@sixrings No, Mario Galaxy of âMario 3D All Starsâ is a completely different release, and went through a separate round of testing and implementation.
@cylemmulo New UI and Storybook scenes, as well as new Assist mode.
@Anti-Matter Itâs not hard to refill your lives supply by replaying earlier levels. Most Marios are designed that way, and further on in the game there are plenty of 1-ups to get againâover and overâ in the hub.
@jake1421 The main problem here is that you can ricochet into other enemies and keep taking damage. Even the first Castlevania didnât allow that. Thatâs a design no-no
@sketchturner No it doesnât. The game struggles to hit 40fps consistently even with sacrifices. You would have to make the game very ugly to get 60 fps and if youâre using fsr you will get major control lag.
Heretic still has some of the most impressive / technical level design architecture for a BSP based Doom Clone. If you look at Ravenâs maps in an editor, you can see how complex (yet clean) it all is. Level 4, âThe Guard Towerâ, is especially cool looking, with fantastic use of lighting contrasts to paint a really dreary, medieval overcast setting. But it really comes together on Level 6âs cathedral setting, along with one of my favorite songs in any boomer shooter.
@HammerGalladeBro Two things that do not hold as well are the absolutely obtuse and repetitive level design; as well as how you had to sit there for minutes on end refilling your energy reserves after a player death
Castlevania 1 and 4 also have similarly impressive mood changing ending themes (that do a good job of representing the hard work and the adventure to get there)
@Teksette One of the most cinematic ending segments on the NES / Famicom
@swoose Yeah but games are far too complex and big now to not hire outside contractors for test
@mlt I actually prefer Hereticâs more focused levels (and superior soundtrack); Hexen is too sprawling and backtrack heavy for its own good. I do like the classes in Hexen though.
These games look gobsmacking glorious on OLED TVs. The colors pop, lighting is more ambient and the contrast is way sharper. Now thatâs itâs also in 4k, itâs a huge improvement over the original. I canât stop playing BotW all over again (trying a three heart run)
@EarthboundBenjy It is well known the first third of the Nordics has some⌠rough waters. It gets significantly better after that, but yeah, I agree the announcement of Proud Nordics stopped me from completing it.
@Mocznik Professional critics were nearly unanimous in their praise of âOcarina of Timeâ. It wasnât for lack of internet. Itâs that the game brought Zelda into the realm of 3D so well, and that the innovative mechanics like edge-triggered jumping and enemy lock-on worked so seamlessly in its world.
@Strawblaze Nintendo fans arenât âlow standardâ we play the best video games in existence (the type of games that can be replayed over and over again). Nintendoâs R&D teams have always stressed fun and innovation over everything else.
This frame rate situation is being overblown.
The thing Iâm more worried about is if the destructive environments take precedent over actual level design. But if this is the Odyssey team, I should probably trust them more. It also just really doesnât look like a Donkey Kong game. I already have it pre-ordered but I am worried about these things.
@fabiop You can have a main Switch system and one more Switch system to trade Virtual Game Cards between. You need to set it up in your account settings which one is the main device (likely your Switch 2), and then make sure the other Switch is Pass Enabled
However you have to stick to those two chosen consoles for at least a year, because the Pass Enabled console can only be changed once annually.
@Flapflop No. The destruction particles cannot be done on Switch 1 well. The game requires fast swapping the more advanced memory and the beefier CPU to calculate all the random physics stuff happening.
@TwinFami If you are in Lanayru region, that is by design. A large chunk of the area is under heavy rain until a certain quest is completed; and the downpour activates the moment you step into that part of the map; it is like a curse
@SpinEnDash To be fair, the students didnât have the ticket they were given at the beginning of the year anyway. So it was all a crapshoot after that. Nelson just took over and threw them out into the crowd.
Comments 1,534
Re: Super Mario Galaxy 1 & 2 Bundle Confirmed For Switch, Launching October
@DonierGunad I could see 3DS games being added to work with the Virtuaboy accessory đ¤
Re: Super Mario Galaxy 1 & 2 Bundle Confirmed For Switch, Launching October
@sixrings In 1080p the game can run at 120 fps, for Switch 2
Re: Super Mario Galaxy 1 & 2 Bundle Confirmed For Switch, Launching October
@sixrings No, Mario Galaxy of âMario 3D All Starsâ is a completely different release, and went through a separate round of testing and implementation.
@cylemmulo New UI and Storybook scenes, as well as new Assist mode.
Re: Super Mario Galaxy 1 & 2 Bundle Confirmed For Switch, Launching October
@Anti-Matter Itâs not hard to refill your lives supply by replaying earlier levels. Most Marios are designed that way, and further on in the game there are plenty of 1-ups to get againâover and overâ in the hub.
Re: Super Mario Galaxy 1 & 2 Bundle Confirmed For Switch, Launching October
@Pipulitoch What a TWEEST!
@Chron At 1080p it supports 120 fps; 4k is 60fps. Now I want to see confirmation somewhere of it will actually support HDR
Re: Review: Bubsy In: The Purrfect Collection (Switch) - Limited Run Cleans Out The Kitty Litter
@BaldB3lper78 Excellent review though
@MirrorFate2 The problems mentioned in the review are not petty; they are objective perspectives from what a platform gamer expects of their genre.
@The_Nintendo_Pedant He is speaking more about nostalgia of old videogames in general, l think.
@Elbow Probably will be on Game Pass at some point
Re: Switch Online's Mature N64 App Expands With Another Title This Week
@AussieMcBucket For all systems. I looked it up and apparently Descent is stuck in legal licensing hell
Re: Switch Online's Mature N64 App Expands With Another Title This Week
@AussieMcBucket Why canât Nightdive do a Descent collection.
Re: Latest Switch Online Release Potentially Confirms Leaked Upcoming N64 Classics
I saw âNintendo 64 Classicsâ and got my hopes up for a mini console đ˘
Re: Review: Adventure Of Samsara (Switch) - Atari's Throwback Metroidvania Embraces Cycles Of Life, Death, And More Death
@jake1421 The main problem here is that you can ricochet into other enemies and keep taking damage. Even the first Castlevania didnât allow that. Thatâs a design no-no
Re: Surprise! PS1 Cult Classic 'Fear Effect' Just Shadow-Dropped On Switch
@Flatlinerking I remember having the same experience with the original Resident Evil
Re: First Footage Of Elden Ring Running On Switch 2 Appears Online
@sketchturner No it doesnât. The game struggles to hit 40fps consistently even with sacrifices. You would have to make the game very ugly to get 60 fps and if youâre using fsr you will get major control lag.
Re: Mini Review: Arcade Archives 2: Aqua Jet (Switch 2) - Classic Aquatic Racer Lags Behind Wave Race
@datamonkey For real, yo!
@canaryfarmer wait for Hamster sale
Re: Kirby Air Riders Direct Revealed for Today, 19th August 2025
@aardvaarkchi Not a typo, and donât call me Surely
@Maxz You are confusing him with Homer Simpson; rookie mistake.
Re: Bubsy In: The Purrfect Collection Slinks Onto Switch This September
@N00BiSH Ohâ a joke! I get jokes!
Re: Review: Heretic + Hexen (Switch) - Two FPS Cult Classics Masterfully Revamped
Heretic still has some of the most impressive / technical level design architecture for a BSP based Doom Clone. If you look at Ravenâs maps in an editor, you can see how complex (yet clean) it all is. Level 4, âThe Guard Towerâ, is especially cool looking, with fantastic use of lighting contrasts to paint a really dreary, medieval overcast setting. But it really comes together on Level 6âs cathedral setting, along with one of my favorite songs in any boomer shooter.
Re: Random: Metroid Composer Was Just Trying To Impress Someone With Ending Theme
@HammerGalladeBro Two things that do not hold as well are the absolutely obtuse and repetitive level design; as well as how you had to sit there for minutes on end refilling your energy reserves after a player death
Re: Random: Metroid Composer Was Just Trying To Impress Someone With Ending Theme
Castlevania 1 and 4 also have similarly impressive mood changing ending themes (that do a good job of representing the hard work and the adventure to get there)
@Teksette One of the most cinematic ending segments on the NES / Famicom
@swoose Yeah but games are far too complex and big now to not hire outside contractors for test
Re: Nightdive Studios Reveal "Definitive" Re-Release Of 'Heretic + Hexen' On Switch
@mlt I actually prefer Hereticâs more focused levels (and superior soundtrack); Hexen is too sprawling and backtrack heavy for its own good. I do like the classes in Hexen though.
I put Heretic right up there with Doom 1
Re: Nintendo Direct Partner Showcase Announced For Tomorrow, 31st July 2025
Updated Witcher 3, please
Re: Review: Tales Of The Shire: A The Lord Of The Rings Game (Switch) - The Hobbit, Or "There It Crashed Again"
@Coalescence No. just bring back Simpsons Tapped Out and port it to Switch
Re: Random: DK Enthusiast Breaks Switch 2 In Bananas Spray Painting Job Gone Wrong
@ParsnipHero Purple. (Purpleâs a fruit)
Re: Zelda: BOTW & TOTK Are "Transformative" On Switch 2, Says Digital Foundry
These games look gobsmacking glorious on OLED TVs. The colors pop, lighting is more ambient and the contrast is way sharper. Now thatâs itâs also in 4k, itâs a huge improvement over the original. I canât stop playing BotW all over again (trying a three heart run)
Re: UK Charts: Donkey Kong Bananza Is A Hit, But Sells Less Than Half Of Super Mario Odyssey
@neo9eo Mario is far, far, far greater (popularity wise)
@BaldB3lper78 I know right? Make it make sense.
Re: Review: Donkey Kong Bananza (Switch 2) - Absolutely Smashing, But Can It Beat Mario Odyssey?
@MamaSymphonia Same team, so it makes sense
Re: Super Mario 3D All-Stars Updated To Version 1.1.3, "Improves Gameplay" On Switch 2
@mlt The Star World is plenty challenging enough
Re: Here's What Donkey Kong Bananza Looked Like On Switch 1
@gaga64 Some other team is probably working on the next Mario 3D. Maybe Luigi Mansion team?
Re: Here's What Donkey Kong Bananza Looked Like On Switch 1
@TheSaneInsanity Are you sure they didnât?
Re: Donkey Kong Bananza's Destruction Idea Came From A Goomba With Hands
@Coolmusic They should do a new Gyromite with Goomba as the star, and the whole point is not to get squished throughout the puzzle of the level
Re: Ys X: Proud Nordics Reportedly Includes 120fps Performance Mode On Switch 2
@Tyranexx The upgrade is a shock to Western audiences but the original Ys X was launched in Japan in 2023
Re: Ys X: Proud Nordics Reportedly Includes 120fps Performance Mode On Switch 2
@EarthboundBenjy It is well known the first third of the Nordics has some⌠rough waters. It gets significantly better after that, but yeah, I agree the announcement of Proud Nordics stopped me from completing it.
Re: Donkey Kong Bananza Director Acknowledges Performance Drops: "We Prioritized Fun And Playability"
@LastFootnote Thanks for the reassurance! đ
Re: Donkey Kong Bananza Director Acknowledges Performance Drops: "We Prioritized Fun And Playability"
@Mocznik Professional critics were nearly unanimous in their praise of âOcarina of Timeâ. It wasnât for lack of internet. Itâs that the game brought Zelda into the realm of 3D so well, and that the innovative mechanics like edge-triggered jumping and enemy lock-on worked so seamlessly in its world.
Re: Donkey Kong Bananza Director Acknowledges Performance Drops: "We Prioritized Fun And Playability"
@Strawblaze Nintendo fans arenât âlow standardâ we play the best video games in existence (the type of games that can be replayed over and over again). Nintendoâs R&D teams have always stressed fun and innovation over everything else.
This frame rate situation is being overblown.
The thing Iâm more worried about is if the destructive environments take precedent over actual level design. But if this is the Odyssey team, I should probably trust them more. It also just really doesnât look like a Donkey Kong game. I already have it pre-ordered but I am worried about these things.
Re: Switch Port Experts Share Thoughts About Switch 2's "Raw" Performance
@OldGamer999 Open world Wave Race
@the_beaver Still no release date
Re: Furukawa's Defence Of Game-Key Cards Ain't All That Convincing
@fabiop Actually XBOX does something similar with Game Share.
Re: Furukawa's Defence Of Game-Key Cards Ain't All That Convincing
@fabiop You can have a main Switch system and one more Switch system to trade Virtual Game Cards between. You need to set it up in your account settings which one is the main device (likely your Switch 2), and then make sure the other Switch is Pass Enabled
However you have to stick to those two chosen consoles for at least a year, because the Pass Enabled console can only be changed once annually.
Re: 'Full Metal Schoolgirl' Announced For Switch 2, And It Looks Utterly Bonkers
@cedarhyped Also GunGun Pixies
Re: Front Mission 3: Remake Appears To Replace 2D Art Assets With Generative AI
@jojobar This is the way
Re: Front Mission 3: Remake Appears To Replace 2D Art Assets With Generative AI
Electric nightmares
Re: Smash Bros. Director Sakurai Laments 'Unsustainable' AAA Game Dev, Discusses AI And Uncertainty
@prw_88 Is it a quantum computer or something?
Re: Smash Bros. Director Sakurai Laments 'Unsustainable' AAA Game Dev, Discusses AI And Uncertainty
@Summer235 Yeah, I mean kids like Roblox. One of the scummiest pay to play systems
Re: Poll: So, Will You Be Getting Donkey Kong Bananza For Switch 2?
@Flapflop No. The destruction particles cannot be done on Switch 1 well. The game requires fast swapping the more advanced memory and the beefier CPU to calculate all the random physics stuff happening.
Re: Poll: So, Will You Be Getting Donkey Kong Bananza For Switch 2?
Yes. Only because I had a Best Buy certificate to use and Metroid Prime 4 doesnât even have a release date yet.
Iâm still very concerned about how fast the destruction mechanics in this game will get stale.
Re: Review: The Legend Of Zelda: The Wind Waker (GameCube) - A Timeless Treasure
@RadioHedgeFund Thanks for that artist callout. Didnât know about these arrangements
Re: Review: The Legend Of Zelda: The Wind Waker (GameCube) - A Timeless Treasure
I get weird stuttering when moving the camera around in Outset Isle. It seems the framerate is inconsistent
Re: Zelda: Tears Of The Kingdom And Breath Of The Wild Updates Now Live, Here Are The Full Patch Notes
@TwinFami If you are in Lanayru region, that is by design. A large chunk of the area is under heavy rain until a certain quest is completed; and the downpour activates the moment you step into that part of the map; it is like a curse
Re: Review: The Legend Of Zelda: Tears Of The Kingdom - Nintendo Switch 2 Edition - A Sublime Sequel, Now Sublimer
@SplatRay001 There is already so much content; what more would you add to TotK?
@RadioHedgeFund This is actually only half true; in the outer edges of the map, or in the caves and underground, they do not hand-hold the player.
Re: Random: One GameStop Apparently Stapled Receipts To Brand New Switch 2 Boxes, And Guess What Happened...
@SpinEnDash To be fair, the students didnât have the ticket they were given at the beginning of the year anyway. So it was all a crapshoot after that. Nelson just took over and threw them out into the crowd.
Re: Random: One GameStop Apparently Stapled Receipts To Brand New Switch 2 Boxes, And Guess What Happened...
@nocdaes That type of honest mistake gets you fired. The systems are in short supply as it is and tape is not much slower at all compared to staple