@the_beaver rights? There is no right to have a game translated to yours or any other language. I can create a game in a made up language, write a dictionary and pack it with the game so you could translate it and play. Could you tell me, what rights would have been violated?
@Anti-Matter Actually the games are pretty similar. Yeah, newer games always added something new but it was more like an upgrade then completely new gameplay systems. That is why I always prefered the Final Fantasy series because every game brought always something completely new. Dragon Quest games were always too conservative for my taste.
This so called open world will be basically playable sections between classic Metroid level design. You know, instead of watching a train going from a location to location like in Metroid Dread, we will be riding a motorcycle. If they manage its design right (full of good exploration and hidden secrets), it will be good!
@The_Nintend_Pedant Everything is produced. Even we humans are. So from that perspective, we are also products, arent we? Hence, of course that movies, music and games are products technically speaking, because they were produced. However, this is not what Miyamoto was talking about at all. Otherwise he would have said the same words. But he meant that games are products because they are sold and they earn money for Nintendo. This is all what games actually are for Miyamoto. I cannot agree with him. He is a corporate beast.
@tsukipon No, product is something you buy, you use and you throw away. No emotional attachment. Condoms are products, soaps are products, food is product, cars are product. When you play games, you feel completely different things than you feel when you eat or wash your hands. When you play a game, you have feelings similar to those when you watch a movie or read a book. Are movies or books just products? No, they are a form of art. And so are games!
Remember the ones laughing at Nintendo because they did not use the hall-technology for their JoyCons? Now the very same people are defending Nintendo that NS2 does not have the hall technology because of a small deadzone and whatnot.
the problem is with the color of the box which is red... if you put the same artwork in the white transparent box, the result is much much better ...i did it quickly, check it
to be honest, I will not be buying this console only for the Donkey Kong game ...the game looked pretty but overaly the console is nothing to write home about ...disappointed
@B_Lindz The Switch version is as story driven as the Wii U version which means the story in Xenoblade Chronicles X is, while interesting, just a secondary element
@Erigen oh yeah, LETS KEEP the completely nonsensical restrictions like for example a mandatory 1 heart affinity with a random character or reaching a required level which I need to grind for so I can finally continue the story and LETS REMOVE the completely legit RPG mechanics which deepen the overal gameplay and make the feeling of discovery and exploration even more satisfying
@Erigen from reddit: "Still think field skill level removal is kinda whack. I loved finding something, marking it, and coming back later when i upgraded my skills. Gave a nice sense of progression and rewarded me for it. "
> this is basically what the skill unlocking is about!!
"I'm also pretty miffed about the removal of BLADE Level, which was a fun way to both progress and interact with your division. "
> exactly, no longer it has the same feeling as other RPG have when you finally unlocked higher lockpicking skill and returned to the locked chest you had not been able to open
@Erigen well, if Blade levels, Division leves and field skills levels are now outdated, why they kept character levels, weapons levels, art levels? the same thing dude, aint this outdated as well?
@Erigen you know what? I have just finished reading NL's review of the Wii U version and found out that they had basically criticized only the fact that certain story and affinity missions required a specific level or other things, which is still present in the Switch version
so no, Monolith Software did not remove parts that were criticized, they removed them because of idk even why...Did they tell?
Indeed, I also welcomed adding party members on fly or new skells, changing the time whenever you want (the original system was stupidly restricted) or even the new Arts recharge mechanics, which made the battle system, paradoxically, even more strategic than before, but you just cannot ignore the fact Monolith Soft removed some interesting mechanics while did not touch some really annozing mechanics
@Erigen well, it aint just only my opinion, these are facts approved by the reviews that came out in 2015 ...no single review complained that the Blade levels were unnecessary, Divisions too complex and field skills useless
@Erigen well of course you can work for other divisions but being in a division gave you some enhancements ...as if you played The Elders Scrolls and joined a guild ...now its gone and its less entertaining
@Erigen but what does all of this have to do with the removal of Blade, Divisions and field skills?
hell, if those mechanics were really that bad, Xenoblade Chronicles X would have been considered the best Xenoblade game ever and I am talking about the Wii U versions
you are acting as if the Wii U was a broken mess that nobody liked but the reality is actually pretty opposite
Comments 1,578
Re: Review: Metroid Prime 4: Beyond - Nintendo Switch 2 Edition (Switch 2) - Samus Returns In Prime Form
Amiibo is the biggest scam ever. Period.
Re: Final Fantasy Tactics: The Ivalice Chronicles Has Been Updated, Here Are The Full Patch Notes
@the_beaver rights? There is no right to have a game translated to yours or any other language. I can create a game in a made up language, write a dictionary and pack it with the game so you could translate it and play. Could you tell me, what rights would have been violated?
Re: Final Fantasy Tactics: The Ivalice Chronicles Has Been Updated, Here Are The Full Patch Notes
Removed
Re: Final Fantasy Tactics: The Ivalice Chronicles Has Been Updated, Here Are The Full Patch Notes
@the_beaver well, you can speak English as I can see, so what's is the problem?
Re: Review: Final Fantasy Tactics: The Ivalice Chronicles - Nintendo Switch 2 Edition - An Excellent Port Of A Timeless Classic
@Varoennauraa there is none?
Re: Review: Final Fantasy Tactics: The Ivalice Chronicles - Nintendo Switch 2 Edition - An Excellent Port Of A Timeless Classic
@CainTheConfused Hitoshi Sakimoto, another god
Re: Review: Final Fantasy Tactics: The Ivalice Chronicles - Nintendo Switch 2 Edition - An Excellent Port Of A Timeless Classic
Does the game support the mouse feature? I do not know whether the PC version supports a mouse but if it does I hope the NS2 version does too.
Re: New Dragon Quest I & II HD-2D Trailer Showcases The Remakes' Fresh Features
@Anti-Matter Actually the games are pretty similar. Yeah, newer games always added something new but it was more like an upgrade then completely new gameplay systems. That is why I always prefered the Final Fantasy series because every game brought always something completely new. Dragon Quest games were always too conservative for my taste.
Re: New Dragon Quest I & II HD-2D Trailer Showcases The Remakes' Fresh Features
I was worried but they truly handled the remakes perfectly! However, is it only me who just cant stand the music? It got on my nerves...
Re: Opinion: Metroid Prime 4 Reminds Me Of Gears 5, And It's Making Me Nervous
This so called open world will be basically playable sections between classic Metroid level design. You know, instead of watching a train going from a location to location like in Metroid Dread, we will be riding a motorcycle. If they manage its design right (full of good exploration and hidden secrets), it will be good!
Re: Dragon Quest VII Gets Reimagined For Switch And Switch 2 In Early 2026
@PinderSchloss since this remake will have a streamlined experience, dont expect the same amount of hours
Re: Miyamoto Views Games As 'Products', Not 'Works Of Art', Says Ex-Nintendo Dev
@The_Nintend_Pedant Everything is produced. Even we humans are. So from that perspective, we are also products, arent we? Hence, of course that movies, music and games are products technically speaking, because they were produced. However, this is not what Miyamoto was talking about at all. Otherwise he would have said the same words. But he meant that games are products because they are sold and they earn money for Nintendo. This is all what games actually are for Miyamoto. I cannot agree with him. He is a corporate beast.
Re: Miyamoto Views Games As 'Products', Not 'Works Of Art', Says Ex-Nintendo Dev
@tsukipon No, product is something you buy, you use and you throw away. No emotional attachment. Condoms are products, soaps are products, food is product, cars are product. When you play games, you feel completely different things than you feel when you eat or wash your hands. When you play a game, you have feelings similar to those when you watch a movie or read a book. Are movies or books just products? No, they are a form of art. And so are games!
Re: Miyamoto Views Games As 'Products', Not 'Works Of Art', Says Ex-Nintendo Dev
@svfox84 dont expect a lot of thumb ups here, everything what Miyamoto says people here take it as holy words
Re: Miyamoto Views Games As 'Products', Not 'Works Of Art', Says Ex-Nintendo Dev
@Tober really? so movies are not art? music is not art?
Re: Miyamoto Views Games As 'Products', Not 'Works Of Art', Says Ex-Nintendo Dev
games are art, not product...Miyamoto is just a corporate beast thinking like everything is just money
Re: Review: Front Mission 3: Remake (Switch) - Didn't Get The Love & Time This Tactical RPG Deserved
I still have my PS1 copy
Re: Front Mission 3: Remake Is Still Alive, And It's Coming To Switch Soon
@Michael0916 Fear Effect Reinvented was officially cancelled years ago
Re: Talking Point: Are You Ghosting Switch 1 To Save Yourself For Switch 2?
no! I always keep my consoles!
Re: Nintendo Direct: Mario Kart World: Every Announcement - How Would You Rate It?
Did not saw anything that would justify the price. Not at all.
Re: Nintendo Comments On Mario Kart World's Controversial Price
Well if the size of a game should reflect its price according to Nintendo, then be ready for a new 120 bucks open world Zelda game
...Just accept it and move on
Re: The Switch 2 Won't Have Achievements Or eShop Music
i told you, the WiiU days are coming
Re: It's Official, Switch 2 Joy-Con Will Not Feature Hall Effect Sticks
Remember the ones laughing at Nintendo because they did not use the hall-technology for their JoyCons? Now the very same people are defending Nintendo that NS2 does not have the hall technology because of a small deadzone and whatnot.
Re: First Impressions: Nintendo Switch 2 'Wows' Most When You Go Back To Your Old Switch
I have my negative points regarding NS2, but the screen is pretty impressive.
My biggest disappointment is the UI ... lackluster, boring and it seems that the devs did not reflect the fans' suggestions and wishes...
Re: First Impressions: Nintendo Switch 2 'Wows' Most When You Go Back To Your Old Switch
@Duncanballs yeah but it did not look comfortably tho
Re: Nintendo Switch 2 Welcome Tour Price Has Been Confirmed
Nintendiots!!
Re: Yep, Metroid Prime 4's Box Art For Switch 2 Is... Corrupted
the problem is with the color of the box which is red... if you put the same artwork in the white transparent box, the result is much much better ...i did it quickly, check it
https://imgur.com/a/EhjSwR0
Re: Yep, Metroid Prime 4's Box Art For Switch 2 Is... Corrupted
Nintendo Switch 2 has pretty ugly boxes...awful
Re: Switch 2 Games Cost A Bit More Than You're Probably Expecting
@Princess_Lilly discounts?
Re: Nintendo Switch 2 Edition Game Upgrade Pack Prices Seemingly Revealed (Japan)
@Greatluigi oh yeah, nintendofans are even worse than psfans
had the price been like 30-40, you would have said "Id expected like 20, but doesn’t seem bad at all."
Re: Nintendo Switch 2 Edition Game Upgrade Pack Prices Seemingly Revealed (Japan)
greediness at its finest!
Re: Video: Metroid Prime 4 Side-By-Side Early Graphics Comparison (Switch 2 & Switch)
the Switch 1 version is sharper than this, the video shows a compressed video, so it is pretty unfair
Re: Nintendo Switch 2 Guide: Ultimate Resource
So it looks that the UI will not support any backgrounds etc... That is so sad.
However, I am interested in the icons. What do you think is the green icon (3. from the left), and the blue one (6. from the left)
Re: Where To Pre-Order Nintendo Switch 2
Are you kidding me? Why? There are only games that I have already played on PC with much better performance and graphics...
There is absolutely no reason to buy Switch 2 right now.
Re: Poll: So, How Would You Rate The Nintendo Switch 2 Direct?
@HalBailman a low-res gimmick that was even lagging during the presentation
Re: Poll: So, How Would You Rate The Nintendo Switch 2 Direct?
disappointed by the presentation, but not the console itself
they did not show the UI, the apps, nothing like that...tons of games we have played already...
Re: Nintendo Switch 2 Launches 5th June 2025, Mario Kart World Bundle Confirmed
I feel NS2 will be a failure at the Wii U level
Re: Nintendo Switch 2 Launches 5th June 2025, Mario Kart World Bundle Confirmed
@JohnnyMind 470 euros
Re: Nintendo Switch 2 Launches 5th June 2025, Mario Kart World Bundle Confirmed
to be honest, I will not be buying this console only for the Donkey Kong game ...the game looked pretty but overaly the console is nothing to write home about ...disappointed
Re: Poll: What Review Score Would You Give Xenoblade Chronicles X: Definitive Edition?
@Erigen nope, Xenoblade Chronicles X has gained its cult status because of how the game worked as a whole
Re: Poll: What Review Score Would You Give Xenoblade Chronicles X: Definitive Edition?
@Erigen well of course it made the OG great otherwise the OG would have not gained the cult status
Re: Poll: What Review Score Would You Give Xenoblade Chronicles X: Definitive Edition?
@B_Lindz The Switch version is as story driven as the Wii U version which means the story in Xenoblade Chronicles X is, while interesting, just a secondary element
Re: Poll: What Review Score Would You Give Xenoblade Chronicles X: Definitive Edition?
@Erigen oh yeah, LETS KEEP the completely nonsensical restrictions like for example a mandatory 1 heart affinity with a random character or reaching a required level which I need to grind for so I can finally continue the story and LETS REMOVE the completely legit RPG mechanics which deepen the overal gameplay and make the feeling of discovery and exploration even more satisfying
Re: Poll: What Review Score Would You Give Xenoblade Chronicles X: Definitive Edition?
@Erigen from reddit:
"Still think field skill level removal is kinda whack. I loved finding something, marking it, and coming back later when i upgraded my skills. Gave a nice sense of progression and rewarded me for it. "
> this is basically what the skill unlocking is about!!
"I'm also pretty miffed about the removal of BLADE Level, which was a fun way to both progress and interact with your division. "
> exactly, no longer it has the same feeling as other RPG have when you finally unlocked higher lockpicking skill and returned to the locked chest you had not been able to open
This is what made the OG great
Re: Poll: What Review Score Would You Give Xenoblade Chronicles X: Definitive Edition?
@Erigen well, if Blade levels, Division leves and field skills levels are now outdated, why they kept character levels, weapons levels, art levels? the same thing dude, aint this outdated as well?
Re: Poll: What Review Score Would You Give Xenoblade Chronicles X: Definitive Edition?
@Erigen you know what? I have just finished reading NL's review of the Wii U version and found out that they had basically criticized only the fact that certain story and affinity missions required a specific level or other things, which is still present in the Switch version
so no, Monolith Software did not remove parts that were criticized, they removed them because of idk even why...Did they tell?
Indeed, I also welcomed adding party members on fly or new skells, changing the time whenever you want (the original system was stupidly restricted) or even the new Arts recharge mechanics, which made the battle system, paradoxically, even more strategic than before, but you just cannot ignore the fact Monolith Soft removed some interesting mechanics while did not touch some really annozing mechanics
Re: Poll: What Review Score Would You Give Xenoblade Chronicles X: Definitive Edition?
@mlt the Switch version has a nice HUD and overally the graphics are better ...but gameplay-wise it lacks the core elements of the OG
Re: Poll: What Review Score Would You Give Xenoblade Chronicles X: Definitive Edition?
@Erigen well, it aint just only my opinion, these are facts approved by the reviews that came out in 2015 ...no single review complained that the Blade levels were unnecessary, Divisions too complex and field skills useless
Re: Poll: What Review Score Would You Give Xenoblade Chronicles X: Definitive Edition?
@Erigen well of course you can work for other divisions but being in a division gave you some enhancements ...as if you played The Elders Scrolls and joined a guild ...now its gone and its less entertaining
Re: Poll: What Review Score Would You Give Xenoblade Chronicles X: Definitive Edition?
@Erigen but what does all of this have to do with the removal of Blade, Divisions and field skills?
hell, if those mechanics were really that bad, Xenoblade Chronicles X would have been considered the best Xenoblade game ever and I am talking about the Wii U versions
you are acting as if the Wii U was a broken mess that nobody liked but the reality is actually pretty opposite