Comments 1,548

Re: Samus' Game Boy Outing Metroid II Returns In Latest Nintendo Music Update

Antraxx777

@Coalescence SR388 Ruins is a mood. Really tense and alien sounding (kinda like “Norfair” from Metroid 1)

@Kilroy I remember waking up early on Christmas at my Gramp’s and finding this game in my stocking! I couldn’t wait to relay we got it, to my older brother (who was still asleep with the rest of my family). The box art is still epic.

Re: Poll: Box Art Brawl - Duel: Fatal Fury Special (SNES)

Antraxx777

Tough choice; both great examples of good art and composition, but the western one actually shows exactly what the game is about; whereas the Japanese cover is just almost every character looking really silly. JP looks less like product-shelf art and more like back-of-the-manual spread image

@wollywoo WRONG! They were seared by a holy cross. (Duh!)

Re: Switch 2 Reportedly Sold 2.4 Million Units In First Three Months On The Market (US)

Antraxx777

@Shade_Koopa Sega Dreamcast:

North America (September 1999) (* are major titles)
Aero Wings
Air Force Delta
Blue Stinger
Expendable
Flag to Flag
The House of the Dead 2
Hydro Thunder
Monaco Grand Prix
Mortal Kombat Gold

  • NFL 2K
    NFL Blitz 2000
    PenPen TriIcelon
  • Power Stone
  • Ready 2 Rumble Boxing
  • Sonic Adventure
  • Soulcalibur
    TNN Motorsports Hardcore Heat
    Tokyo Extreme Racer
    Trick Style

Re: Review: Heretic + Hexen (Switch) - Two FPS Cult Classics Masterfully Revamped

Antraxx777

Heretic still has some of the most impressive / technical level design architecture for a BSP based Doom Clone. If you look at Raven’s maps in an editor, you can see how complex (yet clean) it all is. Level 4, “The Guard Tower”, is especially cool looking, with fantastic use of lighting contrasts to paint a really dreary, medieval overcast setting. But it really comes together on Level 6’s cathedral setting, along with one of my favorite songs in any boomer shooter.

Re: Donkey Kong Bananza Director Acknowledges Performance Drops: "We Prioritized Fun And Playability"

Antraxx777

@Strawblaze Nintendo fans aren’t “low standard” we play the best video games in existence (the type of games that can be replayed over and over again). Nintendo’s R&D teams have always stressed fun and innovation over everything else.

This frame rate situation is being overblown.

The thing I’m more worried about is if the destructive environments take precedent over actual level design. But if this is the Odyssey team, I should probably trust them more. It also just really doesn’t look like a Donkey Kong game. I already have it pre-ordered but I am worried about these things.