I want to snag a copy of Hades 2's physical, but my October/November are covered by Hyrule Warriors and Pokemon. Until then, I'll be struggling through Silksong
For this game, I think stability is most important. It's likely a port of the PS4 version + scaled down Intergrade, and the PS4 version struggled to maintain a stable frame rate. That said, come on Square Enix. If you're gonna screw us, can you at least screw us with a full cart?
Have people forgotten that Elden Ring has frame drops even on modern consoles? I play on performance mode on my PS5 and I still get frame drops on Elden Ring. That’s a sign of poor optimization
I’ve always been intrigued at the Stories series but didn’t get a chance to jump in. Do you think I need to play 1 and 2 to enjoy this? MH games always came out when I was excited for something else switch. The Rise DLC for example came out when XC3 did and I could never jump back into it
@Yalloo I’d be hard-pressed to call it a successor. The similarities are mostly all surface level. Stellar Blade lacks the Bayonetta’s tone from a story/worldbuilding perspective. From the gameplay perspective, she doesn’t really have Bayo’s finesse: her movements are rather sluggish by comparison. This isn’t a bad thing — Eve and Stellar Blade are very much their own thing.
@Zealv2 Once upon a time Nintendo told Team Little Angels that their outfits was TOO CONSERVATIVE for Bayonetta, so I don’t think censorship is a concern.
my gaming habits have already shifted. When the Switch came out, I was finally living on my own with my own disposable income, so I was able to do what other kids did growing up and buy the ***** out of games that just came out. Along the way, I picked up a PS4 and PS5 and did the same there. 8 years later, I'm done experimenting and I have an better idea of the games I'll want and how/where to play them.
In the unlikely event Ghost becomes multiplat, Nintendo will go back to being my sole system.
@Rusty_Ruby maybe this is why they finally stopped dragging their feet on the virtual game cards. That way if only one friend gets it, it doesn't matter if it's physical or not, we essentially get a 2 week demo
@PikminMarioKirby it seems like games with simple performance bumps are free. I don't expect significant changes to resolution or frame rate here. In Pokemon's case, that means a stable frame rate, but if 60 fps doesn't already exist in the code, it won't be added. If the game also interfaces with some online service, it gets priced up tier. If additional content is also added, that's the $20 tier. At least, this seems to be the logic Nintendo is employing
@Rainz I think this is correct. Not only Astral Chain, but also Bayonetta and Nier IPs are owned by Sega and presumably Square Enix. If fans and IP owners really want a sequel, they can do it without PG. In Bayonetta's case, a Nintendo exec prob just needs to wave a check at Sega with a letter saying they will cover the cost.
@gcunit I don't think AI is necessarily the answer here. I think it's good for a general framework, but if you map everything/everyone to the same model, you'll get more complaints like "every sword fighter is just Marth". I think the very most you can do with AI in this case is train it to understand the relative positions of joints and limbs when a character is in motion. You MIGHT be able to train it to understand how Sora's model is transformed throughout certain movements, but at the end of the day, you can't really tell it what looks good in 2D vs 3D. That's when the artist comes in to add these little, but significant tweaks.
BotW was great, but it really just pales compared to TotK imo. People always cite the openness of BotW, but where they saw openness, I thought “I get to explore the way I want to explore.” TotK just blew that out of the water with the options it gives you. As a child, whenever I got stuck I’d think “I would have done things this way based on my understanding of the physics”. Now, I can actually do things the way I intend to (or sometimes didn’t intend to). I do like my multiple choice exams, but while BotW gave me A,B,C,D, TotK gave me A-Z.
@Anti-Matter you never really give any hard, tangible evidence that it is evil, only that you think it’s evil. Give us actual data and we’d be inclined to agree with you, but right now this is multiple paragraphs of a mostly useless opinion
Pyra and Mythra were my treat, but Joker was hype af. I didn’t know the character at the time, but it got me interested in persona. Now SMT and its derivative franchises are my among my favorite
I gave it a 6/10. It's enjoyable, but I can't help but feel a lot of the design choices are outdated. On top of that, the difficulty is nearly nonexistent until the postgame. I'd score higher if I were just grading it based on how faithful it was as a remake.
I can’t even begin to quantify how much I adored TotK. I was a little overwhelmed at first but this game has almost ridiculous amounts of freedom wrt exploration. I really couldn’t ask for much else in a Zelda game
230 hours in and completed the story…weird to say, but I feel like I’m still only scratching the surface with the mechanics of the game. There are so many possibilities with the crafting mechanic! I’ve probably made a dozen mechs already and two I’m really proud of. I’m still trying to test different weapon combinations and the weapon restoration system has been a huge help for that. While the formula is familiar I feel like the fusion mechanic offers something new to discover every day and I always find myself intrigued by NPCs I missed during my initial exploration
@clianvXAi oooh hot take. I adored 2 much more than 1, but I can’t say I agree with the opinion 2 was better then 3. I started with 2, then Torna, 1, and then finally 3. XC1 I tried to like, but unfortunately I could only see it as a standard JRPG. That said, the characters were well-written. XC2’s barrier to entry with unintuitive combat mechanics, immersion-breaking English voice acting, and incredibly slow start, even by JRPG standards, is just too much to forgive. A lot of these got better over time, but even then I felt like things didn’t start clicking both mechanically and story-wise until the Mor Ardain arc - I shouldn’t have to wait that long. I also personally HATE having the illusion of choice like what they did in Morytha. As a player, I felt my actual choice wasn’t given the respect the game thought it gave. Admittedly, the story had really great highs once things came together. When they didn’t, they were really bad lows.
Despite a rather scathing review, XC2 is one of my favorite JRPGs, but I don’t think it comes close to XC3
@HeadPirate I agree that I think too many people are jumping g the gun here. It’s important to know how the world is developing so we need positions that know the ins and outs of NFTs and crypto tech - but this DOES NOT mean developers will incorporate it into games
I’m actually kinda evenly split on 3 Houses and Engage. I did love the story of 3 Houses infinitely more, but Engage’s gameplay blows 3 Houses out of the water for me. 3 Houses’ maps were pretty basic and even on the higher difficulties, the AI seemed absolutely brain dead aside from the Death Knight. Engage is much more challenging on hard with enemies taking advantage of terrain, teammate buffs, the break mechanic, and the teleporting staves.
@TheBigK easy - route A and B are just not that interesting imo. The first two routes are more of a prologue and unless you’ve been religiously doing the sidequests, you won’t get into the meat of it until your third route. Everything past 10 hours is kinda where the praise is coming from
@Serpenterror that’s most likely the effect of it being the most affordable and most available next-gen console, plus I’m sure many people who would still buy a switch are waiting for either the Pokémon edition or holding out for a possible Zelda edition. Taking those into account, I think the Series S still has a long, uphill climb
@Arawn93 Personally, I don’t see what’s weeb about it. Is it just because of the anime aesthetic? That’s just aesthetic. A lot of the more “weeb”-considered themes are largely absent in FE, though I am pretty biased towards Three Houses. I can’t speak to Awakening or Fates.
@Moistnado internet heresay is a poor substitute for tangible proof (i.e. actual code). Until the game comes out and we can see what it’s made of, info we find by “just googling it” is just about as accurate as speculation or playground rumors
@Chris77 XC2 is incredibly weeb-y and the tone for the first half is the game is a lot more silly and lighthearted, if that’s a deterrent. I think the combat is a massive step-up, though, even if it sucks at explaining it at times. I’m a gameplay over story guy, so I preferred XC2 over XC1.
I like Z-move the most. I feel that with megas, the best way to counter them is to have another mega on the team or a legendary - it makes the tiers more distinct and elitists more loud . I would have liked megas more if there were more of them and didn’t have a 100-point boost to their stats. I think dynamax could have been great, but I don’t like that they had 4 z-moves. I think it would have been more balanced if they kept the original moves and added a dynamax bonus to power or status effects.
@StarPoint there's also the fact there's a whole slew of indie games that run well on switch. This game doesn't even look particularly demanding, suggesting this is more of an optimization failure than a hardware failure.
@Vix it’s probably the same as that Kirby all-star brawl game. There really isn’t a need for fanfare for a small online multiplayer game. Besides, they still do fanfare - we just had a direct mini and a xenoblade direct
@Would_you_kindly just to nitpick - future events are probabilistic - that’s not evidence. That’s just speculation. With the actual, current evidence we have, you can’t come to the conclusion it might be a cloud game.
The actual evidence/facts we have are:
1) Companies have been clear about cloud versions since their announcements
2) Square Enix have only made three cloud ports while all others have run natively
3) We have one trailer of Hogwartz legacy. We don’t know what system the trailer footage is running on. The developers made no comment on the Switch version.
4) Every trailer for a cloud game that is uploaded to Nintendo’s YouTube EXPLICITLY mentions it in the description, in the title, and within the trailer itself. The Nintendo Switch trailer is up and makes no mention of it being cloud only anywhere in these areas.
Taken altogether, SE made no comment on the Switch version and since they have so far been transparent on a game’s status as a cloud game AND have a track record of making actual native ports, it is more reasonable to think that Crisis Core will run natively on the Switch. Admittedly, this is still an assumption, but it’s an assumption based on evidence, not on future guesses
Comments 119
Re: Belkin's New Charging Case Pro For Switch 2 Looks Like A Huge Improvement
Damn I just bought the normal charging case… at least it was on sale.
Re: The Game Awards Nominees Announced, Donkey Kong Bananza Up For GOTY
I gotta say Silksong. Truly a best value game and unforgettable experience
Re: Upcoming Nintendo Switch 2 Games & Accessories For October & November 2025
I want to snag a copy of Hades 2's physical, but my October/November are covered by Hyrule Warriors and Pokemon. Until then, I'll be struggling through Silksong
Re: Square Enix Confirms Final Fantasy VII Remake Intergrade Runs At A "Stable" 30fps On Switch 2
For this game, I think stability is most important. It's likely a port of the PS4 version + scaled down Intergrade, and the PS4 version struggled to maintain a stable frame rate. That said, come on Square Enix. If you're gonna screw us, can you at least screw us with a full cart?
Re: First Footage Of Elden Ring Running On Switch 2 Appears Online
Have people forgotten that Elden Ring has frame drops even on modern consoles? I play on performance mode on my PS5 and I still get frame drops on Elden Ring. That’s a sign of poor optimization
Re: Capcom's Monster Hunter Stories 3: Twisted Reflection Announced For Switch 2
I’ve always been intrigued at the Stories series but didn’t get a chance to jump in. Do you think I need to play 1 and 2 to enjoy this? MH games always came out when I was excited for something else switch. The Rise DLC for example came out when XC3 did and I could never jump back into it
Re: Octopath Traveler 0 Will Bring More Adventures To Switch 1 & 2 This Year
I couldn’t really get into the Octopath games, but I played through the first one enough to know how hype that last shot was
Re: Persona 3 Reload Is Making The Jump To Switch 2 This October
Played it on GamePass, but didn’t like it enough if h to double dip…maybe. Any confirmation if Episode Aigis is included?
Re: PS5 Hit 'Stellar Blade' Is Reportedly In Consideration For The Switch 2
@Yalloo I’d be hard-pressed to call it a successor. The similarities are mostly all surface level. Stellar Blade lacks the Bayonetta’s tone from a story/worldbuilding perspective. From the gameplay perspective, she doesn’t really have Bayo’s finesse: her movements are rather sluggish by comparison. This isn’t a bad thing — Eve and Stellar Blade are very much their own thing.
Re: PS5 Hit 'Stellar Blade' Is Reportedly In Consideration For The Switch 2
@Zealv2 Once upon a time Nintendo told Team Little Angels that their outfits was TOO CONSERVATIVE for Bayonetta, so I don’t think censorship is a concern.
Re: Rumour: New Leak May Explain Why So Many Switch 2 Physicals Are Game Key Cards
@Truegamer79 this is a very important question. If they weren’t above putting KH1-2 in cloud, they surely won’t be above using key cards for FF7
Re: Final Fantasy VII 'Creator's Voice' Implies Rebirth May Also Come To Switch 2
@Grumblevolcano I've lost hope in Square since they put the entirety of KH on the Cloud
Re: Talking Point: With Prices Rising, Are Your Gaming Habits Changing?
my gaming habits have already shifted. When the Switch came out, I was finally living on my own with my own disposable income, so I was able to do what other kids did growing up and buy the ***** out of games that just came out. Along the way, I picked up a PS4 and PS5 and did the same there. 8 years later, I'm done experimenting and I have an better idea of the games I'll want and how/where to play them.
In the unlikely event Ghost becomes multiplat, Nintendo will go back to being my sole system.
Re: Nintendo: Switch 2's Launch Titles Are "Sort Of" Genre- And Franchise-Defining
the drag and whatever game seems defining in the gimmick game sphere. I'm actually completely genuine when I say I want to play it!
Re: Nintendo Comments On Mario Kart World's Controversial Price
@Rusty_Ruby maybe this is why they finally stopped dragging their feet on the virtual game cards. That way if only one friend gets it, it doesn't matter if it's physical or not, we essentially get a 2 week demo
Re: Upgrade Pack Price For Zelda: BOTW And TOTK Has Been Confirmed
@PikminMarioKirby it seems like games with simple performance bumps are free. I don't expect significant changes to resolution or frame rate here. In Pokemon's case, that means a stable frame rate, but if 60 fps doesn't already exist in the code, it won't be added. If the game also interfaces with some online service, it gets priced up tier. If additional content is also added, that's the $20 tier. At least, this seems to be the logic Nintendo is employing
Re: Switch 2 Games Cost A Bit More Than You're Probably Expecting
at this price point, all added content ought to be free updates.
Re: Feature: "If The Game Does Not Sell Well, We May Be Done" - It's Do Or Die For Too Kyo Games & 'The Hundred Line'
@Ralizah I'm dying for another Somnium Files game.Miss the vibe of that universe
Re: Bayonetta Veteran Confirms PlatinumGames Departure
@Rainz I think this is correct. Not only Astral Chain, but also Bayonetta and Nier IPs are owned by Sega and presumably Square Enix. If fans and IP owners really want a sequel, they can do it without PG. In Bayonetta's case, a Nintendo exec prob just needs to wave a check at Sega with a letter saying they will cover the cost.
Re: Nintendo Highlights Multiple Switch Games Launching In 2025
Xenoblade is top of the list for me!
Re: Random: Sora's Addition To Smash Bros. Required An Insane Amount Of Tweaks
@gcunit forgive me - your original post was so bare-boned that I wasn’t sure if you had intended for everything to be done with AI.
Re: Random: Sora's Addition To Smash Bros. Required An Insane Amount Of Tweaks
@gcunit I don't think AI is necessarily the answer here. I think it's good for a general framework, but if you map everything/everyone to the same model, you'll get more complaints like "every sword fighter is just Marth". I think the very most you can do with AI in this case is train it to understand the relative positions of joints and limbs when a character is in motion. You MIGHT be able to train it to understand how Sora's model is transformed throughout certain movements, but at the end of the day, you can't really tell it what looks good in 2D vs 3D. That's when the artist comes in to add these little, but significant tweaks.
Re: Poll: So, Do You Prefer Zelda: Breath Of The Wild Or Tears Of The Kingdom?
BotW was great, but it really just pales compared to TotK imo. People always cite the openness of BotW, but where they saw openness, I thought “I get to explore the way I want to explore.” TotK just blew that out of the water with the options it gives you. As a child, whenever I got stuck I’d think “I would have done things this way based on my understanding of the physics”. Now, I can actually do things the way I intend to (or sometimes didn’t intend to). I do like my multiple choice exams, but while BotW gave me A,B,C,D, TotK gave me A-Z.
Re: Fortnite's Dev Really Wants A Crossover With Nintendo But Hasn't Had Any Luck
@Anti-Matter okay so they make you uncomfortable. I still see zero data
Re: Fortnite's Dev Really Wants A Crossover With Nintendo But Hasn't Had Any Luck
@Anti-Matter you never really give any hard, tangible evidence that it is evil, only that you think it’s evil. Give us actual data and we’d be inclined to agree with you, but right now this is multiple paragraphs of a mostly useless opinion
Re: Poll: What Is Your Favourite Character Reveal Trailer For Super Smash Bros. Ultimate?
Pyra and Mythra were my treat, but Joker was hype af. I didn’t know the character at the time, but it got me interested in persona. Now SMT and its derivative franchises are my among my favorite
Re: Poll: What Review Score Would You Give Super Mario RPG?
I gave it a 6/10. It's enjoyable, but I can't help but feel a lot of the design choices are outdated. On top of that, the difficulty is nearly nonexistent until the postgame. I'd score higher if I were just grading it based on how faithful it was as a remake.
Re: UK Charts: Mario Wonder Jumps Ahead Of Spider-Man 2 And Takes The Top Spot
@NinjaNicky it's either a hidden collectible or you didn't make it to the top of the flagpole
Re: Review: Pokémon Scarlet & Violet - The Teal Mask - DLC That Offers More, But Not Enough
@Savage_Joe Do a lot of people really have backlogs? I never understood the concept of having a backlog
Re: Video: We Share Our Thoughts On Zelda: Tears Of The Kingdom After 100+ Hours In The Game
I can’t even begin to quantify how much I adored TotK. I was a little overwhelmed at first but this game has almost ridiculous amounts of freedom wrt exploration. I really couldn’t ask for much else in a Zelda game
Re: Poll: Are You Still Playing Zelda: Tears Of The Kingdom?
@Boston_J they do come back after beating the boss, you know
Re: Poll: Are You Still Playing Zelda: Tears Of The Kingdom?
230 hours in and completed the story…weird to say, but I feel like I’m still only scratching the surface with the mechanics of the game. There are so many possibilities with the crafting mechanic! I’ve probably made a dozen mechs already and two I’m really proud of. I’m still trying to test different weapon combinations and the weapon restoration system has been a huge help for that. While the formula is familiar I feel like the fusion mechanic offers something new to discover every day and I always find myself intrigued by NPCs I missed during my initial exploration
Re: Review: Xenoblade Chronicles 3: Future Redeemed - A Stunning Denouement, Utterly Essential
@clianvXAi oooh hot take. I adored 2 much more than 1, but I can’t say I agree with the opinion 2 was better then 3. I started with 2, then Torna, 1, and then finally 3. XC1 I tried to like, but unfortunately I could only see it as a standard JRPG. That said, the characters were well-written. XC2’s barrier to entry with unintuitive combat mechanics, immersion-breaking English voice acting, and incredibly slow start, even by JRPG standards, is just too much to forgive. A lot of these got better over time, but even then I felt like things didn’t start clicking both mechanically and story-wise until the Mor Ardain arc - I shouldn’t have to wait that long. I also personally HATE having the illusion of choice like what they did in Morytha. As a player, I felt my actual choice wasn’t given the respect the game thought it gave. Admittedly, the story had really great highs once things came together. When they didn’t, they were really bad lows.
Despite a rather scathing review, XC2 is one of my favorite JRPGs, but I don’t think it comes close to XC3
Re: The Pokémon Company Is Looking To Hire Someone With NFT Knowledge
@HeadPirate I agree that I think too many people are jumping g the gun here. It’s important to know how the world is developing so we need positions that know the ins and outs of NFTs and crypto tech - but this DOES NOT mean developers will incorporate it into games
Re: Surprise! Fire Emblem Engage's 'Wave 3' Expansion Pass DLC Is Releasing Soon
I’m actually kinda evenly split on 3 Houses and Engage. I did love the story of 3 Houses infinitely more, but Engage’s gameplay blows 3 Houses out of the water for me. 3 Houses’ maps were pretty basic and even on the higher difficulties, the AI seemed absolutely brain dead aside from the Death Knight. Engage is much more challenging on hard with enemies taking advantage of terrain, teammate buffs, the break mechanic, and the teleporting staves.
Re: Soapbox: 3DS' Boundless Creativity Got Me, And Nintendo, Through Some Tough Times
@tseliot “you don’t know someone else’s battles” - you really should consider taking this advice before using that word
Re: Feature: "I'm Hugely Disappointed We Did Not Make It In Time To Get Into Smash Bros." - Yoko Taro Talks NieR:Automata On Switch
@TheBigK easy - route A and B are just not that interesting imo. The first two routes are more of a prologue and unless you’ve been religiously doing the sidequests, you won’t get into the meat of it until your third route. Everything past 10 hours is kinda where the praise is coming from
Re: Japanese Charts: Splatoon 3 Closes In On 3 Million Copies Sold
@Serpenterror that’s most likely the effect of it being the most affordable and most available next-gen console, plus I’m sure many people who would still buy a switch are waiting for either the Pokémon edition or holding out for a possible Zelda edition. Taking those into account, I think the Series S still has a long, uphill climb
Re: Fire Emblem Engage Continues To Look Stunning In New Gameplay Clips
@Arawn93 Personally, I don’t see what’s weeb about it. Is it just because of the anime aesthetic? That’s just aesthetic. A lot of the more “weeb”-considered themes are largely absent in FE, though I am pretty biased towards Three Houses. I can’t speak to Awakening or Fates.
Re: Feature: "Everyone Just So Happens To Die In My Stories" - Danganronpa Creator Talks 'Master Detective Archives: RAIN CODE'
interesting...it seems like the Mystery Labyrinth mechanic is similar to the Somniums in the AI games
Re: Fire Emblem Engage Unites New And Returning Characters, Out Next January
Looking forward to this. I’m interested, but I wouldn’t say I’m hyped. I ADORED Three Houses, so this game has a lot to live up to in my eyes
Re: New Limited-Time Pokémon Sword And Shield Distribution Announced For Europe
has this been released in the US yet? I've been wanting a Marshadow
Re: Video: Digital Foundry's Technical Analysis Of Splatoon 3 On Switch
@Moistnado Cool. I still don’t see any code.
Re: Video: Digital Foundry's Technical Analysis Of Splatoon 3 On Switch
@Moistnado internet heresay is a poor substitute for tangible proof (i.e. actual code). Until the game comes out and we can see what it’s made of, info we find by “just googling it” is just about as accurate as speculation or playground rumors
Re: Xenoblade Chronicles 3 Is Already Switch eShop's Top Seller, Unsurprisingly
@Chris77 XC2 is incredibly weeb-y and the tone for the first half is the game is a lot more silly and lighthearted, if that’s a deterrent. I think the combat is a massive step-up, though, even if it sucks at explaining it at times. I’m a gameplay over story guy, so I preferred XC2 over XC1.
Re: Supply Chain Struggles Reported By Switch Manufacturing Partner
@Judgedean they aren’t sold out - Sony just insists people buy their remaining stock of Horizon lol
Re: Feature: Dynamax Ain’t That Bad - Pokemon’s Recent Battle Mechanics Ranked
I like Z-move the most. I feel that with megas, the best way to counter them is to have another mega on the team or a legendary - it makes the tiers more distinct and elitists more loud . I would have liked megas more if there were more of them and didn’t have a 100-point boost to their stats. I think dynamax could have been great, but I don’t like that they had 4 z-moves. I think it would have been more balanced if they kept the original moves and added a dynamax bonus to power or status effects.
Re: Review: XEL - Promising Zelda-Style Sci-Fi Adventuring That Falls Short On Switch
@StarPoint there's also the fact there's a whole slew of indie games that run well on switch. This game doesn't even look particularly demanding, suggesting this is more of an optimization failure than a hardware failure.
Re: Kirby's Dream Buffet Announced For Switch, Looks A Lot Like Fall Guys
@Vix it’s probably the same as that Kirby all-star brawl game. There really isn’t a need for fanfare for a small online multiplayer game. Besides, they still do fanfare - we just had a direct mini and a xenoblade direct
Re: Gallery: Square Enix Shares Brand New Screenshots Of Crisis Core: Final Fantasy VII Reunion
@Would_you_kindly just to nitpick - future events are probabilistic - that’s not evidence. That’s just speculation. With the actual, current evidence we have, you can’t come to the conclusion it might be a cloud game.
The actual evidence/facts we have are:
1) Companies have been clear about cloud versions since their announcements
2) Square Enix have only made three cloud ports while all others have run natively
3) We have one trailer of Hogwartz legacy. We don’t know what system the trailer footage is running on. The developers made no comment on the Switch version.
4) Every trailer for a cloud game that is uploaded to Nintendo’s YouTube EXPLICITLY mentions it in the description, in the title, and within the trailer itself. The Nintendo Switch trailer is up and makes no mention of it being cloud only anywhere in these areas.
Taken altogether, SE made no comment on the Switch version and since they have so far been transparent on a game’s status as a cloud game AND have a track record of making actual native ports, it is more reasonable to think that Crisis Core will run natively on the Switch. Admittedly, this is still an assumption, but it’s an assumption based on evidence, not on future guesses