Remember when the New Nintendo 3DS was originally released? At the time, to get some extra sales out of the system, Nintendo made certain content - and even games - exclusive to this particular unit. One title only playable on this device was Xenoblade Chronicles 3D.
This particular port included additional features like a Collection Mode (compatible with StreetPass) and amiibo support. If you were hoping these extras would somehow carry across to the upcoming release on Switch, unfortunately, this won't be happening. According to Siliconera, the Japanese website for the Xenoblade Chronicles: Definitive Edition notes how these New 3DS features won't be included in the Switch remaster.
And in case you're wondering how amiibo linked with the 3DS version, here's an official description:
Earn in game tokens in Xenoblade Chronicles 3D by tapping a Shulk amiibo figure to the New Nintendo 3DS XL . Tokens can be used to unlock music and animated 3D models of various characters.
We don't blame amiibo owners if they're a little bit upset about the lack of NFC support considering the Switch Joy-Con double as readers. It seems then that the Definitive Edition will be based solely on the Wii release. However, there'll also be some exclusive content in this latest version - in the form of the Future Connected epilogue.
Were you hoping the features from the 3DS game would be included in the Switch release? Did you try out this title on Nintendo's 3D device? Leave a comment below.
[source siliconera.com]
Comments 82
Nintendo baffle me sometimes. Like, they seem to both spend far too much time on amiibo and too little at the same time.
It doesn’t need amiibo support. This game is already gold.
I forgot amiibo existed
Wasn't the only Amiibo support in XC3D for Collection Mode anyways? Which was a streetpass mode.
Well, that's just weird.
Definitive Edition, now with no stereoscopic 3D or amiibo support!
This reminds me of Rayman Legends on Switch which was dubbed the "definitive edition", though that title arguably belongs to the Wii U version (which made clever use of the Gamepad, and accommodated up to 5 players).
Is it really the Definitive Edition if it's not definitive?
With better graphics, new content, and special extra ending for Switch port makes up for lacking the 3DS content.
Makes sense, the extras aren't needed since it's already unlocked. Amiibo was used to unlock music, but the definitive version already has the music unlocked.
I don’t like Amiibos to me they’re a waste of money that could go to buying more games so this is fantastic news to me.
People getting enhanced visuals and gameplay on top of an entirely new chapter and QOL improvements and still somehow lacking Amiibo functionality makes this not the "definitive" edition?
What have you guys been smoking, unless I'm missing an obvious joke?
I forgot the 3DS one had extras anyway. But after a quick Google search, it seems like it was based around Streetpass anyway - and all the Shulk Amiibo did was get you those unlocks faster.
We never got Amiibo for Xenoblade X or 2 (much to my saddness, I wanted Nia, Pyra and Mythra Amiibo!) so I think it's clear Monolith isn't big on Amiibo support to begin with.
They probably just put it in the 3DS port because Nintendo wanted them to.
They need to remove the NFC readers from joycons to make them cheaper.
I just want for the rare drops to be a little less rare. I'm too old now to fight a monster, not get what I want, then fall asleep on the floor waiting for it to regenerate so I can fight it again when I wake up.
@WiiHawk You can get around that by turning the console off and on. But I understand how it can get a little annoying.
I'm certain once the Smash series is completed, I think Nintendo will just call it quits on amiibo. It was a novel idea, but the toys to life market died a long time ago and Nintendo is pretty much the only one continuing it just so it can complete the Smash series for fans and maybe the odd one off like Link's Awakening from time to time.
Never used Street Pass, didn't really care. And the Switch doesn't have that function anyway, right? Nah, doesn't bother me at all.
Regarding the amiibos: it feels like people buy them more for the physical collectability than their ingame functions. I have two amiibos myself, just for display as I think they're cool.
@Angelic_Lapras_King I want them to rerelease some of them as they sold out so fast they cost way too much now. Scalpers ruined Amiibos. Was hard for Nintendo to gauge demand.
I forgot what the amiibo functionality even did, and I played the 3DS version to completion twice. Needless to say, I would never have noticed had it not been pointed out to me.
@Angelic_Lapras_King I never really cared too much about the game functionality. But Amiibo are some of the best quality collectible figures for the price range I have ever seen! Far better than those hideous Funko pops and other "popular" collectibles. But at the same time, I've always wondered if Nintendo was actually making a profit off of them and that could be why they've been phasing them out.
On another note it always baffled me why Pokemon was never into the Amiibo scene. They'd have flown off shelves and they could have had one Pokemon Amiibo card per pack of regular TCG cards too.
@Quarth I absolutely loved Streetpass on 3DS. It's my favorite gimmick of all time. More than motion controls or VR. I carried my 3DS around everywhere for years! But some games really made better use of it than others. Pokemon ORAS and Animal Crossing New Leaf did it best in my book, being able to see other people secret bases and battle their set trainer and being able to see their houses and buy items respectively.
But a lot of other games just used it as a very minor feature or not at all that made it kind of a waste.
Even the built in Streetpass functions were fun. I collected every prefecture in Japan and most US states, as well as passes from countries all over Europe, some from Africa, South America, Australia, New Zealand and beyond. As well as almost every single Birthday. I think I was missing only 2-3 of them.
It wasn’t anything that great anyway.
I really dont care about amiibo support for games like this. This game already is a golden gem.
For me amiibo are just an awesome collection lol.
@WiiHawk Save in front of a chest and keep loading until you get what you want, that's how I did it.
Amiibos are garbage. All they've done for the games I play is lock out content that would have probably enhanced my experience with them (botw and fe fates)
As for the topic, I hope they bring in some other way to listen to the songs cause Xenoblade's soundtrack is seriously good
Eh not a big deal. But I hope they implement a scene viewer and music player of some sort.
@Heavyarms55 It was also developed by Monster, so Monolith may not have been involved with amiibo support.
And nothing of value was lost.
@secret333 You know what, that's probably exactly what happened. I didn't even think to check and see who did the port.
To be honest, aside from a few goodies here and there, I fail to see why Nintendo continues to make amiibo. The toys-to-life craze (more like a fad) died out years ago, and it will be a long time, if at all, for it to come back around.
@nessisonett Nintendo baffles everyone b/c they're baffling. They built Joycon with motion controls, Animal Crossing is the biggest Switch game of the year so far, you spend half your time in AC chopping wood with an ax, but you can't flick your wrist to chop the tree. Or catch a fish. Or bet a bug. Meanwhile in Pokémon Let's Go Evee you HAD to flick the controller, not press6a button, to throw the ball.
Nintendo HATES options and choice. It's always their way or the highway. Which in 2020 is baffling, most games offer gamers choices - FPS or resolution, easy or hard.
Doesn't sound like amiibo will be missed in game but Nintendo is missing out on a lot of Shulk amiibo sales if they don't re-release his Smash amiibo when this game releases in 2 months.
More than worth the trade-off.
Good as i hate stuff being locked behind them, its pretty much expensive MTX and it annoys that Nintendo gets a free pass with them.
Come on man! Let us use our Shulk amiibos for more items like money, materials, or gems!
So nothing is locked behind plastic toys? Cool.
More like DLC is the case here.
Good,an RPG like this doesn't need Amiibo support,but the soundtest would have been neat
Remade music + new epilogue story > amiibo stuff
@Judal27 Amiibo have never locked any meaningful content out of any game. At best you might get a weapon that was just barely above a starting weapons stats, but easily replaceable, or some money/item drops you could easily get with 5 minutes of exploration. To say what you did proves you never even bothered to understand what they were in the first place.
This isn’t upsetting at all. The DLC Toys were one of Nintendo’s more cynical moves. Nothing meaningful has been lost here, yet plenty has been gained.
Definitive? In what context is definitive being used?
In 2020, people are legitimately surprised to learn that the Switch does not support 3D visuals or Streetpass 🤷🏽♂️
In other news switch does not support 3DS games and switch light cannot connect to your TV! Well duh!
@WiiHawk Yeah, I don't see what a Rainbow Slug has to do with anything, anyway.
"- and even games -" *game
@Judal27
I am with @GoblinKing86 on this one.
All I am ever seeing is gimmicks being locked behind amiibos...
I think the only game where amiibos acutally give you an interesting function is Smash. Even that one is debatable...
In most cases, you are getting some items which ultimately make the game a little easier. Personally, I do not even want that to happen.
I have some Amiibos and I basically never used them, because the unlocks are so uninteresting,
which is fine by me, it shouldn't lock out anything meaningful and they are nice figurines either way.
@rjejr Good point - but I played Let’s Go Pikachu in handheld mode, so I never had to flick the controller to throw a ball.
Picked up the 3DS version of XC for a song right after they announced the Switch port, so I think that’s the one I’m going to play. I won’t be using the Amiibo functionality.
Amiibo needed a big skylanders type of game to really take advantage of them too bad nintendo only used them for the odd bonus in game
@mesome713 - Wasn't the music part of the collection mode? Wouldn't removing the collection mode also remove the music (and models)?
@Varkster definitive kind of implies you aren't missing out on anything from a different version
As it was just music, I can see why this was skipped in the switch version.
@ancientlii Maybe it's definitive because they've taken these silly things out?
The amiibo functions were never any good. But to show absolutely no support is really the worst way to treat us collectors who spent hundreds and thousands of dollars for their plastic crap.
I sold all but the 2 Metroid series amiibo a while ago, and if they don't do anything in Prime 4 they'll be finding themselves in cex too.
So cheap of Nintendo....
Meh
I was really hoping for amiibo functionality because I was really hoping for a Fiora amiibo as well as others.
I never even unwrapped my 3DS copy. Bought it just for the N3Ds plates and the Theme code. Wii version remains one of my all time favourite JRPGs and this may become the first ever RPG I’ll replay.
I traded the 3ds copy in my backlog as soon as the Switch game was announced. I’ve just pre ordered today, I’m looking forward to see what the fuss is about as I’ve never played a Xenoblade game before
@Heavyarms55 If you found use in it, that's great! Don't know how many people ran around with their 3DS's here in Sweden though, besides maybe kids. I don't believe it was as popular here as in other parts of the world. The Switch seems to do better.
I'm not a big fan of VR or motion conrrols either.
I never owned an amobio before, I don't see the purpose. Aren't they basically just toys?
Amiibo are dead 🤨
@Krull "I played Let’s Go Pikachu in handheld mode"
My son played it that way too, just so he didn't have to use the stupid throwing mechanic.
Once upon a time I spent $1,200 on a 52" 1080p TV so I don't have to play anything in handheld mode.
>Were you hoping the features from the 3DS game would be included in the Switch release?
Nope. Amibo is dying thing already. A difintive edition shouldn't have a locked content, that can be unlocked only by toy.
>Were you hoping the features from the 3DS game would be included in the Switch release?
Nope, because I have 2DS and not need in second same console.
@Trajan oh no-no. How i can farm ingredients in Zelda without playing in it and without NFC in JoyCon? I have 2 Amibo's from Fire Emblem Echoes Limited Edition and it exist only for ingredient farm in Zelda, because I haven't NFC on my 2DS.
But I agree with you, that Nintendo should make another cheaper version of JoyCons with normal vibration and without NFC for peoples who don't care about HD Rumble and who don't have any Amibo.
I'm baffled by the "surprised" comments here. Why would anyone even think (or be surprised about for that matter) that this DE is feature-incomplete just because of the lack of amiibo functionality? 🤔😳
How the heck does it contribute to the actual game?
These headlines of Nintendo Life's articles are getting out of hand. There are incredible new things added to the Switch edition, new music, new interface, new story and the list goes on and yet -once again- the Nintendo Life wriiters choose to negatively title an article just because it doesn't have 2 or 3 cosmetic details from 3DS. Same thing happened with the article about the shortages in UK in which another Nintendo Life writer pefered to name the sales of Animal Crossing disappointing on his headlines. Yellow journalism. Yellow seems to be the new trend among the Nintendo Life writers when they choose their headlines.
Would it have been that hard or costly for them to include it? No.
@GoblinKing86 I said it locks content out of the games I've played not all the games that support amiibos. Botw is a perfect example of how they locked out fanservice weapons, armor, and even a companion.
I would've loved to find all those unique weapons out in the world instead of the same old rupees, minerals, and low tier weapons that plague all the chests you find in botw. Instead of making the rewards so underwhelming for completing quests, put some of the armor as rewards, or the ability to use wolf link as a companion. But no, it's locked out by overpriced toys made even more overpriced by scalpers instead.
Amiibos are completely useless in most games and lock out content, that wouldve been better ingame from the start, in others.
Totally newbie to Xenoblade here.
What's the difference between the Definitive Edition and the Xenoblade Chronicles 2 for Switch that's already available?
The amiibo support was very lackluster, totally tacked on and pointless
@Quarth That's fair. I know people in the US and Japan who lived in very very rural areas and complained a lot about Streetpass features because for them there was very little opportunity to use them.
For me it was always a thrill though. I loved seeing that little green LED. I always liked the wonder of "Is it someone I know? Or where might they be from? What game were they playing? Etc etc..." There were people I used to hit every day in university and I never figured out who they were. And then sometimes I'd get them without even leaving my room because someone would walk past the building!
On another note: I like motion controls as a supplement to a game, but not as a focus. Like Mario Odyssey. And I might be more receptitive to VR if I could find a VR headset that I could wear comfortably with my glasses. But even if I did, I still see what we call VR as little more than a screen on my face with a gyro built in...
@YagaMaki This is a major remaster of Xenoblade Chronicles, as in the original game for the Wii. Xenoblade Chronicles 2 is the sequel. Though only very very very loosely connected story-wise. (and you don't need to have played the first to enjoy the second and vice versa)
It was kind of useless anyway. I seem to remember it was only one scan of the amiibo a day and the rest of the lottery chances came from StreetPass hits (didn't even need to be from someone with the game). They could've just chucked the unlocked content into this but it's nothing to cry over. The music tracks are all going to be replaced anyway and let's face it, you can fire up YouTube if you ever want to hear them. The models were cool but hardly gonna be something you miss.
Decided to preorder the standard edition because am playing Xenoblade Chronicles X and really enjoying it.
Really like the idea of the monado being used in battle to see incoming attacks.
Must be a big disappointment to the 100 people who have a Shulk amiibo.
@Heavyarms55 We're only 10 million in Sweden, so... But I understand it could be useful if you're surrounded by others using the same service.
@Quarth Honestly I'd have guessed less, Sweden is pretty small. Still, it's one of the places I'd like to visit some day, if I had the money to travel.
@Heavyarms55 10 million in a country that is 450,295 square kilometres or 173,860 square miles is pretty small (it's Europe's third largest country by area size). It's mostly populated in the southern parts, with the largest cities being Stockholm (the capital city, 1,5 million), Göteborg (nearly 600 000) and Malmö (300 000). So even our biggest cities are pretty small.
I'd love to go to both the US and especially Japan someday, but it's very expensive and I don't like long flights.
@Quarth Everything in Europe seems small to someone born in the USA. lol sorry.
@Heavyarms55 Haha, no worries. I can understand that. To be honest, I love that we're not that populated and therefore have a lot of space. The country side and smaller cities are often calm and peaceful (the population in the city I'm originally from is just 50 000) and even if the larger cities have more of a tempo, it's not as stressful as I imagine Tokyo or New York being.
But I guess, given that the US is so large, there are a lot of peaceful areas on the countryside as well? I bet it also differs between states?
@Quarth It differs in the extreme. I have a lot of critiques of my home country but this is very much not one of them. America kinda has it all, crazy over-populated, overly expensive mega cities like NYC and tiny little towns with a few dozen people. Lakes, rivers, mountains, canyons, prairies, forests, hot climates, cold, wet or dry. If you've got the money, you can live in basically any environment, any size city or the middle of no where.
That said, I still prefer Japan. Nothing I've seen beats a Japanese spring. Walking down a street of blooming cherry blossom trees is like taking a peak at heaven. I live in Shiga, Japan right now, considered one of, if not the most, rural parts of Japan. But it's still a town of around 8000 and very comfortable.
I've been to Tokyo several times and I like it a lot. But I wouldn't want to live there. Like most major cities it's expensive, but more than that, there's a sense of rushing, business to everything and everyone that I don't think I could get used to. On the contrary, Osaka is also a pretty large city, but lacks that sense of urgency to everything. Probably because it's just a city and not the capital city.
@Heavyarms55 Yeah, the image I have of USA is that it's a country full of stark contrasts between city life and country life. If it weren't for some cultural issues I bet I'd have, I think I'd prefer the country life there. Of course I have a lot of predjudice as well. Just saw the Netflix documentary "Tiger King" which made me scared, but I understand not all of the people in the south are like that.
A capital is always more busy. It's the same with Stockholm, even though it's extremely small in comparison to Tokyo. But compared to other Swedish cities, it's kinda hectic and even though it's beautiful and I like to visit it from time to time, I wouldn't want to live there.
Right now I live in Malmö, the third largest city, and it's perfect for me. Most parts are in walking distance, which I appreciate and if I'd like, I can get to Copenhagen, Denmark's capital city, in just half an hour with the train (Copenhagen is around the same size as Stockholm).
I can only imagine how beautiful Japan must be this time of the year. But now we have cherry blossom in Animal Crossing (and soon in Sweden as well, it's usually happening in April).
@Quarth There are a lot of cultural problems in America right now. Without getting into too many details there are effectively two different groups in America. The line isn't perfect, but the divide is massive and growing. As a result almost every possible issue gets polarized between these two factions who agree on almost nothing. The divide is so extreme they don't even agree on things like how to deal with COVID-19 and other major issues that really affect everyone regardless of any political or social factors.
Frankly even if there weren't a monstrous pandemic ripping the country apart right now, I'd be discouraging people from visiting. In fact, up until recently, I advised my coworkers and other Japanese friends that if they want to go to an English speaking country to visit, they should go to the UK, Canada, Australia or New Zealand, and then consider a non-English speaking country before even considering America.
But that opinion is based on cultural problems, not the physical location itself. Places like the Hawaiian Islands, Grand Canyon, Rocky Mountains, Great Lakes, etc... are all worth visiting.
@Heavyarms55 Sounds like what's going on in most Western countries these days, but I can imagine it being even more polarizing over there.
They could travel here. Most Swedes are good at English, among the young I would even say fluent.
@GoblinKing86 @Kirgo Metroid Samus Returns on the 3DS locked a whole bunch of stuff behind limited edition Amiibo, like the hardest difficulty mode. Breath of the Wild locked a whole bunch of useful items behind limited edition Amiibo, and even a special Wolf Link that follows you around everywhere. Even when they only unlock some costumes, I still don't like it, because there's usually no other way to unlock those items. I'd be fine with Amiibos unlocking some items as long as you could still get those items in some other way that doesn't require you to spend an enormous amount of money on figurines. To take Metroid as an example, it would have been fine if they'd used Amiibo to unlock the hardest difficulty mode, as long as you could still unlock it by just playing the game.
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