The one nice thing I can say about Randy is that he is borderline unshakeable. Miss after miss and the negativity/criticism just slides off him like water off a ducks back- for the most part. Willingly staying on Twitter after the last several weeks is a bold move, or he really enjoys the responses.
With both of them leaving, I really wonder if Nintendo offered them jobs. Not likely, I know, but all the mystery around their departures makes me feel like something is up. It probably is unrelated, but if this ended with the spinoff series being done in-house, man would that be a happy ending.
The bigger surprise is Sega doing something smart and releasing the game at $20 to put it on par with other platforms. Yakuza may have a chance to thrive on Switch after all! Yakuza is a fantastic series and is absolutely worth trying if you never have before.
I dont hate it. Would be pretty funny to see, especially if we get Abigail with a rock munching emote. It would also likely give Stardew a shot in the arm, community wise.
Fortnite collabs are basically the modern gaming equivalent of a small band opening for a juggernaut band like Motley Crue, Rush, etc.
@Ralizah You don't really think Sega would be dumb enough to charge full price? I mean, Yakuza Kiwami is $20 on every other platform currently, that's the full price it's charging. If they add Nintendo Tax and even double it or go to $30...
Well, it's Sega. So stupid is very likely. Might be needing that Eric Andre "Who killed <x>?" meme...
@JR150 He's not been at Sega for a long time. He's probably the one that vetoed attempts in the past, after the Wii U ports flopped years ago. I wonder if he's fuming about the release now, even though he no longer works for Sega.
Very weird to only bring Kiwami, but I assume they plan to port 0 and maybe Kiwami 2 as well before the console finally bows. Kiwami is still a very good game and worth it if you're remotely interested in the games. You can get 60+ hours out of it easily.
It's a very good brawler, quasi-life sim and dark Japanese drama about crime life. You can hop between playing an addictive RC car minigame against little kids that laugh at you when you lose to fighting for your life in a back alley against muggers that pull knives on you.
Also, as stated, Kiwami is the first game remade. Kiwami 2 is the second game remade (though kind of wasted it's plot line potential), and Yakuza 0 is a prequel to the first game. 0 is widely considered the best Yakuza game, or at least the gold standard of Yakuza games to aim for. It has so much content and variety in everything that your head would EXPLODE if I tried to list it in any sort of concise format.
@EVIL-C There will always be people that will do something just to spite you... as you saw. I actually like Glover but wouldn't put cash down towards this after LRG's weird... everything... during the Hogwarts Legacy implosion. It's a genuine shame they are doing cool things (I am also legitimately PSYCHED for the Gex collection) because I really can't support them after that.
@Tasuki I'm not sure if you played it, but Tales from the Borderlands (the original Telltale game) is about as close as you'll get to something like that.
Okay, I admire Randy's ability to keep a level head in replying, especially when something he's worked on has been received poorly, but his responses still come off so passive aggressively. I guess I can't blame him with lots of people dogpiling, that's hard to keep a level head through.
What would have been surprising is if he held BL4 hostage behind the films success. It's not beneath him to do so, he's had Duke Nukem bound and gagged for ages now... I remember his thinly veiled threat that Duke might not return at all if the umpteenth DN3D re-release didn't perform well...
I do have nostalgia for this game, but I also remember the frustration. It's weird to clearly remember both in this longing way. I recall kt having such weird, depressing music and level themes. It was great.
This game is really good, I've played through it twice, and I assume this will be like all the "miracle port" games in it being impressive running on the little Switch, yet will still be the worst way to play.
I wanted 06 to be good, and I think that's why I have such a soft spot for it despite the undeniable trash fire mingled with nuclear waste it was. It tried to go just a step further with a serious storyline, almost JRPG tier... and besides a questionable cutscene at the end, was at least interesting plot wise.
But, still. All the best intentions in the world don't mean much when the game was so rotten to the core like 06 was. It was one of my first xbox 360 games, so I vividly remember the frustration of playing it.
So long as fate doesn't repeat itself, I hope the new 06 segments in Shadow Generations do the level themes justice. So weird to think nearly 20 years later they're revisiting it again.
@BHPM Most likely it's a project that just keeps the lights on for them, which I imagine means they're fine with it even if they don't love it. It's only Universal Studios IP/related films here, so I imagine this was floated by Funko or Universal execs.
Y'know that old Ghostbusters quote from Winston? "If there's a steady paycheck in it, I'll believe anything you say." Similar idea.
I think this is just PR talk. Unless it's easter eggs, weird mobile games (X Dive, what?), or merch, Mega Man is basically retires. Keiji Inafune, for some of his blunders at the end of his time at Capcom, truly cared about Mega Man. Not very many at Capcom do, save the prior director who worked on the collections and MM11, but he left Capcom too...
Denpa Men is such an odd little series, I really thought it would live and die on the 3DS. I'm VERY glad to be wrong! Now, we just need Badge Arcade and a return for Dillon's Rolling Western. And StreetPass.
The character designs are really, really bad. The turtles looked more human than the HUMANS in the movie (April looked the least disformed, at least) - everything about that movie got everything wrong about the turtles. I still hope this game is good, but MAN, this is an uphill battle for the devs and its no fault of their own.
I loved Knockout City, but if they went back to the series I don't think I could ever support them again. I bought premium cosmetics to support them, a few days later they announced the shutdown. Mind you, these were cosmetics that also were JUST released.
They gave me such an absurd runaround on trying to get a refund, that I don't think I could ever support them again. It was genuine scummy behavior.
So I despised this show for a variety of reasons, but to the people who liked it: Did you like it because it wasn't following much if any of Sonic lore or themes? Or something else? The positive reception to this series blew my mind as a Sonic fan.
Also, not bashing if you liked it. That's great, enjoying things is better than hating. I am just unable to "get it".
I love this. Games that have no business being on a system and somehow still finding a way scratches part of my brain in just the right way. I'm a complete dunce tech wise, but I can still appreciate wanting to push the boulder up that steep mountain just because you CAN.
It's a dying breed. And I love every attempt. We were close to having a fully playable Quake on the GBA. Imagine that alternate reality where SM64 and Quake were smash GBA hits, giving kids early arthritis in their thumbs.
As bleak an idea of BG&E just getting remastered ports every ten years is, I think this is the best case scenario without Michel Ancel's involvement. He is sorely missed in the gaming world.
@Serpenterror Microsoft had no hand in development or publishing. They stumbled onto success by getting Pocketpair to release first on their console, at which point they offered to do marketing after seeing the success. That is the beginning and end of their partnership.
Oh, and Nintendo possibly being grumpy about it. I feel like at this point they've stopped caring, they would've happily sent the battalion of lawyers out ASAP if they thought they had a claim. Now it's just another game that is only separated by the fact it had a massive launch, which is almost half a year behind us now.
Part of me wants to scream DAY ONE YEAH! But with the silent confirmation of it coming to other platforms soon I feel like I should hold off. If it gets good reviews on switch though I might bite early...
Adventure duology of course is a top pick. But I think bad games would be more worthy of a remaster. Heroes and Shadow both could benefit by being remade with movement that isn't just "characters feet permanently replaced with ice cubes". The movement was atrocious in those.
Still, beyond that they should just give the P-06 dev the seal of approval and work with him, since he's turning chicken.... ahem, crap, into chicken salad with complete retooling of 06.
Other than that? The Advance and Rush games deserve a compilation. Maybe Sonic Battle too, just swap out the sprites for proper models (a solution for depth perception issues) and tone down the horrid battle requirements.
Frontiers has already done this. Sonic mentions Tangle AND Sticks (?! Boom lives on somehow!) by name while you play through the story, and they have been canonized. It's not the exact same as them visually appearing, but there's absolutely no chance Sega would let that happen unless they were cool with it. They didn't let anything remotely similar happen during the Archie days.
@Pho I do agree that calling NIN's version crap is also insane, I love both of them.
As for BLOOD, yeah, it's a PC shooter that came out in the late 90s on the Build Engine (the Duke Nukem 3D engine) and Nightdive did a remaster of it a few years ago. Think Duke but with a much stronger lean towards Gothic art styles, horror, giant spiders, dark humor, etc.
I was all on board until release day, it had horrible issues since they were trying to get it running on their proprietary engine and it had so many bugs, visual issues, and enemies acting differently and with wildly varying damage and health pools than they did in the original DOS version. It's like the only time I've ever heard of Nightdive batching a release, even though they fixed it up pretty well with patches.
I know Nightdive can do great work but the Blood remaster botch on release really hurt my day-1 impulse buy urge with their releases.
If you want a quick stroll through what went wrong with it, a YouTube video by Civvie11 titled "BLOOD: FRESH SUPPLY - PINK ON THE INSIDE" has an excellent summary of the issues.
@Pho You made me log in for the first time in months just to say this. NIN's Hurt is wonderful, but has more angst dripping from it. Johnny's version has that old pounding sorrow from someone at the end of their time reflecting on mistakes and their regrets they have no time or ability to make right. Cash made that song his own with that cover, just like Tesla (the band) managed to do with Signs.
I love both, and come on Cash didn't butcher it.
Also hopefully Nightdive treats this one good. Their remaster of BLOOD has forever made me cautious of a day one buy from them.
Considering how incapable they've been since 2012 of coming up with good console names, I'm not surprised they desperately tried to muck with the Switch definition. I'm saying this as someone who likes Xbox, even with their seventy billion mile long list of flaws that seems to grow by the day.
Comments 134
Re: Gearbox Co-Founder Compares Company's Success Rate To The Beatles, And Fans Aren't Happy
The one nice thing I can say about Randy is that he is borderline unshakeable. Miss after miss and the negativity/criticism just slides off him like water off a ducks back- for the most part. Willingly staying on Twitter after the last several weeks is a bold move, or he really enjoys the responses.
That's about where my niceties end. Greasy...
Re: Mario + Rabbids Producer Leaves Ubisoft Milan After "16 Incredible Years"
With both of them leaving, I really wonder if Nintendo offered them jobs. Not likely, I know, but all the mystery around their departures makes me feel like something is up. It probably is unrelated, but if this ended with the spinoff series being done in-house, man would that be a happy ending.
Re: Yakuza Kiwami Might Only Be A "Download Distribution" On Switch
The bigger surprise is Sega doing something smart and releasing the game at $20 to put it on par with other platforms. Yakuza may have a chance to thrive on Switch after all! Yakuza is a fantastic series and is absolutely worth trying if you never have before.
Re: Stardew Valley May Get A Crossover With Fortnite If ConcernedApe Gets His Way
I dont hate it. Would be pretty funny to see, especially if we get Abigail with a rock munching emote. It would also likely give Stardew a shot in the arm, community wise.
Fortnite collabs are basically the modern gaming equivalent of a small band opening for a juggernaut band like Motley Crue, Rush, etc.
Re: Yakuza Kiwami Brings The Dragon Of Dojima To Switch For The First Time
@Ralizah You don't really think Sega would be dumb enough to charge full price? I mean, Yakuza Kiwami is $20 on every other platform currently, that's the full price it's charging. If they add Nintendo Tax and even double it or go to $30...
Well, it's Sega. So stupid is very likely. Might be needing that Eric Andre "Who killed <x>?" meme...
Re: Yakuza Kiwami Brings The Dragon Of Dojima To Switch For The First Time
@JR150 He's not been at Sega for a long time. He's probably the one that vetoed attempts in the past, after the Wii U ports flopped years ago. I wonder if he's fuming about the release now, even though he no longer works for Sega.
Re: Yakuza Kiwami Brings The Dragon Of Dojima To Switch For The First Time
Very weird to only bring Kiwami, but I assume they plan to port 0 and maybe Kiwami 2 as well before the console finally bows. Kiwami is still a very good game and worth it if you're remotely interested in the games. You can get 60+ hours out of it easily.
It's a very good brawler, quasi-life sim and dark Japanese drama about crime life. You can hop between playing an addictive RC car minigame against little kids that laugh at you when you lose to fighting for your life in a back alley against muggers that pull knives on you.
Also, as stated, Kiwami is the first game remade. Kiwami 2 is the second game remade (though kind of wasted it's plot line potential), and Yakuza 0 is a prequel to the first game. 0 is widely considered the best Yakuza game, or at least the gold standard of Yakuza games to aim for. It has so much content and variety in everything that your head would EXPLODE if I tried to list it in any sort of concise format.
Re: Nintendo Life's Switch Summer Survey 2024
@Yosher How about a crisp high-five?
Re: Pac-Man Sure Looks Different In Amazon's New "Adult-Animated Anthology Series"
@-wc- Still a chance it's a fakeout (though 99% not likely). I just want to be optimistic.
Re: Pac-Man Sure Looks Different In Amazon's New "Adult-Animated Anthology Series"
@Chinesus Very fair point! I just mean if they try to make Pac-Man or Mega Man a more sinister or dark/edgy type of story.
Re: Pac-Man Sure Looks Different In Amazon's New "Adult-Animated" Anthology Series
I just really hope we don't get any grimdark/bleak takes on the characters. I grew bored of the Adi Shankir-style "subversive" crutch a long time ago.
Re: N64 Platformer 'Glover' Returns As A Physical Switch Release
@EVIL-C There will always be people that will do something just to spite you... as you saw. I actually like Glover but wouldn't put cash down towards this after LRG's weird... everything... during the Hogwarts Legacy implosion. It's a genuine shame they are doing cool things (I am also legitimately PSYCHED for the Gex collection) because I really can't support them after that.
Re: Gearbox Teases 'Borderlands 4' (Again), Following Movie's Box Office Flop
@Tasuki I'm not sure if you played it, but Tales from the Borderlands (the original Telltale game) is about as close as you'll get to something like that.
Re: Gearbox Teases 'Borderlands 4' (Again), Following Movie's Box Office Flop
Okay, I admire Randy's ability to keep a level head in replying, especially when something he's worked on has been received poorly, but his responses still come off so passive aggressively. I guess I can't blame him with lots of people dogpiling, that's hard to keep a level head through.
What would have been surprising is if he held BL4 hostage behind the films success. It's not beneath him to do so, he's had Duke Nukem bound and gagged for ages now... I remember his thinly veiled threat that Duke might not return at all if the umpteenth DN3D re-release didn't perform well...
I remember, Randy.
Re: N64 Platformer 'Glover' Returns As A Physical Switch Release
I do have nostalgia for this game, but I also remember the frustration. It's weird to clearly remember both in this longing way. I recall kt having such weird, depressing music and level themes. It was great.
Re: Indie Sensation 'Stray' Meows Up Switch Release Date
This game is really good, I've played through it twice, and I assume this will be like all the "miracle port" games in it being impressive running on the little Switch, yet will still be the worst way to play.
Tabby cat supremacy!
Re: Sonic X Shadow Generations Continues To Show Love For Sonic 06
I wanted 06 to be good, and I think that's why I have such a soft spot for it despite the undeniable trash fire mingled with nuclear waste it was. It tried to go just a step further with a serious storyline, almost JRPG tier... and besides a questionable cutscene at the end, was at least interesting plot wise.
But, still. All the best intentions in the world don't mean much when the game was so rotten to the core like 06 was. It was one of my first xbox 360 games, so I vividly remember the frustration of playing it.
So long as fate doesn't repeat itself, I hope the new 06 segments in Shadow Generations do the level themes justice. So weird to think nearly 20 years later they're revisiting it again.
Re: Funko Fusion New Story Trailer Revealed, Out On Switch This November
@BHPM Most likely it's a project that just keeps the lights on for them, which I imagine means they're fine with it even if they don't love it. It's only Universal Studios IP/related films here, so I imagine this was floated by Funko or Universal execs.
Y'know that old Ghostbusters quote from Winston? "If there's a steady paycheck in it, I'll believe anything you say." Similar idea.
Re: Funko Fusion New Story Trailer Revealed, Out On Switch This November
I'm sure there really is someone out there who will, for whatever reason, utterly adore this game. And that's great.
But man....... this depresses me.
Re: Capcom Says It's Always Considering What's Next For Mega Man
I think this is just PR talk. Unless it's easter eggs, weird mobile games (X Dive, what?), or merch, Mega Man is basically retires. Keiji Inafune, for some of his blunders at the end of his time at Capcom, truly cared about Mega Man. Not very many at Capcom do, save the prior director who worked on the collections and MM11, but he left Capcom too...
I just want my boy off the moon.
Re: PSA: The New Denpa Men Is Available Now On The Switch eShop
Denpa Men is such an odd little series, I really thought it would live and die on the 3DS. I'm VERY glad to be wrong! Now, we just need Badge Arcade and a return for Dillon's Rolling Western. And StreetPass.
Maybe I just long for the 3DS' quirkiness...
Re: TMNT: Mutants Unleashed Comes Out Of Its Shell This October
The character designs are really, really bad. The turtles looked more human than the HUMANS in the movie (April looked the least disformed, at least) - everything about that movie got everything wrong about the turtles. I still hope this game is good, but MAN, this is an uphill battle for the devs and its no fault of their own.
Re: Mario Kart Live Dev Interested In Returning To Knockout City Universe "When The Time Is Right"
I loved Knockout City, but if they went back to the series I don't think I could ever support them again. I bought premium cosmetics to support them, a few days later they announced the shutdown. Mind you, these were cosmetics that also were JUST released.
They gave me such an absurd runaround on trying to get a refund, that I don't think I could ever support them again. It was genuine scummy behavior.
Re: Knuckles Physical Blu-ray And DVD Release Arrives Later This Year
So I despised this show for a variety of reasons, but to the people who liked it: Did you like it because it wasn't following much if any of Sonic lore or themes? Or something else? The positive reception to this series blew my mind as a Sonic fan.
Also, not bashing if you liked it. That's great, enjoying things is better than hating. I am just unable to "get it".
Re: Random: Coder Creates Super Mario 64 For The GBA, And It's Looking Excellent
I love this. Games that have no business being on a system and somehow still finding a way scratches part of my brain in just the right way. I'm a complete dunce tech wise, but I can still appreciate wanting to push the boulder up that steep mountain just because you CAN.
It's a dying breed. And I love every attempt. We were close to having a fully playable Quake on the GBA. Imagine that alternate reality where SM64 and Quake were smash GBA hits, giving kids early arthritis in their thumbs.
Re: Round Up: The Reviews Are In For Beyond Good & Evil: 20th Anniversary Edition
As bleak an idea of BG&E just getting remastered ports every ten years is, I think this is the best case scenario without Michel Ancel's involvement. He is sorely missed in the gaming world.
Re: Palworld Boss Says A Switch Release Could Be "Hard" Due To Technical Reasons
@Serpenterror Microsoft had no hand in development or publishing. They stumbled onto success by getting Pocketpair to release first on their console, at which point they offered to do marketing after seeing the success. That is the beginning and end of their partnership.
Re: Palworld Boss Says A Switch Release Could Be "Hard" Due To Technical Reasons
Palworld is incredibly fun, and I hope someday it can be released on Switch 2. No way it could run on Switch at an acceptable state.
Palworld isn't ever going to dethrone Pokémon, and the absolute worst it could do is take away a couple dozen hours you might have put towards replaying a Pokémon game.
Oh, and Nintendo possibly being grumpy about it. I feel like at this point they've stopped caring, they would've happily sent the battalion of lawyers out ASAP if they thought they had a claim. Now it's just another game that is only separated by the fact it had a massive launch, which is almost half a year behind us now.
Re: Teenage Mutant Ninja Turtles Return In A New Roguelike Action Game Next Month
Part of me wants to scream DAY ONE YEAH! But with the silent confirmation of it coming to other platforms soon I feel like I should hold off. If it gets good reviews on switch though I might bite early...
Re: Sonic Team On Remasters: "If There's A Title People Like, We'll Think About It"
Adventure duology of course is a top pick. But I think bad games would be more worthy of a remaster. Heroes and Shadow both could benefit by being remade with movement that isn't just "characters feet permanently replaced with ice cubes". The movement was atrocious in those.
Still, beyond that they should just give the P-06 dev the seal of approval and work with him, since he's turning chicken.... ahem, crap, into chicken salad with complete retooling of 06.
Other than that? The Advance and Rush games deserve a compilation. Maybe Sonic Battle too, just swap out the sprites for proper models (a solution for depth perception issues) and tone down the horrid battle requirements.
Re: Sonic Team Open To More Characters From Comic Series Appearing In Games
Frontiers has already done this. Sonic mentions Tangle AND Sticks (?! Boom lives on somehow!) by name while you play through the story, and they have been canonized. It's not the exact same as them visually appearing, but there's absolutely no chance Sega would let that happen unless they were cool with it. They didn't let anything remotely similar happen during the Archie days.
Re: The Thing: Remastered Is Officially Announced For Switch, Coming This Year
@Pho I do agree that calling NIN's version crap is also insane, I love both of them.
As for BLOOD, yeah, it's a PC shooter that came out in the late 90s on the Build Engine (the Duke Nukem 3D engine) and Nightdive did a remaster of it a few years ago. Think Duke but with a much stronger lean towards Gothic art styles, horror, giant spiders, dark humor, etc.
I was all on board until release day, it had horrible issues since they were trying to get it running on their proprietary engine and it had so many bugs, visual issues, and enemies acting differently and with wildly varying damage and health pools than they did in the original DOS version. It's like the only time I've ever heard of Nightdive batching a release, even though they fixed it up pretty well with patches.
I know Nightdive can do great work but the Blood remaster botch on release really hurt my day-1 impulse buy urge with their releases.
If you want a quick stroll through what went wrong with it, a YouTube video by Civvie11 titled "BLOOD: FRESH SUPPLY - PINK ON THE INSIDE" has an excellent summary of the issues.
Re: Rumour: It Looks Like Nightdive Studios' Next Remaster Is 2002's 'The Thing'
@Pho You made me log in for the first time in months just to say this. NIN's Hurt is wonderful, but has more angst dripping from it. Johnny's version has that old pounding sorrow from someone at the end of their time reflecting on mistakes and their regrets they have no time or ability to make right. Cash made that song his own with that cover, just like Tesla (the band) managed to do with Signs.
I love both, and come on Cash didn't butcher it.
Also hopefully Nightdive treats this one good. Their remaster of BLOOD has forever made me cautious of a day one buy from them.
Re: Random: Xbox Marketing Wanted To "Avoid Calling Switch A Console"
Considering how incapable they've been since 2012 of coming up with good console names, I'm not surprised they desperately tried to muck with the Switch definition. I'm saying this as someone who likes Xbox, even with their seventy billion mile long list of flaws that seems to grow by the day.