Comments 594

Re: Super Mario Maker 2 Currently Lets You Upload Just 32 Courses

Ooccoo_Jr

@TeslaChippie Yeah I enjoyed them too and was guilty myself of making a few. Seeing what people could achieve was incredible (and put mine to shame) so I am happy for them to exist but I agree there were too many and could mess up online play. The tagging option now should fix everything though.

Re: Super Mario Maker 2 Currently Only Lets You Upload 32 Courses

Ooccoo_Jr

At the beginning I think there needs to be a limit. Finding a good course on the original was not always easy and if limiting people now forces them to only upload their best efforts instead of any old nonsense they knock up, then good.

In the future though we need talented course designers to be able to upload more than 32.

Re: Taiwanese Memory Chip Supplier Reports Stronger Than Expected Demand From Nintendo

Ooccoo_Jr

@Heavyarms55 This is my point exactly. I have no problem with speculation based on evidence, inside knowledge, etc but so much 'news' these days is just guessing. Since the Switch was announced people have been speculating on a Pro version for example - this is not a rumour it is just pure speculation. I could start a rumour right now about Mario Kart 9 coming to the Switch, it may well end up happening but that doesn't mean I was ever right.

Write opinion pieces about why it would/wouldn't make sense by all means but let's please raise the burden of proof level somewhat.

Re: Taiwanese Memory Chip Supplier Reports Stronger Than Expected Demand From Nintendo

Ooccoo_Jr

@NinChocolate My point is that a mini would not change anything. The existence of a pro console would be more interesting to speculate on as that could open up new opportunities for new games/ports/features. Does anyone reading this website really not currently own a Switch because they are waiting for a Mini?

Also there is a difference between speculation and rumour and we have already drowned in speculative articles based on nothing so my appetite for rumours, even if there is something to them, is somewhat depleted at this point.

Re: Guide: The Legend Of Zelda: Breath Of The Wild 2 - Everything We Know So Far

Ooccoo_Jr

@roboshort I wouldn't mind them reusing some assets/locales etc in order to speed up production but as you say the exploration was the number one thing that made the first game so great so I really hope we don't lose that. Perhaps the map could extend to the north? Or maybe they will go all Link to the Past on us and introduce a dark world version of Hyrule?

Re: Nintendo E3 2019: What Are You Hoping For?

Ooccoo_Jr

Honestly I'm expecting very little this year. There are already so many games we know coming that the Direct could easily be filled just by showing off those. If we just got some decent gameplay of all the upcoming titles with perhaps a sneaky Breath of the Wild sequel casually thrown in then I will be a very happy bunny indeed.

Re: Pricing For Zelda Spin-Off Cadence Of Hyrule Is Revealed

Ooccoo_Jr

@Jacob1092 I am well aware that reason has no place in an internet comments section!

@MajinSoul I agree, there is no stigma nowadays about 'Indie games' (if there ever was), really they are just 'download only games' and every bit as worthy of our attention as the AAA releases and it's only fair that they are priced accordingly.

Anyway here in the UK we get really good regular eshop sales so if £20 is too much for people then I doubt they will have to wait long for it to be available for £15.

Re: Pricing For Zelda Spin-Off Cadence Of Hyrule Is Revealed

Ooccoo_Jr

Not sure how people can possibly decide the price is too high without knowing how big the game is or how good it is. There still seems to be a perception that any eshop release should automatically be less than 15 quid or so. If the game gives 10 hours of fantastic gameplay then that is well worth £20.

Re: Yooka-Laylee And The Impossible Lair Is Playtonic's Next Game, And It's Coming To Switch

Ooccoo_Jr

I'm down for this. Checked out the video on Playtonic's twitter and it looks great. My main issue with the first one was with how poorly it controlled and switching to a side scroller and top-down should really help. As long as they tighten up the movement this should easily surpass the original. The world design looks so much nicer too, not being held back by the need to copy the N64 feel this time has really helped.

Re: Pokémon Sword And Shield, Zelda: Link's Awakening And More To Be Playable At E3

Ooccoo_Jr

Excellent news to see Luigi's Mansion and Link's Awakening are playable. They must be well on track for release.

Also if you think about it all the titles mentioned above are far more suited to a playable demo than Animal Crossing, which is too sedate to be fully appreciated in a quick hands-on demo on a busy showfloor. I would be perfectly happy with just a gameplay video and a Christmas release date.

Re: Pokémon Shirts Are Coming To Europe And The US

Ooccoo_Jr

@rex_rex $100 is only if you import them from Japan, the western pricing has yet to be announced (although they will be high end).
Edit: On reflection I'll be amazed if these are less than $100 in the West, I hadn't appreciated just how customisable they are.

Personally I think the designs are stunning and whilst I would happily own every single one of them I may well treat myself to just one. God knows how I'm going to choose though.

Re: Sega Mega Drive Mini Games List: 10 More Titles Revealed

Ooccoo_Jr

SEGA are doing this right and it's great to see. That being said if there's no Quackshot then it's no dice from me.

Also does anyone remember what the platformer game was where you were two kids shooting goo guns whilst collecting MacDonalds M symbols (I think?) for no good reason? "Toxic" something or other?

Re: Nintendo Download: 16th May (Europe)

Ooccoo_Jr

Yes Shovel Knight is half off! Been waiting for this to double dip.

Also it is obligatory for me to mention every time it's on offer - Yoku's Island Express is half price! Stop reading and download it now!

Re: Nintendo Announces Its Plans For E3 2019 Including Direct Times

Ooccoo_Jr

Looks like I'll be leaving work an hour early on the 11th then. I'm not expecting anything new though, we already have Animal Crossing, Luigi's Mansion 3, Metroid Prime 4, Links Awakening and Pokemon coming so i can't imagine how there are any resources left for anything major still to announce. Perhaps it's about time the Third Parties pulled their weight and announced some more support?

Re: Talking Point: Do We Still Want Achievements On Switch?

Ooccoo_Jr

I don't really see the point if I'm honest. They are a lazy way of marking progress that simply isn't necessary if the game has been well designed. I have already 100%ed Breath of the Wild so how exactly is my experience improved by having 30 arbitrary achievements pop up along the way? All they do is ruin the immersion and remind you in no uncertain terms that you are playing a video game.

And as for rewarding new ways of playing why can't you just set your own criteria? Challenge yourself to a no-hit run because you want to, not because of a meaningless virtual trophy that no one but you cares about.

Re: Nintendo Has "No Plans" To Announce New Hardware At E3

Ooccoo_Jr

Do we need another model? Switch is selling well and any update or new model now would be unnecessary and confusing. A more powerful model risks splitting the player base and any new size would be an issue for joycon, labo etc.

Down the line perhaps, but no need for it now.

Re: Mortal Kombat 11 To Receive Reward System Tweaks After Player Backlash

Ooccoo_Jr

@TPort777 I'm saying that paying 40 quid for a game that can give you 100+ hours of entertainment is not bad value for money. In fact what other form of Media can match that sort of value? Companies are entitled to make a profit and Mortal Kombat will not make "Billions" in profit. Some games take hundreds if not thousands of people to create them nowadays and have budgets to match blockbuster films so it wouldn't be unreasonable if these games cost an extra tenner or so.

As long as microtransactions are purely optional (and I understand the issue here is that content that you would expect to be part of the base game is stuck behind them without dozens of hours grinding) then I don't have an issue with them. I just ignore them, pay my 40 quid and get fantastic value for money.

Re: Mortal Kombat 11 To Receive Reward System Tweaks After Player Backlash

Ooccoo_Jr

To be fair this is just the price we pay for games being as cheap as they are. The actual shelf price of a major new release massively undervalues the actual cost of creating the game. If we are honest with ourselves we should really be paying around £70-80 for a AAA release. Prices have barely increased from the Mega Drive days (I was a Sega boy in the 90s). Expecting the shelf price never to rise without DLC or microtransactions to compensate is unrealistic and probably unfair to the studios.