Comments 78

Re: It Sounds Like Peach's Mario Galaxy Movie Backstory Will Be Canon In Future Games

Astropez

@AstroTheGamosian it's as if Nintendo didn't truly care about continuity... Which was already known?

When will people finally realise that Nintendo does not care about that? That they are focused on the GAMING part?
It really is just the same story as the Zelda Timeline created as an afterthought so fans would just shut up and stop harassing them to make one - one they actually ditched as soon as possible.

Re: Digital Foundry Delivers Its Tech Review Of Pragmata On Switch 2

Astropez

@SalvorHardin at this point I'm wondering how much of their content is AI generated - by that I mean the analysis, not the video itself - because all they ever report are things reported by other people loooooong before they do and that you can Google in 2 minutes.

A lot of content in the hookshot "family" seems stretched that way. 80% of the news in NL could be condensed to be actually informative news instead of 5 news for either the same bit of information worded differently or for 1 tiny detail about the same thing (just count the news back to back about the Mario Galaxy film, or Pragmata recently).

Yet they claim to follow ethical and journalistic guideline. Well they're not, and each time you call them on it you get either banned or "moderated" because you're "not following the rules" they aren't following themselves...

Re: 'Hytale' Dev Seeks Legal Action Against Knock-Off Switch eShop Game

Astropez

It's funny that people attack Nintendo on this matter. It's not their job to check possible copyright infringments on other studios IPs. The approval process is there to make sure the game is playable and follows a minimum of quality.
Hell Sony, MS, Valve, EGS, none of them do it. They're a distribution platform, not a free legal service.

Re: Review: Dragon Quest VII: Reimagined (Switch 2) - A Fantastic Makeover & The Best-Looking DQ Ever

Astropez

What the review ABSOLUTELY FAILS at properly addressing is the streamlining of the experience.

For people who played both the original and this "diet" version, the pacing would have already been a lot better just with the QoL of the combat system, and twould have consequently sat at a comfortable 60h mark - for a game originally 100h, that's not so bad.

But additionnally, Square removed about A FOURTH TO A THIRD of the story content: a lot of islands were completely removed (the one in the time loop for example), while the ones that stayed got their time shortened sometimes tastefully (to avoid backtracking) but more often than not removing complete scenes and dungeons.
They have thrown difficulty completely out of the window by drowning the player in healing items and checkpoints so that resource management is non-existent - and a STAPLE of DQ games as they're knowned and wanted for the old-school experience - and bosses are just a complete joke.

And to counterweight they.... added 2 segments, totalling 40 minutes MAXIMUM of unnecessary story???

Giving this a 9 is a proof that you don't know anything about what makes a DQ-Game or what the appeal of those games is.

Re: First Impressions: Same But Different? - Our Initial Hours With Hollow Knight: Silksong

Astropez

@AndrosEGD that's the typical internet effect - loud minority dictates the tastes the majority should have, and majority then ends up buying the game and either not playing it or playing it but not liking and they are afraid to speak out.

HK is a very good example of this, because the game reached the status only a year or so after it got out, and mostly because of influencers and streamers who decided it was the game of the moment to play.

I personally thought that it was a solid metroidvania but it's pretty basic in what it does, there's no new ideas, no wow in the way they made things. It's not bad, but it's not amazing either and it didn't bring anything to the gemre. The advantage of Silksong being out is mostly that in a week we finally won't hear so much about it anymore, for me.

Re: Poll: What Review Score Would You Give Xenoblade Chronicles X: Definitive Edition?

Astropez

For me it's a 4. I had high hopes for it considering I find XC2 to be a complete mess (80% of the story is useless and can be avoid by Pyra, writing is poor, combat system is bloated and characters are at most tolerable) and XC3 to not be much better (didn't think you could do worse writing than XC2 but Monolith keeps surprising me there); and I was promised something truly different. I do not agree with that. Except for the open world part (not even, XC always had big areas to make up), this feels and plays like a XC game, with a bloated gameplay and unlikeable characters. I have had fun with the mechas, and I see potential in the story and its theme.

Re: Be Warned, Two NES Titles From Limited Run Games May Damage Your Console

Astropez

@JohnnyMind It can and has seemingly already happened. There are a few reports around complaining of LRG releases bricking Switches and damaging PS4's optic drives, with LRG admitting that the quality of their releases is overall bad on purpose because people buying their physical games (in particular retro ones) are unlikely to open the boxes and are just collecting. Their whole business model is based on that: it's cheaper to replace a game if someone has an issue with it than ensuring high quality to begin with.

Re: Talking Point: Which 'Tales' Game Will Come To Switch Next?

Astropez

"Eternia, though. This is the best 2D Tales game".
That's just a lie. Anyone who played Rebirth will tell you it's the best 2D Tales of, and potentially the best Tales of ever.

I'd really like a version of Hearts based on the DS game, which was waaaaaaay better than that travesty of a PSVita remake we officially got. Or Rebirth and Destiny DC. Finally, I would also enjoy a remaster of Legendia. People claim it's the black sheep but that's actually one of the best Tales Of, and doesn't feel like the same game over and over again since Phantasia... Because I'm sorry but since it's creation, out of the 17 mothership games, only a handful are actually not a reskin of the other games (characters, themes, battle system, music...)

Re: Review: Tales Of Graces f Remastered (Switch) - The Characters Steal The Show In This JRPG Classic

Astropez

@JohnnyMind @MeloMan

Some would say that if you played Final Fantasy X, then you played Symphonia, and they wouldn't be wrong. Symphonic was the first in Europe, but it's far from being the best. Graces is definitely a great entry, but I would also encourage Phantasia, and if we ever get it in English, Rebirth. The first Xilia is also a strong entry. But let's be honest, Tales Of always were mediocre JRPGs (except for Phantasia), and even the best ones are not on par with the worst of other series.

Re: Nintendo's Share Price Reaches An All-Time High One Week After Switch 2 Reveal

Astropez

NL is probably the only website who pretended this was a big deal last week when everyone knows how stock market works... I mean. This and last week's article go against your editorial guidelines btw (alongside many other news failing your editorial, veracity and many other guidelines).

To say you don't actually care about them in the first place is a step I am obviously taking.

But yeah folks, this is how stock market works 🤷

Re: Random: Switch 2 Leakers Called Out By Industry Veteran Hideki Kamiya

Astropez

@Lizuka
I don't understand this comment. Leaking is a disaster for both the company (spending resource on marketing, potentially harming the brand and/or sales, etc...) and the consumer. There's a huge difference with spoil in general: the product is not out.
If you had a product you want to unveil, take people by surprise or just market in a certain way, I'm pretty sure you'd be furious about the leaks too.

Re: Cult RPG Hit 'OFF' Makes Its Way To The Switch In 2025

Astropez

I was rather confused by this. I played OFF some years ago when I was doing my own games on RM2k3, and I was sure Mortis Ghost died in an accident, but apparently he didn't xD

@JohnnyMind
I wouldn't call it horror, mostly very surrealist/akward. It's what Undertale tried to be but didn't manage to be. If anyone liked Undertale they will definitely like OFF (which is a deeper and more meaningful game with a lot of interesting thinking to do); though the other way is not guaranteed at all.

I don't know if I'd buy it again, but I'm glad the game will have the chance to gain the recognition it so rightfully deserves.

Re: Lemmings-Like Space Adventure 'Moons of Darsalon' Leaps Onto Switch February 2025

Astropez

@FantasiaWHT
I think the issue is mostly that there aren't really rules (at least official rules) on what can and should be done with generative AI (I'm specifying here because AI as a whole has existed since computers do). So the tools are being misused by ill intended people. But it's the same as when printing, radio, TV or internet were invented and it took some time to adjust. It's normal, but in this age everything takes huge proportions.

Re: Lemmings-Like Space Adventure 'Moons of Darsalon' Leaps Onto Switch February 2025

Astropez

I'm not sure what you're trying to achieve with this article? Announcing the game and making a public lynching of the dev for being honest about part of this work? Sticking it to them even more by claiming the rest of their game is also AI-made without any proof of any sort?

Regardless of how you feel about AI art, at least they disclaimed it properly, which isn't the case of many other game devs, some of whom you loved not a month ago...

Oh and not all AI art is "theft", some tools are being made on legally obtained art and consent. But then again, if you knew what you were talking about...

Re: Review: The Thing: Remastered (Switch) - A Great Remaster Of A Half-Great Game

Astropez

@Shrek_Realista as I own both a PS5 and a series S and having owned before a PS3, a PS4 and an X360 (granted I had way more games on my Xbox consoles) and having enjoyed many games on many different platforms not owned by Nintendo, I fail to see how that's a fanboy thing. I disliked achievements as soons as they were introduced. They are artificial and make devs lazy to propose something actually different to maintain players attention, favouring instead fetch quests and repetitive activities. Much like the "open-world" plague, actually.

Re: Bullet-Hell Shmup Refused Classification In The West Over 'Expression Restrictions'

Astropez

@JohnnyMind I wouldn't say it's a censorship issue per se. Japan is VERY liberal with age rating, especially of sexual things and is in general ok with younglings being used in sexual acts (just look at shota). Watching the trailer for the game and seeing the age rating in Japan is 12+, yeah, there's no way that would even fly under 16 in the US and Europe - and for good reasons. If it were less I would be one of the firsts to file a complaint, even though I have no kids and despite being far from a puritan.

But we don't know the reasons so it's just speculation (and I'm a lot against speculation) and I was just mentioning it could be the issue because sexy and/or mature games are almost never rejected in Europe with the proper age rating.
Almost because there were a very few exceptions with games inviting to hate/discrimination/extermination of groups of people, but you can count those on your hands.

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