This port is honestly terrible. Pixel shimmering everywhere, the font looks awful without integer scaling, battle backgrounds are blurred and AI-upscaled, scanlines are wrong…
People are going crazy because they can finally afford a physical copy after almost 3 decades but this is clearly a rushed port, and the data on the cartridge will forever be a downgraded experience. I resold my copy.
The best version is probably still the translated Japanese Saturn edition.
The HDR is fake and the screen’s response time is too slow for proper 120fps gaming… the blur ruins it. But then again, Nintendo fans aren’t exactly known for being picky about technical specs… or to complain about getting screwed by N 😏
I love my Switch 2 though (and nobody cares about my opinion anyway. Nobody reads messages lost in tons of replies 😏)
The Xbox version is a full price, rushed and inferior port of an old game with a pretty bad reputation and it doesn’t even have a physical release. Most Xbox players who were genuinely interested in playing it had already found other ways to do so, especially since the developers kept implying it would never come to Xbox or the Switch 2. So honestly, the poor sales aren’t even surprising.
That said, it would definitely sell better on Switch 2 for several reasons… including the fact that we’re absolutely starving for real Switch 2 games right now haha…
@Serpenterror You’re comparing the Series S to a PS2 and the Series X to a PS4 and that alone tells me you don’t understand the architecture at all. Both Xbox Series consoles use the same devkit, same OS, and the same CPU architecture. Microsoft designed them to scale just like PC games have for decades.
Yes, the Series S has less RAM and a weaker GPU but it’s not like devs are writing two entirely different games. They’re adjusting resolution, texture quality and a few effects, not rebuilding from scratch. If your X game can’t run on the S, the issue probably isn’t the hardware, it’s your optimization pipeline.
Plenty of AAA titles run well on Series S. Like someone else said, it’s a well known fact that Sony locks everything they can to avoid many Xbox releases.
If no one wants to make a watered down «old gen » version then… good luck with the Switch 2, since except for some more ram it’s technically weaker than a Series S and… needs 2 versions for each game 😅
It’s a bit weird to see people focusing on how Street Fighter 6 looks better on Switch 2 than on Xbox Series S.
It’s a terrible comparison since that port is notoriously bad on the S. Games with much more demanding graphics like Mortal Kombat 1 or Tekken 8 run perfectly well on the Series S and no one knows why Capcom still refuses to fix the clearly broken Xbox Series S version (The Xbox Series X version looks stunning).
Also, it’s kind of crazy to see Sony potentially releasing (fake first party) games on Switch 2 while still skipping Xbox, especially when Xbox has already started bringing major Xbox franchises to PS5. (I know the reasons though).
@Anti-Matter You can thank Sony and its ridiculous parity deals for that. There were leaks and Digital Foundry analyses showing that Activision wasn’t allowed to make the game look or run better than what was possible on the PS4/PS4 Pro on other systems. That’s why it was locked to 30fps and identical resolution on Xbox One X even though the console was clearly capable of much more. (I’m not crazy, look it up, Sony has a history of parity deals with third party developers.)
This is also likely why MS didn’t enable FPS boost for the game on Xbox Series X even though they now own it.
@SirLink Oh I know they will never go back to the previous VC system since Nintendo is the least proconsumer of the Big 3. Retrogaming and some P. will remain my way to play these old games then 🤷🏼♀️
I probably didn’t get it because they know I’d complain about a bunch of things:
The fake HDR screen that’s marketed as if it were true HDR.
The removal of docked VRR support which was initially advertised and an essential feature for gamers, especially on less powerful systems.
The continued inability to buy VC titles. We’re still stuck with subscription models.
The ridiculous key cards.
No option to run Switch 1 games with docked graphics in handheld Switch 2.
The fact that first party titles never drop in price even after several years. How do they expect the average person to pay 80 bucks for games that have been out forever? It’s absurd.
The poor response time of the screen which leads to some motion blur.
The fact that I can’t just use my original Switch or a friend’s in the Switch 2 dock, not even with a simple adapter.
And let’s not forget the home button on older controllers doesn’t wake the Switch 2. « It’s a new protocol » isn’t a valid excuse, it’s just greed. Microsoft has two different protocols on their last Xbox controllers and everything works just fine.
Other than that, it’s okay… I’m having fun with my Switch 2.
I will certainly get the discounted definitive edition on Switch 2 in 5 years but for now I’ll keep on playing the Xbox Series X version with the only DLC I need: Mai ❤️
The usual arrogance of Sony… If they had the chance, they’d kill Nintendo just like they did everything they could to take down SEGA (well, SEGA helped with that too).
They’ve always relied on third party locks and parity deals to « continue to be the best place to play and publish ».
Many tracks lack strong identity even when looped and the open world is boring as hell. The « missions » are mostly micro time trials that reward you with basically nothing.
There are other open world racing games that are miles ahead of this but when it’s Nintendo, fans tend to be very forgiving.
There are some innovations but because everything is set within a single open world the tracks feel a bit less mind blowing.
I know many people will disagree, especially on a Nintendo fan site but that’s just how I feel.
The Xbox Series S is really impressive for the price and size (look at Tekken 8!) so if we get something close to that with the Switch 2, it’s gonna be an amazing gen!
I lost one of those cases while traveling. Losing half of my physical game collection all at once taught me a lesson: never use those game cases again. Now I just keep 4 or 5 games in my Switch pouch.
« Visuals: Optimized for the Nintendo Switch 2 display »
This is the first time we’re getting some clue about whether Switch 1 games will run natively in docked mode on the Switch 2’s handheld HD screen. And it seems that without a Switch 2 patch, they won’t. That SUXX so bad! Most Switch 1 games will just be stretched to fit the HD screen and look WORSE than on Switch 1. Nintendo… omg…
It seems more like tweaks to the Switch 1 emulation mode… That’s not a good sign. If most games require small fixes like this to run properly on Switch 2, the majority of third party titles probably won’t get patched and will just end up running worse than on the original Switch… potentially forever.
And the fact that the backwards compatibility mode is locked until day one release combined with the review embargo doesn’t exactly inspire confidence…
The early years of the Switch were pretty disappointing for Wii U owners. There were tons of ports, and aside from a handful of true exclusives, it wasn’t all that impressive. On top of that, it was frustrating to lose features like the stereoscopic screen, 3D audio and a well crafted Nintendo interface, the Switch feels incredibly barebones in comparison to the Wii U and 3DS to say the least… . However, once the Wii U library completely dried up, the Switch slowly turned into a very solid gaming system. It could have been a fantastic one if Nintendo hadn’t been so shady and had actually offered a Best Hits line outside Japan of first party titles at a reduced price. This generation, I just couldn’t afford to buy every major Nintendo title at full price and I’m not going to pay $60 for a three-year-old game!
Now I’m really looking forward to seeing how Switch 1 games will run on the HD screen of the Switch 2. But the fact that they haven’t shown anything yet… that’s not exactly a good sign.
(I wonder why I post my opinion, nobody cares anyway hahaha…)
@Wexter yes… Even if they already owned some prior to the first Xbox release, Microsoft should have bought tons of studios from the start just like Sony did.
Sony barely had any first party studios in the beginning and built their popularity through third-party deals and lots of strategic studio acquisitions.
Now Microsoft is trying to catch up but with PlayStation’s aggressive third party exclusivity tactics and exaggerated online narratives like « PlayStation = cool » vs « Xbox = evil » (seriously, wtf?), it feels like no matter what Microsoft does, it will always be too late.
In the end, Nintendo and SEGA are/were the only true big video game companies. They built their studios from the ground up with internal creative visions. They created entire worlds and unique identities. Rest in peace, SEGA…
Absolutely gorgeous PAL and NTSC-J boxes and so much better than the art style of the Xbox and PS2 (inferior) versions. I bought the Japanese version because you can see the complete drawing.
Mistake or not, all these comments like "NEVER!", "SUICIDE!", "IMPOSSIBLE!" remind me of how people used to freak out over rumors about Sega games coming to PS2, Xbox games launching on Steam or PS5 "exclusives" releasing on PC… In the end, they all just got even richer.
Anyway, there’s no mention of input lag in the review. The NSO N64 emulator is really bad in that regard compared to the original hardware. So I’m a bit scared about GC emulation.
For the average person playing SoulCalibur 2 on the toilet, input lag is not a big deal but for real fighting game fans, it matters a lot.
I still play SoulCalibur II HD on my Xbox Series X regularly so I’m wondering if it’s really worth upgrading my NSO sub just to rent the GameCube version. (I don’t care about Link, I main Ivy anyway.)
The Xbox 360 port is clearly the definitive version to play Perfect Dark (just like the 2 first Banjo Kazooie games). It runs at native widescreen 4k, 60fps and reworked controls on Xbox Series X and it’s simply amazing. If you are a big Perfect Dark fan, you REALLY should try the Xbox version.
Let’s hope playing Switch 1 games doesn’t add input lag and that it runs with docked-mode graphics on the Switch 2’s full HD screen to avoid the blurry upscaling we would get with unpatched Switch 1 games.
We don’t even know how Switch 1 games will run « emulated » on the Switch 2. If they run in handheld mode (720p) on the Switch 2’s screen instead of the docked graphics, it could actually look worse, with the image being stretched. And we also don’t know if this « emulation » will introduce any input lag, even a slight one. So honestly, I’d rather not wait. I prefer to finish most of my Switch 1 games on the original console. The fact that Nintendo hasn’t clearly communicated about all this is a bit suspicious.
« All the games included in Capcom Fighting Collection 2 are straight-up arcade ports, so you do lose any adventure modes, items shops, and other single-player content that was added to console ports. But listen, that's a good thing. The arcade versions, especially with the likes of the SNK and Street Fighter games, are superior and worth ditching stuff for. Less latency, faster, harder opponents and far better looks in terms of keeping it retro-for-real. »
Are you serious?
You know that the version of Plasma Sword used in this collection is an emulation of the Dreamcast version? The original arcade version ran on the ZN-2 hardware which was far inferior graphically to the version we have here. The reason is simple: this collection is basically a « Capcom Fighting Dreamcast Collection » and emulating NAOMI and Dreamcast is essentially the same thing.
As for CvS1, CvS2, Power Stone 1, Power Stone 2 and Project Justice there are no differences between the NAOMI arcade versions and the Dreamcast ones since the Dreamcast is basically a NAOMI with half the RAM. The differences are nearly impossible to discern so the Dreamcast versions with all their extra mode are generally considered the superior ones.
So I don’t think it’s worth ditching stuff since technically it can’t really be superior.
This is surprising considering that the Switch 2 is expected to be a tad less powerful than the Xbox Series S, which many developers have already criticized for being underpowered.
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Re: Lunar Remastered Collection Scores "Limited-Edition" Collector's Boxset
This port is honestly terrible. Pixel shimmering everywhere, the font looks awful without integer scaling, battle backgrounds are blurred and AI-upscaled, scanlines are wrong…
People are going crazy because they can finally afford a physical copy after almost 3 decades but this is clearly a rushed port, and the data on the cartridge will forever be a downgraded experience. I resold my copy.
The best version is probably still the translated Japanese Saturn edition.
Re: Nightdive Studios & Atari Announce Physical Edition of Remastered Turok Trilogy Bundle
Another physical release skipping Xbox… sigh
Re: Fans Reckon Nintendo Has "Killed" Mario Kart World With Its Latest Update
You know how Nintendo loves to listen and respect its fans………….. 🌝
Re: Video: Switch 2's GameCube Emulation Apparently Has Underlying Issues Nintendo "Desperately Needs To Fix"
I still wonder how u could give a good score to SoulCalibur 2 NSO without even talking about the input lag issue.
Re: "One Of The Slowest Modern LCDs I've Ever Seen" - Digital Foundry's John Linneman On Switch 2's Display
The HDR is fake and the screen’s response time is too slow for proper 120fps gaming… the blur ruins it. But then again, Nintendo fans aren’t exactly known for being picky about technical specs… or to complain about getting screwed by N 😏
I love my Switch 2 though (and nobody cares about my opinion anyway. Nobody reads messages lost in tons of replies 😏)
Re: Best Sonic Games Of All Time
Sonic CD isn’t even in the list… LOL
I played Sonic Frontier on Xbox One X and it was phenomenal with tons of great idea. One of my fav modern Sonic.
Re: Rumour: Final Fantasy Devs Supposedly Hint At Another Nintendo Release
@Questionable_Duck I’ve read about this. Your analyse is correct!
Re: Rumour: Final Fantasy Devs Supposedly Hint At Another Nintendo Release
The Xbox version is a full price, rushed and inferior port of an old game with a pretty bad reputation and it doesn’t even have a physical release. Most Xbox players who were genuinely interested in playing it had already found other ways to do so, especially since the developers kept implying it would never come to Xbox or the Switch 2. So honestly, the poor sales aren’t even surprising.
That said, it would definitely sell better on Switch 2 for several reasons… including the fact that we’re absolutely starving for real Switch 2 games right now haha…
Re: PS5 Hit 'Stellar Blade' Is Reportedly In Consideration For The Switch 2
@Serpenterror You’re comparing the Series S to a PS2 and the Series X to a PS4 and that alone tells me you don’t understand the architecture at all. Both Xbox Series consoles use the same devkit, same OS, and the same CPU architecture. Microsoft designed them to scale just like PC games have for decades.
Yes, the Series S has less RAM and a weaker GPU but it’s not like devs are writing two entirely different games. They’re adjusting resolution, texture quality and a few effects, not rebuilding from scratch. If your X game can’t run on the S, the issue probably isn’t the hardware, it’s your optimization pipeline.
Plenty of AAA titles run well on Series S. Like someone else said, it’s a well known fact that Sony locks everything they can to avoid many Xbox releases.
If no one wants to make a watered down «old gen » version then… good luck with the Switch 2, since except for some more ram it’s technically weaker than a Series S and… needs 2 versions for each game 😅
Re: PS5 Hit 'Stellar Blade' Is Reportedly In Consideration For The Switch 2
It’s a bit weird to see people focusing on how Street Fighter 6 looks better on Switch 2 than on Xbox Series S.
It’s a terrible comparison since that port is notoriously bad on the S. Games with much more demanding graphics like Mortal Kombat 1 or Tekken 8 run perfectly well on the Series S and no one knows why Capcom still refuses to fix the clearly broken Xbox Series S version (The Xbox Series X version looks stunning).
Also, it’s kind of crazy to see Sony potentially releasing (fake first party) games on Switch 2 while still skipping Xbox, especially when Xbox has already started bringing major Xbox franchises to PS5. (I know the reasons though).
Re: Crash Team Racing Nitro-Fueled Has Sold 10 Million Copies Since Launch
@Anti-Matter You can thank Sony and its ridiculous parity deals for that. There were leaks and Digital Foundry analyses showing that Activision wasn’t allowed to make the game look or run better than what was possible on the PS4/PS4 Pro on other systems. That’s why it was locked to 30fps and identical resolution on Xbox One X even though the console was clearly capable of much more. (I’m not crazy, look it up, Sony has a history of parity deals with third party developers.)
This is also likely why MS didn’t enable FPS boost for the game on Xbox Series X even though they now own it.
Re: Nintendo Survey Asks Switch 2 Users About Their Experience So Far
@SirLink Oh I know they will never go back to the previous VC system since Nintendo is the least proconsumer of the Big 3. Retrogaming and some P. will remain my way to play these old games then 🤷🏼♀️
Re: Nintendo Survey Asks Switch 2 Users About Their Experience So Far
I probably didn’t get it because they know I’d complain about a bunch of things:
The fake HDR screen that’s marketed as if it were true HDR.
The removal of docked VRR support which was initially advertised and an essential feature for gamers, especially on less powerful systems.
The continued inability to buy VC titles. We’re still stuck with subscription models.
The ridiculous key cards.
No option to run Switch 1 games with docked graphics in handheld Switch 2.
The fact that first party titles never drop in price even after several years. How do they expect the average person to pay 80 bucks for games that have been out forever? It’s absurd.
The poor response time of the screen which leads to some motion blur.
The fact that I can’t just use my original Switch or a friend’s in the Switch 2 dock, not even with a simple adapter.
And let’s not forget the home button on older controllers doesn’t wake the Switch 2. « It’s a new protocol » isn’t a valid excuse, it’s just greed. Microsoft has two different protocols on their last Xbox controllers and everything works just fine.
Other than that, it’s okay… I’m having fun with my Switch 2.
Re: Street Fighter 6's Switch 2 Version Declared Tournament Legal By Capcom
I will certainly get the discounted definitive edition on Switch 2 in 5 years but for now I’ll keep on playing the Xbox Series X version with the only DLC I need: Mai ❤️
Re: As Switch 2 Breaks Records Worldwide, Sony Reminds Us That PS5 Still Exists
The usual arrogance of Sony… If they had the chance, they’d kill Nintendo just like they did everything they could to take down SEGA (well, SEGA helped with that too).
They’ve always relied on third party locks and parity deals to « continue to be the best place to play and publish ».
Re: Disgaea 7 Complete Is Launching Exclusively On Switch 2 In The West
If it’s another dumb key card, I’m not paying full price for that joke. I’ll grab it heavily discounted from the store in five years.
Re: Review: Mario Kart World (Switch 2) - The Perfect Introduction To A New Console Generation
@michellelynn0976 I mostly disagree
Re: Review: Mario Kart World (Switch 2) - The Perfect Introduction To A New Console Generation
@michellelynn0976 by tracks I mean the… racing tracks… not the soundtrack.
Re: Review: Mario Kart World (Switch 2) - The Perfect Introduction To A New Console Generation
Many tracks lack strong identity even when looped and the open world is boring as hell. The « missions » are mostly micro time trials that reward you with basically nothing.
There are other open world racing games that are miles ahead of this but when it’s Nintendo, fans tend to be very forgiving.
There are some innovations but because everything is set within a single open world the tracks feel a bit less mind blowing.
I know many people will disagree, especially on a Nintendo fan site but that’s just how I feel.
I would rate it 7/10.
Re: Forget The PS4, Koei Tecmo Reckons Switch 2 Is Closer To Xbox Series S
The Xbox Series S is really impressive for the price and size (look at Tekken 8!) so if we get something close to that with the Switch 2, it’s gonna be an amazing gen!
Re: Fast Fusion's First Content Update Includes A Remade 'Fast RMX' Track
@Suketoudara This visual filter is a loving tribute to Mario Kart 64 and the iconic blur effect that defined the N64 era. Please understand.
Re: Best Nintendo Switch 2 Game Card Cases
I lost one of those cases while traveling. Losing half of my physical game collection all at once taught me a lesson: never use those game cases again. Now I just keep 4 or 5 games in my Switch pouch.
Re: Sonic Racing: CrossWorlds Switch 2 Version Announced Alongside "Paid Upgrade" For Switch
SEGA will put the rated M franchise character on new Sonic Racing game.
That's a HELL YES for me.
Re: The Switch's 'Repairability Score' Has Tanked Following Reassessment
@KBuckley27 I agree. The bias among Nintendo fans is notorious for being especially strong.
However, I like my Switch 1 and will probably like my Switch 2 just the same, while keeping in mind that Nintendo is an awfully anti-consumer company.
Re: Site News: We've Got A Switch 2
Are Switch 1 games running in docked resolution on the Switch 2’s 1080p screen or is it a blurry upscaled mess ?
Re: 12 Free Switch 2 Game Upgrades Are Now Live, Here Are The Full Patch Notes
« Visuals: Optimized for the Nintendo Switch 2 display »
This is the first time we’re getting some clue about whether Switch 1 games will run natively in docked mode on the Switch 2’s handheld HD screen. And it seems that without a Switch 2 patch, they won’t. That SUXX so bad! Most Switch 1 games will just be stretched to fit the HD screen and look WORSE than on Switch 1. Nintendo… omg…
Re: PSA: Switch 2 Updates For Multiple First-Party Switch Games Are Now Available
It seems more like tweaks to the Switch 1 emulation mode… That’s not a good sign. If most games require small fixes like this to run properly on Switch 2, the majority of third party titles probably won’t get patched and will just end up running worse than on the original Switch… potentially forever.
And the fact that the backwards compatibility mode is locked until day one release combined with the review embargo doesn’t exactly inspire confidence…
Re: Feature: Farewell, Nintendo Switch - It's Finally Time To Bid Our Old Friend 'Adieu'
The early years of the Switch were pretty disappointing for Wii U owners. There were tons of ports, and aside from a handful of true exclusives, it wasn’t all that impressive. On top of that, it was frustrating to lose features like the stereoscopic screen, 3D audio and a well crafted Nintendo interface, the Switch feels incredibly barebones in comparison to the Wii U and 3DS to say the least…
.
However, once the Wii U library completely dried up, the Switch slowly turned into a very solid gaming system. It could have been a fantastic one if Nintendo hadn’t been so shady and had actually offered a Best Hits line outside Japan of first party titles at a reduced price. This generation, I just couldn’t afford to buy every major Nintendo title at full price and I’m not going to pay $60 for a three-year-old game!
Now I’m really looking forward to seeing how Switch 1 games will run on the HD screen of the Switch 2. But the fact that they haven’t shown anything yet… that’s not exactly a good sign.
(I wonder why I post my opinion, nobody cares anyway hahaha…)
Re: Random: Xenoblade Chronicles X Pops Up On Microsoft PC Game Page
@Wexter yes… Even if they already owned some prior to the first Xbox release, Microsoft should have bought tons of studios from the start just like Sony did.
Sony barely had any first party studios in the beginning and built their popularity through third-party deals and lots of strategic studio acquisitions.
Now Microsoft is trying to catch up but with PlayStation’s aggressive third party exclusivity tactics and exaggerated online narratives like « PlayStation = cool » vs « Xbox = evil » (seriously, wtf?), it feels like no matter what Microsoft does, it will always be too late.
In the end, Nintendo and SEGA are/were the only true big video game companies. They built their studios from the ground up with internal creative visions. They created entire worlds and unique identities. Rest in peace, SEGA…
Re: Poll: Box Art Brawl: Marvel Vs. Capcom 2: New Age Of Heroes (Dreamcast)
Absolutely gorgeous PAL and NTSC-J boxes and so much better than the art style of the Xbox and PS2 (inferior) versions. I bought the Japanese version because you can see the complete drawing.
Re: Random: Xenoblade Chronicles X Pops Up On Microsoft PC Game Page
Mistake or not, all these comments like "NEVER!", "SUICIDE!", "IMPOSSIBLE!" remind me of how people used to freak out over rumors about Sega games coming to PS2, Xbox games launching on Steam or PS5 "exclusives" releasing on PC… In the end, they all just got even richer.
😏 sip
Re: Video: Puyo Puyo Tetris 2S Shows Off Nintendo Switch 2 Camera Support
Wow, groundbreaking stuff! Can’t believe it’s finally 2006.
Re: Fast Fusion Launch Trailer Gives Us Our Best Look At Switch 2 Gameplay
@user0 FIVE?!! Omg they are incredible!
My most anticipated Switch 2 game ❤️
Re: Nintendo Updates Switch 2 Backwards Compatibility List
CRAP! I planed to play Harvestella on Switch 2 since it has some perf issues on Switch 1… 😑
Re: Dragon Quest I & II HD-2D Remake Launches October, Switch 2 Version Confirmed
Nintendo’s Switch 2 is getting even fewer REAL physical releases than Xbox… I guess I’ll be buying the physical Xbox version instead.
Too bad for you, Nintendon’t.
Re: Opinion: Upgraded For Switch 2, ARMS Deserves A Second Shot At Greatness
Begging for « battle passes » is always a bit hard to read… ew! 💩
But yes, the game does deserve more love!
Re: Review: SoulCalibur II (GameCube) - One Of The Best Fighters Ever, Playable Oh-So-Soon On Switch 2
@Grumblevolcano well… you know… there are easy ways to play these games on original hardware without having to buy overpriced second hand copies… 🌝
Re: Review: SoulCalibur II (GameCube) - One Of The Best Fighters Ever, Playable Oh-So-Soon On Switch 2
Being excited to rent emulated iso 🌝
Anyway, there’s no mention of input lag in the review. The NSO N64 emulator is really bad in that regard compared to the original hardware. So I’m a bit scared about GC emulation.
For the average person playing SoulCalibur 2 on the toilet, input lag is not a big deal but for real fighting game fans, it matters a lot.
I still play SoulCalibur II HD on my Xbox Series X regularly so I’m wondering if it’s really worth upgrading my NSO sub just to rent the GameCube version.
(I don’t care about Link, I main Ivy anyway.)
Re: Anniversary: Perfect Dark, Another N64 Rare Classic, Turns 25
The Xbox 360 port is clearly the definitive version to play Perfect Dark (just like the 2 first Banjo Kazooie games). It runs at native widescreen 4k, 60fps and reworked controls on Xbox Series X and it’s simply amazing. If you are a big Perfect Dark fan, you REALLY should try the Xbox version.
Re: Exclusive: Fast Fusion Will Contain 12 Tracks, Free Content Update Confirmed
I’m such a big fan of the previous ones. I’m more excited for this game than for Mario Kart tbh. I hope that they will bring some more tracks later.
Re: Here's A Look At The Size And Inside Of Switch 2 Game Cases
My feeling about this new cases design: 🤢🤢🤢🤢🤮🤮🤮🤮🤮🤮
Re: Zelda Fans Are Concerned About The Free Switch 2 Updates, But Don't Worry
Let’s hope playing Switch 1 games doesn’t add input lag and that it runs with docked-mode graphics on the Switch 2’s full HD screen to avoid the blurry upscaling we would get with unpatched Switch 1 games.
Re: Nintendo Expands Switch Online's N64 Library With Another Game
Is the game at least playable? The NSO add a noticeable layer of input lag to several emulated N64 titles. For a fighting game it’s not acceptable.
I still play the original game on my N64 though. I love it even if that port has a bad reputation. The Xbox port of Gold is also good looking.
Re: Talking Point: Are You Ghosting Switch 1 To Save Yourself For Switch 2?
We don’t even know how Switch 1 games will run « emulated » on the Switch 2. If they run in handheld mode (720p) on the Switch 2’s screen instead of the docked graphics, it could actually look worse, with the image being stretched. And we also don’t know if this « emulation » will introduce any input lag, even a slight one. So honestly, I’d rather not wait. I prefer to finish most of my Switch 1 games on the original console. The fact that Nintendo hasn’t clearly communicated about all this is a bit suspicious.
Re: Random: Unofficial Smash Bros. Dating App 'SmashTogether' Shut Down By Nintendo
One day Nintendolife will get a cease and desist just because of the use of the « Nintendo » word. That company is getting insane.
Re: Fast Fusion Gets An Extra Dose Of F-Zero Goodness With Returning 'GX' Voice Actor
It’s the game I’m looking forward the most on Switch 2 and I can’t believe how cheap it is! The previous one was a masterpiece!
Hopefully Shin’en is there to do what Nintendon’t, release an almost F-Zero game.
Re: Nintendo Switch 2 Final Tech Specs Have Been Confirmed
And some people arround here claimed that it would be on par with an Xbox Series S…
Overal, obviously it is not but I don’t care. It’s powerful enough for hdr handled gaming.
Re: Review: Capcom Fighting Collection 2 (Switch) - A Cracking Collection Of Top-Class Arcade Fighters
« All the games included in Capcom Fighting Collection 2 are straight-up arcade ports, so you do lose any adventure modes, items shops, and other single-player content that was added to console ports. But listen, that's a good thing. The arcade versions, especially with the likes of the SNK and Street Fighter games, are superior and worth ditching stuff for. Less latency, faster, harder opponents and far better looks in terms of keeping it retro-for-real. »
Are you serious?
You know that the version of Plasma Sword used in this collection is an emulation of the Dreamcast version? The original arcade version ran on the ZN-2 hardware which was far inferior graphically to the version we have here.
The reason is simple: this collection is basically a « Capcom Fighting Dreamcast Collection » and emulating NAOMI and Dreamcast is essentially the same thing.
As for CvS1, CvS2, Power Stone 1, Power Stone 2 and Project Justice there are no differences between the NAOMI arcade versions and the Dreamcast ones since the Dreamcast is basically a NAOMI with half the RAM. The differences are nearly impossible to discern so the Dreamcast versions with all their extra mode are generally considered the superior ones.
So I don’t think it’s worth ditching stuff since technically it can’t really be superior.
Re: Clair Obscur: Expedition 33 Developer Seems Open To A Switch 2 Port
The game runs fine on Xbox Series S so it should run properly on Switch 2.
I got the physical Xbox version. The game is nice but a bit overhyped imo. It’s a 8/10 for me.
Re: "It's Very Powerful" - Borderlands 4 Dev Hypes Up The "Perfect" Switch 2
This is surprising considering that the Switch 2 is expected to be a tad less powerful than the Xbox Series S, which many developers have already criticized for being underpowered.