Back when Capcom confirmed Resident Evil Revelations and its sequel for all current-gen systems (including the Switch), it referenced new control schemes. An updated fact sheet now sheds light on how this'll affect the Switch and it's good / bad / incomprehensible (delete as appropriate) news. Oh yes, we're going to party like its 2007.
It confirms some nice things, such as the option to play Raid Mode in local co-op in Resident Evil Revelations 2, using one Joy-Con each if necessary. It also outlines optional motion controls; let's be honest, we'll all try them just because they're included. PR fluff is below:
- Reveal Both Horrors in HD – Play as series favorites like Jill Valentine, Chris Redfield, Claire Redfield and Barry Burton in two acclaimed survival horror games, either at home on your TV or on the go in handheld or tabletop mode.
- Nintendo Switch Exclusive Features – Immerse yourself deeper into the horror through optional Joy-Con motion controls and HD Rumble compatibility. Use the right Joy-Con to aim your shots and swing knife attacks, and flick it up to reload. Shake the left Joy-Con to escape enemy attacks when grabbed.
- Raid Mode Returns with New Options – Head online and take on hordes of enemies in the replayable Raid Mode. In Revelations 2, there’s also an option to pass a Joy-Con to a friend and take on the horde together locally.
- All DLC Included – All downloadable content and episodes previously released for Resident Evil Revelations and Resident Evil Revelations 2 are also included.
Now, we're going to go to bat in favour of motion controls here. Some of the waggling may have been silly in Resident Evil 4: Wii Edition, but it was fun and quite immersive; pointer controls can also be fantastic when they work well.
So, how many of you are going to relive the Wii years with this one? Both games are out on 28th November, either $19.99USD each on the eShop or $39.99 in a retail collection.
Comments 56
Resident Evil: Skyward Sword
The controls in RE4 wii were amazing, best of any version.
Now I can really get into my QTEs
@SetupDisk Agreed!
Joy-Con controls? The horror!
Genuinely increases my interest in the game tenfold. Looking forward to this!
The era of "waggle" is long past.
Motion today is fantastic- rather than take center stage on every game, it's used only when it makes sense or enhances the experience. Pikmin 3, Arms, Zelda BotW, Splatoon 2, Skyrim, Mario Kart 8 Deluxe, RE Revelations, LA Noire... motion is here to stay.
Time to accept motion =/= waggle anymore. I'm sure there will be the occasional game which implements it poorly, but that's true for anything really. And is the exception, not the rule.
old news. C'mon Nlife
So far so good. But I'm curious if handheld mode would allow to split the scheme between motion input aiming and button input "grab attack escaping". So one can use RJC in motion mode (assuming the aiming and knife swinging is done by gyroscope alone, without the need to point it at the screen) and still hold the Switch in one's left hand (no, the console isn't nearly as heavy in practice as some believe).
The most frustrating gaming moments in my life are waggling-related:
Green stars in Super Mario Galaxy 2
Cut-scenes quick-events in Resident Evil The Umbrella Chronicles (the rest of the game plays great)
Donkey Kong Country Returns
...
The pointer in Resident Evil 4 made sense, though.
So happy I can finally have Wiimote-aiming (but JoyCon aiming) again! Some nice, immersive and inituative motion control will be awesome as well. I love that the Switch is bringing this back in a 2.0 version.
Motion controls made the Wii version of RE4 the best by far. Granted, it made the game easier, but it was also much more immersive. If they replicate (which, I can't see how they won't be able to) the fluidity of RE4s motion controls I will be ecstatic. I've yet to play Revelations 2 but I played the original 3DS Revelations and the HD PC version and thoroughly enjoyed it both times. Now hitting those stinking Hunters won't be such a pain, lol.
Loved resi 4 on wii
I'm fine as long as they're not the only control options. And I actually really prefer motion aiming if it's implemented well (like in BotW, for example). I found the motion controls in RE4 on Wii made the game borderline unplayable for me, though, so I'll probably opt for traditional twin stick controls.
I think I'll pick up the original Revelations and I might eventually pick up the sequel down the line. However, there are a TON of titles I plan on picking up this holiday season, so we shall see.
I loved the controls in Resident Evil 4 Wii. I just hope Capcom remembers to keep the option for motion camera inversion separate from joystick camera inversion. The VITA game doesn't and it basically left me having to use one style or the other.
I absolutely loved Resident Evil 4 on Nintendo GameCube, and RE4: Wii Edition was even better. One of my favourite games of all time.
RE 4 is the most classic imo, RE 5 is quite action but it's really fun for local coop
I would use pointer controls for RE. I would use them for Prime too!
Well holy geez, I may have to pick up RER1 now. Motion controls are fantastic for aiming so long as they're implemented properly. Splatoon has spoiled us all.
I played RER on 3DS and it's my absolute fav horror shooter. I didnt hear great things about RER2, but the price tag is ok, and I would love to go on co-op.
Aren't the pointer controls of the Joy-con inferior to that of the Wii remote? Capcom have put minimal effort into this, just remapping the controls and including all the DLC. They'd have some cheek if they tried to charge for it. Plus they're being real muppets regarding the cartridge. Especially so in Europe where we don't even get a cartridge. Stingy!
Cool. That should make this the best version of both games. Like RE4 on Wii.
The real question, Will there be shoddy motion-controlled hadokens. I refuse to buy this version without them. Plus, I wanna play as Mega Man. Plus, I want a "monster to Teletubby" mod or, NO DICE! P.S. 8-bit music enabled.
Damn I'm seriously interested in these old games all over again. I've missed the Wilmote aiming in RE for a long time.
What ever wiggles your waggle!
I will be getting revelation 2 since I skipped. That entry.
All FPS and TPS should have motion controls like in splatoon to have an accuracy as close as a mouse as possible. Pointer is unnecessary really.
RE4's controls were superb so I've got no problem with them replicating that for the Switch versions of Revelations. That said, when playing in handheld mode I hope there's a control option like Splattoon 2 where gyro can be used for aiming.
I'm happy they are there and even more happy they are optional. More play options is a good thing.
I'm planning on getting the retail collection so I can have the original on cartridge considering the download for part 2 is 26 GB (if I remember correctly). Gotta save sd card space when I can!
Yes yes cant wait for all of it. If it all goes well which it should leaves room for more great games from the series and the company.
I love motion controls, hopefully the joycons will perform even better than the Wii remote in this regard.
Motion controls are what made this a must-buy for me. I already have revelations 1 on 3DS and PC, but it's one of my favorites. Haven't played revelations 2 and aren't as excited about 2, so now it's just waiting to see which game (or both) I'll pick up.
I use motion controls in BotW for everything and so far I'm 100% happy with how they work, IF they'll work as good as in BotW I'll be sure to turn them on.
Hang on! Isn't RER2 26GB which means that you can't download this even if you strip the switch back to default. (25.9GB after OS.)
Good to have options, always
@SetupDisk you're totally right.
I generally don't have problems with pointer controls...it's the motion controls I don't want. General aiming in Prime & RE4 was great...Zelda Awkward Sword, not so much.
If it handes anything like Rezi 4, I'm in. I loved Revelations on 3DS but when I tried it on Wii U, did not like the controls at all. So this is all good news to me! I'll be getting the collection digitally probably. SO excited raid mode is still compatible for RE:R 1!
I am happy about this in every way. I can't believe I'm saying this but "thanks capcom".
Get over it with the "eew waggle" whining. It has been 10 years. You sound ridiculous now.
@SLIGEACH_EIRE not in my experience.
What do you mean "Optional Controls. Don't panic"? Wii remote controls on Resident Evil 4 was far better that any other control configuration.
I'm skeptical. What made RE4 great was pointer controls, not motion controls. And I'm not sure exactly how the switch could mimic pointer controls. So we'll see.
RE4 on Wii was by far the most immersive one of the lot and I played it loads because of the controller scheme. I can't wait for this now!
For those that don't want it they can switch it off. Perfect.
This makes me even more hyped to pick this up. I played Re4 with the classic controller and wiimote, and definitely preferred the motion controls.
Not gonna lie, RE4 on wii was my favorite iteration of it, and the one i replay the most. Even if they manage to just match the RE4 controls, it'll make for a great addition to the Switch.
I friggin love motion controls!
Wow, actually amazed at the comment section!
I was gonna come and say something like "Please stop pandering to the commenters with those headlines, especially after this very site repeatedly called RE4 on Wii the best and ultimate control scheme. Why can't you remind people of that instead of repeating the tired old 'motion is waggle is bad' trope". But not all is lost, lots of love for motion controls in the comments!
"Let's be honest, we'll all try them just because they're included"
Well, I do have the ability to bang my head on the wall, yet I choose not to.
Will be picking this up day one , so looking forward to Raid Mode .
Isn't the Switch game World of Goo capable of pointer controls? And it looks accurate, maybe not as good as the Wii, because no sensor bar, but it still looks good.
If the pointer controls work as well as in RE 4: Wii Edition, these will become the definitive versions of the Revelations games. Liked the first and enjoyed the second even more. Hyped for these re-releases.
Why the negativity? This is fantastic news! I hope this is the beginning of many shooters on Switch that opt for pointer controls.
Pardon my unintentional ignorance, but exactly what the hell is this "waggle" thing? Or is it painfully obvious from the name? It's not just waggling the controller is it?
@chiptoon
Yup. I wasn't the biggest fan of the way motion/pointer controls were always implemented into Wii games, however, when they worked, they worked brilliantly. Metroid Prime 3, Red Steel 2, Medal of Honor Heroes 2, Call of Duty Modern Warfare Reflex, GoldenEye 007 Sega's light-gun games, the RE Chronicles games as well as 4, heck even the Conduit controlled well (just wasn't an interesting game overall). When developers actually put the effort in, the Wii was damn near perfect shooters.
It's like we finally got out of the Wii era, by diving head-first back into it... To those saying "motion controls have moved on from waggle, this will be great!": "Shake the left Joy-Con to escape enemy attacks when grabbed." It's waggle. Though having said that, motion controls are pretty dreadful whether they're waggle or 1:1 anyway.
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