Comments 828

Re: Every Switch Star Wars Game Is Currently On Sale, But You'll Have To Be Quick

Krambo42

@NathanTheAsian I agree. What I meant is,
I don’t really care that we’re not getting them myself. FO was boring and Squadrons doesn’t appeal to me. Battlefront isn’t my thing either. I’m actually way happier with SW Pinball, Lego SW and older games than I’d be with the EA stuff. I mean, it’d be nice to get more new games, but I don’t really feel that Switch is missing out based on what’s going on out there. As long as EA has the license for “games for the core audience” or whatever the deal is, eh.

Re: Every Switch Star Wars Game Is Currently On Sale, But You'll Have To Be Quick

Krambo42

Already have all of these except Jedi Academy, but I’m also getting Academy, Outcast and Racer from LRG for some reason, so I guess I’ll hold off, temping as it is to get it for $10. No clue why I bought those, I don’t even care about physical games. I guess it was more the Star Wars collector in me than the gamer!

Anyway, as others have said, I really hope more classic Star Wars games are coming to Switch. I’d love the Super Star Wars trilogy, Shadows of the Empire, the Rogue Squadron trilogy (and Battle for Naboo) and Clone Wars. The NES games and Bounty Hunter? Eh, I’d buy them, but I’m not as into them. And those are just games from Nintendo consoles! KOTOR would be pretty rad. Keep ‘em coming!

Hmm, maybe I should pick up Academy...help show that there’s interest in these games on Switch...

Re: Control's eShop Page Reminds Us About Harsh Realities Of A Cloud-Based Future

Krambo42

Doesn’t bother me. I don’t need to own every game I ever play until the end of time. I honestly think it’s kinda weird that so many people make such a big deal out of it. No, it’s not ideal, but how is it different than going to a movie, concert or sporting event? Actually, cloud games last way longer. How is it different than getting an online multiplayer game that goes away when the server goes down? I wouldn’t want every game to be a cloud game, and I hope this is reserved for only games that truly would not be port-able, but I don’t think it’s so bad getting some of the more demanding games this way.

I don’t know, this game ownership thing...I don’t quite get it. I replay a bunch of old games, but if I no longer have access to one, I repurchase it, get it on new hardware or forget about it. Far from the end of the world. We’re talking about $50 or so video games, not $100k houses. It’s ok if you only have several years to play some of your games. I really don’t see why this is taken so seriously.

I’m on board, especially as the other consoles move in to the next generation. I’d certainly rather spend $500 on ten next gen games on the cloud than on a PS5 without any games. But that’s me-I don’t care about Sony/MS exclusives, and clearly I care less about game ownership than others.

Re: Talking Point: Cloud Gaming On Switch – The Pros And Cons Of The Cloud

Krambo42

I don’t mind the concept at all. If we can get more games on Switch, especially big AAA stuff as we move into the next generation of the other consoles, that’s fantastic. Also, they take up like no memory, which is good.

I do hope, though, that developers don’t get lazy and start doing this for EVERY game. It should be reserved for only the games that are the hardest to port.

As far as these being “rentals” goes? Bah. I don’t need to own every game I ever play until the end of time. Plus, lots of games “go away”’ when the server goes down (like, online multiplayer games), this is no different.

I do have some concerns. Pricing doesn’t feel quite right. The internet requirement does make this kinda pointless for people who own other consoles, if you’re gonna be tied to your home connection anyway (unless you really like playing in bed or something)-some sort of data package for Switch would be nice. And like I said, I wouldn’t want this to take the place of actual ports when it doesn’t have to. But yeah, I’m on board.

I wonder if there’s a way that this could go along with some ports. Like what if you bought a port of say, Doom Eternal to play on the go, but could pull up the cloud version to play when you’re docked? That could be neat.

Also, forgive my ignorance, I have no idea how stuff works. Is there any reason online games couldn’t be handled this way? I’d be so down for playing a cloud version of Star Wars Squadrons on my Switch, since that’s where I have my online subscription. Plus, that game will be pretty much worthless when the server goes down anyway, so why not?

Re: Stardew Valley's Next Big Update Is Adding Split-Screen Co-Op

Krambo42

@Snatcher I had never played a game from the genre before Stardew. It’s a top 3 Switch game for me, and my most-played Switch game. I have since gone on to try others (Rune Factory 4 and Animal Crossing bring the ones I tried hardest with), and they didn’t really do anything for me. But Stardew is special.

Re: Stardew Valley's Next Big Update Is Adding Split-Screen Co-Op

Krambo42

I love that this is happening, just like how I loved it when online play was added. That’ll be fun for a ton of people. But personally, I’ll never play anything but single player outside of maybe just casually poking around with a friend for a night while we catch up or something. I had a very personal experience/connection with this game. I prefer to keep it that way. Maybe that’s weird, but oh well.

Re: Rumour: Super Monkey Ball Announcement Coming Later This Month

Krambo42

@geni53yr7 In this particular case, I’d say it’s because many people believe Monkey Ball hasn’t been good since the second game and don’t think they can or will make a good one again. I’m sure we’d all love a great new Monkey Ball game, but it’s a lot safer and more realistic to go with 1 and 2.

Re: Feature: Keeping It Physical In A Digital Age

Krambo42

@Zuljaras I get that. I’m more talking about these “I’m not paying for a license to play, I want ownership” people. Maybe it’s ok if some games are just $5 (long term) “rentals”? Do these people never go to movies or concerts?

Re: Feature: Keeping It Physical In A Digital Age

Krambo42

I understand why people prefer physical...what I don’t understand is this need that some people seem to have to own every game they have ever played until the end of time, no matter the cost. Is it that important to spend $40 on a physical copy of a mediocre hour long indie game so you can still play it on your replacement Switch three decades from now when you can just get it digitally for like $5? I mean, people can do what they want to do and spend their money on whatever they want, I just don’t really understand.

I do get that collecting is a different beast all together. I’m not talking about that.

Re: Start Menu Screen For LEGO Star Wars: The Skywalker Saga Supposedly Leaked

Krambo42

@RiasGremory It will never happen:

-the movies aren’t as hated as haters want to believe they are

-they would never admit they screwed up

-so many comics, books, games, shows, etc. have ties to the movies

-I can’t imagine they’d want to end the saga without Carrie Fisher or Harrison Ford (who I’m sure doesn’t want to do any more)

-what in the world would happen if people didn’t like the new 7-9?

-I’m sure they are more than ready to tell their own stories that are in no way tied to the pre-Disney stories/characters (i.e. this whole High Republic thing they’re doing).

-who would want to work with them in the future knowing that their work could be totally scrapped?

-it’s a ridiculous idea