Editor's note: This piece was originally published when the Switch OLED was announced and has been updated with new content for the console's launch.
Now the Switch OLED is with us, it's perhaps worth revisiting the topic of screen burn-in. We know, thanks to Bloomberg, that the screen on the Switch OLED is supplied by Samsung, which has consistently led the way when it comes to OLED screen technology over the past decade or so.
That's one reason to perhaps feel confident that burn-in isn't going to be a massive problem with Nintendo's new console, but it's worth remembering that OLED panels have come a long way over the past few years.
"You don’t see a lot of burn-in in modern OLED panels because the displays have evolved to actively prevent it," Michael Helander tells us. Helander is President & CEO of OTI Lumionics, a leading developer of advanced materials for OLED displays, so it's safe to say that he knows what he's talking about.
"They record how long each pixel is turned on and compensate in the back-end hardware to combat against the effect of burn-in," he adds. "Nearly 10 years ago, the PlayStation Vita also came out with an OLED panel and received very little feedback in the way of burn-in. Even that was an older version of OLED, so you can imagine the newest OLED panels are equipped to tackle the original concerns while giving consumers the performance they expect from advanced displays."
While it doesn't seem as if Nintendo has employed any special software tricks to prevent burn-in on the Switch OLED, but it is at least offering advice on the matter. As spotted by The Verge, Nintendo includes the following warning in the Switch OLED's user manual:
To minimize the risk of image retention or screen burn-in occurring on the OLED screen, do not turn off the system’s default sleep mode settings and take care to not display the same image on the OLED screen for extended periods of time.
It's worth noting that image retention and burn-in aren't the same thing, although they're often mistaken for being the same. Image retention isn't permanent and goes away after a while.
Now the Switch OLED is here, are you still concerned about burn-in? Or are you confident it's not going to be an issue?
So, what's the problem exactly?
Burn-in can occur with various types of displays if they are made to show the same static image for long enough. It happens to phones, TVs, and generally anything with a screen. It's not just TikTok, either — the icons displaying battery, wifi, volume, and the fact that my phone is always set to vibrate are all there too, ghost-like apparitions on the top-right of my screen. On the left, there's a quite-creepy amalgam of every single time that I've looked at my phone, represented by a permanent spectral clock, plus an irritating reminder that I have way too many unread emails and messages, because there's all these notification-shapes up there too.
I have a Google Pixel 2XL, by the way, which — according to Wikipedia — has a P-OLED screen (the P, in case it's important to you, stands for "polymer"). Reports of screen burn-in on these phones were recorded as early as 2017, just months after it was released. Similarly, with the PlayStation Vita, many owners reported burn-in, especially if they left the screen on for long periods of time (i.e. while playing games, or leaving the console on pause).
So, of course, when the Nintendo Switch (OLED Model) was revealed to be largely the same as the old Switch, but with — you guessed it — an OLED screen, concern over burn-in began to spread.
As highlighted in CNET's piece about burn-in on TVs, manufacturers — from Apple to Google to LG — are aware of the curse of burn-in, and seem to respond largely by telling their customers how to avoid it, making fun of the companies that tell customers how to avoid it, or just flat-out denying that their TVs have the burn-in problem, despite evidence to the contrary.
One trend emerges: if you have screen burn-in, these companies say, it's your fault — for watching videos with static UI, or playing video games for too long. Just stop doing those things, and you won't have burn-in. I'm sorry, you want me to avoid video games with static UI? That's all of them. That's all the video games.
Now, manufacturers have started anticipating OLED from their side, rather than denying its existence. Apple's new iPhones have "special algorithms that monitor the usage of individual pixels to produce display calibration data," which is to say that it self-adjusts brightness to stop burn-in, although they say that burn-in is just an "expected behaviour" with OLED screens. It's a risk-reward thing, but you can mitigate the risk, at least.
Consoles, like the Xbox, try to reduce burn-in on their side by having things fade to a "dim" setting after a while. The current Switch has a "Screen Burn-In Reduction" mode too, which does a similar thing after five minutes of inactivity. These settings protect the user's TV from getting burn-in, even though that's not really the responsibility of the console manufacturers. Nice!
What does Nintendo say about burn-in on Switch OLED?
But the question is not "will the Switch leave burn-in on my OLED TV" but "will the Switch leave burn-in on itself". The new OLED screen is part of the console, and is clearly designed for better-looking handheld play. As someone who largely plays Switch in handheld mode, I want to know: Is it going to have perma-health bars and mini-maps seared into the screen?
Well, CNET isn't worried about burn-in on the Switch's OLED screen, at least. Here's the statement that Nintendo gave them:
"We've designed the OLED screen to aim for longevity as much as possible, but OLED displays can experience image retention if subjected to static visuals over a long period of time.
However, users can take preventative measures to preserve the screen [by] utilizing features included in the Nintendo Switch systems by default, such as auto-brightness function to prevent the screen from getting too bright, and the auto-sleep function to go into 'auto sleep' mode after short periods of time."
To summarise: they're not denying that burn-in is a problem, and their statement seems to imply that, yes, eventually, it might happen — but you can prevent (or postpone) the issue with careful usage of brightness levels and auto-sleep.
So, should I be worried about burn-in with the Switch OLED?
CNET themselves list a few things that have assuaged their fears about burn-in: first, different games have different static features, so unless you're playing the same game for hours, the OLED Switch will be fine. Plus, unlike phones, the Switch doesn't have an always-on menu element like battery or a clock, and it does have that automatic sleep mode that we mentioned.
But, of course, there are gamers that play the same games for hours at a time — games like Fortnite, Minecraft, or Tetris 99. Obviously, those players will be at a way higher risk of screen burn-in, and even Nintendo isn't denying that.
It should be said that OLED technology has advanced since the Vita days, as have built-in solutions and measures to mitigate the problem and improve the life of any screen you buy that's likely to get prolonged and daily use. That doesn't mean burn-in couldn't happen on your Switch OLED screen, but Nintendo will have anticipated the issue. We can't be certain until we spend significant time with the console — and goodness knows Nintendo doesn't have a perfect track record when it comes to hardware — but unless you go out of your way to induce burn-in by turning off the auto-brightness sensor and only ever playing for hours every day at 100% brightness, our gut feeling is that you'll probably be fine.
CNET puts it pretty succinctly, though: if you believe burn-in is likely, "don't buy the new Switch".
You are, in general, less likely to get burn-in on a console, even with the caveat that hours on one game could cause it to happen. My phone issue only started happening three years into my possession of it, and that's because I'm a trashbag who watches too many TikToks. My real punishment will be the roasting I get in the comments, no doubt. As for TVs, the problem becomes more likely when you have something like a news channel on a lot of the time, like TVs in receptions and waiting rooms.
We can't say for sure whether or not the OLED screen will have significant burn-in issues, because we aren't psychic, but the safest answer for now is that it's possible, under specific conditions. As pointed out by this Best Buy employee on Reddit, and by CNET, and by Nintendo themselves, there are precautions we can take to reduce the chance of it happening: don't leave the screen on full brightness for hours, especially not on a menu screen, and set the console to dim or auto-sleep after a few minutes of inaction.
Plus, there's always the option of not buying the new OLED Switch at all if you'd mostly be using it for really long Overwatch marathons in handheld mode. For some, the risk can be balanced against the reward of darker blacks, higher contrast, and brighter colours; for others, it's best to just stick to the trustworthy ol' LCD screen.
[source cnet.com, via reddit.com]
Comments 202
I’ve been trying to pre-order the white OLED here in the UK, but can’t get one for the life of me. Smyths have the Neon variant available, but I want the white one. Damn scalpers!
[EDIT] Wow, Kate, this burn-in sounds like a horrible business. I’m now slightly concerned. That being said, I had the OLED Vita for, like, four or five years and never came across the issue. Fingers crossed for the same with the Switch. If I ever manage to order one, that is!
Absolutely. Samsung phones are notorious for this with their OLED models. Screens look nice, but those images can burn bad if left on by accident. not terribly worried, but it will absolutely be an issue
The burn-ins is the first thing that popped in my head when they announced the OLED Switch.
I really hope that Nintendo invested in quality displays (which I really doubt).
If players like to play at higher brightness levels this could be the new "drifting" issue.
Quick answer. No
If all it's got going is OLED burn-in and no Performance upgrade I will pass on it.
We should be worried it's not in 4k... and man eating chickens. Look it up.
Nah that is actually rubbish if it happens. Imagine you're playing Breath of the Wild for hours at a time, those icons in the top left corner could burn in eventually. That's not something I'm willing to fork out £300 for
I'm pretty sure Nintendo has put stuff in the firmware/OS to try to reduce issues that might arise in this area. And, if it's not done quite enough, I think they can just patch the system to do even more to make sure it's not an issue anyone has to worry about in any normal use scenario.
I’ve been into OLED technology since the ZUNE HD first came out. Got a vita with OLED. Have a 65” OLED TV. I’ll be getting a switch OLED as well.
So far no burn in on anything (knock on wood). I leave my tv on static images for quite a while at times, ranging from half an hour pause screens for movies & tv shows to gaming sessions of 4-6 hours with static life bars/maps/whatever. And I’ve used it as a computer monitor for 6-8 hours at a time doing remote work. I do see residual images left at times, however nothing has ever stuck permanently.
I also try be be active when watching it though and if something is still or on pause for too long I’ll just switch to a different input for a minute or so to have something with motion just refresh the pixels a bit.
As they said, if you’re concerned though, maybe don’t get it because it can happen. But I think it’s much rarer than people say.
It will happen. It’s part of OLED. Also, the resolution made it probably pentile so blue is probably missing…. Could be fun to check that also.
I would want to know what type of OLED screen it is and who the manufacturer is. I used to work for a display company and whenever we evaluated new samples, LG panels ALWAYS had issues with both short-term and long-term image retention. Samsung was usually pretty good about avoiding both, but it can still depend on the type...
if you're not getting burn-in, then you're not doing it right.
I’ve never experienced burn-in on any tv I’ve owned my entire gaming life. Maybe I’m lucky? I dunno. Regardless, maybe the OLED thing wasn’t such a good idea, after all? I can think of games where you can disable the HUD, such as in Dark Souls, but not all games off that option. Having screen burn-in on a Switch that cost $350+tax would be a huge...burn!! HAHAHA
No? Is burn in on any screen really that much of an issue unless it's on a super cheap TV or monitor? I've never experienced it and have never really heard anyone really experiencing burn in unless it's an older piece of tech.
Also I won't be getting the OLED model anyways so I have literally nothing to worry about with this.
I'm not too worried about burn in and it won't keep me from buying the Switch OLED. I had a little screen burn in on my Galaxy Note 8 and I upgraded to the Note 20 Ultra 5G last year with no screen burn in at all. Once you go OLED it's hard to go back to LED/LCD, at least for me it is...
I won't be having this burn-in problem as I won't be buying it. £300, Nintendo are you having a laugh charging this for something that is pretty much only slightly bigger/better in handheld mode, seriously!! PS more like burn-ing a hole in people's pocket for something that is not worth it! IMO of course
@Jcdbengals my Samsung phone has that issue with the keyboard being permanently burnt in.
Is TikTok some kind of older people's chat app for clock fetishes?
I am not worried.all you have to do is take care of your system. Just like joy con drift. We have had our joy con controllers for over a year now with Zero drift.. We keep our switch cover up when ever not in use. It's called responsibility. Take care of your stuff. .. And besides I hope Nintendo does NOT make a switch pro. We have a switch. Switch lite and now a switch oled. We do not need another switch model. 3 is enough. The next upgrade I want is the switch 2.. A new system... I do not want an upgrade.. I want a new machine... In the next couple of years. But right now.. I do not want or need a switch pro... I am completely happy with my switch...
My vita never had it, my Samsung phone doesn't have it, nor does my OLED TV. Also, hasn't burn in been a thing since... forever? I mean that's the reason screen savers exist. Why are we suddenly concerned with OLED? I've never had any product get burn in. I'm not saying burn in doesn't exist but I think burn in is the result of users leaving their devices on a static image for excessive amounts of time; in other words, unless you are really irresponsible with your electronics you shouldn't worry.
My LG C8 OLED had severe screen burn from playing too much Smash Ultimate. Like really bad stuff. And that was with all of the TV's burn in prevention features in use. It also had some of the Switch home menu UI burned into it (like the eShop icon), and the Youtube logo from the Apple TV app.
It is most definitely a real problem with OLEDs. And it can happen easier than you think.
I've since replaced the TV with an LG CX OLED a couple months ago. No issues with that TV yet. But I expect it to happen eventually.
I remember 20 years ago playing Diablo 2 so much when I walk outside i was seeing this two red and blue circles all the time. I was excited for D2 remaster on Switch, playing in handheld mode. Now I'm a little bit worried. Does reducing the brightness to 75% will save the screen?
@Xylnox No... Worse.
Quick answer: Kate, you need a new hobby.
Weird to have this come back as an issue, given that it was a problem with CRTs back in the day.
That said, I've never experienced burn-in on any device I've had, whether it's an old crt or a modern oled phone. I think it's easy enough to avoid if you don't leave static images on for hours.
If you're gaming for hours on end on any device (moreso a handheld), chances are you should be more concerned about your health than your OLED.
@AG_Awesome Thanks for your responses about your experiences. It does seem some of the "screen auto-dimming/etc" settings may indeed be a great thing to keep turned on with this console at least.
Unless your Switch is going to be on for 8+ hours a day just showing the title screen of a game I don’t think there’s anything to worry about. Screen burn can happen (I’ve got two arcade machines where the “Insert Coins” message is always visible) but you’ve got to be displaying the same thing in the same place for long periods of time for it to burn in.
Glad I have a QLED display instead of OLED. Yes, OLED has deeper blacks, but the burn-in risk is a dealbreaker IMO. If that happens to TVs, no way am I getting the Switch OLED.
@michellelynn0976 I take good care of my stuff and yet the drift issue appeared after 3 months from purchasing my switch. There is a clear issue with the joy cons.
Kate, I farted and wondering if it will smell? 🤷
I’ve put thousands of hours into my OLED Vita, more than any other console, probably. It’s held up quite well, despite hundreds of hours on the same title at times. I’m confident that the OLED Switch would hold up fine with my usage patterns. I plan on getting the OLED Switch when the time comes for a second Switch in my house, either due to my original one dying or if I decide to upgrade and give my kids full ownership of the current one (unless a true Pro model is out by that time).
I thought burn-in hasn't been an issue since the early 2000s... why is it back? I need to upgrade my switch but not sure if that time is now or not... still have an original model but it is in relatively good condition. Not sure if a burn-in risk is going to swing it for me one way or another though.
Modern OLEDs, anything made in the last few years really have near to no concern for burn in. Even on older panels, the risk of it is way overplayed. I watch sports channels or twitch streamers that have static HUDs for hours and never seen it on my TV, my iPhone or even my Vita and it's 2012 OLED panel. OLED is amazing, and once you're used to it, it's very hard to go back.
"How'd it get burned? HOW'D IT GET BUURNED!!!???"
-Nick Cage
Burn-in is only likely going to be a consideration if you're playing the same game for something like hundreds of hours, at max brightness, without playing anything else, and only in handheld mode.
It's unlikely to begin with, and the visual upgrade from an OLED screen massively outweighs the risk, IMO. All else being equal, there's maybe a 1% chance of your screen experience degrading by about 30% over time from the OLED screen, compared to a 100% chance of your screen experience relatively being about 20% worse sticking with the original model.
It's human nature to be scared of flaws. Human nature, in this case, is counterproductive.
Can i get a system that has almost guaranteed controller drift, unavoidable screen burn-ins AND runs like an old Buick in an age of supercars?!
Where do I sign up?!
I played Sword and Shield for hundreds of hours, that game has a lot of static imgaes such has health bars, bag options, and move selection.
I would probably be a high risk case, I still have a day one console so hopefully it doesn't crap out on me, I don't know if the OLED would be wise to replace it with if it did.
I struggle to sleep at night worrying about OLED technology.
It will kill us all.
What about those black splotches my original vita used to get when ever the screen went black.
Literally everyone pretty much already owns an OLED something or other, go see if they're destroyed? My samsung phone certainly is.
I'm surprised to find out that someone with a mind like yours watches TikTok.
I keep my phone at minimal brightness and don't use it for anything other than phone calls and text messages. My Switch is always at near-minimal brightness. My computer screen is always at minimal brightness with the blue light filtered out. Screens are bad for your eyes, people.
@The_Pixel_King try Argos
I've had a Samsung Galaxy S7 for 3 years and no sign of burn in on its screen. On the other hand, I purchased a second hand Vita which shows slightly marks of burn in.
I don't know the answers to avoid these problems, but in the case of the Switch OLED, I would say it's better to vary the play styles on it. Whenever possible, just play it on the dock and use it as a portable only when necessary, and when you're in a darker environment, just set the auto brightness on. That must be enough to avoid the screen burn in.
@Matl I didn’t have a cheap TV, or OLED tv, but I accidentally left mine paused while sleeping, so the show I was watching ended up burning in.
Screen burn in is inevitable, sure you can prevent it by not playing at full brightness and shorter times but it will eventually happen because that's how the technology works - i'd imagine by the time the next Nintendo console is revealed though burn in will probably factor into people buying Nintendos brand new system at launch
@AJ1 Did you keep them covered up? Spray the dirt away?
OLED displays don't get burn in as such. The problem is called pixel wear with OLED. The end result looks the same, but the cause is a cumulative effect over time rather than being caused by one big session of playing something. The key with OLED is to mix up the content you display so that the wear is as even as possible.
No concern for me as won’t be buying one! Literally cannot see any point to it.
@michellelynn0976 I take good care of my videogames and besides, I have owned many consoles and handhelds in my life and never had a hardware/controller issues with them.
There are way too many people experiencing the drift so suggesting that they are not responsible is not ideal, sure some will abuse their controllers but not everyone.
I didn't realize burn-in happens more intensely on OLED screens; I always thought it was my phone's fault.
So... knowing my gaming habits, I probably shouldn't get the OLED Switch... as someone who plays exclusively in handheld mode, plays for 3+ hours at a time, prefers brightness to be high (especially when on public transit or in a well-lit room), and finds auto-brightness very distracting.
I don't get it. An updated model was released with a better battery, great! Not worth the upgrade. A model is released with better sound, a larger screen with a better image, the battery upgrade, and a port for wired internet, and everyone goes crazy that it has no 4K upscaling (which means nothing to me, I have yet to see a 4K tv at anyone's home) and no stronger chip set that enables exclusive new games (which would probably have caused a wave of complaints as well).
So now it has a better and bigger image, better sound, better battery, and all I read about it is that it has no enhancements and will probably have issues (that I never had with the PS Vita). I mostly play handheld, but keep the brightness low (definitely on OLED, it tires my eyes otherwise, at least PS Vita did). I may get me one, when they release a standalone "screen" - the system itself without the stuff I already have.
I do understand that IF it gets burn in, it will be very annoying. And that having no experience with it myself does not make someone else's experience less valid. I have had several joy cons "drift", and have seen people dismiss that and many much more impactful real life issues because they had no experience with it.
@Zuljaras it doesn't matter about the quality of oled screens, they will burn-in. This is just a cash grab by Nintendo.
Haha. I love it when people believe they are training the advertising algorithm. I am sure it's the other way around. Stop acting like these algorithms aren't trying to take away your free thought.
They also designed the Joy cons for longevity. But sad thing about the screen is it doesn’t take 6 bucks and 30 minutes of your time to fix
What's TikTok? Some new YouTube competitor?
This was the final bit of info I needed to make a decision on whether to upgrade or not. Thanks for the article.
@falkyn The harder you do it the worse the burning, I mean, burn-in gets.
@AJ1
Try fixing them yourself that is what I did after mine drifted for months. A kit on Amazon is about 10 dollars in the us and it is not hard at all. Just use the I fix it tutorial on YouTube.
@Shambo
People just want to complain. I blame you tubers like switch force an Nintendo prime
@dxrx The problem is more about consistent position of images.
I dunno how people keep burning their new LG TVs these days, I had my C9 for over a year now, and play video games on it constantly. Even started playing the SNES Classic again lately with those static borders (well, I'm using custom static borders. -w-) and the only issue my TV has is a semi-dead pixel. As for this Switch, dunno, don't really care, but...I don't know if auto-brightness will be enough if you're playing it constantly...
@Fath counterproductive to capitalism.
Assuming I get the OLED, that burn-in risk will skyrocket the instant a new Fire Emblem game drops. When Three Houses came out, I took vacation time and put in 10 to 12 hours per day.
@Joeynator3000
Same here. I only game on my LG C9. The static elements of the games I play should have been burned in by now, but that's not the case. Current OLED tv's have all the necessary technology to help prevent this issue.
Screen Burn-in isn't something you'll need to worry about, but stuttery motion is more possible since there is inherently less ghosting on OLEDs compared to LCDs. This is normally a good thing but only if a game can run at a smooth framerate, preferably above 30fps, so 60 fps.
@blindsquarel thanks for the advice but the right joy con stopped working 2 days ago so I baught a new pair on the same day. Also, I wanted an excuse to buy the purple/orange pair 😜
I remember playing Super Mario World on my old CRT as a kid. I beat the game but didn't turn the game off and left the game on overnight with the ending picture of Mario, Luigi, and Princess Toadstool still on screen. Next morning when I woke up to find out the game is still on so I turn it off and went to school. Later when I return home my mom ask me why I left the TV on, I went back to check the TV only to find that the TV was off but a burn-in image of Mario, Luigi, and Princess Toadstool still appeared. I was shock, I could never get rid of that burn in image.
My son has been holding off replacing his crumbling launch Switch in the hope of an announcement of a new one. OLED screen and possible burn-in issues mean he's considering just replacing it with the regular non-OLED version. 1200+ hours on Smash says he's likely higher risk than most for burn-in.
I have 4 OLED TV's and have had a very expensive Pioneer Plasma Kuro TV back in the day (monitor version forgot model - damned thing was $5K). Anyhow, never experienced burn in and I play a lot of games on my OLED TV's, especially the 55OLEDC7 and C8. I play both 2D and 3D games on these TV's and use them as a PC screen. They have a ton of hours on them. It amazes me how some folks get burn in and others don't. I am the latter. 2D games like Zelda / Mario / Dead Cells / etc are especially taxing as they have static images almost all the time onscreen. Not only that, these are bright images (red and such) which historically cause problems. I have gamed hundreds and hundreds (probably thousands) of hours between thes 2 TV's. Long ago when I had my plamsa, these types of games would leave temporary Image Retention for a few minutes and go away - and very distinct too. Meanwhile, I am sometimes on my PC for hours at end with static images and such, but windows tend to have more neutral colours and no issue. By the way, folks worry about the taskbar in windows and it never left anything on my old Plasma back when I had it. Bright images on black, however, would leave serious IR for a period on my plasma but it always went away.
@RoboEyeglass101 So Diablo 2 will be bad game for handheld mode on New OLED Switch. You have circles of life and mana constantly in the same position.
I don't have burn-in in any of my devices, but pixels on my OLED phone died. Hopefully the same won't happen with Switch OLED, or at least replacements will be cheaper.
I think it's pretty much a non-issue today.
Got my Oled-TV for 4 years and thousands of hours in use, zero burn-ins. Phone with samsung oled, 3 years and zero burn-ins. Some will ofc. get burn-ins and tech don't last forever. But I think its a decent trade, great contrasts and blacks and mb minimal to some burn-ins after 5-6 years of usage. Im totally OK with that.
Burn-ins on today's OLED:s is like a minimal problem compared to the problems we had with dead pixels on the LCD:s on PSP and NDS. Only a few will have big burn-ins.
@dxrx
Probably not that big of an issue. Played like 500hrs of civilization 6 on my Oled TV some years ago, static UI all the way. Only problem I got were that the TV dimmed the display after mb 2hrs playtime.
Aslong as there's a setting that dims the display to prevent burn in it shouldn't be a problem
@RasandeRose OK, thanks. I'm hoping its not a big deal.
I have a 15 year old plasma tv in my basement with no burn in. I think we will be fine. I feel like the early screens that had burn in issues were running cable news and weather 24-7 at airports, waiting rooms, etc. The average user never had major problems.
My 3D LGTV suffered from screen burn and after three years it had to be replaced, Samsung TV have been prone to burn as well.
It can happen if you leave the screen on pause for to long. The pause live TV feature can damage a TV screen if left on pause for to long.
The Switch should be able to Switch off automatically if it detects non use after a few minutes.
@RoboEyeglass101 i guess it's what you value. adding mileage to your car vs keeping something in a display case.
As someone who has both an original OLED PS Vita and the later LED revision, I can confirm how OLED isn't exactly an all around upgrade. Some games look better with the OLED screen, and some actually look better without it. As for burn-in I never really left things on screen on my Vita for too long, probably because it's a portable and I always have them setup for battery saving.
Thing is, I know it's something to be worries about though, I have used an emulation handheld that uses an OLED screen that got burn-in one time when I accidentally left it on a menu for nearly an hour, and that was with the "screen saver" active that dimmed the screen. Luckily the burn-in went away after I played some games for a couple hours but it's still something to consider.
maybe this will force developers to include options to turn off various HUD in games by default
@KateGray Mention Pixel Shifting more by name to be complete in discussing burn in.
"different games have different static features, so unless you're playing the same game for hours, the OLED Switch will be fine".
Playing the same game for hours? Gamers don't really do that. It'll be fine. Actually, to be serious for a moment, given that this new Switch has been designed by Nintendo and bearing in mind their recent track record, I'd be more worried that their engineers have somehow managed to design a device with an oled screen that can even burn images into a standard lcd screen that it's connected to. Within five minutes.
I've never had any issues with OLED (or AMOLED) displays on my last three mobile phones, so I'm not worried at all. Yes, older OLED displays did have burn-in, but this shouldn't be much of a problem these days. Unless you leave the system with the same exact image for hours, which is unlikely.
If you've used that ***** platform so much it's burned into your phone screen, you clearly need more to do at the office. 🙄😒
@GrailUK Why can't we just go back to watching movies on zoetropes and nickelodeons?
Tiktok is twaddle. This conversation is over! Xxx
@SortingHat All the Expansion Pak offer for the N64 was an added 4mb of rams for games that need them. The Switch doesn't need such an expansion cause it already had 4gb of rams built-in within the Switch itself. Now if Nintendo would allow us the option to easily swap the 4gb rams to an 8gb or 16gb of rams then that would be fantastic. Still such game needs to take advantage of the extra rams in the first place to be able to get anything good out of it so even if the system had 8gb of rams but almost all games only use 4 of those 8gb of rams then the quality at that level is the only thing you'll get.
Had a vita since launch day with an OLED screen. Never had the problem of burn in. Not saying it isn’t possible but not worried.
Burn in can still happen with OLED, it's rare. But it's more common than dead pixels on LCD.
I wish Nintendo had picked a mini-led screen instead of an OLED screen. But that would've been more expensive.
I'm not worried because I won't be buying an OLED Switch. It suffers from the same sub-30fps @ 1080p issue that the regular Switch does. I just don't consider it an upgrade. It has the same processor in it that was already aging horribly back in 2017 when it came out.
@Ravenmaster It has the same CPU as the 2019 Switch, not the 2017 model.
This is something so very 2010's
I thought this thing was eradicated with newer screens, I use my phone all day and I see no signs of burn-in but haven't turn it off in a while
Based on my experience with PS Vita (one OLED model I have since 2012, other since 2013) the burn in issues depend on how you use it.
The brighter the screen, the higher the chances of burn in after few years.
However it also depends on what quality OLED the Switch will use, the one Vita has is fine but as of today old tech, I mean In remember having (AM)OLED phones based few years later and after you 2 years of usage you had some burnin (because compared to my Vita which I use at lowest brightness (works fine) I use auto brightness on my phone)
But the last 2 phones I had didn't have any of these issues, the technology got much better.
I think that someone like me could use it for years without any issues, both my Vita systems have zero burnin and that after thousands hours of usage.
But for most people 3 to 4 years does sound realiatic to me, again it depends a lot how you use a OLED based device, on how fast/bad the burnin gets.
@EriXz with the "right" method you can make any screen burin in after few months, but those are pure torture tests.
The technology got better but burnin of OLED will always exist in some form, the issue lays in the technology itself.
I was afraid of this as well. OLED burn in is very common with games, because games tend to have static HUDs on the screen. Also, OLED screens usually aren't that bright, so a lot of people will turn up brightness making the situation worse.
Maybe.
But I own a Vita, and have never had issues in all the years I’ve used it. My AMOLED phone also hasn’t had issues. And I use that thing every day all day.
So… ya. I’m sure it’s a possibility but, also the risk seems overblown. We only have a few years left in the gen. By the time it exhausts it’s lifespan we’ll have the Switch 2.0
So I’m all in.
@Jcdbengals I got a Galaxy S10 Plus at launch and have used it thoroughly with no noticeable burn-in. I even watch videos and play games with static images such as on-screen controls.
@NIN10DOXD yeah I use my galaxy phones and don't have issues, it's mainly people that accidentally leave it plugged in and on one screen overnight.
I have an OLED that is several years old - I got it just before the Switch originally came out. It's an LG65EF9500, if that matters.
BoTW gave me permanent burn-in of the hearts in the top left side of the screen. It is only ever noticeable if the screen is a solid, medium to dark color (like solid red or blue. Not at all on a solid white screen). I probably put 300-500 hours into that game. But I imagine the small OLEDs they are using for these would be optimized for gaming. And since it's a dockable model, I imagine most play time will take place on people's TVs.
@sanderev the fabrication process changed, but Nintendo chose to reduce power consumption rather than increase performance, so there's no boost to power from the newer chip.
The wide range of comments here are really fascinating, ranging from "This issue is way overblown/doesn't exist" to people who have actually had it happen (including the article's writer) and give clear examples of how and when it did.
I have an over 2 year old OLED TV, I have been gaming a lot on it and generally did not care if it was displaying static images.
For example, I had long youtube videos running on it which are partly static.
No issues whatsoever.
Modern OLED TVs usually do not have this problem anymore, unless under very extreme conditions (gaming can be pretty extreme, mind you).
Though phones are probably the most extreme case possible, since the same icons are being displayed at the same places all the time, this does not even happen as much on a gaming system.
If Switch OLED has the same features for protection as a TV (which is more then was mentioned here in the Nintendo statement), then I wouldn't worry too much. Maybe if you are planning to play the same game for thousands of hours.
I have one reason to upgrade and its bc of the crappy joy cons on my switch lite.
My Samsung Galaxy S8 has screen burn-in from WhatsApp and the Google logo on my keyboard but generally I don't notice it unless I try to, I would notice it more if I put up the screen brightness on a white background. I think this must have happened when I was on holiday in Spain 🇪🇸 or Greece 🇬🇷 sitting at the beach with the sun ☀️ directly shining on the screen with max brightness... I definitely won't make the same mistake again lol (Yes, I like emojis!)
Laughs in Mini-LED
Guess it could be a problem if you like watching Youtube on your Switch.
@Franklin
Considering how much Youtube my OLED TV has been running over it's lifetime... probably not.
@sanderev The 2019 Switch has the same processor as the 2017 Switch. All 3 models have it - they never changed it. The only thing the 2019 model got was a battery upgrade. Now the 2021 OLED Switch has the 2019 better battery, a better kickstand, larger internal memory and the new screen. All of that is superficial though and will not help the dismal performance with regards to FPS and resolution/ image clarity when docked.
@Ravenmaster To be correct, the old and refresh switch both have the same capacity battery, it's just that the refresh and the Lite have a more efficient 16nm X1 while the old one has a 20nm. The battery gain stems from the node shrink.
So the OLED still has the old battery, the refresh X1 and all the other new things.
Nope, just joycon drift
@Ravenmaster why are you even commenting here if you hate the switch so much?
I assume if you leave the auto-brightness + auto-sleep features on and don't try to interfere with them, then there shouldn't be any OLED burn-in issues.
@koekiemonster
Hands-one previews suggest the OLED screen is RGB.
Just put it in sleep mode or turn off if not using it. Why is this so complicated.
@Ravenmaster Why not just get another console that can handle your desired processing? Switch is what it is. Perhaps if the Switch wasn't the best selling system (by a mile) they would have done something else.
in my 20s i had a 50" panasonic thx ceritified plasma tv that got the science channel logo burned in as i use to watch science channel when i went to bed every night and turn the tv off in the morning...and now i have a lg cx model that has burn in from apex legends, you can see minimap outline and where bullet count is and health bars when the screen goes grey or black
Nintendo can’t even get their joysticks right. And when confronted about it, they deny it.
So I wouldn’t trust them to magically come out with a superior screen to what’s already out there and known to cause issues. And they sure as heck won’t address it when it’s time.
If my OG Switch does give out any time soon, I might just go and buy the existing V2 models since internally they’re the exact same thing.
These articles are getting ridiculous. Should you be worried? No. The damn thing isn’t out yet so why worry and really if you were THAT worried don’t get the damn thing. Problem solved for the five of you that were planning on “upgrading”. As others have stated, joycon drift is a MUCH bigger issue. Fortunately I bought the tools and learned how to fix that issue myself since Nintendo refuses to acknowledge the issue.
Never had a problem with my PS Vita...
Hmm, I hope this doesn't become another problem for Switch...
It is a bit of a paradox, if you are not worried about it, you will probably get it. If you are worried about it, you will probably prevent it from happening.
Still OLED is a very nice screen to look at, but it doesn't come without concerns.
@DanTheSausage And yet, it still struggles to run BotW at 30fps when docked. What a waste of silicon... =/
@contractcooker I don't hate the Switch. I hate that Nintendo are completely tone deaf when it comes to creating hardware that could run their games way better. All i want is a Switch that can run games at 60fps @ 1440p or 4K so that the image quality doesn't look like blurry crap on a current gen 4K TV. A new Nvidia chip with DLSS 2.0 could make that happen.
I mean look at this: https://www.youtube.com/watch?v=a2n-jhlQkhk
The guy in the video is running BotW at 1080p/60fps and all he's using is an oldass GTX1060 and a mid range 8th gen CPU. But look how much smoother than animations are. The color and lighting is richer, textures look better. It really helps bring out the immersion. No microstutters, just smooth gameplay.
Just for chitz and giggles, here's how good the game could have looked on a balls to the wall high-end gaming PC: https://www.youtube.com/watch?v=RwuiGTNoEJA
@TMNHertl I buy Nintendo mostly for the exclusive games. For all other games I use my PC. But lately I tried out the CEMU emulator for BotW, Twilight Princess and Wind Waker and omg... those games look and run so much better on a platform that has decent hardware.
Just look at how clean this looks: https://www.youtube.com/watch?v=RwuiGTNoEJA
I've played my Vita for hundreds of hours (lots of VNs and Persona games and such) and it didn't happen to me. I honestly didn't even know that the handheld used an OLED screen.
The one thing which ruined my Vita was the Sony memory card which stopped working properly at some point.
@SortingHat Breath of the Wild was a Wii U game which was created with only 2gb of rams. When it was ported to the Switch those extra 2gb of 4gb rams that the Switch offered was never utilize thus why the quality is lacking on the Switch side of things. It was a lazy quick port on Nintendo's part as it was release to entice player to get the Switch at launch. I'm sure a quick mod or patch could easily fix or improve the game but I don't think Nintendo want the help.
Opening sentence seems like a exaggeration, which makes me think this entire article is just clickbait. I expected better of Nintendolife.
The issue we should be concerned about is image retention so why not detail image retention and how to prevent it becoming image burn. Yet the only time you mention it is in nintendo’s quote,
@TMNHertl He should buy another console that can run Nintendo's games with resolutions above 720p and frame rates that don't drop to 15 fps? Even if another manufacturer wanted to make one, Nintendo would block them from doing it, with legal action ... just like the legal action that Nintendo are facing over Joycon drift. I hope their lawyers aren't listening to you and thinking your arguments are credible since "it sold well" probably wouldn't see any cases against them dismissed.
@Henmii @Conangiga as long as the burn-in happens outside
the 12 month warranty I'm sure Nintendo won't care. Even inside it I reckon they would still blame the user. Oled is a flawed technology, manufacturers say burn-in isn't a flaw, and advise the only way to prevent burn-in is for the consumer to minimise usage of it in all the exact ways it could reasonably be expected to be used.
Oled is on borrowed time anyway. Once micro-led production flaws are ironed out and the production scales to be more competitive, it will replace oled entirely. That's why we're seeing oled come down in price lately.
@Ghost_of_Hasashi um the fact that BOTW was designed for 2gb ram and then ran on a system with four would help performance, not hinder it. That's called a performance overhead. This is how Xbox 360 games can run at 120hz on Series X, with a little tinkering of course. Nintendo released multiple patches for BOTW, too.
@WhiteUmbrella It should had help but like I said Nintendo never utilize it. Maybe the game is less buggy than the Wii U version but Nintendo did not update the game to take advantage of the 2 extra gb of ram the Switch had which would had benefit the game, remember the game came out same year as the Wii U port so Nintendo didn't had time to do much with the Switch port. It's like if Nintendo port Super Mario Bros. 3 from NES to Super NES same year as the NES version. Instead of a full 16-Bit remake of the game it'll just be a straight 8-Bit port with same graphic and music just that it ran better and is less buggy so glitches like the limbo warp trick will not work.
@Ghost_of_Hasashi The Wii U version is the original version, the Switch version is the port. Not only that but the Wii U version ended up compromised, with Nintendo actively removing previously publicised and fully completed features in order to not have the Switch version look inferior. I'm pretty sure that Nintendo actively prioritised the Switch version later in development and delayed releasing the completed Wii U version.
RAM is important, but it's only one specification among many.
Comparing Wii U and Switch, it seems pretty clear that no matter what is claimed, Switch is the weaker hardware.
Wii U even had Call of Duty: Black Ops 2, with multiplayer being split between the gamepad and tv screen for two people.
Looking at the way things have shaken out, it's hard to believe that the Switch could run Black Ops 2 at anywhere near Wii U frame rate and resolution. It certainly couldn't run two screens.
Ok. Take it easy! Oled is nothing new. The Vita came out in 2012. So did the Galaxy S3. I've had 3 phones with oled. None had screenburns.
@AJ1 What about the people who don't experience it? Also, Sony and Microsoft use the same company. Why have ours lasted? Maybe take care of your stuff?
Kinda stopped reading after you admitted to using tik too that much...shudders I feel like that app is a leading cause of ADD in young adults. They need new content shoved into their eyeballs at a rate that is just ridiculous.
Betteridge's Law of Headlines: "Any headline that ends in a question mark can be answered by the word 'no'."
I am slightly concerned by it but not enough to avoid purchasing one. No matter how careful you are there is an unavoidable amount of static visuals on the screen in games like breath of the wild or anything that has UI elements constantly on screen.
I'm not planning on getting the OLED Switch for 2 reasons, 1 The screen burn-in, which it definitely will do if you are a serious hand held gamer and play for a long time. 2 The degrading blue issue where the screen will have a green tint after a few years. I have experienced this on a PS Vita, which by the way was and still is a great hand held. I prefer to stick with my original switch.
@WhiteUmbrella
And that's probably the reason why Nintendo goes for it: Its cheaper for them.
What exactly is a 'long' time? An hour? Two hours? I only play in handheld when I'm off traveling so playing for more than two hours straight is something I pretty much don't do.
I've had it before, more than one time even. I'm not getting this device.
I've had a Panasonic Plasma for about 10 years and an LG OLED for about 4. The plasma has burn-in (forever an ESPN logo in the corner), but my OLED has never had that issue. The OLED continues to amaze me with its image quality (which I assume has only gotten better with newer models).
Alright! The perfect machine for all Picross, all the time!
I’ve burnt in my switch lite playing Downwell for too long. It has faded but I can still make out the 2 vertical lines when the screen is off.
@Ravenmaster you're comparing a $3000 computer with a $300 console that can run BOTW for 4 hours on a small battery and then also display it to a large screen. Maybe the switch just isn't for you. Nintendo aren't magic, they can't make performance per watt just appear out of thin air.
Even in your lower end example the GPU alone is as big as the entire switch and consumes FAR more power. You can't make a device as small as a switch and expect it to have performance in line with a desktop computer. Performance takes power (and physical space).
If botw can run at a constant 60fps @ 1080p on the CEMU emulator, using an oldass gtx 1060 and a 4 year old cpu then Nintendo can do it on a Switch Pro with a newer Nvidia processor that supports DLSS 2.0
Do you even know what DLSS 2.0 can do? Maybe you should youtube it.
Hey guys there's a new Switch with an OLED screen coming out? Hey have you heard about the OLED Switch? You see there's this OLED Switch. The Switch OLED you say? Why of course we'll tell you about it. So how bout that Switch OLED huh?
The link that says companies that make fun of others takes me to a Samsung video that seemingly just tells about the burn in & how to avoid it. I only watched half of it, but didn't seem to make fun of anyone.
I hope Nintendo includes a sticker on top of the screen, that u have to remove before u can use the device, that tells about burn in & what it does. Sure, people who take the time to visit sites like this will get this information, but the casual gaming masses will likely never see this, then will definitely get upset when it happens. This is avoidable. My launch Vita still doesn't have burn in, or none that i can see, fwiw.
"don't buy the new Switch"? Far from good publicity for a model which specifically advertises it as its main new feature.
I've never heard of this issue before, and games that I wanted to play will now Colorful games like Fortnite and Overwatch will look shiny on the new console, even more if you increase the brightness to max (which I actually do to give me the best lighting and clarity). And then there's games like Warframe, Super Bomerman R Online that I do play for a long time. Is there a way to fix it? There SHOULD be.
What's a QLED screen? I had no idea there were so many OLED variants, yet I wonder if Nintendo used the best option on their Switch OLED.
Also, I see no problem with your TikTok customs. Don't make such a stage there.....
@Ravenmaster Ok that looks really slick. and it made me want to play BotW after taking two weeks off from it.
If Samsung lead the way on OLED TVs, why are they still pushing the Inferior QLED (basically LCD) technology in theor TVs?
I've only seen a burn in on my oled devices just once ever. My lcd laptop, on the other hand....
I would be concerned about in-game HUDs, since those rarely change. Most games let you turn off HUD aspects, but I know there are tons that do not, and having the HUD up is pretty important for many games.
i have only had screen burn-in two or three times. the first time was on a TV that i got in the early 2000s and i complained more when it gave out after 7 years; it took 6 years before it had burn-in issues. of course then, this was back when me, my dad, and my two sisters obsessively played animal crossing for hours on end. i don't think its a good idea to leave a TV on for 15+ hours a day.
one of my older laptops ended with screen burn-in, but I'm not sure how that happened since i always had it in a docking station configuration.
Yes, you should be concerned. Here is a video with Linus and the 48" LG CX and how he's gotten burn in already. This TV is less than a year old. So while some things have gotten better, they haven't resolved it.
https://www.youtube.com/watch?v=hWrFEU_605g
Burn in is really weird. Sometimes you wouldn't think people would get it and they do. Other times you think people should and they don't. Maybe it's something with material variance in the organic layers that we'll understand later.
If you view the OLED Switch as a 3-4 year investment until the Switch 2 then buy it and enjoy it to your hearts content and any burn in during that time should be minimal.
@Savage_Joe
Are you sure you didn't notice image retention on your laptop? That can happen with cheap displays but it shouldn't be permanently built in. I've just never heard of an LCD with burn-in. Sure they can have several issues like stuck/dead pixels, uniformity issues or even have sections of backlight go out. But never heard of burn in on one.
@CupidStunt Are the QLED TVs cheaper? If so, that could be why: to attract customers who aren't ready or able to make the investment in an OLED I to purchasing technology that's still good but at a lower price point.
I have an OLED Vita which has been used a lot. It has zero burn in. It's not something that would worry me on a new Switch OLED.
@Debo626 as a rule, no. People still argue that they are competing technologies, and so QLED and OLED are similarly priced. I own an OLED, my father-in-law owns a QLED, OLED blows it out of the water.
@cleveland124 ohh, it's not permanent, but it stays for a while. Say I watch a 20 min youtube video and then I open a new tab. That entire image gets engraved to the grey areas. And, yeah, my laptop is cheapish 😅
@Lordplops Thanks for the information. We're still using an led Sony Bravia TV, so we're definitely outside of that duel. OLED and QLED being at a similar price point to does make me wonder why they'd push QLED.
If there was an option for me to say that I ALREADY KNEW how to avoid OLED burn-in, I would've chosen that.
OLED screen burn-ins don't sound very scary, especially depending on which manufacturer Nintendo purchases their OLED displays/panels from.
My Samsung phone is three years old and the screen is absolutely ravaged with burn-in. Yes, the anti-burn-in thingy is switched on. I don't usually keep phones for this long so have never experienced it before.
I was worried about this at first, then I read some info about burn in, what causes burn in, how to avoid it.
I'm not really that worried. Image retention is something that happens on all displays. But it's more noticeable on OLED. Modern OLED screens are better though.
I have a feeling people might make burn in happen on their screens just to blast Nintendo
Good TP!
I have a OP6T, LG CX & OG Vita with no burn in. I would go bonkers if it would happen to my 65 inch TV though 🤔
Nintendo: warns about image retention
Also Nintendo: won’t remove all the button prompts and background pattern/player avatar in their emulator apps
OLED has come a long way. It was the same issue with the early Plasma TVs.
I still remember buying my first Plasma TV and ran it on an empty TV channel showing static snow for 12+ hours to get an even burn in.
After doing that I never had any burn in issues with my Plasma TV over the years I owned it.
My second plasma TV was a much newer generation with updated tech that mitigated burn in. So I did not need to do the 12 hour run-in burn in trick.
My latest TV is a LG OLED TV, now ticking 5 years old with zero burn in, as it runs a regular maintenance task to remove/mitigate OLED burn-in.
I also had the original VITA with OLED and never had any burn-in issues with that console either.
I now have the Switch OLED and love it. Fantastic screen and the battery life is a beast on this one, coming from the OG launch Switch.
I just think for as much as people try to play down the risks of burn-in/temporary retention, any level of risk is more than I want to take on. When there are alternatives with no such risk. The alternatives may not be as good, but the difference between the two doesn’t justify the risk associated with OLED tech.
I'm more worried that developers will start targeting the OLED as the primary when they add color to the games, and as a result, the games won't look as good on an LCD.
Please don't buy one in the US so I can get my hands on one. Thank you for your support.
Just buy a new switch for each game you play and don't worry about it
As someone who has an OLED and plays my Switch on it constantly for over a year now...absolutely no burn-in at all. Instead I have a partially-dead pixel somewhere, with a temporary-dead pixel popping up on the screen sometimes. (usually turning it off and unplugging the TV fixes it, though)
So yeah...no burn-in, but...dead/stuck pixels, one of them permanent.
My near-launch Vita unfortunately has a darker spot visible with dark colours, and MVN described the Switch's OLED as being very similar to Vita's. My Galaxy S7 Edge, on the other hand, has three 'rot' spots, where the oleds started rotting, creating black expanding circles.
Yeah, oled's not exactly great when it comes to reliability.
Cya
Raziel-chan
@Debo626 They are around the same price
it is OLED so it can cause the burn-in problem ...it can be easily avoided by developers who might add some options to turn off the HUD, which always is static and it can cause the problem
I was being chased by an EMMI yesterday. Normally I would be worried, but the assurance it wasn't an OLED screen on my tail gave me strength.
I'm worried about Switch OLEDs...worried I'll cave and buy one!
@Conangiga Most didn't know that Vita used OLED since most didn't buy a Vita until the silm released, and switched to a LCD to drop the price.
With OLED it isn't the matter of IF the screen will get burn-in, it the matter of WHEN it will get burn in. I've had 10+ OLED devices over the last 5 or so years, and half of them have experience some type burn-in or some type image persistence/retention... Granted image persistence/retention isn't nearly as bad as burn-in.
Most people don't particularly keep devices long enough that burn-in becomes an issue, and some don't miss treat their devices to the point that burn-in occurs quickly
I can see burn-in being a big problem on Switch compared to the Vita mainly due to the fact Nintendo devices are still aimed heavily at children. Hopefully Nintendo put enough safe precautions to avoid this being a big problem... But don't be surprised if in 4 years places like Gamestop is full of OLED switchs with burn-in.
Modern OLED panels really shouldn't have this issue anymore, there are so many ways for a screen to protect itself now... It just shouldn't happen anymore.
I myself have an OLED TV which is about 2.5 years old. I tend to use it together with my pc and through the smart tv functionality also for stuff like youtube a lot.
So lots and lots and lots of static images, which is the worst you can do to an OLED. And as I told myself from the beginning, I am not specifically careful with that thing, because, after research, I just trust the technology.
Guess what? No issues whatsoever, despite more or less abusive usage...
@Floki
Might I ask what kind of devices you are talking about and from when? Were they smartphones (which by default are in a far worse situation for burn in then even my example)?
Because what you are describing sounds strange to me. On devices like tvs (or a console), this shouldn't happen anymore at all, as they are basically repairing themselves while off. Or at least it is possible and they should do that.
Yes I am worried. Reason is because I have had it happen before on my old ps vita which was permanent and is the reason sony changed to lcd because it was a very common thing. I also had it happen surprisingly on a LCD tv. I had the channel 7 logo imprinted on the screen but was able to get most of it off the tv by keeping the tv off for a few days strait. Using things like auto brightness defeats the purpose of the OLED switch. It makes it look too dark and cant see anything.
@Kirgo On any thing from smart phones, to tablet, to VR headsets, to TVs. We mainly experience it on the smart phones and tablets. These are all devices from 2016-2021. My LG OLED TV from 2020 recently start experiencing small burn-in, but that due to my father having a bad habit of leaving the TV on if he can't manage to turn it off.
The Switch is a mobile device, so it would be strange to mainly compare that to TV OLED Tech anyway since most people are gonna treat it like any smart phone or tablet.
How is screen burn in even possible? If you leave it docked, it's impossible. In handheld mode, the Switch has a dimmer and sleep mode, so again, it's impossible to experience burn-in.
I have a launch OLED Vita and have never had an issue. This is even newer tech so I have zero concerns.
@Floki
On my Phillips OLED TV (LG panel) I really have never seen any issues whatsoever despite, as mentioned, using it in pretty much the worst way possible. Hours of static images even.
TVs are supposed to self repair while in stand by, which mine evidently does (even tells me to turn off the tv for the procedure, if it was on for a very long time without pause. Like over 12 hours (yeah, I tend to have it on in background)).
This also fits exactly with what I read about modern OLED as well. There was even a long term abusive test somewhere on the internet having a hard time to get burn ins at all.
Considering how the screens protect themselves, it seems strange that this happens at all, besides phones and tablets were that probably doesn't work very well.
A console should be perfectly capable of doing that though, I don't think it is necessarily comparable with a tablet, as a Switch is actually on standby most of the time, which I am not sure, how well the turned off screen of at tablet is comparable for the task.
I am actually pretty interested in stories like yours, because you are not the first one I heard stuff like that from, but on the other hand there are also many people like me who do not have any issues.
Out of interest, I try to find out, how experiences could differ so much, considering the facts. I just can't seem to find any connections though,
My SG5 phone from 2015 notably has burn in. The lower half is much lighter due to the dark-coloured keyboard display occupying that area so much. You can even see quite clearly the individual keys of the keyboard itself.
I wouldn't be worried on the Switch unless you play the same game all the time and for a long time. Also, technology would be better now.
@Kirgo You may be thinking about image retention and not specifically burn-in. Both are kinda the same thing but very different things. Imagine retention is not permanent, and can be fixed which is what things like "Panel refresh" and "Pixel Refresher" does. Some thing like this has to be programed into the software which most mobile dont have aka Switch. Burn-in is permanent and can't be fixed without replacing the whole panel. Imagine retention is what most people will run into with "ghost" images of HUD/logos appearing.
OLED will also self heal image retention if you leave the screen off for a couple of days.
@NTELLIGENTMAN Alot of people will turn off the dimmer; or turn up the brightness super high which is what a lot of guides online are already telling people to do. Since the OLED Switch does not look better out of the box in comparison to the LCD Switch until you turn off these features.
I mean....perhaps? Pretty sade I must say.
@Floki
Oh, I know about the difference. That's not the problem.
If you want to be exact, OLED does not have "burn in" at all, since there is no burn involved. The term is just being used because the effect is comparable with the actual burn in of plasma panels.
Technically the OLED "burn in" is just wear. All individual OLEDs in a panel get darker over time through usage, but since different colors wear different OLEDs the colors get offset differently in different places, this is what appears to us as "burn in".
The self repair I mean is the TV equalizing out the wear from the day by increasing the brightness of the individual LEDs. The TV does that during standby. When brightness can't be increased anymore, the TV should decrease brightness of everything else instead, causing the screen to get darker over all, If very old.
Of course the TV already corrects the small shifts of brightness during everyday use, so If you can see burn in, then the TV already failed and it is indeed irreparabel.
As somebody that's owned an OLED TV for several years and multiple phones with the technology installed, I can honestly say that it isn't as big a deal if it is implemented properly.
My LG TV doesn't have even a small shred of burnin, not even a single pixel.
Neither of my OLED iPhones developed any burn in either.
My Galaxy S8, well that had significant burn in, so it's clearly something Samsung was doing wrong with it.
If you don't leave the screen paused on the same thing for days at a time, you're not going to see an issue. Many of the tv's that have had the issue, were because they left a channel logo in the same spot for days.
@The_Pixel_King
I was able to get one today without any troubles in australia. Just look at it this way and is how I see it. If you get burn in then im pretty sure nintendo will have to repair it for free since its on them.
I am not really planning on buying a Nintendo Switch OLED any time soon, though I usually don't have any issues with burn in on any of my devices. I never keep my screen focused on a solitary perpetual image for very long. I don't feel like this would really be possible for someone like me so this really isn't an issue for someone in my position. I can see instances where this could be a problem for others though.
I turned my switch to sleep mode and turned it back on to discover screen burn for some reason. It’s unplayable in portable mode because of that and so I haven’t used mine in months. Not in a rush to get a new OLED, cash too tight now.
@Kirgo I know it a term that is being used because the effect is comparable with the burn in seen on plasma panels.
But I don't think of ever hearing about that self repair you're mentioning.
EDIT: Do you by chance have any website that explains that?
@The_Pixel_King Yeah dude. I even posted a thread asking for help a few months ago and Nintendo said just to send it in for replacement... which I cannot because I’m not in America now and can’t return home due to travel restrictions and bans.
I was playing Disgaea 5, a week before 6 came out. Put it in sleep mode. Turned on my Switch, saw update data has been downloaded, then turned off the game and reset... now an entire screen of dead pixels like looking through prison bars...
It should be ok, but Switches could suffer screen burn.
Things should be ok for the first year, Nintendo's 12 month warranty should cover this. After that it pot luck.
@Floki
Just tried to find a site that explains this well.
Apparently it is pretty hard to reliebly search for a site that does so. Problem is that that several sites don't really seperate actual burn in and temporary Image retention and explain only what you should do and not so much why.
Seeing this, it makes me think I potentially got some wrong information in the past as well.
What I did find out again is the name of the feature which is "pixel refresh" or "panel refresh".
Happens during standby and is the reason why OLEDs should not be turned off completely, that much is clear.
Beyond that, I can't find much of an exact technical explanation right now.
Only that it apparently works by adjusting voltage of the pixels.
I will try to look into it further, later.
Unless you now know what I am talking about?
@Jcdbengals But why wasn't it an issue with the Vita which had an oled screen too? What we're seeing here is the usual anti Nintendo agenda.
Okay so I’ve owned quite a few OLED devices over the many years.
My oldest one is a stylus display thing. No ghosting. Random other pieces were bought and they’re okay today.
Onto the Vita. I played that for hours. Disgaea, Persona are time hogs. I only ever play Vita at FULL brightness and for hours at a time. Risk of Rain 1 has a static bright interface that should have caused burn in. Never happened.
HOWEVER there has been one.
My Series 3 Apple Watch. The screen is brighter on the better version (with sapphire lens) as sapphire is darker than glass and so the OLED inside needs to work harder. I never changed Watch face, having experimented plenty on my original s0 Apple Watch. It was out my system. I noticed my partners Watch 3 (as we upgrade together) was displaying images much better. I compared it to others in the apple store and yes my display had burned in, or rather the colour intensity had dulled. It wasn’t this case at launch. Apple Care took care of it and replaced it. The colours were perfect after that.
I’ve had an early oled living room tv too. That’s almost always on. It’s 5 years old and hasn’t aged. No burn in. Newer oled tvs have features to minimise burn in so they’re even better.
My iPhone X hasn’t got burn in. I still use it when I need additional devices. My main phone now is a gold iPhone 13 pro Max. Following from my 12 pro max last year. But iPhones have special glass displays that disperse oled display heat which prevents burn in. Again why anyone buys anything other than apple is a ***** mystery.
I’m playing the hell out of my Switch with full brightness. It looks amazing. If it ever does burn in, which I doubt it will. I’ll just replace it. I suspect by the sounds of things the updated Switch will be ready in a years time (but Nintendo doesn’t do anything like that, they say whilst forgetting the Gb Micro, the GB Pocket, the new 3DS, some might say the Wii U)
The better contrast is worth the risk.
The biggest issue with OLED technology isn’t so much traditional image retention/burn in, but vertical banding. Through time as they begin to degrade, dark vertical patches which usually run top to bottom of the display start to appear and are most noticeable on bright single colour backgrounds.
As for Samsung being at the forefront of OLED tech for the last decade, I’d have to disagree as the majority of progress has been spearheaded by LG as the sole manufacturer of retail OLED TV panels. I realise that Samsung have used the tech on mobile devices but the bulk of advancements are LG firsts.
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