@jojobar I'm sorry but who are you to decide if robots can/should or can't/shouldn't create art and culture? Like wth? You think you're better, seriously?
@FantasiaWHT
I think the issue is mostly that there aren't really rules (at least official rules) on what can and should be done with generative AI (I'm specifying here because AI as a whole has existed since computers do). So the tools are being misused by ill intended people. But it's the same as when printing, radio, TV or internet were invented and it took some time to adjust. It's normal, but in this age everything takes huge proportions.
I'm not sure what you're trying to achieve with this article? Announcing the game and making a public lynching of the dev for being honest about part of this work? Sticking it to them even more by claiming the rest of their game is also AI-made without any proof of any sort?
Regardless of how you feel about AI art, at least they disclaimed it properly, which isn't the case of many other game devs, some of whom you loved not a month ago...
Oh and not all AI art is "theft", some tools are being made on legally obtained art and consent. But then again, if you knew what you were talking about...
@MoonKnight7 while I don't think the "hate" term is appropriate, he is however right: a lot of ppl complaining about the AI art wouldn't have bought the game in the first place, even without it; and just want to complain about it.
Looking forward to that. Okami and Okamiden are two of my favourite games. A shame Okamiden is being ignored so often, it's a great game with a better pacing than the original one.
@Shrek_Realista as I own both a PS5 and a series S and having owned before a PS3, a PS4 and an X360 (granted I had way more games on my Xbox consoles) and having enjoyed many games on many different platforms not owned by Nintendo, I fail to see how that's a fanboy thing. I disliked achievements as soons as they were introduced. They are artificial and make devs lazy to propose something actually different to maintain players attention, favouring instead fetch quests and repetitive activities. Much like the "open-world" plague, actually.
@the_beaver
Same technical issues on PS5. It's kinda excusable on the Switch (even though it is a mobile game to begin with), definitely not on the PS5.
@JohnnyMind I wouldn't say it's a censorship issue per se. Japan is VERY liberal with age rating, especially of sexual things and is in general ok with younglings being used in sexual acts (just look at shota). Watching the trailer for the game and seeing the age rating in Japan is 12+, yeah, there's no way that would even fly under 16 in the US and Europe - and for good reasons. If it were less I would be one of the firsts to file a complaint, even though I have no kids and despite being far from a puritan.
But we don't know the reasons so it's just speculation (and I'm a lot against speculation) and I was just mentioning it could be the issue because sexy and/or mature games are almost never rejected in Europe with the proper age rating.
Almost because there were a very few exceptions with games inviting to hate/discrimination/extermination of groups of people, but you can count those on your hands.
I suspect that the issue really is that they didn't get the approval for the age rating they were aiming for and instead of going for a higher age rating, they decided to gatekeep the game to Japan.
@Banjo-
I think the issue is that FF9 is already originally a gorgeous game, so the differences jumps at you. FF8 and FF7 are less bad because the 3D is also more rudimentary than FF9, so the poor integration of the remodeled characters is a lot more visible in FF9. Chrono Cross has the same problem. It really is a shame how Square treat their legacy like garbage.
@Teksette Goldorak is a star in France and we grew up mainly with it as a typical Mecha-Anime Robot. We didn't have Gundam, tho we did have a Power Rangers.
Anyway, I highly discourage you to play the Goldorak game. It's not that it's bad per se. It's nothing groundbreaking, it's rather short and easy and if you're an absolute fan it kinda does the job. But there's zero challenge, performance makes it borderline unplayable even on a high-end PC, and it's riddled with bugs. And Microids never ever patch their games.
@Banjo- Legend of Mana isn't for everyone. It's a very open-ended game and without a walkthrough you have to do a minimum of 3 playthrough to see everything. It's more like a collection of stories with 3 big storylines. It's very "SaGa"-like in it's philosophy (bit then again, same creator for SaGa games and LoM). But for the remaster, they took the time to redraw every background so they actually look sharp and not messy like that ugly upscaling they did for most of their other remasters of PS1 games (FF7/8/9, Chrono Cross). God even the Pixel remasters, they only redid the character sprites, everything else is upscaled and you can tell without knowing anything about pixel art.
I understand why they did it: LoM is a very very VERY niche game; the others were sure to be sold en masse no matter what they were doing with them. But that's lazy quick cash grab, but hey, it's Square Enix, that's what they've been doing for almost 20y now.
@Banjo- I personally always thought the HD version of FF9 should get the Legend of Mana treatment: redrawn backgrounds, enhanced 3D models, ATB a bit faster. And nothing else. The original version of FF9 on a PS1 still looks more beautiful than their "remaster", even on a full HD TV!
@Serpenterror he didn't mention pirating it. Don't jump on your guns.
On another note, it's not surprising considering DQ3 is, for a weird reason to me, still considered the best DQ and was a huge success at its time. I don't like what they did here with it, between the overly enlarged empty maps and the less charming 2D compared to, for example, Live a Live. But good if people like it!
While Radiant Historia is a decent game, it really doesn't even approach the depth of Chrono Trigger.
In terms of pacing and level design Radiant Historia is all over the place and the addition from the 3DS remake didn't make it any better. It's double the playtime from CT (some might even say 3 times) but has a more diluted story, less interesting characters and the battle system shows quickly its limits after the 10-15h mark. Plus the intrication of "time" (it's actually closer to Chrono Cross with two "worlds") are easily put under the rug, while CT is the only game I know which uses the principle of time travelling properly.
Undeniably RH is a good game, and I had fun playing it, but don't mix apples and oranges.
@CriticalGames I completely agree, but for having played your game twice (PC and Switch), the quality of writing is also far better than any post-Persona 4game from Atlus or any modern-Falcom titles.
Yet softwares from both companies are hailed for their amount of text and the quality of their writing? Or for taking their player based for complete idiots (looking hard at you P5, 90% of your texts is just about paraphrasing yourself). It puzzles me. Or rather it used to puzzle me: I've long realised that the "professional" game "journalism", among which NintendoLife, let a lot slide from well-known companies but not from Indies. It should be the contrary, Indies don't have the same amount of means to achieve the best results. But who am I to judge.
On another topic, as I said, played your game twice, love it. Great job, especially knowing it was originally made with RPGMaker. Can't wait for what you come up with next.
It's definitely not the first time NL takes a news from elsewhere and doesn't check its sources at all. For DQ3 Remake also not the first time (remembers the issue about Horii). The bad influence from PushSquare?
SE never cared about it (or even about their fanbase for that matters) in any of their previous releases, it's hard to believe they would ever fix it for this one.
@Zealv2 @Contes don't get put off by the old demo on Steam. The currently available game is much more pleasant and polished than that old play test. While I agree there's a missed opportunity for the mood system (personally I thought putting a mood pro shoulder button or pro cross button would have worked great), the game gives me the same chills I had as a kid playing the original. I'm almost done with it now and I have yet to trigger any of the bug the reviewer claims to have seen. There still is a little lack of polish, though nothing that can't be fixed with a patch. Then again the original was at its time still clunky and lacked polished in some areas, despite how we might remember it to be.
I'm having a blast besides the disappointment of the mood system being removed. Looking forward to the second remake. Until then I'll replay the original LBA2, which is still one of my favourite games.
That's honestly a d*** move from Square not to have included that in the western versions either. Why they decided to go with this awful new artwork when DQ was some of the best from Toryiama is dumbfounding.
Gonna decline my copy when it arrives later and will wait for the Japanese version.
@JohnnyMind they either get a different provider or just different source. Tbh I think the Amazon.de date is more of a placeholder date rather than a real one (like when they say a game comes out on Dec. or Mai 31st.).
And you should definitely play FF9, but not that awful port we got recently. If you can emulate the original, you get better soundtrack (the ports all have sounds issues), better UI, no mix of badly upscaled backgrounds with sharp 3D. Or if you can, FF9 PC modded with the original UI and the Moguri Mod.
Loved SaGa since the first on the Gameboy. It's also the only game series that Square has that they haven't ***** up yet.
I'm really glad they give the license a fair shot, and I'm looking forward to a remaster of Unlimited SaGa. Despite somehow being considered the black sheep of the series, it's actually the most complete and interesting of them, though the first hours are really hardcore.
I'm still wondering why this app exists. Most of Nintendo's games soundtracks (and more) are available someplace else (Spotify, iTunes. YouTube, ...). There is literally no business legitimity for it.
@PessitheMystic @coolioam
The PS1 version actually got a lot of praise at the time. It's not because you don't know about it much or because you don't like it that it's a bad/mediocre game. While the tanks controls of the PS1 version made me unable to finish it when it came out, I played a fan-made remake for PC 2-3y ago and I enjoyed it more than any Mario games and definitely a LOT more than anything Rare ever did.
That makes the price of the collector closer to 200 Euros for us Europeans, since they will ship with FedEx, which charges insane amount of money for ***** service, including overpriced import fees with a 70% margin.
@TourianTourist actually, very much like Internet trolls or bullies, it's usually not people with no worries in the world who complain endlessly about such trivialities.
@GoldenSunRM issue with 9 is really the same as Trails: one chapter, one character, one part of town/prison. Adding the girl who keeps telling you that she knows everything but can't tell you (she doesn't want rather), and the moral of each chapter (really? You open a flower shop to help poor people out of their poverty instead of actually giving them what they need ????). The action part wasn't that bad but god the writing was so *****. I know NES games with much better writing and character development
@GameName every Ys up to Seven were similar to Oath in Felgahna. Seven stirred things a bit but 8 and 9 were definitely different kind of games as the team in charge of Trails started to pollute the series and Falcom interpreted (wrongly) the good sales as Ys fan wanting more Trails and less Ys.
On Switch you can find the best of the old school Ys, Origins. It's often on sales on the eShop
How is the script compared to 8-9? They were the definite "no-go" for me, marking a clear line from "We don't want to do Ys anymore" to "We want to make Trails but action". And god I hate Trails.
I see they backed from the party-based combat which is a good start, but are the dialogs bloated like in Ys 8-9 and all Trails, or is it back to the good old Ys where action and exploration were king?
I wish gaming journalist would stop spreading rumours and behave as if they were actual journalists, who should rely solely on facts.
Fact: Nintendo files a patent lawsuit against PocketPair. We do not know which patents
Not Fact: this entire article claiming to know which patents and throwing oil on the fire.
Now if it turns out to be true then the fact should be announced when the knowledge is actually there, but at this stage, articles like this are really just pure *****. I guess Game Journalism is really not about truth anymore (like regular journalism?) but only about what makes more clicks. What world do we live in.
Oh! A game written by Nojima who has a ***** story? My! Seriously, is anyone really surprised by this?
@johnedwin Square hasn't produced a quality game that isn't a remaster (and still, their remaster are more often than not lazy if not downright garbage) or that isn't developed by them directly for almost 10-15 years. People's standards really got down, I swear!
@Pillowpants the newest ones (Emerald and Scarlet) are more friendly for newcomers, especially because they explain their mechanics a lot better than the previous ones where everything is either not or poorly explained.
While I'm happy this games get a full remake, I'd rather have had the two missing remasters, especially UnlimiteD which got bashed for no good reasons. It's a really deep and complete game.
@Roibeard64 while their decision at the time certainly didn't help, there's no doubt that Sega would have rebounded (like Nintendo did) if Sony wasn't so aggressive with banning 3rd party games on other consoles through shady deals.
Claiming otherwise shows a deep misunderstanding on how the video game industry, and in particular Sony, actually works.
Nintendo stayed around almost solely because of their first party IPs and handleds, which were a lot more popular than Sega's.
@nessisonett There's a simple reason for that: Sony was (and is still) paying 3rd party developpers for exclusivity. That's how they destroyed Sega as a console manufacturer and did a lot of sales damage to Nintendo from that generation up until the Wii.
Crazy how every Nintendo-LEGO Line is the stuff of nightmares. I'm surprised Nintendo is willing to even go with it seeing how protective of their brands they are.
So looking forward to that, though I am sad that Sakaguchi decided to publish it with Square instead of someone else. I hate to give my money to Square.
@FX29 Actually, the remasters for BK made a lot more sense than XenoSaga, as well as losing that horrible English dub. First because BK has a lot more praise overall, including on its battle system, whereas XenoSagas are basically glorified Visual Novels where the battle system is so poor it's embarrassing and the player is interrupted every 10min with 2h of cutscenes. Secondly, the story for BK is complete, which is not the case of Xenosaga who has so many plotholes. XenoSaga got somewhat of a reputation from a loud minority, but they're actually far from being good games besides the technical side.
@JohnnyMind
The physical version for Switch is US/Japan/Asia. The physical version for PS is Europe/Japan/Asia. At least according to the official website. Why they made the distinction Europe/US for Switch/PS is but a mystery
Comments 101
Re: Lemmings-Like Space Adventure 'Moons of Darsalon' Leaps Onto Switch February 2025
@jojobar it's not meant to be ironic. I'm seriously wondering if your ego is so big that you think you can decide if they can/should be allowed to.
Re: Lemmings-Like Space Adventure 'Moons of Darsalon' Leaps Onto Switch February 2025
@jojobar I'm sorry but who are you to decide if robots can/should or can't/shouldn't create art and culture? Like wth? You think you're better, seriously?
Re: Lemmings-Like Space Adventure 'Moons of Darsalon' Leaps Onto Switch February 2025
@FantasiaWHT
I think the issue is mostly that there aren't really rules (at least official rules) on what can and should be done with generative AI (I'm specifying here because AI as a whole has existed since computers do). So the tools are being misused by ill intended people. But it's the same as when printing, radio, TV or internet were invented and it took some time to adjust. It's normal, but in this age everything takes huge proportions.
Re: Lemmings-Like Space Adventure 'Moons of Darsalon' Leaps Onto Switch February 2025
I'm not sure what you're trying to achieve with this article? Announcing the game and making a public lynching of the dev for being honest about part of this work? Sticking it to them even more by claiming the rest of their game is also AI-made without any proof of any sort?
Regardless of how you feel about AI art, at least they disclaimed it properly, which isn't the case of many other game devs, some of whom you loved not a month ago...
Oh and not all AI art is "theft", some tools are being made on legally obtained art and consent. But then again, if you knew what you were talking about...
Re: Lemmings-Like Space Adventure 'Moons of Darsalon' Leaps Onto Switch February 2025
@MoonKnight7 while I don't think the "hate" term is appropriate, he is however right: a lot of ppl complaining about the AI art wouldn't have bought the game in the first place, even without it; and just want to complain about it.
Re: Unpacking Dev Says Nintendo "Hasn't Responded" To Reports Of Copycat Games
Removed
Re: Dbrand Seems To Have Shared Images Of Switch 2 Inside Its New Case
Oh the CEO said it came from real specs! That changes all!
...
Seriously how naive can you be?
Re: Okami Sequel Announced, Will Be Directed By Hideki Kamiya
Looking forward to that. Okami and Okamiden are two of my favourite games. A shame Okamiden is being ignored so often, it's a great game with a better pacing than the original one.
Re: Review: The Thing: Remastered (Switch) - A Great Remaster Of A Half-Great Game
@Shrek_Realista as I own both a PS5 and a series S and having owned before a PS3, a PS4 and an X360 (granted I had way more games on my Xbox consoles) and having enjoyed many games on many different platforms not owned by Nintendo, I fail to see how that's a fanboy thing. I disliked achievements as soons as they were introduced. They are artificial and make devs lazy to propose something actually different to maintain players attention, favouring instead fetch quests and repetitive activities. Much like the "open-world" plague, actually.
Re: Review: The Thing: Remastered (Switch) - A Great Remaster Of A Half-Great Game
How are achievements a plus nowadays? I'm really glad Nintendo hasn't (yet) succumbed to this plague.
Re: Review: Fantasian Neo Dimension (Switch) - Final Fantasy Creator's JRPG Love Letter Delights & Frustrates
@the_beaver
Same technical issues on PS5. It's kinda excusable on the Switch (even though it is a mobile game to begin with), definitely not on the PS5.
Re: Bullet-Hell Shmup Refused Classification In The West Over 'Expression Restrictions'
@JohnnyMind I wouldn't say it's a censorship issue per se. Japan is VERY liberal with age rating, especially of sexual things and is in general ok with younglings being used in sexual acts (just look at shota). Watching the trailer for the game and seeing the age rating in Japan is 12+, yeah, there's no way that would even fly under 16 in the US and Europe - and for good reasons. If it were less I would be one of the firsts to file a complaint, even though I have no kids and despite being far from a puritan.
But we don't know the reasons so it's just speculation (and I'm a lot against speculation) and I was just mentioning it could be the issue because sexy and/or mature games are almost never rejected in Europe with the proper age rating.
Almost because there were a very few exceptions with games inviting to hate/discrimination/extermination of groups of people, but you can count those on your hands.
Re: Bullet-Hell Shmup Refused Classification In The West Over 'Expression Restrictions'
I suspect that the issue really is that they didn't get the approval for the age rating they were aiming for and instead of going for a higher age rating, they decided to gatekeep the game to Japan.
Re: Japanese Charts: Dragon Quest III HD-2D Remake's Launch Sales Are Astronomical
@Banjo-
I think the issue is that FF9 is already originally a gorgeous game, so the differences jumps at you. FF8 and FF7 are less bad because the 3D is also more rudimentary than FF9, so the poor integration of the remodeled characters is a lot more visible in FF9. Chrono Cross has the same problem. It really is a shame how Square treat their legacy like garbage.
Re: Level-5's Mech RPG 'Megaton Musashi W: Wired' Lands Online PvP Mode In Upcoming Update
@Teksette Goldorak is a star in France and we grew up mainly with it as a typical Mecha-Anime Robot. We didn't have Gundam, tho we did have a Power Rangers.
Anyway, I highly discourage you to play the Goldorak game. It's not that it's bad per se. It's nothing groundbreaking, it's rather short and easy and if you're an absolute fan it kinda does the job. But there's zero challenge, performance makes it borderline unplayable even on a high-end PC, and it's riddled with bugs. And Microids never ever patch their games.
Re: Japanese Charts: Dragon Quest III HD-2D Remake's Launch Sales Are Astronomical
@Banjo-
Legend of Mana isn't for everyone. It's a very open-ended game and without a walkthrough you have to do a minimum of 3 playthrough to see everything. It's more like a collection of stories with 3 big storylines. It's very "SaGa"-like in it's philosophy (bit then again, same creator for SaGa games and LoM).
But for the remaster, they took the time to redraw every background so they actually look sharp and not messy like that ugly upscaling they did for most of their other remasters of PS1 games (FF7/8/9, Chrono Cross). God even the Pixel remasters, they only redid the character sprites, everything else is upscaled and you can tell without knowing anything about pixel art.
I understand why they did it: LoM is a very very VERY niche game; the others were sure to be sold en masse no matter what they were doing with them. But that's lazy quick cash grab, but hey, it's Square Enix, that's what they've been doing for almost 20y now.
Re: Japanese Charts: Dragon Quest III HD-2D Remake's Launch Sales Are Astronomical
@Banjo- I personally always thought the HD version of FF9 should get the Legend of Mana treatment: redrawn backgrounds, enhanced 3D models, ATB a bit faster. And nothing else. The original version of FF9 on a PS1 still looks more beautiful than their "remaster", even on a full HD TV!
Re: Japanese Charts: Dragon Quest III HD-2D Remake's Launch Sales Are Astronomical
@Serpenterror he didn't mention pirating it. Don't jump on your guns.
On another note, it's not surprising considering DQ3 is, for a weird reason to me, still considered the best DQ and was a huge success at its time. I don't like what they did here with it, between the overly enlarged empty maps and the less charming 2D compared to, for example, Live a Live. But good if people like it!
Re: Opinion: Chrono Trigger Isn't The Only Great Time-Travel RPG On DS
While Radiant Historia is a decent game, it really doesn't even approach the depth of Chrono Trigger.
In terms of pacing and level design Radiant Historia is all over the place and the addition from the 3DS remake didn't make it any better. It's double the playtime from CT (some might even say 3 times) but has a more diluted story, less interesting characters and the battle system shows quickly its limits after the 10-15h mark. Plus the intrication of "time" (it's actually closer to Chrono Cross with two "worlds") are easily put under the rug, while CT is the only game I know which uses the principle of time travelling properly.
Undeniably RH is a good game, and I had fun playing it, but don't mix apples and oranges.
Re: Review: 8-Bit Adventures 2 (Switch) - A Well-Crafted Ode To Classic RPGs That Goes On A Bit
@CriticalGames I completely agree, but for having played your game twice (PC and Switch), the quality of writing is also far better than any post-Persona 4game from Atlus or any modern-Falcom titles.
Yet softwares from both companies are hailed for their amount of text and the quality of their writing? Or for taking their player based for complete idiots (looking hard at you P5, 90% of your texts is just about paraphrasing yourself). It puzzles me. Or rather it used to puzzle me: I've long realised that the "professional" game "journalism", among which NintendoLife, let a lot slide from well-known companies but not from Indies. It should be the contrary, Indies don't have the same amount of means to achieve the best results. But who am I to judge.
On another topic, as I said, played your game twice, love it. Great job, especially knowing it was originally made with RPGMaker. Can't wait for what you come up with next.
Re: Random: Uh-Oh, Some Dragon Quest III HD-2D Remake Players Are Struggling With The "Small" Text
@Matroska what, NL, spreading misinformation? Shocking!
It's definitely not the first time NL takes a news from elsewhere and doesn't check its sources at all. For DQ3 Remake also not the first time (remembers the issue about Horii). The bad influence from PushSquare?
Re: Review: 8-Bit Adventures 2 (Switch) - A Well-Crafted Ode To Classic RPGs That Goes On A Bit
Love it when people complain a game is too chatty but love the unending badly written walls of text of any Legend of Heroes game.
Re: Random: Uh-Oh, Some Dragon Quest III HD-2D Remake Players Are Struggling With The "Small" Text
SE never cared about it (or even about their fanbase for that matters) in any of their previous releases, it's hard to believe they would ever fix it for this one.
Re: Review: Little Big Adventure - Twinsen's Quest (Switch) - Charisma & Quirkiness Can't Quite Carry A Cult Classic
@Zealv2 @Contes don't get put off by the old demo on Steam. The currently available game is much more pleasant and polished than that old play test. While I agree there's a missed opportunity for the mood system (personally I thought putting a mood pro shoulder button or pro cross button would have worked great), the game gives me the same chills I had as a kid playing the original. I'm almost done with it now and I have yet to trigger any of the bug the reviewer claims to have seen. There still is a little lack of polish, though nothing that can't be fixed with a patch.
Then again the original was at its time still clunky and lacked polished in some areas, despite how we might remember it to be.
I'm having a blast besides the disappointment of the mood system being removed. Looking forward to the second remake. Until then I'll replay the original LBA2, which is still one of my favourite games.
Re: Japan's Dragon Quest III HD-2D Remake Switch Box Art Features Classic Artwork
That's honestly a d*** move from Square not to have included that in the western versions either. Why they decided to go with this awful new artwork when DQ was some of the best from Toryiama is dumbfounding.
Gonna decline my copy when it arrives later and will wait for the Japanese version.
Re: Exclusive: Croc Remaster Gets A Release Window And A Swanky Collector's Edition
@PessitheMystic good for you
Re: Broken Sword - Shadow Of The Templars Gets Updated Switch Release Date
@JohnnyMind they either get a different provider or just different source. Tbh I think the Amazon.de date is more of a placeholder date rather than a real one (like when they say a game comes out on Dec. or Mai 31st.).
And you should definitely play FF9, but not that awful port we got recently. If you can emulate the original, you get better soundtrack (the ports all have sounds issues), better UI, no mix of badly upscaled backgrounds with sharp 3D. Or if you can, FF9 PC modded with the original UI and the Moguri Mod.
Re: Exclusive: Croc Remaster Gets A Release Window And A Swanky Collector's Edition
@PessitheMystic Guess I should apologise for being 7 at the time and sucking at video games and not owning a PS1 myself to play it later?
I swear, some people...
Re: Feature: The History Of SaGa, Square's Weirdest, Bravest RPG Series
Loved SaGa since the first on the Gameboy. It's also the only game series that Square has that they haven't ***** up yet.
I'm really glad they give the license a fair shot, and I'm looking forward to a remaster of Unlimited SaGa. Despite somehow being considered the black sheep of the series, it's actually the most complete and interesting of them, though the first hours are really hardcore.
Re: Come On, Where Are The Composer Credits in 'Nintendo Music'?
I'm still wondering why this app exists. Most of Nintendo's games soundtracks (and more) are available someplace else (Spotify, iTunes. YouTube, ...). There is literally no business legitimity for it.
Re: Broken Sword - Shadow Of The Templars Gets Updated Switch Release Date
@JohnnyMind funny, Amazon.de places the physical release on the 5th of January!
Really looking forward to that, the original is my favourite P&C game and one of my favourite games of all times alongside FF9 and Link's Awakening
Re: Exclusive: Croc Remaster Gets A Release Window And A Swanky Collector's Edition
@PessitheMystic @coolioam
The PS1 version actually got a lot of praise at the time. It's not because you don't know about it much or because you don't like it that it's a bad/mediocre game. While the tanks controls of the PS1 version made me unable to finish it when it came out, I played a fan-made remake for PC 2-3y ago and I enjoyed it more than any Mario games and definitely a LOT more than anything Rare ever did.
Re: Exclusive: Croc Remaster Gets A Release Window And A Swanky Collector's Edition
That makes the price of the collector closer to 200 Euros for us Europeans, since they will ship with FedEx, which charges insane amount of money for ***** service, including overpriced import fees with a 70% margin.
Re: Some Fans Aren't Happy About Sonic X Shadow Generations' Changes To The Original
Removed
Re: Random: Zelda: Echoes Of Wisdom Fans Are In Uproar Over A Missing Outfit
@TourianTourist actually, very much like Internet trolls or bullies, it's usually not people with no worries in the world who complain endlessly about such trivialities.
Re: Random: Movie Star James McAvoy Says His Favourite Game Is Secret Of Mana
Removed
Re: Random: Zelda: Echoes Of Wisdom Fans Are In Uproar Over A Missing Outfit
Some people must have a very sad life for complaining about such things...
Re: Review: Ys X: Nordics (Switch) - Another Great Entry, Though We're Not Sold On The Sailing
@GoldenSunRM issue with 9 is really the same as Trails: one chapter, one character, one part of town/prison. Adding the girl who keeps telling you that she knows everything but can't tell you (she doesn't want rather), and the moral of each chapter (really? You open a flower shop to help poor people out of their poverty instead of actually giving them what they need ????). The action part wasn't that bad but god the writing was so *****. I know NES games with much better writing and character development
Re: Review: Ys X: Nordics (Switch) - Another Great Entry, Though We're Not Sold On The Sailing
@GameName every Ys up to Seven were similar to Oath in Felgahna. Seven stirred things a bit but 8 and 9 were definitely different kind of games as the team in charge of Trails started to pollute the series and Falcom interpreted (wrongly) the good sales as Ys fan wanting more Trails and less Ys.
On Switch you can find the best of the old school Ys, Origins. It's often on sales on the eShop
Re: Review: Ys X: Nordics (Switch) - Another Great Entry, Though We're Not Sold On The Sailing
How is the script compared to 8-9? They were the definite "no-go" for me, marking a clear line from "We don't want to do Ys anymore" to "We want to make Trails but action". And god I hate Trails.
I see they backed from the party-based combat which is a good start, but are the dialogs bloated like in Ys 8-9 and all Trails, or is it back to the good old Ys where action and exploration were king?
Re: Nintendo Patents Filed After Palworld's Release Suggest Lawsuit Prep Started Months Ago
I wish gaming journalist would stop spreading rumours and behave as if they were actual journalists, who should rely solely on facts.
Fact: Nintendo files a patent lawsuit against PocketPair. We do not know which patents
Not Fact: this entire article claiming to know which patents and throwing oil on the fire.
Now if it turns out to be true then the fact should be announced when the knowledge is actually there, but at this stage, articles like this are really just pure *****.
I guess Game Journalism is really not about truth anymore (like regular journalism?) but only about what makes more clicks. What world do we live in.
Re: Review: REYNATIS (Switch) - Underbaked Action-RPG Fare That Plays Rough On Switch
Oh! A game written by Nojima who has a ***** story? My!
Seriously, is anyone really surprised by this?
@johnedwin Square hasn't produced a quality game that isn't a remaster (and still, their remaster are more often than not lazy if not downright garbage) or that isn't developed by them directly for almost 10-15 years. People's standards really got down, I swear!
Re: Romancing SaGa 2 3D Remake Scores A Switch eShop Demo
@Pillowpants the newest ones (Emerald and Scarlet) are more friendly for newcomers, especially because they explain their mechanics a lot better than the previous ones where everything is either not or poorly explained.
While I'm happy this games get a full remake, I'd rather have had the two missing remasters, especially UnlimiteD which got bashed for no good reasons. It's a really deep and complete game.
Re: Random: Former Nintendo Boss Reggie Fils-Aimé Rediscovers His N64 Collection
@Roibeard64 while their decision at the time certainly didn't help, there's no doubt that Sega would have rebounded (like Nintendo did) if Sony wasn't so aggressive with banning 3rd party games on other consoles through shady deals.
Claiming otherwise shows a deep misunderstanding on how the video game industry, and in particular Sony, actually works.
Nintendo stayed around almost solely because of their first party IPs and handleds, which were a lot more popular than Sega's.
Re: Random: Former Nintendo Boss Reggie Fils-Aimé Rediscovers His N64 Collection
@nessisonett There's a simple reason for that: Sony was (and is still) paying 3rd party developpers for exclusivity. That's how they destroyed Sega as a console manufacturer and did a lot of sales damage to Nintendo from that generation up until the Wii.
Re: LEGO Reveals Six New Mario Kart Sets, Speeding Our Way In 2025
Crazy how every Nintendo-LEGO Line is the stuff of nightmares. I'm surprised Nintendo is willing to even go with it seeing how protective of their brands they are.
Re: Fantasian Neo Dimension Rated By The ESRB
So looking forward to that, though I am sad that Sakaguchi decided to publish it with Square instead of someone else. I hate to give my money to Square.
Re: Mailbox: The Mario RPG-naissance, Xenosaga Sadness, Golden Days - Nintendo Life Letters
@FX29
Actually, the remasters for BK made a lot more sense than XenoSaga, as well as losing that horrible English dub. First because BK has a lot more praise overall, including on its battle system, whereas XenoSagas are basically glorified Visual Novels where the battle system is so poor it's embarrassing and the player is interrupted every 10min with 2h of cutscenes. Secondly, the story for BK is complete, which is not the case of Xenosaga who has so many plotholes. XenoSaga got somewhat of a reputation from a loud minority, but they're actually far from being good games besides the technical side.
Re: Edgeworth Reminds Us About The Pre-Order Bonus With 'Ace Attorney Investigations Collection'
@JohnnyMind
The physical version for Switch is US/Japan/Asia. The physical version for PS is Europe/Japan/Asia. At least according to the official website. Why they made the distinction Europe/US for Switch/PS is but a mystery
Re: Emio - The Smiling Man: Famicom Detective Club Is Getting A Free Multipart Demo
I hope they'll finally put the remaster of the first two FDC on sales. I still can't believe it wasn't ever already