. And I really don't get the point of the last one.
Overall, I think the positives in modern game design more than make up for the negatives when compared to NES stuff. SNES...now that's a tougher call.
Re: Hyperkin: Nintendo Hasn't Contacted Us About the RetroN 5
No D-pad = no chance of a sale. Seriously...WHAT WERE THEY THINKING?
Re: New Tour Dates Emerge For The Legend of Zelda: Symphony of the Goddesses
That Baltimore one is tempting...they've never been so close to me before. But between money and logistics, I very much doubt I'll wind up going.
Re: BearShark Game Coming To The 3DS eShop
Weird. No mention of a price...might it be free? I'd definitely at least give it a try if it was.
Re: 2D Metroidvania Title Chasm "A Good Fit" For Nintendo Consoles, Says Developer
Dunno about that "procedural generation" thing for the dungeons. The thing that makes Metroid and Metroidvania so good is the well-made levels! Randomize that and you've blown the whole thing.
Re: Deep Silver Has "No Plans" To Support Wii U
I think it also stems from the viewpoint that gamers who WANT this kind of game already bought and PS3 and/or 360 years ago to supplement their Wii's. After all, that's what Iwata told us to do. I, for one, have no intention to buy ANYTHING on Wii U that I could just get on my PS3 instead. To me, Nintendo consoles are for exclusive games, period.
Also...I don't care about this developer's output in general.
Re: The Story of an Abandoned Mega Man FPS, Maverick Hunter, Emerges
He left in the same year they refused to let him finish this project...coincidence? I think not...
Re: No Circle Pad Pro In Luigi's Mansion: Dark Moon Because "It Didn't Add Anything"
While I wish the game had the original's control scheme, I have to admit that they did a very good job with what they had. The way the game is designed, it simply wouldn't have been feasible to have both controls methods available, and NOBODY is going to be stupid enough to make a game that REQUIRES the Circle Pad Pro. Yes, the controls in Dark Moon take some getting used to, but they work pretty darned well overall.
Re: Amazon Promoting Rival Consoles On Nintendo Product Pages
Read this on Kotaku earlier...it certainly is strange, but then again it could be for no other reason than the fact that Amazon doesn't carry the machines directly....they'd rather make a sale straight to you, of course. But that doesn't explain why they don't carry the hardware in the first place...
Re: Square Enix Teases New Projects on Anniversary Website
Interesting...the teaser site is down now, and that Gematsu article updated to suggest it might have been a joke all along. But the fact remains that Square and Enix DID finalize their merger on April 1st, 2003...presumably due to the financial year.
Re: Feature: The Nintendo Easter Egg Hunt
@Gnoll: Actually, "Erdrick" is the legendary hero from the NES localization of Dragon Quest I...so...Dragon Warrior I, of course. Square poking fun at Enix long before they became one.
Re: Square Enix Teases New Projects on Anniversary Website
An opportunity to celebrate BOTH halves of the company? Nah, they'll probably squander it with more Final Fantasy.
Re: Retro City Rampage Has Only Sold a Quarter of the WiiWare Sales Threshold
@Omega: You have an interesting point, but I'd rather not jump to conclusions here...he's been a nice and helpful guy on the game's Facebook page and whatnot, so I'm really not sure he'd pull that kind of stunt. Either way, I don't care all that much because I'm not getting it on WiiWare no matter what he says.
Re: Retro City Rampage Has Only Sold a Quarter of the WiiWare Sales Threshold
I played and liked the game...on PS3 some months ago. Really, the market for the WiiWare version is sure to be ABSURDLY small given how many superior platforms it was already out on. So ten out of ten for style, but minus several million for good thinking, huh?
Re: Phil Fish: I Love Nintendo In Ways It Probably Doesn't Deserve
I had no problem with his point about the Circle Pad...one isn't enough for this kind of game. Some of the rest of his rant went a little far, sure, but it may very well be that he wishes Nintendo would just catch up to Sony in hardware design so he could play THEIR awesome software in the best format possible. I like my 3DS, don't get me wrong, but it DOES have its issues.
Re: Android-based Ouya Console Will Have NES and SNES Emulation At Launch
Dunno about the need for emulators on the Ouya specifically. I guess it's useful for those who don't have computers connected to their TV's, but if you do, it's meaningless. Of course, the same argument could be made about the Ouya in general.
Re: Shaun Of The Dead Star Seems Pleased With ZombiU Homage
@rastamadeus: Well, that was a bit of a needlessly insulting way to put it...granted, I watched the movie some years ago; it is entirely possible that my sensitivity to such things has reduced since then. But I think it is at least not so hard to understand why a guy going into a movie expecting lighthearted shenanigans would be upset by the approach Shaun of the Dead took. Felt like the old bait-and-switch, but with extra nausea.
Re: Shaun Of The Dead Star Seems Pleased With ZombiU Homage
I went into that movie expecting a comedy...and I got that...for the first half or so. Then it got disgustingly gory and I hate it.
Only had a brief taste of Zombi U, though. I'd like to investigate further...but I don't gots da moolahs.
Re: A World of Keflings Is Migrating To Wii U eShop Later This Year
Yeah, pretty much what ThreadShadow said.
I'll admit, the gameplay in these games (including Akimi Village, the PSN play-alike) is pretty simple and gets kind of old after a while. I think the main reason it became popular in the first place is just because the first Keflings title was the first 360 game to ever have integrated Xbox Avatar support. If they use Mii's well, it could be okay...but not necessarily something to get overly excited about.
Re: Sakurai: Online Play Will Be Improved in Upcoming Smash Bros.
I went into this article expecting talk about the horrible lag that makes Brawl pretty much unplayable online...I really don't see why the game needs design changes to keep the matches interesting. Prioritize here, people!
Re: Giana Sisters: Twisted Dream Heading to Wii U eShop
I only ever saw ONE copy of Giana Sisters DS...and I bought it on the spot.
I've been eying this on Steam for a little while, but I wasn't sure if my computer could handle it...PSN version for me!
Re: Filtering Miiverse Content Is Easier With A New Update
Honestly, I think they should just prevent people who haven't played a game from posting in that community in the first place. But this is something, at least.
Re: Review: Travelling the World with Wii Street U
I looked up the local mall where a casino was recently built...zoom in close enough, and it looks like it's still under construction.
Re: Retro Classics Harvest Moon And Legend Of The River King Coming To 3DS Virtual Console
The sad part is that he said they would release "in the coming months." It's two lousy games! Just plop them on the eShop and be done with it, fools!
Re: Donkey Kong Country Returns 3D Swinging Onto 3DS
Not really, no. I felt this game disgraced the franchise with its time trial BS...I'm not terribly interested in giving it another go.
Re: 3DS Remake Of Dragon Quest VII Sells 800,000 Copies In Just Four Days
@fchinaski: The aforementioned anniversary collection was main series fare.
Re: 3DS Remake Of Dragon Quest VII Sells 800,000 Copies In Just Four Days
Sorry if I STILL seem overly negative, bit when was a Western release for this game announced? It wouldn't be the first DQ we missed out on over the last few years...Rocket Slime 3...the anniversary collection...sigh No news on X here yet either.
Re: Movie Review: Wreck-It Ralph
Saw it in November...looking forward to the Blu-Ray release next month.
Re: Castlevania Is Stalking Onto The 3DS Virtual Console Soon
Probably right, Bass_X0. Black and white games are a harder sell without nostalgia as a driving factor. Personally, I've bought PLENTY of Gameboy VC games and want to buy more...but I wouldn't be surprised if a lot of people don't think it's worth the money. Sigh
Re: Castlevania Is Stalking Onto The 3DS Virtual Console Soon
Darned straight, Bass_X0. I've never come CLOSE to completing this game on NES. Still...I might rather hold off and hope it's also coming to Wii U sometime this year.
I like how there's at least SOME third parties still supporting VC...but I can't help but wish it wasn't limited to Konami and Capcom. Come on, Square, we miss you!
Re: XSEED Talks Wii Support And Why It Isn't Touching Retro Game Challenge 2
I bought RGC at full price...heck, I THINK I'd preordered it. I still blame the crappy box art...I worked at GameStop at the time, and nobody ever gave it a second glance.
Re: Hyrule Historia Is The Number One Best Selling Book In The US
Mine has not arrived yet, no. Probably soon enough.
Re: XSEED Talks Wii Support And Why It Isn't Touching Retro Game Challenge 2
I loved Retro Game Challenge, too. I really HATE it when business gets in the way of fun.