Comments 1,522

Re: New Zelda: Echoes Of Wisdom Update Is Finally Fixing Its Most Frustrating Feature

Mgalens

@Gohanjin
With fantasy life do the other versions of the game let you turn off the blur or is it just the PC version since from what i gather its not uncommon for PC games to let you adjust effects like that whether they are artistic or not.

Thats not to say that it shouldn't be an option since there are other console games which let you toggle similar depth of field effects and things like that (along with similar options for things like motion blur and screen shake) can definitely make for a more pleasant experience for people.

Re: Xbox Officially Enters The Handheld Space, But Nintendo Won't Be Worried

Mgalens

@JohnnyMind
Yeah its nice to have more options but for me im hoping that the rumoured playstation handheld console ends up being a reality since it sounded like it would end up being closer to what the switch/switch 2 is in terms of being a hybrid console rather than being a portable PC.

hopefully also avoiding some of the pitfalls the vita fell into (i found it a great handheld but having its own special expensive memory cards and lack of first party support contributed to it flopping in the west, was nice to third party japanese games and psone games though)

Re: Poll: Switch 2 Battery Reportedly Lasting Under Two Hours With Mario Kart - How Is Yours Holding Up?

Mgalens

In regards to playing handheld while using the AC adaptor, i was told in the forum that a longer (3meter) fast charging USB-C cable would be fine since it goes to the power block itself.

i was curious as someone who is unfamiliar with USB-C due to not really having any smart devices (which the switch-2 charger seems closer to) but is there other things i would need to look out for when picking a USB-C cable or will any 3m cable work as long as its "fast", for example are there recomended brands or other such things.

Re: Zelda: Echoes Of Wisdom And Link's Awakening Are Improved On Switch 2, But It's Not Perfect

Mgalens

@electrolite77
yeah not to mention the amount of "bits" a console has to the point where Nintendo named a console based on it. if anything it felt like the numbers and the jargon was even more prevalent back then.

also like @Kwyjibo_Kitsune it feels like nowadays in these kinds of discussion that a lot more people (at least those interested in having an actual discussion) seem to know more about what the numbers and words mean compared to said schoolyard discussions on "blast processing" or "64 bits"

Re: Review: Fantasy Life i: The Girl Who Steals Time (Switch) - Level-5's Triumphant Sequel Trades Depth For Breadth

Mgalens

@TomSupreme
yeah initially i was concerned that they seemed to be not showing much if anything of the switch version after reveal and that the brief bit we saw in that direct sizzle reel looked ROUGH (though it was taken from multiplayer which i hear doesnt run quite as well) its nice that from what i hear it sounds like the switch 1 performance isnt too bad.

will still likely get it on switch 2 down the line since i have a bunch of games im already planning on playing but its nice to hear that switch 1 owners will still get a decent enough version.

Re: Feature: "It Was Always About Surviving Together" - Why Konami Chose This Forgotten IP For Switch 2's Launch

Mgalens

@Blast16
on the subject of SOTN.
Does make me curious if we will end up getting an M2 handled collection with SOTN and rondo on if there is some kind of exclusivity deal with that current one on playstation.

iirc the one on playstation atm is based on the psp port of SOTN which had some additions but i think a couple of rough edges and lacked the psone versions legendary Voice acting.

If they did release a new vania collection it would also be a good excuse to throw rebirth on there and free it from delisted wiiware jail.

on the subject of this game i do remember seeing the original back in magazines in the day (using the US name too because previews) and thinking it sounded really interesting though didnt have a gameboy at the time and while i hope the new one turns out good i also agree with those who prefer the old school art.

(another off-topic konami thing but seeing @GoldenSunRM 's avatar just reminds me how much i wish we got a goemon compilation especially if it ended up bringing lost games to the west translated and ESPECIALLY if it had the N64 ones since those were my jam back on n64, replayed them a few years back and still enjoyed em)

Re: New Videos Show How Fantasy Life i Has Been Beefed Up On Switch 2

Mgalens

@Gorlock
yeah it kind of reminds me of when i played FFXIV on ps5 after being on ps4 for most of my time and the faster load times from the SSD really helped when replaying boss fights with friends for specific drops.

as @Solid_Python mentioned load times can definitely stack up, its kind of like why a big part of why chrono trigger on psone was considered a bad port, sure the load times were only a few seconds but when you were getting them for every battle and even opening the menu it became super annoying especially compared to playing the original on SNES (similar with FFV and VI on psone and those had some pretty frequent random battles)

Re: Switch 2 Units Are Allegedly Out In The Wild, But You Might Need An Update To Play Games

Mgalens

@Zyph
ah i may have worded it poorly, didnt mean any implication that you were dismissing any concerns.

if anything you pointed out a potential misconception which some may have (the "always-online" thing) and going by some posts around the internet it does feel like there are those who are getting those aspects mixed up.

ive also seen comments in other places which are kind of the other way round where people have forgotten why people were unhappy with the original plans for xbox one and thinking it was similar to why people were unhappy with this (a day 1 update required) when it was much more than that back then.

Re: Switch 2 Units Are Allegedly Out In The Wild, But You Might Need An Update To Play Games

Mgalens

@Willo567 @Zyph
Honestly i imagine that whole situation back with the xbox one has quite a few people feeling cautious about anything online related when it comes to gaming and while i cant really blame them in a lot of cases as you mentioned in this case its simply a first time setup thing at least and @Megas75 did also mention that later Nintendo console releases do come with the latest firmware so the update may not even be needed in the future.

i can see how some may not be happy with needing an update but it does feel that it could easily get mixed up what the situation actually is (again ive seen a few comparisons to the initial xbox one concept, which naturally this isnt)

Re: Nintendo Updates Its User Agreement To Crack Down On Emulation

Mgalens

@KingMike
This is one of the things im curious about since it feels like the US and UK agreements word things differently with the UK one not mentioning the term "Nintendo device" wheres for the US one they mainly mention nintendo account services with the "device" mentioned at the end which is the concerning part.

also looking at the original article it mentions the UK version of the privacy policy for game chat being worded different.

Again does make me wonder what one is more accurate since actually "bricking" the system completely does seem like something which would definitely be a concern to have in an EULA wheres things like account related stuff or online content not functioning on modded hardware seems more in line with how things usually work.

again hoping there's eventually some clarification.

Re: Nintendo Defends Switch 2's Perceived Lack Of Innovation

Mgalens

@Deerock69
This is one of the key things for me, the switch is currently the only dedicated handheld console with similar devices being closer to portable PCs including Microsoft's own one from the looks of it.

i am curious to see what the rumoured sony one ends up being like, to be honest i would actually be more than happy with sony entering the handheld/hybrid space again since it would be nice to have other options in the dedicated console space and if by some wonder it does end up doing well enough to be any kind of competitor then if anything that feels like it would be an overall positive.

Re: Nintendo Defends Switch 2's Perceived Lack Of Innovation

Mgalens

@Jeronan
Psportal seemed like it would have been the perfect thing for me but unfortunately i didnt have any luck with remote play via wi-fi it always felt like there was some kind of small but annoying issue preventing things from working well.

its one of the reasons why i wish it had some kind of option to directly connect to the console similar to how the wiiu gamepad worked for when remote playing locally (since it was less about being able to play outside the house and more about being able to play via a handheld screen while relaxing)

Re: Nintendo Shares More Footage Of Zelda: Wind Waker On Switch 2

Mgalens

@nessisonett
yeah would be neat if there was one with a toggle for things like the visual style since i know there's those who prefer the original look (there's a lot about it which i do prefer like the clouds)

Would love a "definitive" Majoras Mask since its probably my fave 3d Zelda.

Re: Full Game List Revealed For Atari's Upcoming Bubsy Collection

Mgalens

@DjinnFighter
definitely interested in that Gex collection especially since i think theyre adding new camera controls or something.(forgot where i read it, think it was in one of the trailers but dont quote me on that)

would be neat in that case since i found enter the gecko to be a neat game brought down by a really bad camera, i think deep cover gecko did improve on a few aspects in that regard already though.

Re: Editorial: Gamers, Support The People And Sites You Love, Before It's Too Late

Mgalens

I remember watching a lot of giantbombs stuff a good while back and still enjoying watching the classic quick looks (like the various flight sim ones where part of the fun is seeing how long it takes to get the plane off the ground due to how complex a lot of them were)

it feels like a lot of the people i remember from the site either left or in the case of Ryan Davis he sadly passed away (at only 34 too) im not sure where all of them moved to but i think Jeff still streams on twitch and the like.

in terms of the internet and discussion it did feel like the more social media grew as a concept that discussion became wider to the point it also felt a lot more abstract, instead of discussions between people it felt like people arguing against vague amalgamations of concepts rather than things people actually said and it did kind of feel like a lot of that bled into general games journalism and its discussion alongside generally having no choice but to play to online algorithms in order for things to be noticed, the rise of ai "slop" content on the internet also feels like it didnt help the situation one bit (quite the oposite)

again just how things feel to me.

Re: Banjo-Kazooie Composer Explains Why He Thinks Another Game Is Unlikely

Mgalens

@Jhena
(just my personal take ahead)
With kazooie i think one thing which i enjoyed over others was its simplicity and structure, at least in collect-a-thon standards, with games like Tooie, DK64 and even yooka layle they felt a lot more ambitious in terms of throwing in different gameplay styles (as was the style at the time) but IMO lost some of the simplicity and general "tightness" of its design, which (again IMO) was important since a lot of the appeal came less from the platforming which wasnt quite as refined as something like Mario 64 but felt more built around the exploration to a point where it was almost more "adventure" than "platforming" with stuff like new moves being the keys to finding more collectables and even opening up more exploration, again it was these aspects i found the most tightly designed in the OG.

Again apologies for somewhat of a ramble, hoping you enjoy your time with tooie since there is still a lot i enjoyed about it.

Re: Rumour: Yuji Horii Might Have Let Slip Some Massive Remake News

Mgalens

@BringleWorkshop
Honestly yeah i would definitely buy the heck out of the original snes version released in a form you could buy/keep (ideally physical) maybe if there is a remake it would be cool to have the original made available similar to how the original trials of mana was released as part of the "collection of mana" or even included with the remake kind of like how radical dreamers came with chrono cross or the orignal atelier marie was released alongside the remake.

Re: Switch Users Are Getting Error Codes After Updating To Version 20.0.0

Mgalens

Curious is this is something which shows up after the update or if it can show up any time when booting since i was able to update okay and have been playing it since then (launch model, hard power down after most uses) but this has me somewhat paranoid of turning on my system now.

edit:nice to see it updated and hopefully it will fix it for those that got it with minimal issues.

Re: Opinion: Clair Obscur: Expedition 33's Best Gameplay Feature Is Straight Out Of Mario's Playbook

Mgalens

@JohnnyMind
yeah the stick of truth is another game which comes to mind which does timing and qte based stuff in combat well, in that games case it feels like it has a lot in common with paper mario when it comes to gameplay elements (fitting too given the shows construction paper roots)

There have been a bunch of interesting ways in which games work timing elements into combat too such as legend of dragoons "additions" and shadow hearts series "judgement ring" mechanics, but yeah inspiration can breed evolution with some of the biggest aspects of games or gaming coming from itteration (including the switch itself) so yeah im in agreement on avoiding companies having too much of a monopoly on features.

Re: Switch 2 Game-Key Cards Won't Make It Easy For Physical Collectors In Japan

Mgalens

@FishyS
The wii games still being available to redownload is at least a little more reassuring especially since with how little future proofing it felt like it had with it existing in its own space, no account system, purchases not carrying over to other systems (such as virtual console games) heck, FUNDS didnt even carry over, the fact that games can still be redownloaded feels impressive considering all that was against it, wheres nowadays the stores will hopefully be more "unified" for example hoping switch-1 games will have a section of the switch 2 store (hopefully separate since the eshop is crowded enough as it is)

While ideally full-physical would be available as much as possible (even if it is in a limited supply for collectors or something) and digital still has a long way to go i do feel like key-cards and virtual game cards are small baby steps for digital in that they do help with some of the issues (reselling and whatnot for key cards and virtual game cards for liscence management)

NSO is still a concern for me due to games being rendered unplayable if delisted but thats a whole other conversation.

Re: Nintendo Switch Online + Expansion Pack Now Boasts 300 Playable Titles

Mgalens

@Member_the_game
agreed 100%

Like you pointed out with Playstation the option is their (with a good few games being free if you purchased them through the "psone classics" line of games back on ps3/psp/vita) and it would be great if nintendo also offered the same option since there are a bunch of games i would buy the ever loving heck out of if they were purchasable.

Re: Mailbox: Switch 2 Price Drops, Remake Replacements, Pokémon Acquisitions - Nintendo Life Letters

Mgalens

@electrolite77
Honestly its been nice to see these kinds of discussions like in your posts
with me i have a rather safe stance on the whole thing in that i feel its fine to criticize the price, criticize nintendo about said price and be as vocal as you want as long as you arent looking down on people or calling them things like what the letter in the article mentioned . in the same way that it feels like sometimes on the other side (especially on here) you have those who throw around lables like "trolls" "whiners" "haters" "entitled" "spoiled" or words to similar effect when criticism is brought up, and it often feels more like blanket statements towards those unhappy or vocal about the pricing even when they arent targeting those who are just wanting to get a switch 2.

Really in the same way as what im getting from what you have been saying (correct me if im off the mark) is that a big part is just being respectful to other sides in this discussion (and there are many sides)

(also to all who it may apply, remember to vote!)
also also: apologies if this post comes across as somewhat of a ramble.

Re: Mailbox: Switch 2 Price Drops, Remake Replacements, Pokémon Acquisitions - Nintendo Life Letters

Mgalens

@EarthboundBenjy

I remember one reason why i was able to appreciate the trials of mana remake for what it did was because the original was also made available on switch through the mana collection, though in this games case the actual gameplay was completely different .

Though then again i feel like my fave remakes are the ones which manage to stand as their own game rather than being something to "replace" the original, its also why im happy when publishers and devs go out of their way to "preserve" the original either through emulation (preferably collections or anything that lets players purchase the game) or through remasters.

though the thing with ports/remasters/emulation is that sadly not everything is equal and it feels like some newer versions of games introduce issues which were not in the original, an example being things like the modern ports of FFVII-IX which have the issue of high resolution sprites on original resolution backgrounds creating a clash which was a LOT less noticable in the originals to the point where i vastly preffer the look of the psone versions, sometimes its relatively minor things such as missing or different visual effects which can also go a long way in how a game looked and some can be lost in modern conversions .

as you mentioned though there are things like the context of a game being released having an effect though i will say that a few of my fave 90s/2000s era games i didnt get to play until years later either through imports or things like the virtual console (or "psone classics" on ps3/psp/vita) simply because i either didnt have the system (never had a snes, had a mega drive) or because in the case of many rpgs from the snes through to the end of the ps2 era never originally made it to europe though i guess living through that era i was able to somewhat put my mindset back to how i would feel back then, even so games like chrono trigger, Tales of the abyss, Wild arms 2 etc joined my fave retro games despite having no childhood nostalgia.

but yeah i do feel like preservation is an important thing since it means that remakes dont have the added expectation of needing to "replace" these games and can stand on their own/offer a new take.

apologies for the rambling nature of the post.

Re: N64 Platformer 'Glover' Is Getting Its First Patch On Switch Next Week

Mgalens

@Smithicus
it was one of those games which was considered flawed as a game but had a lot of unique ideas and an interesting enough concept (along with making good use of its main character) that for some the flaws could be overlooked.

Does make me curious how the sequel would have fared if it was finished and released.

Re: N64 Platformer 'Glover' Is Getting Its First Patch On Switch Next Week

Mgalens

@NintendoBMA @Elbow
With legends i would much prefer it if it got a legacy collection like the other Megaman series games since not only would it mean that legends 2 and the tron bonne game could be included but it could also be on more platforms than if it was just on NSO (alongside the usual benefit of being able to keep the games)

Re: Sony Vet Shuhei Yoshida Says Nintendo Is "Losing Their Identity" With Switch 2

Mgalens

@Ogbert
Yeah definitely agree, PlayStation had a vibe to it, and while the vibe did change from the ps1/ps2 era to the psp/ps3/vita era those latter ones had their own vibe to them. i guess you could say the latter ps4 and current ps5 era is rather "vibe-less"

I am hoping astrobots success can at least lead to them bringing back some of that old spark and funding more games like it, i would trust team asobi with a new ape escape or jumping flash after seeing astrobot (especially since arent they the last remnants of "japan studio"?)

As for nintendo i really dont feel like theyve lost their identity if anything their switch releases while having some "safe" games did give us some very creative games as well, such as Mario wonder, which despite having some aspects i wasnt as big a fan of did feel like a big step in the right direction when it came to revitalising 2d mario after nearly 2 decades of "new" super mario bros (not saying the NSMB games were "bad" just that they felt overly safe using the same world themes in every game)

@larryisaman
Honestly for me im happy that switch (and switch 2's) "gimmick" is being able to play how you want for the most part since everyone has preferences in how they play games and when it came to looking back at wii it felt like for me there were a lot of times when the controls felt like more of a barrier of entry to enjoying some amazing games, for example i remember mario galaxy 1 and 2 for their creative level designs and how they used gravity rather than the parts where you had to point and shake the remote (if anything a lot of the heavy motion controlled segments were my least fave parts like the bird levels in 2)

@JohnnyMind
Yeah while i find the ps5 itself a fine system it does feel like a lot of the spark that previous sony systems had is gone and a lot of that has to do with less of the kinds of games mentioned.

honestly i miss sonys handheld systems, while they made some mistakes with vita (expensive memory cards, lack of support, no TV-out) i still found it one of my fave handhelds alongside the psp (heck they even had an early version of what would become known as the "hybrid" console idea popularised by the switch in the form of the psp-go "cradle")

Definitely wouldnt say no to a successor to those systems both as an additional option when it comes to dedicated handheld "consoles" (as opposed to the more portable PC like nature of steam deck and the like) but also competition is always good.

(wall-o-text ends)

Re: Poll: Box Art Brawl - Duel: Survival Kids (GBC)

Mgalens

Europe/Japan one here for showing both kids, even if the way they are overlaid on the backdrop looks a bit off.
Both feature the little monkey fella so thats a plus on both.

Prefer both to the style they are going for with the rebirth since the 90s anime look i find more striking than the CG stuff on the reboot.

Re: Digital Foundry Digs Deep Into Mario Kart World's Tech And Specs

Mgalens

@N00BiSH
i guess some of it can come down to where they've been viewing the preview footage/screens along with the quality of said footage/screens themselves and it will become more apparent.

even then the real show-stopper is more that the game is both running 24 racers on the course at once and that the elements outside the course are now all interactive environments with collision and whatnot.

@KidSparta
Yeah it does feel like there is more to it, plus its not uncommon for a lot of the first party games to hide some pretty big elements from initial reveals and showcases.

@Anachronism
Yeah just looking at advertising from back in the day too it felt like if anything "graphics" were an even bigger push im sure you remember the "bit wars" or at least know or them, now they only exist in legend but i remember those days!

Re: Surprise, Palworld Dev Isn't Fond Of The 'Pokémon With Guns' Description

Mgalens

@JohnnyMind
Yeah while i understand how these are definitely pokemon like creatures with guns it does feel like the "pokemon with guns" label kind of gave some the idea that it was a gameplay description when from what i hear of it the game is more of a survival game (seen it compared to ARK as mentioned in the article) though havent seen too much of it so am unsure how much catching and fighting factor into the gameplay loop.

Re: "We MUST Resist Buying These Game-Key Releases", Says GamesMaster Host

Mgalens

@Ultimapunch
yeah while i would much prefer full physical i do feel like these are better than a code-in-a-box at the very least and can still be purchased if the game is delisted from the online store.

Comparitively with something like NSOs legacy content if its delisted then its unplayable or with cloud gaming where you need to be online for the game to even function this method does feel like one of the better options when it comes to digital since as you mentioned it can also be re-sold and have more variable prices.

Again i do feel like ideally the game should be on the card whenever possible but this does at least improve on some of the flaws inherent with digital.

Re: Review: SaGa Frontier 2 Remastered (Switch) - A Solid Port Of A Great JRPG

Mgalens

@Pillowpants
a different composer so it has a very different feel to some of the others.

The composer did some of the tracks for FFX such as the thunder plains theme and besaid island, the ost,s to the FFXIII games, some of the FFVII remake/rebirth tracks, world of final fantasy and alliance alive among others.

it has a very distinct sound to it and heavy use of motif's i personally really enjoyed it.

Re: Switch 2 Allows Players To Create Per-Game Controller Profiles

Mgalens

@OldManAdrius
I can understand the kind of thing you are talking about, some aspects of gaming people can have trouble with especially when it comes to controllers, whether it be a physical issue, one based on habit or something related to obsessive compulsive tendencies its always nice when there's options to potentially alleviate those issues.

i also know how quick people can jump on others when they have a specific issue with something, its like how you get people accusing others of "whining" or "nitpicking" over a problem like this.

@axelhander
yeah for me ideally extensive button mapping, including the ability to UNMAP certain things should be included in as much games as possible though it can feel like a crap-shoot on what can be changed with certain games especially on console, like a game will let you remap certain buttons but some features can only be mapped to certain buttons like triggers which some ones cant be changed, at the very least having system level button mapping is a good start and im happy that switch 2 seemed to change it to a game-by-game basis instead of just having presets.

Re: Opinion: A Few Too Many Questions & Unwelcome Surprises Are Taking The Shine Off The Switch 2 Reveal

Mgalens

@Banjo-
im feeling kind of mixed, on one hand a lot of it is what i was hoping for in a successor in that its a more powerful switch with other improvements, though im definitely hoping the price situation settles down.

was unsure about the whole "switch 2 edition" stuff though from what i gather it seems like a bunch of games will be getting free updates for games which dont have any new content (i think its where that Xenoblade X 60fps mode will come into play, i think a few other games are getting it including scarlet and violet though considering how deep some of the tech issues seemed to run in that im curious how much is fixable) though it would have been nice if it did the ps5 method as an option where something like kirby forgotten land you could get the performance upgrade free like other games and the extra stuff was DLC kind of like iirc what FFVII remake intergrade did (you could get the 60fps upgrade for FFVII remake and then buy the Yuffie chapter as DLC)

while not the biggest fan of the keycard stuff i actually feel like letting players manage licences with that whole virtual gamecard is a nice option alongside the usual "primary/secondary" console thing (looking back at the psn outage a while back on ps5 it seems like quite a few people even forgot to activate it as a primary system ) with a key point being that they are at least optional for those who preffer the primary/secondary console method using online.

again am hoping some of this stuff can be cleared up in the future though its a complex situation and im definitely not in the best mental state to even try and process some stuff lately (also partially why this message is so rambling)

Re: Pokémon Scarlet And Violet Is Getting A Free Performance Upgrade On Switch 2

Mgalens

@SillyG
yeah i enjoy entering buildings in rpgs.

one of the things i would have loved to have seen improved in the series was more on the smaller scale, things like making interiors more distinct. sun and moon did feel like an okay balance in that regard in that while it had fewer houses than the older games it felt like nearly every building (outside of the pokemon centers) was unique.