I initially thought his "nothing can stop it" comment in the original article was being taken the wrong way and that he wasn't being arrogant but just matter-of-fact. But after reading his tweets, I feel like he is being pretty arrogant, which is not wise to do when the matters turn legal. Putting up a Patreon just smacks of trying to profit off a mod that is completely based on someone else's work, and feels like he was really taking his chances and taunting Nintendo with it, knowing full well he'd try to play the victim after getting told to C&D.
I don't know, I would hate the mark I leave in life be one of copyright infringement.
@MoonKnight7 Very well worded rebuttal. The thing that is sad to me is not that people dislike GameStop - because there are tons of reasons to like and dislike them - but that @TheAceofMystery says he works there and likes it and is immediately hit with people telling him they hope it goes out of business in direct response to saying he's employed there. Not really nice, and there are better ways to express disdain that appearing to celebrate that he may be out of work at some point at a job that he says he is happy at.
I remember loving Toys R Us as a kid. Their video game section consisted of a long glass display case with every then-current game system inside on display. The game sections had little hanging flip card-things that displayed the cover art and back of the box on the flipside. You would take a tag to the register (which is how you knew if they had the item in stock) and then the cashier would staple your reciept to the tag. I would then go to a walled off area in the front where they kept all their video games and accessories and an employee would retrieve my game/console for me.
Strange I remember all of that so vividly, but for many years, this is how I would obtain my games.
Are these going to be online playable? I assume they are but I haven't seen concrete information confirming so.
The original Mario Bros. is a great addition to the Switch and it's on-the-go portability. It's such a simple game, but so addictive and hilarious when played against a friend.
I don't get why so many people are determined and upset that there isn't a final score on this game. I get that it should be graded as the game has been released, but for the most part, it has been. The review is very detailed in pointing out it's drawbacks. It is almost like people don't read the review at all and just get mad there is no final score to see when they scroll past the review itself.
I bought the game from the eShop the minute it was released and played it the next day. The presentation of the "TV broadcast" is outstanding. The basic gameplay is also good. But the bugs that have been found and I have encountered are a deal breaker. I will say that many of them are not Switch exclusive, if that matters, and that all consoles are having problems. This signifies to me that a patch will come sooner than later since they affect everyone and not just one system.
@Anti-Matter That is a horrible idea. Many spots fans actually like their games to be as close to a real life simulation as possible. There are other games (such as NBA Playgrounds) that fits your style perfectly.
I remember how much controversy came with Manhunt 2 on the Wii. Especially with the motion controls where gamers were encouraged to act out violence. I thought it was great to have a game like that on the console.
@ThomasBW84 Thanks for the write-up. I had actually forgotten this game was available. I never had the Wii U version so this reminder has convinced me to buy it next week on Switch.
I've been timid in trying this out due to the complex nature of it and being encouraged to buy add-on blind packs. I love Monopoly and I love Mario Party, but this just reads like a lot of hassle. Could be wrong though, and I'm sure I'll give it a try sometime out of curiousity.
@BlueOcean It launched on Friday on PS4/XBO with Early Access to people who preordered beginning on Tuesday I believe. The Switch version also came out digitally Friday with the physical version coming on October 17.
@MsgBoardGamer I think you are really underestimating the "typical" user these days. Nintendo promotes the eShop heavily - on their website and on the Switch itself with the news updates and advertising. Even the most basic of gamer will be aware of downloading games. And now, those gamers who do buy game cards only will be aware of the storage limitations when they are forced to download additional data for games like NBA 2K18 or DOOM (for online multiplayer). Someone buying Resident Evil Revelations in physical form will be directed to download the sequel digitally, and that's a 26GB game file.
It's getting to the point that digital downloads are a major thing in the industry and everyone is getting to become aware of it.
@JamesR I think the problem many people have is not that having to have additional storage is a reality, but its one that Nintendo ignored in only putting 32GB in their consoles. They are pushing digital sales, more than half of the games on the eShop are digital only, Resident Evil Revelations 2 (at 26GB) is digital only even when buying the physical collection that's coming out. Nintendo had to have known digital sales are a big thing. They basically pushed additional cost for many people onto the customer by forcing us to buy SD cards with it paltry 32GB internal.
"Most gamers don't buy a gazillion games for their consoles. Most gamers buy physical retail games for consoles. Most Switch gamers don't primarily play AAA video games that are a gazillion bytes."
Really? You do realize that more and more games are being released digital-only, right? Well over half of the games on the eShop are digital only. Nintendo pushes digital sales on their own games. With the Switch being a portable unit, many people are deciding to go digital only so not to cart around a bunch of game cards.
32GB internal is not enough. It wasn't even really enough in 2012, either.
This is really disappointing. I was hoping for a quality, real simulation baseball title. We haven't had one of those on a Nintendo system for quite some time.
I wonder what size card this will come on, though. The game download is split between a base download and an additional file download. Does that mean the game on the card is only the 6.8GB base game and you'd still need to download the 16.1GB file?
Checking my data management, this is what NBA 2K18 lists.
3.0GB on internal memory 22.9GB on SD card. Total Size: 26GB
The 3GB must be the save data. I haven't played all but one trial quick play game - no season or roster stuff - so I bet it grows to 5GB as the description says. 3GB just for options seems like an awful lot.
Does this mean that even people who buy the physical version will need to download the 16.1GB additional file, that the card only has the base 6.8GB game on it?
@justin233 Your opinion. I downloaded it overnight last night and am enjoying it.
I thought it was decent, although the Bethesda announcements were the highlight for me on two levels: getting the games on Switch, and also I take that as an encouraging sign that a major third party delevoper is bringing more of its games to the Switch and that they are beginning to test the waters with it. That is a really good sign.
I still really like the Newsflash format of it. It makes the time breeze by really good.
@rjejr Some games could surprise in their file size though. NBA 2K18's base size is only around 6GB, with up to another 6GB reserved for updates and patches. I was expecting that game to be much larger.
I felt mildly disappointed, if only because I thought they spent too much time on Xenoblade Chronicles 2. I mean, it looks like a great game, but for people who are not interested in it, the length of time spent on it was a real buzz killer.
The biggest surprise for me was the DOOM/Wolfenstein II announcement. The fact that these M-rated games are coming to a Nintendo system is a great sign, and a company such as Bethesda showing confidence in the Switch with more releases beyond the Skyrim port is a major notable event.
I think the third parties are slow to come back to Nintendo, but they appear to be coming, and even if you aren't a DOOM fan, that is always a good thing.
Nice to see Switch sales numbers still strong. It's sat at the top in all but maybe a week or two since it came out if I remember correctly. It's portability really fits well with the Japanese market.
I'm happy they are there and even more happy they are optional. More play options is a good thing.
I'm planning on getting the retail collection so I can have the original on cartridge considering the download for part 2 is 26 GB (if I remember correctly). Gotta save sd card space when I can!
Obviously, the low amount of games for the Switch played a role here, but the fact that it's a quality title does as well. It's a tremendous game and I'm happy to see it having success on the Switch
@Kalmaro @JHDK Yeah its the same company and people who did those original CD-ROM You Don't Know Jack games who are behind the Jackbox franchise. YDKJ2015 even uses the same voice.
They also put out a great version of You Don't Know Jack in 2010 (I think) on the Wii, PS3, DS and Xbox 360.
Addressing something in the review, I will say that having played Revelations 2 as a full game and not in bits and pieces as it was released does make a difference. I would recommend it to anyone who was turned off by being drip-fed those "episodes".
@Indielink @SLIGEACH_EIRE No, Revelations 2 was originally released in episodic form digitally, but all four episodes were bundled together with additional content and released on disc for both PS4 and XB1 a couple years ago.
I seriously cannot believe there is no messaging or ways to contact and communicate with friends on the Switch. The Wii U and even the Wii had ways to send messages to people.
Happy Home Designer at least felt like it fit in with the Animal Crossing universe better then a board game as HHD focused on interior design, which is a big part of the main series. But HHD's biggest flaw was there was no challenge. None of the animals would say anything critical about your design and with no challenge, the game becomes pointless and repetitive. Launching at an original price of $39.99 was ridiculously high for a game so light on content. I do love the soundtrack for it, though.
It was pretty unfortunate, hampered by bad planning on the part of Niantic, with horribly long lines and not thinking that having 21,000 people using mobile data may be problematic. From what I saw on the live stream and pictures shared on Twitter, it looks like the event had a nice visual appeal to it, with real life Pokestops and stuff. I know a lot of people were really excited for this event and it's sad it ended up so awful. I'm not going to say that I am happy it was a sh*tshow because a lot of people paid a lot of money to go to it. Maybe getting the booing and stuff at the event will clue people at Niantic that things still need to be worked out. Seeing online complaints is one thing, but havig your CEO booed off the stage is completely different.
Conversely, it did get some people out to play the game again. I saw groups of people out and about playing - not nearly at the level of last summer, but they were having fun and enjoying it, and that was good to see. I think the people who played outside of Chicago had a much better time. And with the legendaries coming out, I saw a good number of crowds out at raid sites this morning.
Despite its problems yesterday, Pokemon GO shot back up to No. 1 in the App store last night, so it is still being played.
It's nice to see actual sports games on a Nintendo system again. I enjoy sports games, and there is always a big audience for them, so its good to have them available on the Switch, matching other offerings on other consoles.
Comments 1,624
Re: Nintendo Takes Down Super Mario 64 Online Videos And Creator's Patreon
I initially thought his "nothing can stop it" comment in the original article was being taken the wrong way and that he wasn't being arrogant but just matter-of-fact. But after reading his tweets, I feel like he is being pretty arrogant, which is not wise to do when the matters turn legal. Putting up a Patreon just smacks of trying to profit off a mod that is completely based on someone else's work, and feels like he was really taking his chances and taunting Nintendo with it, knowing full well he'd try to play the victim after getting told to C&D.
I don't know, I would hate the mark I leave in life be one of copyright infringement.
Re: Halo Is Coming To The Nintendo Switch, In A Fashion
I'm not a fan of Halo, but this is pretty neat for those who are. Glad to see cross platform stuff like this happen on a small scale.
Re: Toys 'R' Us Seeks Bankruptcy Protection in North America
@MoonKnight7 Very well worded rebuttal. The thing that is sad to me is not that people dislike GameStop - because there are tons of reasons to like and dislike them - but that @TheAceofMystery says he works there and likes it and is immediately hit with people telling him they hope it goes out of business in direct response to saying he's employed there. Not really nice, and there are better ways to express disdain that appearing to celebrate that he may be out of work at some point at a job that he says he is happy at.
Re: Toys 'R' Us Seeks Bankruptcy Protection in North America
I remember loving Toys R Us as a kid. Their video game section consisted of a long glass display case with every then-current game system inside on display. The game sections had little hanging flip card-things that displayed the cover art and back of the box on the flipside. You would take a tag to the register (which is how you knew if they had the item in stock) and then the cashier would staple your reciept to the tag. I would then go to a walled off area in the front where they kept all their video games and accessories and an employee would retrieve my game/console for me.
Strange I remember all of that so vividly, but for many years, this is how I would obtain my games.
Re: Urban Champion Joins The Arcade Archives Roster On Switch
Are these going to be online playable? I assume they are but I haven't seen concrete information confirming so.
The original Mario Bros. is a great addition to the Switch and it's on-the-go portability. It's such a simple game, but so addictive and hilarious when played against a friend.
Re: Review: NBA 2K18 (Switch)
I don't get why so many people are determined and upset that there isn't a final score on this game. I get that it should be graded as the game has been released, but for the most part, it has been. The review is very detailed in pointing out it's drawbacks. It is almost like people don't read the review at all and just get mad there is no final score to see when they scroll past the review itself.
Re: 2K Hopes To Slam Dunk The Bugs In NBA 2K18 on Nintendo Switch
I bought the game from the eShop the minute it was released and played it the next day. The presentation of the "TV broadcast" is outstanding. The basic gameplay is also good. But the bugs that have been found and I have encountered are a deal breaker. I will say that many of them are not Switch exclusive, if that matters, and that all consoles are having problems. This signifies to me that a patch will come sooner than later since they affect everyone and not just one system.
Re: Review: NBA 2K18 (Switch)
@Anti-Matter That is a horrible idea. Many spots fans actually like their games to be as close to a real life simulation as possible. There are other games (such as NBA Playgrounds) that fits your style perfectly.
Re: Sega Dreamcast: Collected Works Looks Like A Dream Come True
I loved the Dreamcast. In fact, it remains the only console I have ever bought right at midnight on launch day.
I also liked the Saturn as well, despite awful business decisions and a sneaky, underhanded surprise launch that caught everyone off guard.
Re: Review: Pokkén Tournament DX (Switch)
Pass.
"Double Dip not very effective!"
Re: Layers of Fear: Legacy Will Bring Horror to the Switch Soon
This was a fantastic game on PS4, and I'm excited to see a quality horror game come to the Switch.
Re: Feature: The Complete History of Rockstar Games on Nintendo Platforms
I remember how much controversy came with Manhunt 2 on the Wii. Especially with the motion controls where gamers were encouraged to act out violence. I thought it was great to have a game like that on the console.
Re: Super Mario Odyssey's File Size is Only a Little Bigger Than an NBA 2K18 Save File
I really still can't believe the small file size for SM3DW. That is just simply amazing to me.
Re: Reminder: FAST RMX is Bigger Than Ever and Is Still an eShop Gem
@ThomasBW84 Thanks for the write-up. I had actually forgotten this game was available. I never had the Wii U version so this reminder has convinced me to buy it next week on Switch.
Re: Review: It's All Business as We Play Monopoly Gamer
I've been timid in trying this out due to the complex nature of it and being encouraged to buy add-on blind packs. I love Monopoly and I love Mario Party, but this just reads like a lot of hassle. Could be wrong though, and I'm sure I'll give it a try sometime out of curiousity.
Re: Here's How Much Data You'll Need To Download For NBA 2K18 On Switch
@BlueOcean It launched on Friday on PS4/XBO with Early Access to people who preordered beginning on Tuesday I believe. The Switch version also came out digitally Friday with the physical version coming on October 17.
Re: Here's How Much Data You'll Need To Download For NBA 2K18 On Switch
@JaxonH Thanks!
Re: Here's How Much Data You'll Need To Download For NBA 2K18 On Switch
@MsgBoardGamer I think you are really underestimating the "typical" user these days. Nintendo promotes the eShop heavily - on their website and on the Switch itself with the news updates and advertising. Even the most basic of gamer will be aware of downloading games. And now, those gamers who do buy game cards only will be aware of the storage limitations when they are forced to download additional data for games like NBA 2K18 or DOOM (for online multiplayer). Someone buying Resident Evil Revelations in physical form will be directed to download the sequel digitally, and that's a 26GB game file.
It's getting to the point that digital downloads are a major thing in the industry and everyone is getting to become aware of it.
Re: Here's How Much Data You'll Need To Download For NBA 2K18 On Switch
@JamesR I think the problem many people have is not that having to have additional storage is a reality, but its one that Nintendo ignored in only putting 32GB in their consoles. They are pushing digital sales, more than half of the games on the eShop are digital only, Resident Evil Revelations 2 (at 26GB) is digital only even when buying the physical collection that's coming out. Nintendo had to have known digital sales are a big thing. They basically pushed additional cost for many people onto the customer by forcing us to buy SD cards with it paltry 32GB internal.
Re: Here's How Much Data You'll Need To Download For NBA 2K18 On Switch
@MsgBoardGamer
"Most gamers don't buy a gazillion games for their consoles.
Most gamers buy physical retail games for consoles.
Most Switch gamers don't primarily play AAA video games that are a gazillion bytes."
Really? You do realize that more and more games are being released digital-only, right? Well over half of the games on the eShop are digital only. Nintendo pushes digital sales on their own games. With the Switch being a portable unit, many people are deciding to go digital only so not to cart around a bunch of game cards.
32GB internal is not enough. It wasn't even really enough in 2012, either.
@SLIGEACH_EIRE
Re: Review: R.B.I. Baseball 17 (Switch)
This is really disappointing. I was hoping for a quality, real simulation baseball title. We haven't had one of those on a Nintendo system for quite some time.
Re: Here's How Much Data You'll Need To Download For NBA 2K18 On Switch
I wonder what size card this will come on, though. The game download is split between a base download and an additional file download. Does that mean the game on the card is only the 6.8GB base game and you'd still need to download the 16.1GB file?
Re: Here's How Much Data You'll Need To Download For NBA 2K18 On Switch
@Curlynob Yes, it plays really well, actually. Awesome presentation.
Re: Here's How Much Data You'll Need To Download For NBA 2K18 On Switch
Checking my data management, this is what NBA 2K18 lists.
3.0GB on internal memory
22.9GB on SD card.
Total Size: 26GB
The 3GB must be the save data. I haven't played all but one trial quick play game - no season or roster stuff - so I bet it grows to 5GB as the description says. 3GB just for options seems like an awful lot.
Re: Here's How Much Data You'll Need To Download For NBA 2K18 On Switch
@JasonH You have a 400GB card?? Where did you get it?
Re: Here's How Much Data You'll Need To Download For NBA 2K18 On Switch
@Fred13 I let mine download overnight and when I woke up, it was the entire game, not just the initial 6.8GB file. Hopefully yours is the same.
Re: Here's How Much Data You'll Need To Download For NBA 2K18 On Switch
@SLIGEACH_EIRE It's actually pretty crazy to think that the entire game of SM3DW is less than what is needed for a save file for this game.
Re: Here's How Much Data You'll Need To Download For NBA 2K18 On Switch
@justin233 You cared enough to share your opinion.
Re: Here's How Much Data You'll Need To Download For NBA 2K18 On Switch
Does this mean that even people who buy the physical version will need to download the 16.1GB additional file, that the card only has the base 6.8GB game on it?
@justin233 Your opinion. I downloaded it overnight last night and am enjoying it.
Re: Poll: What Did You Think of the Nintendo Direct?
I thought it was decent, although the Bethesda announcements were the highlight for me on two levels: getting the games on Switch, and also I take that as an encouraging sign that a major third party delevoper is bringing more of its games to the Switch and that they are beginning to test the waters with it. That is a really good sign.
I still really like the Newsflash format of it. It makes the time breeze by really good.
Re: Nintendo Download: 14th September (North America)
@Fred13 I stand corrected. It is at 22.9GB. Earlier reports yesterday listed it at 6.8GB with an additional 6GB for storage/patches.
Re: Nintendo Download: 14th September (North America)
I'm probably going to download NBA 2K18. I won't be able to wait a month for the retail version.
Re: Nintendo Download: 14th September (North America)
@rjejr Some games could surprise in their file size though. NBA 2K18's base size is only around 6GB, with up to another 6GB reserved for updates and patches. I was expecting that game to be much larger.
Re: Feature: The Big Nintendo Direct Summary - 13th September
I felt mildly disappointed, if only because I thought they spent too much time on Xenoblade Chronicles 2. I mean, it looks like a great game, but for people who are not interested in it, the length of time spent on it was a real buzz killer.
The biggest surprise for me was the DOOM/Wolfenstein II announcement. The fact that these M-rated games are coming to a Nintendo system is a great sign, and a company such as Bethesda showing confidence in the Switch with more releases beyond the Skyrim port is a major notable event.
I think the third parties are slow to come back to Nintendo, but they appear to be coming, and even if you aren't a DOOM fan, that is always a good thing.
Re: Switch Continues to Lead in Japan as Dragon Ball Xenoverse 2 Makes Chart Debut
Nice to see Switch sales numbers still strong. It's sat at the top in all but maybe a week or two since it came out if I remember correctly. It's portability really fits well with the Japanese market.
Re: UIG Entertainment Has Switch Shovelware To Please Farmers, Firefighters And Horse Lovers
That Professional Farmer game (and Firefighters game for that matter) shamelessly uses the same font for its logo as Farming Simulator. Haha!
Re: Oh Yes, Resident Evil Revelations Will Have Joy-Con Pointing and Waggling on Switch
I'm happy they are there and even more happy they are optional. More play options is a good thing.
I'm planning on getting the retail collection so I can have the original on cartridge considering the download for part 2 is 26 GB (if I remember correctly). Gotta save sd card space when I can!
Re: Switch Version Of Wonder Boy: The Dragon's Trap Sold More Than All The Other Versions Combined
Obviously, the low amount of games for the Switch played a role here, but the fact that it's a quality title does as well. It's a tremendous game and I'm happy to see it having success on the Switch
Re: Review: The Jackbox Party Pack (Switch eShop)
@Kalmaro @JHDK Yeah its the same company and people who did those original CD-ROM You Don't Know Jack games who are behind the Jackbox franchise. YDKJ2015 even uses the same voice.
They also put out a great version of You Don't Know Jack in 2010 (I think) on the Wii, PS3, DS and Xbox 360.
Re: Resident Evil Revelations 1 & 2 Are Bringing the Horror to Switch on 28th November
Addressing something in the review, I will say that having played Revelations 2 as a full game and not in bits and pieces as it was released does make a difference. I would recommend it to anyone who was turned off by being drip-fed those "episodes".
Re: Resident Evil Revelations 1 & 2 Are Bringing the Horror to Switch on 28th November
@Indielink @SLIGEACH_EIRE No, Revelations 2 was originally released in episodic form digitally, but all four episodes were bundled together with additional content and released on disc for both PS4 and XB1 a couple years ago.
Re: Nintendo Switch OS Version 3.0.2 Is Now Live
I seriously cannot believe there is no messaging or ways to contact and communicate with friends on the Switch. The Wii U and even the Wii had ways to send messages to people.
Re: Nicalis Would Love To Bring Night Trap To Nintendo Switch
I certainly would have bought this on Switch if available. I instead downloaded on PS4 and I'll enjoy it all the same on there.
Re: Nintendo Download: 3rd August (North America)
So many Switch eShop games coming out now every week, they really need to overhaul the eShop itself and how it is organized.
Re: Animal Crossing: Happy Home Designer Has Sold 1 Million Copies in Europe
Happy Home Designer at least felt like it fit in with the Animal Crossing universe better then a board game as HHD focused on interior design, which is a big part of the main series. But HHD's biggest flaw was there was no challenge. None of the animals would say anything critical about your design and with no challenge, the game becomes pointless and repetitive. Launching at an original price of $39.99 was ridiculously high for a game so light on content. I do love the soundtrack for it, though.
Re: Nintendo Download: 27th July (North America)
Namco Museum and Overcooked here!
Re: Superbeat: Xonic Is Heading to the Switch
Nice. This was a lot of fun on Vita, so I'll pick it up on Switch.
Re: Pokémon GO Fest Endures Problematic Weekend But Legendaries Arrive Globally
It was pretty unfortunate, hampered by bad planning on the part of Niantic, with horribly long lines and not thinking that having 21,000 people using mobile data may be problematic. From what I saw on the live stream and pictures shared on Twitter, it looks like the event had a nice visual appeal to it, with real life Pokestops and stuff. I know a lot of people were really excited for this event and it's sad it ended up so awful. I'm not going to say that I am happy it was a sh*tshow because a lot of people paid a lot of money to go to it. Maybe getting the booing and stuff at the event will clue people at Niantic that things still need to be worked out. Seeing online complaints is one thing, but havig your CEO booed off the stage is completely different.
Conversely, it did get some people out to play the game again. I saw groups of people out and about playing - not nearly at the level of last summer, but they were having fun and enjoying it, and that was good to see. I think the people who played outside of Chicago had a much better time. And with the legendaries coming out, I saw a good number of crowds out at raid sites this morning.
Despite its problems yesterday, Pokemon GO shot back up to No. 1 in the App store last night, so it is still being played.
Re: Guide: How To Invite Friends And Use Voice Chat On The Nintendo Switch Online App
This is so laughably bad.
Re: R.B.I. Baseball 17 Steps Up To The Plate On Switch This September
It's nice to see actual sports games on a Nintendo system again. I enjoy sports games, and there is always a big audience for them, so its good to have them available on the Switch, matching other offerings on other consoles.