Played this on pc a few years back. I would rate it about the same. Presentation and music are great but the game is lacking in gameplay and story. The story is like a Shadow of the Colossus lite with very minimal gameplay.
I'm going to be the first comment of dissent and say that I didn't really enjoy this one like I thought I would. Atmosphere, visuals, and music/sound were great but the gameplay was fairly simplistic and the story predictable
I see this as a cheap cop out. Going forward I'm just going to stop caring about the timeline because Nintendo sure as hell doesn't care about it. It makes me a bit sad because I liked the idea of the timeline but seeing how Nintendo wont commit to it makes me sad and frustrated. Like why did they even bother making it in the first place if they were going to immediately back down from it
I appreciate Nintendolife doing this however it doe highlight the serious problem that the flood of NSW releases is causing. NL is arguably on of the biggest Nintendo sites on the web and when they're even struggling to keep up with releases you know it's a problem
@techdude completely agree. It's frustrating because it makes it that much harder to find legit good games because you have to dig through so much junk
I got the book a few days ago. The history section is not nearly as interesting as they make it out to be. Most of it is just compiled information about the fall of hyrule that the game already tells you through cut scenes and background text while going into marginally more detail than what's explained in game. The interesting parts however are about fort hateno and fort akala but besides that I was kinda disappointed with that section. The rest of the book is great with very detailed break downs about character and art design. I like the section on Urbosa and the thought process behind her design.
I'm hoping to try to get through inside this weekend. Afterwards I'll be diving back into the Capcom beat em up collection as well as playing Rogue Legacy on steam. ( I want to try it out to see whether or not I want it enough to buy it again on Switch for the portability)
@Stargazer I was about to say that. I never got all the fuss around these games. They look great but have pretty terrible to mediocre gameplay imo. I'm glad that these games are available for those who want them but they're a bit overpriced imo
@patbacknitro18 I disagree with it being worth $60 at launch, and that's coming from a huge kirby fan. I like the game a lot more now but I remember being fairly disappointed at launch. Definitely worth $60 now even if I think the story mode is still one of the worst in the series
@tourjeff I would add an improved weapon durability system, better written characters (I like the champions as much as the next person but they're pretty flat in the main game), as well as more enemy variety to that list.
This is most likely due to the use of a drug/steroid like substance in the beat em up. I know that other games have been banned for similar things in that region
@Sabroni I was about to mention that too. Plague Road keeps doing that and it's really cheap and manipulative. Then again it's on Nintendo to fix their damn eshop so this type of thing doesn't happen
Gonna try to play through inside. I bought both inside and limbo on sale and honestly didn't really enjoy limbo all that much from a gameplay standpoint (I ended up just watching a playthrough of the second half of the game online). The atmosphere and sound design was great but the dark visuals often made deaths feel cheap and the gameplay felt very limited. I have heard that people love inside a lot more, even from people who didn't like limbo all that much.
If I manage to finish Inside I'll finally get to playing undertale. I want to finish it now that deltarune is out.
@gcunit I was about to mention something to that effect. It really is shocking to see that much of a drop in sales between those games. Like theres BOTW, MK8, Odyssey, and then basically everything else. The bigger shock for me is the sales disparity between Splatoon 2 and ARMS. Arms (while it has sold well) has sold nowhere close to Splatoon 2 despite being a new ip released around the same time. Even when compared to splatoon 1 sales it still seems disappointing.
I'm working my way though Captain Commando as part of the Capcom Beat em Up Bundle (it's still very hard for me to believe that people genuinely find that game to be overpriced when it's 7 stellar arcade classics but what ever). I'm also going to be going through limbo and inside as I recently picked them up on sale on the switch. ( i want to see what all the fuss is about)
@AloftStudio hey I'm very appreciative of you going into the comments and clearing up any questions that people have. Not many indies do that. A lot of the times indies will post up a kickstarter project and ask for nlind faith to be put into the developer. I really do appreciate you clearing up questions such as potential price point, how far along you are in development, playtime length, and how your game is different. I don't mean to throw other indies under the bus but I love the pixel art of your game and tend to get a bit miffed when I see other indies with kinda crap pixel art charging premium prices. I'm not sure if I'll back on kickstarter but I'll definitely buy day one
"Nintendo are used to developing in a vacuum, in fear that allowing public input will lead to product secrets being leaked. Ultimately this means that the product hits the shelves with very little customer input, and once the product is built, there is no going back."
This right here is Nintendo in a nutshell. Their refusal to actually listen to any sort of public feedback and quickly implement changes is what has been holding the company back. SMH
@Donutman Agreed. That has definitely been me a few times. Now with so many indies launching at or around $20 it's getting harder to justify impulse buys because it adds up very quickly. Also from a dev's point of view it's probably better to price higher as you'll get more money from people who buy early and you can always put your game on sale which also doubles as free promotion by placing your game on the great deals tab. (With that said, pricing too high can be a detriment to your game. It seems like that may have been the case with Fox n Forests as that game initially launched at a $20 price point, which was too high in my opinion, and then later permanently slashed its price to $10)
@Donutman I'm getting to that point as well with most switch releases. So many indies are coming out week after week that I'm just shoving stuff onto my wishlist and telling myself to buy it when it goes on sale. It's a real downside to Nintendo's firehose approach to Switch Eshop releases though admittedly they don't have complete control over when each game releases on their eshop
Especially this bit right here: "Shutting down ROM-sharing sites but then failing to offer any viable means of playing those games outside of sourcing the original hardware and software – both of which might be extortionately expensive options these days – shows that Nintendo doesn't really comprehend the nature of this side of its business."
It seriously always boggles my mind when I read post from people on this site hell bent against emulation.
What a load of crap! The switch is always with you as well. There's no to complicate something as simple as voice chat especially when the system can already do voice chat on the system as proven by fortnite. This type of "innovation" for innovations sake is precisely why the wii u and star fox zero failed. Don't try to fix what isn't broken
@whanvee I agree. It's a bit weird to read unlocking characters by simply playing the game be viewed as a bad thing, especially since it's how things used to be
I'm pretty bad with this. I have waaaay too many games on my switch already despite having a 7 year 80+ game backlog of 3ds titles I should be getting through. It's hard to decide what to play and I think part of it is because we're spoiled with choice. There's so much new stuff constantly vying for our attention. Combined with the hedonic treadmill with new and exciting things quickly becoming the new normal, it's not very hard to see why gamers amass such massive backlogs
@SterlingEyes I'm the same. I keep bouncing back and forth between games. I usually end up going back to Kirby star allies and I don't even like that game all that much (it's just that the guest star game mode is a very engaging loop). I've been wanting to play a good action game with a good story and/or atmosphere so I think I'll finally start up hyper light drifter
I'm glad it's selling well. Hopefully with xc3 they'll tone down the waifu bair and have a more cohesive art direction. It's a bit distracting having a game in which so many characters look like they were designed for completely different games. Also I'm fine with fanservice in games but a lot of the character designs in xc2 felt a bit pandering in their designs
I like this site and I'm not usually one to complain but this isn't really newsworthy. I fully expect this type of crap to show up and stay on Kotaku and not pop up on Nintendolife.
I felt like this was going to be a 6/10 or 7/10 from watching trailers and gameplay. It seems well made for what it is and is undoubtedly solid for those looking for a retro throwback but I feel as though I've had more than my fill of games trying to ape that NES feel.
The slow movement and unhelpful map design combined with some occasionally frustrating checkpoints (all design quirks that have long since been remedied since the NES days) make this sound like a game that came out in 1988 not 2018 and I feel like I have better things to spend my money on that stuff that feels like it's 30 years old.
@Flowerlark I completely agree with you on limited editions. I get frustrated because I love special editions but they are often times so hard to get due to how few copies that companies make, especially Nintendo.
I also hate when people retort "hurr durr it's a limited edition, what did you expect". I don't think it's unreasonable to expect to have more than 2-3 days to buy a version of a product that doesn't launch until January of next year
@Toadie @JaxonH Gamefreak makes some great games when they're allowed off the poke-leash every now and then. Drill dozer, pocket card jockey, and harmo knight are some of my favorites
YES YES 1000x YES!!! I've already pre-purchased but this was one of the biggest highlights for me. I cannot wait to play these games!
I was literally thinking last night "Wouldn't it be cool if Capcom released an a bundle of their old arcade beat em ups" and lo and behold they did it.
@Frendo I wouldn't hold my breath for AVP. It looks dope but it is undoubtedly stuck in licensing hell. Capcom made the game, Fox owns the rights to Aliens and Predator and Sega has the rights to publish all Aliens related videogames. Good luck untangling that mess
Comments 1,039
Re: Happy Birthday To Suda51 Who Turns 51 Today
Happy Birthday Suda 51! Thanks for making such awesome games
Re: Soapbox: 8 Nintendo 3DS Games We'd Love To See On Switch
Chibi Robo Zip Lash is one of the worst games I've ever played. Really dont get its inclusion on this list
Re: Random: Hideki Kamiya Asks Which Of His Characters You'd Like To See In Smash Bros.
I'm going with Joe or Ammy. Dante would be dope but we already have Bayo and a bunch of other sword users.
Re: Review: Superbrothers: Sword & Sworcery EP - Short, Sweet But Perhaps Not For Everyone
Played this on pc a few years back. I would rate it about the same. Presentation and music are great but the game is lacking in gameplay and story. The story is like a Shadow of the Colossus lite with very minimal gameplay.
Re: Villains Win Super Smash Bros. Inspired Splatfest In Splatoon 2
@abbyhitter Same here. I had a final to study for on Friday as well as my kid brother coming back home from college so this completely slipped my mind
Re: Superbrothers: Sword & Sworcery EP Releases On Switch eShop At The End Of This Month
I'm going to be the first comment of dissent and say that I didn't really enjoy this one like I thought I would. Atmosphere, visuals, and music/sound were great but the gameplay was fairly simplistic and the story predictable
Re: Eiji Aonuma Wants Players To Decide How Breath Of The Wild Connects To Existing Zelda Timeline
I see this as a cheap cop out. Going forward I'm just going to stop caring about the timeline because Nintendo sure as hell doesn't care about it. It makes me a bit sad because I liked the idea of the timeline but seeing how Nintendo wont commit to it makes me sad and frustrated. Like why did they even bother making it in the first place if they were going to immediately back down from it
Re: Nindie Round Up: The Bug Butcher, Escape Doodland, RocketsRocketsRockets, Coffee Crisis And 911 Operator
I appreciate Nintendolife doing this however it doe highlight the serious problem that the flood of NSW releases is causing. NL is arguably on of the biggest Nintendo sites on the web and when they're even struggling to keep up with releases you know it's a problem
Re: Nintendo Download: 22nd November (North America)
@techdude completely agree. It's frustrating because it makes it that much harder to find legit good games because you have to dig through so much junk
Re: Feature: Dark Horse On Creating The Ultimate Companion To The World Of Zelda: Breath Of The Wild
I got the book a few days ago. The history section is not nearly as interesting as they make it out to be. Most of it is just compiled information about the fall of hyrule that the game already tells you through cut scenes and background text while going into marginally more detail than what's explained in game. The interesting parts however are about fort hateno and fort akala but besides that I was kinda disappointed with that section. The rest of the book is great with very detailed break downs about character and art design. I like the section on Urbosa and the thought process behind her design.
Re: Lumines Remastered On Switch Is The Best-Selling Version Of The Game
Bought it day one! Not surprised at all that this game sold most on switch. It's most similar to a psp. Fantastic game overall!
Re: Isaac Might Not Be Playable In Smash Ultimate, But Fans Spread The Love With #GoldenSunday Messages
These fans handled Isaac being an assist trophy a hell of a lot better than Waluigi fans
Re: Talking Point: What Are You Playing This Weekend? (November 10th)
I'm hoping to try to get through inside this weekend. Afterwards I'll be diving back into the Capcom beat em up collection as well as playing Rogue Legacy on steam. ( I want to try it out to see whether or not I want it enough to buy it again on Switch for the portability)
Re: Trine Enhanced Edition Is Available Now On Switch, Second And Third Games To Follow
@Stargazer I was about to say that. I never got all the fuss around these games. They look great but have pretty terrible to mediocre gameplay imo. I'm glad that these games are available for those who want them but they're a bit overpriced imo
Re: Kirby Star Allies Update Introduces New Dream Friends And Adds Challenge Mode
@patbacknitro18 I disagree with it being worth $60 at launch, and that's coming from a huge kirby fan. I like the game a lot more now but I remember being fairly disappointed at launch. Definitely worth $60 now even if I think the story mode is still one of the worst in the series
Re: Nintendo Is Currently Recruiting For A New 3D Legend Of Zelda Game
@tourjeff I would add an improved weapon durability system, better written characters (I like the champions as much as the next person but they're pretty flat in the main game), as well as more enemy variety to that list.
Re: Devolver Digital Won't Release Mother Russia Bleeds In Australia, Due To Unapproving "Government Folk"
This is most likely due to the use of a drug/steroid like substance in the beat em up. I know that other games have been banned for similar things in that region
Re: Beautiful Puzzle-Platformer Gris Floats Onto Switch On 13th December
@kuromantic I hope it's as good as journey. I'm hoping for a bit of a launch discount, maybe 10%
Re: Inasa Yoarashi Joins The Battle In My Hero One's Justice As A DLC Character This Month
I actually really like this character. Great personality!
Re: Switch Couch Co-Op Game Bouncy Bob Is Now On Sale At 97% Off, Available For Just $0.14
@Sabroni I was about to mention that too. Plague Road keeps doing that and it's really cheap and manipulative. Then again it's on Nintendo to fix their damn eshop so this type of thing doesn't happen
Re: Talking Point: What Are You Playing This Weekend? (November 3rd)
Gonna try to play through inside. I bought both inside and limbo on sale and honestly didn't really enjoy limbo all that much from a gameplay standpoint (I ended up just watching a playthrough of the second half of the game online). The atmosphere and sound design was great but the dark visuals often made deaths feel cheap and the gameplay felt very limited. I have heard that people love inside a lot more, even from people who didn't like limbo all that much.
If I manage to finish Inside I'll finally get to playing undertale. I want to finish it now that deltarune is out.
Re: Here Are The Top Ten Best-Selling Nintendo Switch Games As Of September 2018
@gcunit I was about to mention something to that effect. It really is shocking to see that much of a drop in sales between those games. Like theres BOTW, MK8, Odyssey, and then basically everything else. The bigger shock for me is the sales disparity between Splatoon 2 and ARMS. Arms (while it has sold well) has sold nowhere close to Splatoon 2 despite being a new ip released around the same time. Even when compared to splatoon 1 sales it still seems disappointing.
Re: The 3DS Is Far From Dead, Nintendo Says It's "Continuing With Efforts To Expand Sales"
INB4 all the butthurt comments saying the 3ds should die.
I still regularly play my 3ds so I'm happy to hear that it will continue to be supported
Re: Talking Point: What Are You Playing This Weekend? (October 27th)
I'm working my way though Captain Commando as part of the Capcom Beat em Up Bundle (it's still very hard for me to believe that people genuinely find that game to be overpriced when it's 7 stellar arcade classics but what ever). I'm also going to be going through limbo and inside as I recently picked them up on sale on the switch. ( i want to see what all the fuss is about)
Re: Zelda-Inspired Hazelnut Bastille Wants To Bring SNES Magic To Switch, Kickstarter Coming Soon
@AloftStudio hey I'm very appreciative of you going into the comments and clearing up any questions that people have. Not many indies do that. A lot of the times indies will post up a kickstarter project and ask for nlind faith to be put into the developer. I really do appreciate you clearing up questions such as potential price point, how far along you are in development, playtime length, and how your game is different. I don't mean to throw other indies under the bus but I love the pixel art of your game and tend to get a bit miffed when I see other indies with kinda crap pixel art charging premium prices. I'm not sure if I'll back on kickstarter but I'll definitely buy day one
Re: Talking Point: Nintendo Has Stumbled With Switch Online, But It Can Learn From Its Mistakes
"Nintendo are used to developing in a vacuum, in fear that allowing public input will lead to product secrets being leaked. Ultimately this means that the product hits the shelves with very little customer input, and once the product is built, there is no going back."
This right here is Nintendo in a nutshell. Their refusal to actually listen to any sort of public feedback and quickly implement changes is what has been holding the company back. SMH
Re: Review: Chasm - A Procedurally-Generated Metroidvania That Pleases Rather Than Dazzles
@Donutman Agreed. That has definitely been me a few times. Now with so many indies launching at or around $20 it's getting harder to justify impulse buys because it adds up very quickly. Also from a dev's point of view it's probably better to price higher as you'll get more money from people who buy early and you can always put your game on sale which also doubles as free promotion by placing your game on the great deals tab. (With that said, pricing too high can be a detriment to your game. It seems like that may have been the case with Fox n Forests as that game initially launched at a $20 price point, which was too high in my opinion, and then later permanently slashed its price to $10)
Re: Review: Chasm - A Procedurally-Generated Metroidvania That Pleases Rather Than Dazzles
@Donutman I'm getting to that point as well with most switch releases. So many indies are coming out week after week that I'm just shoving stuff onto my wishlist and telling myself to buy it when it goes on sale. It's a real downside to Nintendo's firehose approach to Switch Eshop releases though admittedly they don't have complete control over when each game releases on their eshop
Re: Soapbox: Nintendo's Maddening Stance On Retro Gaming Is Driving Me To Piracy
Amen to this article!
Especially this bit right here: "Shutting down ROM-sharing sites but then failing to offer any viable means of playing those games outside of sourcing the original hardware and software – both of which might be extortionately expensive options these days – shows that Nintendo doesn't really comprehend the nature of this side of its business."
It seriously always boggles my mind when I read post from people on this site hell bent against emulation.
Re: Nintendo's Reggie Fils-Aimé On Why The Switch Uses A Mobile App For Voice Chat
What a load of crap! The switch is always with you as well. There's no to complicate something as simple as voice chat especially when the system can already do voice chat on the system as proven by fortnite. This type of "innovation" for innovations sake is precisely why the wii u and star fox zero failed. Don't try to fix what isn't broken
Re: Dragon Ball FighterZ - A Stunning Switch Port That Will Leave You Breathless
@whanvee I agree. It's a bit weird to read unlocking characters by simply playing the game be viewed as a bad thing, especially since it's how things used to be
Re: Soapbox: Why Do We Want More Games When We've Already Got Too Many?
I'm pretty bad with this. I have waaaay too many games on my switch already despite having a 7 year 80+ game backlog of 3ds titles I should be getting through. It's hard to decide what to play and I think part of it is because we're spoiled with choice. There's so much new stuff constantly vying for our attention. Combined with the hedonic treadmill with new and exciting things quickly becoming the new normal, it's not very hard to see why gamers amass such massive backlogs
Re: Talking Point: What Are You Playing This Weekend? (September 29th)
@SterlingEyes I'm the same. I keep bouncing back and forth between games. I usually end up going back to Kirby star allies and I don't even like that game all that much (it's just that the guest star game mode is a very engaging loop). I've been wanting to play a good action game with a good story and/or atmosphere so I think I'll finally start up hyper light drifter
Re: Xenoblade Chronicles 2 Has Exceeded Expectations Following Strong Sales Outside Of Japan
I'm glad it's selling well. Hopefully with xc3 they'll tone down the waifu bair and have a more cohesive art direction. It's a bit distracting having a game in which so many characters look like they were designed for completely different games. Also I'm fine with fanservice in games but a lot of the character designs in xc2 felt a bit pandering in their designs
Re: Video: Super Mario Run Makes A Big Cameo In Apple iPhone XS Commercial
points to crotch
Re: Epic Says Jiggle Physics Included In Latest Fortnite Update Were "Unintended"
I like this site and I'm not usually one to complain but this isn't really newsworthy. I fully expect this type of crap to show up and stay on Kotaku and not pop up on Nintendolife.
Re: Alwa's Awakening - An Authentic Throwback To Gaming's 8-Bit Past In More Ways Than One
I felt like this was going to be a 6/10 or 7/10 from watching trailers and gameplay. It seems well made for what it is and is undoubtedly solid for those looking for a retro throwback but I feel as though I've had more than my fill of games trying to ape that NES feel.
The slow movement and unhelpful map design combined with some occasionally frustrating checkpoints (all design quirks that have long since been remedied since the NES days) make this sound like a game that came out in 1988 not 2018 and I feel like I have better things to spend my money on that stuff that feels like it's 30 years old.
Re: Roguelike Action Platformer Risk Of Rain Launches On Switch Out Of The Blue
My personal favorite roguelite
Re: Nintendo Download: 20th September (North America)
Risk of Rain shadow dropped on the eshop! Day one buy for me! It's my personal favorite roguelite followed by Enter the Gugeon and Deadcells
Re: Tales Of Vesperia: Definitive Edition Anniversary Bundles Have Already Sold Out
@Flowerlark I completely agree with you on limited editions. I get frustrated because I love special editions but they are often times so hard to get due to how few copies that companies make, especially Nintendo.
I also hate when people retort "hurr durr it's a limited edition, what did you expect". I don't think it's unreasonable to expect to have more than 2-3 days to buy a version of a product that doesn't launch until January of next year
Re: Johnny Turbo Teases Data East's Arcade Beat 'Em Up Night Slashers For Switch
@OorWullie how are mutation nation and robo army?
Re: Capcom Beat 'Em Up Bundle - Nirvana For Side-Scrolling Fighter Fans
Already had it preordered. Can't wait to dive into these games later today!
Also can we expect a speed brawl review? It just came out today
Re: Talking Point: What Are You Playing This Weekend? (September 15th)
I'll be trying to finish oxenfree this weekend and then I'll be playing some more wario ware gold. Wario ware gold is mad underrated
Re: Your Nintendo Switch Cloud Save Files Will Be Lost If Your Online Subscription Expires
I knew there'd be some crappy backwards catch with this. Nintendo still 2 steps behind the competition in regards to online as usual
Re: A Brand New RPG From The Creators Of Pokémon Is Coming To Switch
@Toadie @JaxonH Gamefreak makes some great games when they're allowed off the poke-leash every now and then. Drill dozer, pocket card jockey, and harmo knight are some of my favorites
Re: The Capcom Beat ’Em Up Bundle Will Tickle Your Side-Scrolling Fighter Itch
YES YES 1000x YES!!!
I've already pre-purchased but this was one of the biggest highlights for me. I cannot wait to play these games!
I was literally thinking last night "Wouldn't it be cool if Capcom released an a bundle of their old arcade beat em ups" and lo and behold they did it.
@Frendo I wouldn't hold my breath for AVP. It looks dope but it is undoubtedly stuck in licensing hell. Capcom made the game, Fox owns the rights to Aliens and Predator and Sega has the rights to publish all Aliens related videogames. Good luck untangling that mess
Re: New Super Mario Bros. U Deluxe Coming to Nintendo Switch in January
I'll sell my wii u version and buy this instead
Re: The Second Batch of Sega AGES Switch Titles Will Include Sonic 2, Out Run And More
I wonder if Sega will release streets of rage 1-3 as part of the ages collection to build hype for streets of rage 4
Re: Bastion - A Captivating Indie Gem That Hasn't Been Dulled By The Passage Of Time
@SwitchVogel I believe there's a typo in the pricing information box. It has Us/Canada listed twice with different prices
Re: Projectile-Fighting Game Lethal League Blaze Hits The Switch In 2019
The first game is so much fun!!
Cannot wait for the sequel!