@LadyCharlie Second this. I did love Okami for what it was, but it really overstayed its welcome. It's going to be hard finding motivation for the sequel if it's a similar length, unless they change up the gameplay loop somehow.
Maybe it's finally time to give Shovel Knight a second try. I got really mad the first time I tried it on Wii U, when I realized that knocking out what I found out later where checkpoints was forcing me to the beginning every time I died. I knew back then that I'd probably like it if I tried it a second time, now knowing about the checkpoint system.
I can't think of a single dry moment in Celeste...
Super Mario 64 is easy, its that star The Big House in the Sky; its the only carpet ride you can't skip with clever jumps unless you're an inhuman god of cheats on his 10,000th attempt, or a TAS-bot. So you gotta just wait... and wait... and wait... and nothing happens until minutes later when you pass by the fire (hope you were paying attention!!). Its an easy way to kill the pace of any 100% run.
What was the point of buying an OLED? Do Nintendo stocks have to be bought with gamer money or something? lol
@steely_pete
I agree mostly, but "What's the big issue with asking at a shareholder meeting?" Furukawa and other board members get paid a ton of money to make huge long-term decisions. They're strategizing their place around the competition and forming the company's image; they're structuring the company and hiring other major administrative staff positions (and having a swarm of hopefuls pester them for the promotions), analyzing the current market and basically predicting the future. They're probably used to shareholders asking uncomfortable questions about quarterly losses and pestering about plans for future consoles. Most shareholders have one and only one concern, that their investment will turn a profit. I'm sure Furukawa has done plenty of thinking about gender representation in Nintendo games, but I highly doubt he was expecting a request for more poses in a very specific game, and I wouldn't blame him if he didn't take it very seriously. Gender representation is important, but not having enough poses in this one game that already has a liberal freedom of choice for its character genders and outfits is going to have zero impact on the company's bottom line, and I'm sure it was the least of his concerns. He's probably more concerned with Miyamoto's incessant hypothetical requests to make a banjo-centric game than this.
That being said, since this story has media coverage now, I'm sure the dev team has heard this complaint by now. So, guess it worked?
I recommend everyone read the actual source, this article doesn't really do his words justice.
i.e. He's not saying the Mario Movie is an adult movie, or even a risk-taking movie, just that its a very successful animated movie and is raising the industry as a whole with its box office numbers alone. He's not saying your average animation is like a teenage rom-com overall, just the superficial way they use facial expressions. He wants to see animation portraying more realistic and emotionally raw stories, kind of like his take on Pinocchio. I don't agree with everything he says, but its a very different picture than what I thought he was saying based on this article.
Kind of a weird question to answer right now. We know nothing about the game. I have no idea what system would be best for the game yet, it depends. The weapon durability worked fine in Breath of the Wild, but remove it and you'll likely have to add or change some other critical features, or maybe some of the new features makes weapon-breaking pointless. I'll wait until I play it to see if its done well, whatever they decide to do.
I'm stunned and a little skeptical that approx. 48 of the 228 people who voted not only beat the game, but did all 120 shrines and collected all 900 korok seeds.
Not all jobs need unions, but some really do. It always depends.
I work in both classical music and school bus driving. For classical music, unions make a ton of sense. We're made of a ton of performers who are very creative and passionate about what they do. Our work is not very high in demand compared to the huge supply of talent, and there are many easy ways an organization can take advantage of us... making rehearsals go longer (risking injury), rigging auditions, not paying for travel and cartage expenses etc. Which, alone, we'll suffer through it for fear of not getting hired back. But I love working with union-based orchestras, because there's a culture of workers rights that we all follow. I don't have to worry about missing something important because I'm too scared to leave while our director rehearses us a half hour past schedule; chances are, at least 10 others are going to get up and leave right with me as soon as our contracted time is up, or better yet, we get paid killer overtime fees. Plus, orchestras like this tend to have a really on-top-of-it personnel manager. I have a lot to thank previous musicians for for the current work environment.
On the other hand, I'm not part of a union for my school bus company, and I'm glad for it. We get paid a lot more, and our work environment is virtually the same as other locations. This is because of very low supply of workers versus the demand. Not a lot of people are willing to handle the stress of manging kids on the bus while driving a large vehicle, and many people quit their first week. The result is that management is very kind to us all of the time, and they never exploit us because they can't afford to lose us. If anything, that means that there are a lot of coworkers I have that aren't very good at their job and take advantage of their work, which isn't good... but that's not something I personally have to worry about, and a union isn't going to help that. For my school bus company, I'd say a union wouldn't add anything.
I'm sure there are way more scenarios in which unions do or do not work for you... one thing for sure, not all work is the same. Unions aren't universally good or evil across the board.
As a classical musician, I'm glad people finally can fulfill the fantasy of playing in a simulated symphony orchestra and that its getting popular. However memey this may be.
@bluesdance Yes. I want a trombone peripheral for this.
It kind of looks like the Adriatic Sea. It's funny how the Deep Sea Metro is just in the middle of the ocean, not connecting anything to anything else. Maybe it was submerged in some tectonic event and no longer serves any purpose.
@Synecdoche @strollin_stu I think the problem is that Splatsville sounds like a small town, and Inkopolis a big city, yet Splatsville is like 10 times larger(?) It's kind of weird.
I'll actually probably enjoy it more now, I have so many other games to play this year.
I just... was so sure it wouldn't be delayed. I honestly can't imagine why it's taking so long. Again, I don't mind, I just can't figure it out. It's a sequel, it's using the same assets and world map as the first game, and yet it's taking longer than the first game?
Is it just because they're hoping to improve on the on the first game, and it's taking longer to fine-tune it all and find the right balance? Maybe they've just had to scrap and redesign it several times because they're having a hard time making it feel fresh and new while using the old map? I know it was said in some interview that Aonuma had to convince higher-ups to go with a bigger budget, and he was granted it on the condition that he reuse a lot of it for several games going forward. Maybe the pressure of those demands is hindering their creative decisions and they've had to spend a lot of time on trial and error to figure out what to do. Maybe they're just simply stressed because they have to live up to one of the most influential games of the past ten years.
Or perhaps the most likely scenario: I have no idea how game development works and its something that was obvious to everybody else.
I just find it ironic that this things lasts 3 hours, and yet they somehow don't have time to announce all the awards properly, instead just having Geoff rapid-fire them out unceremoniously.
If I remember, best multiplayer and best family game gets this treatment, yet apparently best content creator is just too important to pass up.
Literally today (working standby) a coworker asks "is that the thing that can also go on the TV? I wanna get one of those" Apparently not everyone who wants one has one yet.
It's fine to use those assets to prototype a game, but you're supposed to remove them before you go public. This guy is profiting off of Nintendo and he knows it; saying he'll remove it later after he's gathered all this attention isn't a good excuse.
Also, he doesn't know what the word "private" means. "It was private test videos getting put out there to grow." Once it gets put out there, its no longer private.
I really only use the dock for local multiplayer these days, when I'm playing something with my wife, or when the Switch runs out of battery and I want to be in the living room, but I'm too lazy to get my charger from the bedroom.
There are some games that look noticeably better on TV mode, like the Ori games, Fe, and Rocket League, but handheld looks good enough. The only game I actually switched to TV mode for graphics reasons was Abzu, because 1) handheld mode had a very boring look graphically and 2) that game is primarily about the spectacle.
I would prefer not to be tied to the TV, so I really appreciate when devs take the extra effort to make it look as good as it can be on handheld.
Any review of the game that's included? I half-wondered if this was a publicity stunt and the packaged game was actually a fully-fledged 4 hour long RPG.
It's pretty and all, but I still think burn-in is going to be a problem for me. Especially since Downwell is one of the games I'm playing now, and that game gives my LCD switch burn-in, thankfully only temporarily for a few hours. I'm sure the OLED Switch on the same game and time would get permanent burn-in real fast from that.
The OLED screen on my Samsung phone has really bad burn-in, and its so ugly to look at.
I thought by "cloud version," they meant a remastered version of the game with extra features that they named after the character Cloud. There's no way my internet can handle cloud gaming, and I'd be kinda surprised if the switch could handle it.
I'm not a headphone person, but I tried hooking it up to my Bose bluetooth speaker for louder audio when I'm playing in my car. Unfortunately, the max volume was much lower than even the console's speakers. Guess this feature is only designed to work properly with headphones.
As someone who actually did go and pursue French Horn as a career, I couldn't agree more! I love chiptune too, but the tracks from Skyward Sword that use the full orchestra are unparalleled.
Also, you dodged a bullet not going into this field, it can be rough 😅
@15roundTKO "Let's make a new game" "Do you really expect that game to sell?" "Not at first, but think of how much money we'll make in ten years when we remake it with minimal effort!"
I didn't realize burn-in happens more intensely on OLED screens; I always thought it was my phone's fault.
So... knowing my gaming habits, I probably shouldn't get the OLED Switch... as someone who plays exclusively in handheld mode, plays for 3+ hours at a time, prefers brightness to be high (especially when on public transit or in a well-lit room), and finds auto-brightness very distracting.
"It doesn't cost hundreds to play it anymore!" doesn't make much sense as this has been available on 3DS for a while. I know you mention this in the review, but it doesn't make the subtitle any more accurate.
Comments 713
Re: Beautiful Disney-esque Horror 'Bye Sweet Carole' Gets Suitably Spooky Release Date
Aw, this looks cool! Too bad it's a horror game.
I wonder how scary it is, maybe I'll stomach it anyway. The trailer doesn't look too bad.
Re: Okami Sequel Announced, Will Be Directed By Hideki Kamiya
@LadyCharlie Second this. I did love Okami for what it was, but it really overstayed its welcome. It's going to be hard finding motivation for the sequel if it's a similar length, unless they change up the gameplay loop somehow.
Re: 133 Games You Should Pick Up In Nintendo's 'Cyber Deals' Switch eShop Sale (North America)
Maybe it's finally time to give Shovel Knight a second try. I got really mad the first time I tried it on Wii U, when I realized that knocking out what I found out later where checkpoints was forcing me to the beginning every time I died. I knew back then that I'd probably like it if I tried it a second time, now knowing about the checkpoint system.
Re: Talking Point: What Are The Worst Parts Of Your Favourite Games?
I can't think of a single dry moment in Celeste...
Super Mario 64 is easy, its that star The Big House in the Sky; its the only carpet ride you can't skip with clever jumps unless you're an inhuman god of cheats on his 10,000th attempt, or a TAS-bot. So you gotta just wait... and wait... and wait... and nothing happens until minutes later when you pass by the fire (hope you were paying attention!!). Its an easy way to kill the pace of any 100% run.
Re: Random: Disgruntled Splatoon 3 Fan Complains Directly To Nintendo's President About Male Poses
What was the point of buying an OLED? Do Nintendo stocks have to be bought with gamer money or something? lol
@steely_pete
I agree mostly, but "What's the big issue with asking at a shareholder meeting?" Furukawa and other board members get paid a ton of money to make huge long-term decisions. They're strategizing their place around the competition and forming the company's image; they're structuring the company and hiring other major administrative staff positions (and having a swarm of hopefuls pester them for the promotions), analyzing the current market and basically predicting the future. They're probably used to shareholders asking uncomfortable questions about quarterly losses and pestering about plans for future consoles. Most shareholders have one and only one concern, that their investment will turn a profit. I'm sure Furukawa has done plenty of thinking about gender representation in Nintendo games, but I highly doubt he was expecting a request for more poses in a very specific game, and I wouldn't blame him if he didn't take it very seriously. Gender representation is important, but not having enough poses in this one game that already has a liberal freedom of choice for its character genders and outfits is going to have zero impact on the company's bottom line, and I'm sure it was the least of his concerns. He's probably more concerned with Miyamoto's incessant hypothetical requests to make a banjo-centric game than this.
That being said, since this story has media coverage now, I'm sure the dev team has heard this complaint by now. So, guess it worked?
Re: Poll: Are You Still Playing Zelda: Tears Of The Kingdom?
I took a long break but just recently got back into it.
Re: Random: Guillermo del Toro Praises Mario Movie For Moving Animation In Right Direction
I recommend everyone read the actual source, this article doesn't really do his words justice.
i.e. He's not saying the Mario Movie is an adult movie, or even a risk-taking movie, just that its a very successful animated movie and is raising the industry as a whole with its box office numbers alone. He's not saying your average animation is like a teenage rom-com overall, just the superficial way they use facial expressions. He wants to see animation portraying more realistic and emotionally raw stories, kind of like his take on Pinocchio. I don't agree with everything he says, but its a very different picture than what I thought he was saying based on this article.
Re: Can You Match These Zeldas To The Game They're From?
Perfect Score, 17/17! Making me choose between the toon zelda games was a little mean, but I had a little bit of luck on my side.
Re: Random: Here's How Deep Cut Records Music For Splatoon 3
But who is Big Man voiced by?!
Re: Feature: Video Game Music That Didn't Need To Go That Hard
It's a crime that there's nothing by Tim Follin on this list.
Re: Poll: Do You Want Weapon Degradation To Return In Zelda: Tears Of The Kingdom?
Kind of a weird question to answer right now. We know nothing about the game. I have no idea what system would be best for the game yet, it depends. The weapon durability worked fine in Breath of the Wild, but remove it and you'll likely have to add or change some other critical features, or maybe some of the new features makes weapon-breaking pointless. I'll wait until I play it to see if its done well, whatever they decide to do.
Re: Poll: Zelda: Tears Of The Kingdom Is Almost Here, So Have You Completed BOTW Yet?
I'm stunned and a little skeptical that approx. 48 of the 228 people who voted not only beat the game, but did all 120 shrines and collected all 900 korok seeds.
Re: Deals: Superbly Chill Morph Ball Platformer 'Glyph' Is 90% Off On Switch eShop
This is one of my favorite platforming games. (period) I hope more people get this!
Re: Former Playtester To Receive Settlement Payment From Nintendo Hiring Agency
Not all jobs need unions, but some really do. It always depends.
I work in both classical music and school bus driving. For classical music, unions make a ton of sense. We're made of a ton of performers who are very creative and passionate about what they do. Our work is not very high in demand compared to the huge supply of talent, and there are many easy ways an organization can take advantage of us... making rehearsals go longer (risking injury), rigging auditions, not paying for travel and cartage expenses etc. Which, alone, we'll suffer through it for fear of not getting hired back. But I love working with union-based orchestras, because there's a culture of workers rights that we all follow. I don't have to worry about missing something important because I'm too scared to leave while our director rehearses us a half hour past schedule; chances are, at least 10 others are going to get up and leave right with me as soon as our contracted time is up, or better yet, we get paid killer overtime fees. Plus, orchestras like this tend to have a really on-top-of-it personnel manager. I have a lot to thank previous musicians for for the current work environment.
On the other hand, I'm not part of a union for my school bus company, and I'm glad for it. We get paid a lot more, and our work environment is virtually the same as other locations. This is because of very low supply of workers versus the demand. Not a lot of people are willing to handle the stress of manging kids on the bus while driving a large vehicle, and many people quit their first week. The result is that management is very kind to us all of the time, and they never exploit us because they can't afford to lose us. If anything, that means that there are a lot of coworkers I have that aren't very good at their job and take advantage of their work, which isn't good... but that's not something I personally have to worry about, and a union isn't going to help that. For my school bus company, I'd say a union wouldn't add anything.
I'm sure there are way more scenarios in which unions do or do not work for you... one thing for sure, not all work is the same. Unions aren't universally good or evil across the board.
Re: Random: Wii Music Walked So 'Trombone Champ' Could Run, And We Need A Switch Port
As a classical musician, I'm glad people finally can fulfill the fantasy of playing in a simulated symphony orchestra and that its getting popular. However memey this may be.
@bluesdance Yes. I want a trombone peripheral for this.
Re: Nintendo Has Revealed A Splatoon 3 World Map
It kind of looks like the Adriatic Sea. It's funny how the Deep Sea Metro is just in the middle of the ocean, not connecting anything to anything else. Maybe it was submerged in some tectonic event and no longer serves any purpose.
@Synecdoche @strollin_stu I think the problem is that Splatsville sounds like a small town, and Inkopolis a big city, yet Splatsville is like 10 times larger(?) It's kind of weird.
Re: Poll: Do You Actually Want Switch Ports Of Wind Waker And Twilight Princess?
I don't mind if other people want them, but I'm certainly not going to buy them.
Re: Soapbox: Endless Zelda Remakes Are A Poor Substitute For Backwards Compatibility
"But we'll buy them anyway"
Speak for yourself, I haven't bought a Zelda game since Breath of the Wild.
Re: Soapbox: All I Want From Mario Kart 8's DLC Is More Tracks Like Baby Park
I've never wanted to dislike a headline before reading so hard in my life! But I did read it.
I'm all for stripping Mario Kart to it's essentials, but Baby Park has far too much chaos for me.
Re: Talking Point: What Are You Playing This Weekend? (July 9th)
Probably more Fall Guys and Cuphead. Pretty much been my whole world lately.
Re: Fall Guys Reaches 50 Million Players In Two Weeks Since Going Free-To-Play
I'm kind of curious how many of those 50 million played in the first 3 days then quit.
Re: Poll: C'mon Then, Did You Predict The Zelda: Breath Of The Wild 2 Delay?
I'll actually probably enjoy it more now, I have so many other games to play this year.
I just... was so sure it wouldn't be delayed. I honestly can't imagine why it's taking so long. Again, I don't mind, I just can't figure it out. It's a sequel, it's using the same assets and world map as the first game, and yet it's taking longer than the first game?
Is it just because they're hoping to improve on the on the first game, and it's taking longer to fine-tune it all and find the right balance? Maybe they've just had to scrap and redesign it several times because they're having a hard time making it feel fresh and new while using the old map? I know it was said in some interview that Aonuma had to convince higher-ups to go with a bigger budget, and he was granted it on the condition that he reuse a lot of it for several games going forward. Maybe the pressure of those demands is hindering their creative decisions and they've had to spend a lot of time on trial and error to figure out what to do. Maybe they're just simply stressed because they have to live up to one of the most influential games of the past ten years.
Or perhaps the most likely scenario: I have no idea how game development works and its something that was obvious to everybody else.
Re: Best Of 2021: Grant Kirkhope On How Batman Inspired Banjo-Kazooie
Yea, I figured those chords were Danny Elfman chords. Personally I think Grant Kirkhope kinda overuses chord sequences like that.
...Then again, so does Danny Elfman...
Re: Talking Point: What Did You Think Of The Game Awards 2021?
I just find it ironic that this things lasts 3 hours, and yet they somehow don't have time to announce all the awards properly, instead just having Geoff rapid-fire them out unceremoniously.
If I remember, best multiplayer and best family game gets this treatment, yet apparently best content creator is just too important to pass up.
Re: Random: Did You Know That Link Can Get Sunburned In Zelda: Breath Of The Wild?
Removed
Re: Talking Point: 5 Reasons That Nintendo Switch Is Still A Hot Product
Literally today (working standby) a coworker asks "is that the thing that can also go on the TV? I wanna get one of those"
Apparently not everyone who wants one has one yet.
Re: Switch Hacking Group Leader Gary Bowser Agrees To Pay Nintendo $4.5 Million
And people complain about the price of the NSO expansion. Way cheaper than the price of 4.5 million to emulate it on Switch hehe.
Re: Random: The Current World Record Speedrun For Metroid Dread Took Under 1.5 Hours
Why is this listed as random? I've been wondering this.
Re: Nintendo's Lawyers Strike Again, This Time Against A Mario NFT Gambling Game
It's fine to use those assets to prototype a game, but you're supposed to remove them before you go public. This guy is profiting off of Nintendo and he knows it; saying he'll remove it later after he's gathered all this attention isn't a good excuse.
Also, he doesn't know what the word "private" means. "It was private test videos getting put out there to grow." Once it gets put out there, its no longer private.
Re: Sony's Censors Strike As Switch Gets '20 Ladies' While PS4 Gets '20 Bunnies'
I love the irony of how the PS4 version ends their trailer with "Play has no limits."
Re: Talking Point: Do You Have A 'Way' You Play Certain Switch Games?
I really only use the dock for local multiplayer these days, when I'm playing something with my wife, or when the Switch runs out of battery and I want to be in the living room, but I'm too lazy to get my charger from the bedroom.
There are some games that look noticeably better on TV mode, like the Ori games, Fe, and Rocket League, but handheld looks good enough. The only game I actually switched to TV mode for graphics reasons was Abzu, because 1) handheld mode had a very boring look graphically and 2) that game is primarily about the spectacle.
I would prefer not to be tied to the TV, so I really appreciate when devs take the extra effort to make it look as good as it can be on handheld.
Re: Play A Cat Detective In Inspector Waffles, Out Now
@HotGoomba Yeah, as someone who loves pixel art... not sure pixel art was the best move here.
Re: AAA Clock Is Why We Don't Deserve Nice Things On Switch
Any review of the game that's included? I half-wondered if this was a publicity stunt and the packaged game was actually a fully-fledged 4 hour long RPG.
Re: Metroid Dread: Shinespark - How To Speed Boost And Shinespark Like A Pro
I feel like the topic of this video is a straight up spoiler.
Maybe title it "How to Master Samus' Abilities in Metroid Dread" and include a few others. I dunno.
Re: Video: Comparing The OLED, Switch, And Switch Lite Screens
It's pretty and all, but I still think burn-in is going to be a problem for me. Especially since Downwell is one of the games I'm playing now, and that game gives my LCD switch burn-in, thankfully only temporarily for a few hours. I'm sure the OLED Switch on the same game and time would get permanent burn-in real fast from that.
The OLED screen on my Samsung phone has really bad burn-in, and its so ugly to look at.
Re: Poll: So, Will You Be Getting The "Cloud Versions" Of Kingdom Hearts On Switch?
I thought by "cloud version," they meant a remastered version of the game with extra features that they named after the character Cloud. There's no way my internet can handle cloud gaming, and I'd be kinda surprised if the switch could handle it.
Re: Random: Sakurai Seems To Be Finally Taking A Break From Smash Bros. Development, With The PS5
Got baited from the title, thought Sakurai announced quitting Smash and working on a game for the PS5. 😂
Re: Random: Waluigi "Invites Himself" To Super Smash Bros. In This Emotional Fan-Made Trailer
I almost teared up when he looked at the "everyone is here" billboard
Re: Nintendo Switch System Update 13.0.0 Is Live, Adds Bluetooth Audio
I'm not a headphone person, but I tried hooking it up to my Bose bluetooth speaker for louder audio when I'm playing in my car. Unfortunately, the max volume was much lower than even the console's speakers. Guess this feature is only designed to work properly with headphones.
Re: Best Nintendo Switch Card Games, Board Games And Deck Builders
I saw the title of this article and immediately thought Dicey Dungeons!
Re: Soapbox: Chiptune Is Great, But The Impact Of A Full Orchestra Is Unbeatable
As someone who actually did go and pursue French Horn as a career, I couldn't agree more! I love chiptune too, but the tracks from Skyward Sword that use the full orchestra are unparalleled.
Also, you dodged a bullet not going into this field, it can be rough 😅
Re: Poll: Zelda: Skyward Sword HD's Biggest Question - How Do You Pronounce Fi?
I always felt it was similar to Pi.
Re: Just 10 Days Since Launch, Zelda: Skyward Sword HD Is Already Amazon's Third Best-Seller Of 2021
@15roundTKO
"Let's make a new game"
"Do you really expect that game to sell?"
"Not at first, but think of how much money we'll make in ten years when we remake it with minimal effort!"
Re: Talking Point: Should We Be Worried About Screen Burn-In With Switch OLED?
I didn't realize burn-in happens more intensely on OLED screens; I always thought it was my phone's fault.
So... knowing my gaming habits, I probably shouldn't get the OLED Switch... as someone who plays exclusively in handheld mode, plays for 3+ hours at a time, prefers brightness to be high (especially when on public transit or in a well-lit room), and finds auto-brightness very distracting.
Re: Netflix No Longer Works On Wii U Or 3DS, So Where's The Switch Version?
I'd probably need Netflix on Switch if it weren't for our Firestick. I can't remember what we paid for it, somewhere between $25-$60. Stupid cheap.
Re: Nintendo's Digital Deals Sale Is Now Live, Up To 75% Off Hundreds Of Switch Games
I'm picking up Part Time UFO because of this.
Re: Random: 'Twice For Nintendo Switch' Twitter Trend Leaves News-Hungry Fans Disappointed
Does everyone get their gaming news from the Twitter trending page now? Serves them right, haha.
Re: Random: There's A Project Aiming To Make Super Mario 64 Fully Ray Traced
It's weird whenever the light source is behind Mario and he's in shadow... I'm too used to Mario being the easiest thing to see in every frame.
Re: Random: Terry Crews Wants Nintendo To Localise Mother 3
Darn, part of me wishes this was a video of him yelling at the camera "Come on Nintendo... localize Mother 3!"
Re: Review: Shantae - A Dated Dance That Completes The Set On Switch
"It doesn't cost hundreds to play it anymore!" doesn't make much sense as this has been available on 3DS for a while. I know you mention this in the review, but it doesn't make the subtitle any more accurate.