News Article

Fan Campaign for Bayonetta Wii U Release Kicks Into Gear

Posted by Thomas Whitehead

Triggered by the Master of Twitter - Hideki Kamiya

Hideki Kamiya — of Platinum Games — may be an extravagant game maker, but he's also the self-proclaimed Master of Twitter, renowned for stirring up his followers and, occasionally, leading them on a merry dance. His style is normally to answer enquiries with retweets and short responses, and his latest responses on the subject of the original Bayonetta coming to Wii U has prompted eager fans to launch an online campaign for the title to arrive before or with the much anticipated Wii U-exclusive Bayonetta 2.

Kamiya-san has tweeted in the past that he'd be happy to see the first title on Nintendo's system, but that its fate ultimately rests with original publisher SEGA and Nintendo. When quizzed recently on the topic — once again — he gave the following responses.

In truth we saw Kamiya's tweets on the subject and thought little of it, simply due to the fact that he makes these sorts of statements fairly often. The difference this time is that users over on NeoGaf have used them as a springboard for Operation Dead Angels, which is providing templates, links and tips to bombard Nintendo and related organisations via Twitter, Miiverse and Facebook; all with the goal of pressuring these companies into making the release happen. A search on the campaign's hashtag #BayonettaWiiU on Twitter does show quite a few gamers taking up the cause on that network.

This brings to mind the Operation Rainfall campaign of years gone by, in which Nintendo of America was petitioned to release Xenoblade Chronicles, The Last Story and Pandora's Tower on Wii — it's tough to say how much their eventual arrival in the region, not all published by Nintendo it must be said, was influenced by that campaign.

Yet still, some vocal fans are keen to apply pressure to see Bayonetta on the Wii U; check out the campaign's forum thread if you want to join in. Would you like to see Bayonetta on Wii U and, more importantly, do you think a fan-led social media campaign can make it happen?


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User Comments (87)



Warioware said:

I accidentally stepped on my PS3 copy of the original so I probably would get it again at a reasonable price (even though I felt it ran out of steam towards the end). Got to get a Wii U first though.....



Sonicfan11589 said:

Reading these articles about Bayonetta 1 on Wii U makes me want to go and finish platinuming the PS3 version.



SpookyMeths said:

Difference is that Operation Rainfall wasn't just a petition. They backed the petition with hard money. They opened pre-orders on Amazon, bought imported copies of consoles and games to send to potential publishers, etc.

That is why it succeeded and every other "Operation _______" has failed.



Ungravitify said:

I played the first version on my xbox but both Nintendo and Sega would be smart to do this even if its just a digital release I'd buy it again.



rjejr said:

The W101 sales cant be inspiring them to do this. Im not sure whst it takes to port a PS3 or Xbox360 game to Wii U but I doubt its simple. And considering how poorly other 3rd party ports have sold I dont see any great financial motivation.

Hopefully they'll open 2 with a lenghty cut scene explaining what happened in 1.



MikeLove said:

The second game will likely sell less than 200,000 copies, so whats the incentive in wasting money/time to port the first game over?



Peach64 said:

Another of those games that is an internet darling but in reality not a big seller at all, which is why Sega weren't bothering with Bayonetta 2 until Nintendo paid for it. I



TheWatcher said:

Obviously, Nintendo should release a bundle including Bayo 1 and 2 plus a pro controller.



Nintenjoe64 said:

@rjejr that's not exactly the highest hopes. I hope they release Bayo 1 as part of Bayo 2 but with revamped graphics for the Wii U version

I'm not sure why everyone is being so negative about Bayonetta's chances of success. The original sold over a million despite only selling off the back of its good reviews and the game had some decent competition on PS360 in 2009/2010. The Wii U install base will be higher by the time it's released and the captive Wii U audience will have very little else to buy. Citing W101 and loads of completely unwanted ports as a reason Bayonetta won't sell is stupid. W101 was far more of a niche title than a busty witch who shoots and chops up angels.

Regardless of what I think, it's up to Nintendo to make B2 work. If they give it the same level of marketing they gave their non-Wii-Series of games then it is doomed. I also wouldn't rule out the possibility of them releasing it alongside MK or Smash just to ensure its failure.




I really, really, really want this to happen. I played Bayonetta 1 when I had a 360. It was the most fun, addictive, no-nonsense game play I ever experienced. I've been thinking of going out to buy a 360 again just to play that underrated gem.

This would save me the trouble!

PLEASE, NINTENDO! DO IT! Even if it's just a low-risk digital release. DO IT!

BTW if Nintendo doesn't market the hell out of Bayonetta 2, I'm going to be pissed off. You can't bake a cake, leave it on your doorstep and expect to entice the fellow living 100 miles away. It does not work like that >_> What happened to 101 was a tragedy, and Nintendo's fault for not marketing it outside of the interweb and traditional gaming magazines.

I made a post on Miiverse on 101's page already for wanting a port of the first Bayonetta. People with a Wii U should do the same.



marck13 said:

Yes, I would buy it!
I don´t mind more good mature games on the Wii U at all!



Nintenjoe64 said:

I have slight faith in this because people doubted there would be a W101 demo when Kamiya tweeted that he'd like to see it happen.....



DarkNinja9 said:

yeah i think it be a good for a bundle to release a digital copy of the first one whole a retail copy of the second with the console



Mr_G said:

WHY?! so that when it gets released it sells a few hundred copies and nintendo says it wasnt worth their time



MikeLove said:


The original Bayonetta sold around 2 million copies spread over 100-130 million PS3/360's.

For Bayonetta 2 to sell even 1 million copies, (assuming there are 8 million Wii-U owners by the time it releases), it will need to be purchased by 1/8th of all console owners. Sorry, but thats not happening.



Pit-Stain said:

Wait, then this might raise the chances for Bayonetta to be announced for SSB4!!! I hope it's true.



Nintenjoe64 said:

@FutureAlphaMale There were nowhere near that number of consoles in homes when Bayonetta was released and it was much lower profile and had strong competition back then. The number of consoles it released to was closer to 50M and it sold 1.3 Million within a year of its Japanese release. I don't think Nintendo are aiming for it to be their biggest seller and I suspect that they know it won't sell as well as one of their Mario titles and will budget accordingly.



Pahvi said:

Bayonetta 1 on Wii U would mean one reason less for me to get a PS3. (Yes, I hear the Xbox360 version is better, but I have no other reasons to get that system.)



Genesaur said:

I would totally buy it again (have it on 360), but probably only after beating Bayonetta 2.



whatisyourforte said:

anyone interested in this becoming a reality should post about Operation Dead Angels in the WiiU Miiverse communities. Spread the word!!!



MikeLove said:


Regardless of whether it was made available to 50 or 100 million console owners, it still sold abysmally. So much so, that Sega wasn't going to spend the money to create a sequel.

The series is now exclusively on a Nintendo console, where this type of game (especially this generation) historically does not sell well. It makes absolutely no financial sense for either Nintendo or Platinum Games to invest the money and resources into porting over a 4-5 year old game which will sell less copies than its soon to be released sequel, which no doubt will also be a money loser for all parties involved.



Rezalack said:

Yes yes yes. I never got the finish the first one and what I did play I loved. I would buy this day one.. I'd definitely like to play it again before Bayonetta 2, that's for sure.



bizcuthammer said:

On twitter a few hours ago, someone asked Kamiya-san when we could hear news about the possible port of Bayo 1 on Wii U. His reply? Read game magazines next week. This may become a reality, or he could just be trolling. I hope it gets ported... I have a friend who played the original on his 360 and he said its one of his top three favorite games ever. It'd be even cooler if it came bundled with the sequel as a part of a special edition or something.



AdanVC said:

The power of the Internet! Hope this becomes a reality, if we made it on asking for Earthbound on the eShop we can make it as well this time! It would benefit everyone, Nintendo and customers and it would be excellent to increase the hype for Bayonetta 2.



DarkKirby said:

How about we have a release date for Bayonetta 2, then well have a talk about a port for the original Bayonetta.



Nintenjoe64 said:

@FutureAlphaMale Anything over a million is far from 'abysmal', and for a brand new IP it's nothing short of fantastic. You're an idiot if you think those sales are abysmal.



MikeLove said:


No name calling, mate!

If the sales were 'fantastic', why would Sega not want to invest in a sequel and instead just throw the IP away and let Nintendo pick it up?

And why are we even talking about a million sales?? We both know this game will sell less than 100K on the Wii-U and is a money loser before it will even be released!

lol @ you



Luna-Harmony said:

I would love to see the climex edition and scarbrough fair gun edition on wiiu.
And to upscale it a bit as xbox bayonetta looked better than ps3.



Aerona said:

Since I've never played Bayonetta I'd be much more inclined to buy the sequel if the original game is on the system. Just sayin'.



B-Squared said:

I'd love Bayo 1 on Wii U. Granted, sales might not be super hot for it but it'd be nice. Kamiya says many things though If we're not careful, he'll get tired of all these suggestions for porting Bayo 1 over, like he did with Platinum making a Star Fox game.



Nintenjoe64 said:

@FutureAlphaMale Why would Nintendo pick up the rights to a game that sold a million copies if there was no financial gain to be had? A random bit of fan service to people who bought a game on a rival console?
I'm under no illusions that Nintendo will sell a million copies and properly market this game, they'll probably launch it on the day GTA6 releases and not even send review copies but the original sold well, better than many 1st party GameCube games that were deemed successful enough for sequels. If Sega can't see profit in a million seller but Nintendo can, it just shows that Sega are spending money in the wrong places.



gaby_gabito said:

well i was always definitely going to get 2. so if the first one comes out for wii u, i guess i'll have to get it as well



MikeLove said:


Nintendo doesn't expect a profit, nor will they make one. They just wanted to snap up an exclusive mature title that catered to the "hardcore gamer" so they could announce it during the Wii-U launch period and fool people into thinking they weren't just gunning for the casual crowd again. They have also formed a close relationship with Platinum Games as well, so its not outside the realm of possibility that Nintendo made a deal with them to fund a Bayonetta sequel in exchange for closer business ties.

Again, Sega obviously lost money on the game, hence why they gave up on the IP. If it was as profitable and such a success as you seem to believe, why didn't Sega keep it? And why have developers at Platinum Games said themselves that the game sales were lower than they anticipated? Google it.



Alshain01 said:

Is the Bayonetta series story driven? If so I'm not buying #2 without having played #1.



Phatosaurus said:

I'm doing my part already. I encourage you all to make and Yeah as many posts as you can on Miiverse, tweet to Nintendo/Sega in twitter and do whatever on Facebook.

I see Miiverse being much more influential over Ninty than FB/Twitter though, so if you can only do one thing, support this campaign on Miiverse.

~EDIT: Don't forget to sign this for good measure.



Phatosaurus said:

@Alshain01 Yes and no. There's a story to it, but it's mostly there to frame the OTT set pieces. It's not essential viewing, but you can follow it if you want to.



CanisWolfred said:

I recall the creator being very disappointed how people generally couldn't follow the story in Bayonetta 1. I think it was supposed to be story driven, but they just couldn't pull it off.



sinalefa said:

I will pass, as I bought the PS3 version on the cheap around a month ago.

I hope all the people clamoring for Bayonetta 1 on Wii U already did their homework and supported The Wonderful 101.



Daggo said:


A Bayonetta Wii U Director's Cut (with commentaries ) would be godly!
Tying in with the anime release and introducing people to Bayonetta before B2 releases!



Urbanhispanic said:

Being that I haven't played the first game and do not own a 360 or PS3, I would consider buying Bayonetta 1 if they released it for the Wii U. Also, I already decided on picking up Bayonetta 2 when it comes out.

There are gamers out there who would pick up both titles and word of mouth could increase the number. We need to support quality games for the Wii U regardless if it's from Nintendo or not.



CaPPa said:

It would be awesome if it was bundled with Bayonetta 2, but I'd happily pay $20 for it on the eShop.



QuickSilver88 said:

@rjejr Agree that the W101 sales were sad.....which is too bad because it is a very cool and unique action SRPG. Also not all ports to WiiU have been poo. Batman AC, NFSMW, Injustice, AC4, Deus EX are all excellent ports. With B1 the port would be easy because platinum has already mastered WiiU and aleady has an engine up and runnin for B2 that the B1 assets could be plugged into. Will they do would be a good move to build awreness before the B2 release.....if it sells a few 100k it might help launch B2 to bigger sales. Honestly if B2 tanks as bad as W101 sales wise I think Nintendo needs to buy Platinum games because they want 'core' gamers and need to build more titles to attract them and eventually Platinum might sell better on WiiU.



WanderingPB said:

I personally am so hyped for Bayonetta 2 that i would buy Bayonetta 1 if it was released on the WiiU especially if they would make a Directors Cut with added content or maybe a limited edition re-release of Bayo1 w/ a pre-order of Bayonetta 2!

@sinalefa i agree i hope everyone that is talking about supporting this cause also supported Wonderful 101 because honestly it's such a great game and doesnt deserve the poor sales that its got. Wonderful 101 deserves not only more sales but also more recognition and a sequel.



Kolzig said:

It would make sense to port first Bayonetta to Wii U.
Most likely wouldn't even cost that much and would not take a long time since it has been reported by many honest developers that porting 360 material to Wii U is very easy to do.

Nintendo could easily promote this. It could even be just a 14.99€ release in the eShop.

They could even promote it as the definite version, by upping the resolution to 1080p from the 720p releases that previous generation PS3 and 360 had.



Marshi said:

@Warioware urg,i have the ps3 ver and its one of the worst ports of a game ive ever seen,its nigh on unplayable in comparrison to the 360 ver, so im all the more up for a wiiu ver. Even if its full price in shops,though a budget eshop purchase would be preferable ofcourse



Marshi said:

@FutureAlphaMale Although you're going about it the wrong way,it is true that 1 mil sales is no a satisfying return for the publishers anymore. Look at tomb raider,it sold nearly 4 mil and square enix were "disapointed it didnt sell well".

The fact is 1 million people buying and playing your game should be fantastic,but in this current climate it isnt



Warioware said:

@Marshi I thought that was supposed to have been addressed in the massive patch I downloaded for it, or was that just load times? Minor spoiler question Did things like the island hopping sections of the final boss play better on the 360?



Marshi said:

@Warioware I never completed it mate so please dont say anything else! But on the 360 it was 60fps without any framedrops at all. The ps3 ver even after the patch,ran at 45fps and fluctuated to 30fps in heavy scenes. Now I dont care about how smooth a game runs as long as playable,and due to games like bayo1 to be playable it HAS to be smooth. So im hoping if its comes to wiiu we get at the very least a port of the 360 game



Warioware said:

@Marshi I think there were several quasi-quick time events throughout the game where pressing X was supposed to jump you to a certain spot but didn't about 50% of the time and dumped you elsewhere. Wasn't game breaking but it was annoying, I wonder if the iffy recognition on these sections was unique to the PS3 version.



Marshi said:

@Warioware hmm probably,i just know I cant play the ps3 ver,its awful, especially when you have games like god of war that have much more detail yet run smoother



Warioware said:

Been ages since I played Bayonetta but I remember it was quite a controversy about the PS3 version being a hatchet job. Hopefully, the Wii U version (if it happens) will be handled by Platinum and not farmed out. Then I'd consider giving it another go (after I get some money for a Wii U of course).



seronja said:

sure why not, i loved the first bayonetta so much that i bought it for both ps3 and xbox360, i wouldn't mind getting it again for the wii u, cause it's really one of the best games i played in the past 10 years i just want bayonetta 2 A.S.A.P. to justify my Wii U purchase! bayonetta 2 was the only reason why i even got a Wii U in the first place.



element187 said:

@rjejr I don't think they would do it expecting a profit either. The only reason Nintendo would do so is if they feel it would increase the sales of part2, not to make a profit off of part 1. Porting is a relatively inexpensive and could be done in a month or two, so the port will probably at least break even.

As far as W101 sales is concerned, it's a bit too early to close the book on it. I think the game will get its second wind with Bayo2 releasing. P* has a fairly loyal fan base, but to have their fans buy a
Wii U for one game isn't likely, plus the mixed reviews probably didn't do it any favors for P* fans on the fence. When Bayo2 releases the Wii U will have a seriously great library of games (even a good number of hardcore titles like DKCRTF, W101, MH3, Smash) enticing platinum game fans into buying the system. And one of the first games they will get after playing Bayo2 would be W101. Might sound like a far fetched theory, but I can't see P* core gamers jumping on Wii U with only 1 hardcore P* action title, but for two P* games with a load of other hardcore titles would.

Games with brutally hard difficulty levels usually don't sell well, so I'm not expecting millions of sales, but at least 100k to 200k each should be reasonable for both P* games.



rjejr said:

@element187 - I'm playing W101 now - on easy, which is somebody's descirpton of "easy", but not mine - and it's a great game. There are some stupid issues here and there that could have been solved ahead of time but it's a good game, but yeah I don't see it as a Nintendo game, it just screams PS3 to me. And I know Vietiful Joe was a Gamecube game but that was oh so long ago. I think you're right though, it will and should get more sales once Bayonetta 2 comes out and people pick u a Wii U for Brawl, but it will also be a $30 game by then. Or at least it should be. But porting the 1st Bayonetta I sitll dont see.

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