Comments 3,675

Re: Editorial: It's Far Too Soon to Go Download-Only, and Physical Retail Still Matters

Sean_Aaron

I'm happy to do all download with the Wii U and my PS3; the latter is eased by an internal 500GB hard drive and I'd like to note that in addition Sony released a Super Slim with a surprisingly meagre 12GB internal flash which is cheaper and clearly aimed at people who mainly buy discs.

I will say that downloading everything has made me a lot more conservative in my purchases, but frankly given I spend from £20-70/mo. on games I could use some kind of restraint.

I do agree there's still a place for physical media generally, but I think games aren't in a protected space like music with vinyl fans or books where coffee table books and the like aren't easily replaced by digital versions. The fact is that all games are digital; the only difference is the media they're stored on, whether disc or cart or downloaded to a hard drive or flash media.

There is no reason why current limitations of people's internet connections couldn't be overcome by in-store kiosks where you could do the download and burn to disc or SD. Special editions could still exist with an enclosed download code instead of media.

I do think the days are numbered for physical media, but I have nothing against it per se. I will say that if downloads make it easier to get niche titles from Japan I think it should be embraced rather than railed against, though I do sympathise with the folk who feel left out.

Re: Resident Evil 4: Wii Edition is Creeping Up On the European eShop for Halloween

Sean_Aaron

@readyletsgo you can use the Gamepad as your screen, but you'll still need a Wii Remote and nunchuck. Only games you can play with a Classic Controller can be played using the Gamepad alone.

@Waveghoul I think my major problem has always been that it's just too long. I don't have a problem with the cheesy lame plot and dialogue, but the B-movies it emulates are often watchable because they're 90min. The epic length isn't a benefit.

I also would have liked it better if the controls were tweaked to have point to look like a first-person Wii game. Using the pointer to target is excellent, but having to use the control stick to change facing is very clunky and often means getting hit from the side - very annoying in Mercenaries when you're getting mobbed.

Re: Bonk's Adventure Has Been Rated By The ESRB For Wii U

Sean_Aaron

Given only a fraction of the PC Engine Wii VC from Japan ever got released elsewhere (the catalogue rivals the NES, amazingly enough) I won't get too excited, but I did get a few games for my UK Wii that I'd happily pay the Wii U upgrade toll for. Alien Crush and Devil's Crush please!

Re: Dutch Retailer Lists Standalone Splatoon Squid amiibo, Available 6th November

Sean_Aaron

I'd like one of these as I had pre-ordered the individual ones following the initial sell-out of the triple pack. I've bid on some individual ones broken out of the game+amiibo pack (it comes packaged inside the big box, so no reason they couldn't sell it separately), but it goes far north of £20, and I'm not paying that.

Hopefully they will sell separately and the retailer has just used the Japanese photo because that's all they could find.

Re: Video: Learn the Basics of the Pokémon Trading Card Game

Sean_Aaron

My daughter likes this. Though she has bought some cards via lots on Amazon she's pretty frugal with her pocket money and I steered her towards the custom decks to ensure she could play without having to learn deck building herself. It's to break out on occasion and has made me more familiar with these odd critters.

Re: Voice Actors Union Authorises Strike Action With Landslide 96.52 Percent Vote

Sean_Aaron

I don't understand the opposition to royalties here. You're telling me a game publisher should be free to continue to make money off of future game reissues and online sales throughout copyright - and long beyond the point where expense has been recouped - but the people whose talents are featured don't?

Do people not recognise the value of their own labour any more? If you can get a bigger piece of the pie because your worth is recognised you're a fool not to take it. There is nothing outrageous about getting residuals; especially because you're probably talking about fractions of pennies per unit here. CEOs making seven figures is greedy, getting a cut of a title that is arguably a massive success because of a starring role isn't.

Re: The YouTube Wii U App Has Another Update

Sean_Aaron

I tried the app once a few months ago with a video more than fifteen minutes long. Apparently it hit what would have been an ad break, but instead of playing the ad it exited the video and took me back to the front page, so I had to find it start it and scroll ahead. Not sure why it's any different from the iPad app which works great, but if that's no longer happening I could see using it again...

Re: Miyamoto and Tezuka Discuss the Difficulties of Balancing Games for Players of All Skill Levels

Sean_Aaron

I think they do a pretty good job. I found New Super Mario Bros U challenging, but not impossibly so. The use of extra pickups which are hard to get seems a nice way to appeal to both parties.

Nintendo's trying to sell more software and let's face it, most people aren't going to get far in a Mario game if you're asking people to use certain advanced techniques skilfully like a triple jump, just to continue playing the game. World 2 was my limit for Super Mario Bros. 3; I've never finished the original game. Until the Wii U, the only Mario games I had played through were Super Mario Land on Gameboy and Super Mario Galaxy (and I couldn't do the shadow races to unlock Luigi there). So from my perspective they're getting better.

If you can't be bothered playing games because they're "too easy" well frankly that's not unique to Nintendo: all the Arkham games are plagued with button prompts and wasted time doing presses to open doors to pad out the game and make it feel like you're doing something. QTEs fill the same role of substituting for actual gameplay and let's not get started on aim assist in first person shooters to compensate for dual stick controls. I think Nintendo does a decent job considering - if they ever have (press A) popping up every time Mario reaches the end of a platform, then you'll have a problem.

Re: Climate "Not Healthy" For Dedicated Handheld Games Consoles, Says Sony's Shuhei Yoshida

Sean_Aaron

The question isn't whether or not there's a market for a dedicated handheld, it's whether or not that market is large enough to justify the expense of developing and marketing another one. Will Nintendo be willing to gamble they can sell another 50 million handhelds? If they only sell 25 million is it still worthwhile?

Remember we're not just talking component cost and advertising budgets, but staff payrolls for the engineers and software developers. Now if a theoretical new handheld can run the same code as NX (assuming that's not the handheld), then that reduces cost, but that only really helps if one of these platforms (handheld or console) is successful enough to carry the other.

Also remember that Nintendo is a publicly held company, so even if such a venture is successful in terms of being profitable - as the Wii U appears to be, it's not really good enough for shareholders: they must see it as a success or they'll sell their stock which will seriously damage the company.

The 3DS may have sold 50mil units and that's a lot, but the loss of an entire generation to general purpose mobile platforms makes developing a successor extremely risky.

Re: Climate "Not Healthy" For Dedicated Handheld Games Consoles, Says Sony's Shuhei Yoshida

Sean_Aaron

Nintendo managed to save the 3DS, but even if they got pricing and support right again I rather doubt you'd see a larger install base. I've never really been into mobile gaming (I'd rather read a book on my phone than play), but it clearly has the edge in terms of convenience, even if the lack of buttons is off-putting. I figure Nintendo will continue to offer a dedicated device as long as the cost to R&D and manufacture can be recouped without much effort. Unlike Sony handheld gaming has been a key pillar of their business and they won't walk away from that because of a little market shrinkage.

Re: Video Game Voice Actors Contemplate Strike Action Over Pay and Conditions

Sean_Aaron

It's nice to know there are at least a couple of people with sense commenting on these stories. I cannot believe anyone here actually believes wealthy people invest their wealth into projects that benefit society. There are some altruists, but the majority of the wealthy don't actually do anything to benefit anyone but those who cater to their whims. Very few are starting companies or funding start-ups. Mainly they're sinking money into tax havens, real estate overseas, jewellery, cars, horses and yachts.

Real wages for everyone except the really wealthy have been falling since the 1970s. Anyone opposing unions today can look forward to having a job replaced by software or a robot in the next fifty years to ensure that trend continues. So by all means defend your betters while you can - you will live to see the light.

Re: Video Game Voice Actors Contemplate Strike Action Over Pay and Conditions

Sean_Aaron

They're actors and there's an actors union and that determines whether or not actors get royalties and stuff about working conditions. If developers think they deserve same then maybe they should form a union and fight for better pay and working conditions. But more likely they'll be like most IT people and moan without doing anything about it other than quit.

Re: Review: Animal Crossing: Happy Home Designer (3DS)

Sean_Aaron

Well my daughter got tired of repetitive tasks in New Leaf to get stuff, so this game where you can just jump in and design stuff is a lot more appealing for her. She never plays anything on her 3DS any more (in fact I suspect if this was on the Wii U she would have preferred it on that platform), so it will be nice to see her getting some use out of what is very likely to be the last handheld from Nintendo in my house. It's nice that Nintendo is going to mobile platforms as I think that's where the money is going to be down the road...

Re: New Nintendo Controller Patent Features Rotational Shoulder Buttons

Sean_Aaron

It does seem a better design idea than adding a third pair of shoulder/rear buttons. I can't think of many games that use 8 buttons and those that do often do so to the game's detriment since it's hard to keep track of all that crap between plays (Samurai Warriors 3, I'm looking at you).

The Wii showed that effective button chording was often more intuitive and made for better design than assigning different functions to every last button press. I'm all for the less is more approach and a scroll wheel seems like a better idea than using two face buttons for the same rapid inventory scroll or special weapon selection.

Re: Apple Just Announced Its Own Wii, Almost A Decade After Nintendo

Sean_Aaron

If they can get the Apple TV (which is cheaper by far than any home console and has an established media marketplace) into enough homes, it won't matter how "late" they are. If I didn't have a Mac Mini hooked up to my TV I'd probably already own an Apple TV, but I won't lie that being able to stream games from iPad to TV doesn't have me tempted. The Horipad is a pretty decent dual stick controller. Hopefully this will get companies to finally roll-out MFI support across the board and we'll see a wider range of decent controllers. Hell, Nintendo could even make compatible Wii Remotes for it to work with their iOS offerings.

Re: Rumours and Speculation Stir Over Potential Involvement of Nintendo with Apple TV

Sean_Aaron

Damn I didn't realise about the AirPlay streaming for games. Gotta try playing Pinball Arcade on my partners AppleTV tomorrow. Even though I'm already having a Mac Mini connected to my TV for films the game streaming thing is tempting considering how cheap the low-end AppleTV is. I have a Horipad already which works great with RYPE 1&2 and the new Geometry Wars game. Just have to see how the streaming works.

Having tried streaming it leaves a lot to be desired. For classic arcade games and stuff like Pinball Arcade it's just as bad as connecting using an HDMI adapter. Unless the content is optimised for external displays the split-second lag on the external display is very noticeable. Geometry Wars3 was playable, but I expect the only game in town will be apps that run natively on tvOS or have been tweaked for external output rather than iOS mirroring.