Comments 1,086

Re: Talking Point: Nintendo Switch OLED Model Looks Lovely, But May Also Disappoint

FargusPelagius

Surprised they are charging more, as this looks like a logical step over 4 years after launch. Also odd why those USB ports aren't 3.0 yet and that they've done very little to the dock. You could literally put a better CPU in the dock so that it helps the Switch with resolution and framerate. With USB C as a bridge dual processing should have been on the "unique" features. Like running a set of two GPU's in crossfire. The Switch still has the tech to run portable, but gets an even bigger leg up docked.

Re: BioWare Had Plans For A First-Person Mass Effect Game On Nintendo DS

FargusPelagius

@ballistic90 They simply didn't want to make/sell it in the first place. The £10.50 cart cost comes from a low production run of 50,000 units. A higher sales forecast would have lowered the cost per cart, but left EA in a position where it "would" have to advertise to get better sales. Defeating the point of a bigger run.
Typical catch 22 of game development where someone has no faith in their own products/IP.

Re: Netflix No Longer Works On Wii U Or 3DS, So Where's The Switch Version?

FargusPelagius

I still used it on Wii U, sometimes i'd watch a series on the gamepad, chilling in bed, rather than sat on a chair. Still got it on xbox and shield, so all okay.
It was telling that when they pulled it from eshop, it got worse to use, it would lose connection to gamepad for input after 30 mins, so had to press a button every half hour to stop it becoming unresponsive after a movie. Otherwise i've had a solid 8 years of use from the app.

Re: Metroid Games You Need To Play Before Metroid Dread

FargusPelagius

@RunGMhx the Wii U has everyone except pinball and fed force (both of which you can play on 3DS). I own every Metroid Multiple times (including Fed force) and i have so many hopes for the series that i've e-mailed Ninty an they've come up with, "dread" the working title for Fusion back in the day.
Edit: i may have got the Dread working title from a mistranslation during 2002, because Wiki says dread was the DS game title that never came to fruition. I recall it from GBA, Gamecube era. Not DS.

Re: Hideki Kamiya Shares Irritation At Speculation Over Bayonetta 3

FargusPelagius

Nintendo should have requested at least trailers for Bayo 3 and Metroid Prime 4 for this years E3. 4 years and not even a trailer? That is just really bad marketing. They announced them early to avoid the "Switch has no games" that plagued the Wii U after it's first year. Now the Switch is saturated with games, but none of them are "The big exciting one" that people expect from 4 years of market penetration/success.
The whole situation is entirely on Nintendo and it's mismanagement of release schedules. Prioritising BotW 2 before previously announced games have been "helped". Imagine is Monolith had been asked to help create the planets for Metroid Prime 4 or Nintendo themselves helped with some of the design and mechanics of Bayo 3? BotW 2 in my eyes should be toward the end of Switch's cycle. They could have easily done DLC dungeons for the original BotW to keep it ticking along if need be. But even that isn't needed.

Re: Talking Point: Nintendo Delivered An Excellent E3 Direct For Fans Old And New

FargusPelagius

It actually looked like a "this is Switch's last year" to be honest. Other than Dread, not much else for me this year to go along with NMH3, and both those are lower budget efforts. Bayo 3 might have got me pumped or at least a glimpse of Prime 4 or Splatoon 3. Perhaps i am being hard to please, perhaps i like Nintendo for the wrong IPs. As a fan, regardless this delivered very little to look forward to this year.

Re: Yes, The Samus Returns Team Helped Nintendo Develop Metroid Dread

FargusPelagius

The counter system that some dislike was also in Other M, was harder to trigger. I bet feedback from that game is why Samus Returns had a much easier counter system. I liked the system in both games and i don't see how it can break the flow of a Metroid game. To me, Metroid was always a slow paced, horror light, exploration game. Not some E pilled speed run gambit. Yeah i speed runned Super and Zero Mission, but only after i savoured that first run or two.

Re: Poll: How Hyped Are You For Nintendo's E3 Direct?

FargusPelagius

We've already seen Breath of the Wild 2, we already know it will be ace. So i am rather more excited to see Metroid Prime 4, because we've only had a logo 4 years ago .
Also, did everyone forget Bayonetta? That is bound to show up this year. I thought it would have been ready last October, but i guess pandemic and other projects slowed Platinum down.

Re: A Plague Tale: Requiem - Cloud Version Confirmed For Switch

FargusPelagius

I am perfectly fine with cloud for high spec games on Switch. I am still baffled why Nintendo and Nvidia haven't partnered up and put Nvidia Now on Switch, as it would bolster that service immensely. In fact the only reason to have not yet done it, would be that Nvidia are not confident with server capacity (the usage would explode on Switch due to the install base).
I've been playing my steam games streamed and only ever had a few hiccups, it is a great service.

Re: Feature: What's Your Most Treasured Club Nintendo Possession?

FargusPelagius

The 3 coins for having ,xenoblade, last story and Pandora's tower on Wii and one of my very first ones, Metroid Prime 2 poster and Star fox Assault poster. I got Animal crossing on Gamecube and Mario Tennis on Gamecube via Nintendo VIP (U.K version) back in the naughties too.
Got the original DS early, went to demo the 3DS two months before release, and got the New Nintendo 3DS with the Smash/Nintendo faceplates early too.
It's treated me pretty well over the years.

Re: Review: Game Builder Garage - A Toolbox Of Terrifying Potential

FargusPelagius

@SmaggTheSmug yeah and as a place to start for a younger audience game builder garage has potential. Perhaps if they had a cross purchase, so you can use the software on PC for even more features, then transfer your creations between Switch and PC to refine the experience. I do really like the idea of this game creator though.

Re: Review: Game Builder Garage - A Toolbox Of Terrifying Potential

FargusPelagius

Great stuff and i may give this a go. However, i feel Nintendo is missing a trick not releasing this on PC, where you could "import" models, textures, animations and sounds you create, to actually "finish" building an actual game. Otherwise, just use Unity?
Or have a few theme packs for sale based on Nintendo franchises. There's alot of potential waiting.

Re: Talking Point: Do You Replay Games?

FargusPelagius

Sometimes, events in your life affect what you read and can change your understanding of them. This applies to books, movies and Video games. I appreciate some of the games i used to play so much more after comparing them to some of the modern rubbish that is released today, and vice versa, some modern stuff i appreciate more after playing an older game with the same concept but fumbled "back then".
I love certain games and usually replay through good gameplay or stories.

Re: Rumour: Valve Is Working On A "Switch-Like" Portable Gaming PC

FargusPelagius

@NineTailSage an awful lot (everything with controller support and even more with partial support), i've used SteamOS on my big TV since 2013, your PC is basically your console, with the option to switch OS and use mouse and keyboard. There was a massive surge in PC gaming (U.K) around that time as the consoles ALL under delivered.

Re: Rumour: Valve Is Working On A "Switch-Like" Portable Gaming PC

FargusPelagius

Old rumour, the original title was "Steamboy" but it caused too many complications license wise .
Edit: back when Nvidia Shield released Steam was looking into something similar, via what ended up as SteamLink. The tech to stream was easier to produce at the time, than a steam machine aimed at the "lower end" specification (that constituted 60% of Steam users). They do metrics and surveys on their whole eco system.

Re: 30 Years Later, SNES Street Fighter II Confirms One Of The Franchise's Biggest Myths

FargusPelagius

Well my family must have had that version as my brother always cheesed E Honda (and a few others) with Zangief's spinning piledriver. I was too young to ever get the move to work, so stuck to Blanka and Dhalsim as they had the easiest moves. My brother also did exceptionally dodgey moves with Guile, were you could Queue up sonic booms and flash kicks mid combo, he was like the computer for cheeseyness.

Re: Random: Someone Is Trying To Recreate Counter-Strike On The Nintendo DS

FargusPelagius

The original DS (and even 3DS) had so much potential for FPS. I would have loved to have seen timesplitters or something like Perfect Dark on there. The CoD games were "okay" for what they were, but the system was completely capable of a half decent story driven FPS with a few touch screen centric elements etc.
Edit: i remember wanting a "hired guns" remake or even something like the 80s "Aliens" game were you had to pick marines on the touch screen to switch to them. The Halo game looked promising too and the Mech Assault game was pretty much the tech for, i enjoyed it apart from the touch screen hacking.

Re: Soapbox: How Resident Evil 4 Taught Me To Stop Hoarding And Love The Grenades

FargusPelagius

I used the flash grenades to create time and space, the two most important things in survival. They are by far the best grenade. i occasionally save one or two normal grenades for tough enemies or bosses. I sell Flame grenades and anything left over, using the money to tactically increase capacity, so that i get as close to a full gun reload as i can. I have beaten the game on professional using the starting case this way.

Re: Video: Remembering The 3D Classics NES Range On Nintendo 3DS

FargusPelagius

I got Xevious (alright), excitebike (good) and Urban champion (bit cack), then i stopped. They killed their own momentum with UC. As mentioned above so many other games could have done the 3D treatment justice. Might grab some when 3DS eshop closes, but the Sega 3D games were a much more impressive selection, even if some of those were only (alright).