Comments 295

Re: Talking Point: Smashing Switch 2 Numbers Prove Nintendo's Strategy Is Super Effective

Cakefish

@Porco it’s a good point, will it be a repeat of Splatoon 3 that sold mad numbers early on and then just kinda suddenly petered out and so still (AFAIK) has yet to overtake Splatoon 2? I could foresee a potential situation where sales of Switch 2 are front-loaded by mega fans of original Switch, like most of us here in the comments lol

Time will tell, but I’m going to lean on the optimistic side for now. I think (and hope) they can keep this momentum going in years two and three. Though we’re never going to see a mid-gen pandemic bump like the original enjoyed, so maybe Nintendo will release a more spicy mid-gen upgrade to try to account for that.

Re: Talking Point: Nintendo Direct September Predictions - What Do You Hope To See?

Cakefish

Why on earth does the poll lack Metroid Prime 4?! My top answer is undoubtedly Metroid Prime 4!

I would also like to know more about Splatoon Raiders.

For third party, I’d like to see some upcoming 2026 games such as Code Vein 2 be announced for simultaneous release on Switch 2.

And some more info on The Duskbloods would be good, I’m a little wary about the multiplayer focus though.

Re: Talking Point: Is Hollow Knight: Silksong Too Difficult?

Cakefish

@SirVick fair enough, glad we cleared that up! There’s a difference between positively rewarding dedicated players with an achievement, badge etc. and actively punishing/shaming players using accessibility options. That’s why alarm bells were set off in my head when reading through your initial comment!

Re: Talking Point: Is Hollow Knight: Silksong Too Difficult?

Cakefish

@SirVick there are countless articles discussing the difficulty of From Software games though. Here’s just one example from PushSquare: https://www.pushsquare.com/features/soapbox-i-tried-so-hard-to-like-elden-ring-but-i-just-couldnrt-do-it

Now I just gotta say that your suggestion to slap a clown emoji of shame on the save files of people who use accessibility options is frankly a little bit ghoulish. I’m sorry, not attacking you personally here, but this concept of shaming disabled people I disagree strongly with. I do not want to see any developer discriminate against disabled people for using accessibility options just for the sake of a few people’s online bragging rights. Any developer that tries this will lose my respect and support.

Re: Talking Point: Is Hollow Knight: Silksong Too Difficult?

Cakefish

The original was far too difficult for me, so I haven’t even bothered with the sequel lol

I’ll stick to Elden Ring and Dark Souls. That’s not sarcasm, I genuinely find From Software games easier than Hollow Knight (I guess Sekiro on par as I could never master that one either!). Team Cherry found the threshold where it crosses over from being very challenging to simply being inaccessible for me.

Re: Review: Kirby And The Forgotten Land - Nintendo Switch 2 Edition + Star-Crossed World - Kirby's Best Shines Even Brighter

Cakefish

I downloaded the demo years ago, thought it was quite nice, but ultimately never pulled the trigger on a purchase. It’s just been chilling in my eShop wishlist ever since. I think this might just be the thing that tips me over the edge and gets me to buy my first Kirby game. I really do loves me some 60fps goodness. I’m travelling soon and this would be the perfect travel game that can be played in short bursts.

Re: Crypt Custodian & Islets Dev Is Bringing Another Gorgeous Metroidvania To Switch Next Year

Cakefish

This lad is fast becoming one of my favourite indie developers. Crypt Custodian and Islets were fantastic games.

My excitement is tempered somewhat by the lack of a Switch 2 version though. Not as important for a game like this obviously, but still means the game won’t be able to make full use of the Switch’s display. Nintendo’s irrational hoarding of Switch 2 development kits strikes again.

Re: A Brand New Katamari Game Is Coming To Switch

Cakefish

@neo9eo thanks for the info, great investigation work! Shame that it’s bad news though, ugh. I got We Love Katamari on Xbox because of the 30fps situation and I’m going to have to do that again. Such a shame as Katamari gameplay and vibes are absolutely perfect for Switch, but I can’t justify paying full price for a 30fps Switch game when I know the Switch 2 is capable of so much more.

Re: A Brand New Katamari Game Is Coming To Switch

Cakefish

@TryToBeHopeful the trailer doesn’t mention Switch 2 so I’m assuming no until proven otherwise. Key question is whether it runs at 60fps on Switch 2 in backwards compatibility. If it doesn’t then I’ll have to get it on Xbox instead. I’ve got no time anymore for games that fail to utilise Switch 2’s full capabilities and are locked at 30fps because of Switch 1. Switch 2 is here, third party devs need to catch up with the times.

Re: Borderlands 4 On Switch 2 Will "Mostly" Run At 30fps

Cakefish

This time around, with Switch 2, I’m mostly going to stick with third party games that offer performance modes. Sonic x Shadow Generations plays very well at 60fps, for example. I did get Borderlands 1 & 2 on Switch, but XSX has since spoilt me and so my tolerance for 30fps has dramatically decreased. I’ll maybe grant the odd exception for a game I adore like Elden Ring (we’ll see how that performs) that I want portable access to, but for the most part I need to put my foot down and insist on ~60fps. If that means Switch 2 is mostly relegated to Nintendo and indie games then so be it. That would be a great shame though, I was really hoping we’d see a few more 60fps games with the arrival of Switch 2, especially AA class games.

Re: Poll: What Review Score Would You Give Donkey Kong Bananza?

Cakefish

@ShinG67 woah cool your jets man, where did I say I thought it was a bad game? It’s on my eShop wishlist, I’ll get it soon enough. Answering the question truthfully and being unable to fairly rate it because I haven’t played it yet makes me a childish loser? I’m not going to apologise for not giving it automatic 10/10 out of sheer blind optimism!

Re: Video: Switch 2 Vs. Steam Deck System Face-Off, Digital Foundry Investigates

Cakefish

I like Oliver but this is one of the weakest DF videos in some time.

Half of it is simply rehashing their dedicated Switch 2 hardware review. The battery tests are certainly interesting, but there’s little else of substance in there that hasn’t already been discussed extensively previously. Load times are one aspect that could’ve been looked at, but instead much time is devoted to docked comparisons even though in reality only the minority of Steam Deck users will frequently make use of that mode.

Honestly, I’m bored of seeing Hogwarts Legacy yet again, they already have a dedicated video for the Switch 2 version of that game. Couldn’t we have something new? It gets boring when Cyberpunk and Hogwarts are the only games anyone ever bothers analysing.

The analysis concludes with (paraphrasing here) ‘Switch 2 is best suited for people who enjoy Nintendo exclusives while Steam Deck is for people who want access to their Steam library’ - Oliver, my man, is this really the grand insight here? Usually DF videos have a bit more depth than this.

Finally, it’s noteworthy that Oliver heaps praise on the Steam Deck here for giving users free rein in deciding game visual and performance settings. However, he’s always been a staunch advocate on the weekly DF podcasts that he thinks that games on modern consoles give users too many modes to choose from. Pick a lane Oliver, is user choice good or not?

Okay, rant over. Again I’m a big fan of DF and I typically really appreciate Oliver’s contributions, but this particular one just felt a bit weaker than his usual standard.