User Profile

JustinH

JustinH

Canada

Joined:
Sun 14th July, 2013

Recent Comments

JustinH

#2

JustinH commented on Feature: Kickstarter's Wii U and 3DS Campaigns...:

Yes guys, go back Hex Heroes! YESSS!!!

Worth noting that JetGetters somehow rocketed past its funding goal last night, so it has three days to pull in a little less than $30,000 to get on the Wii U. Not unheard of at all, and the community is full of Wii U guys.

JustinH

#4

JustinH commented on Feature: Kickstarter's Wii U and 3DS Campaigns...:

You know, no one is talking about JetGetters but that $80,000 goal isn't all that far off. I'm not exactly thrilled to see another Kickstarter project dangle the Wii U is the far-off port but that doesn't mean the game doesn't look cool. Give the trailer a watch. I love the presentation:

https://www.youtube.com/watch?v=8xS_zvtGyNw#t=104

JustinH

#7

JustinH commented on Road Redemption's Latest Footage Looks a Bit M...:

@Kaze_Memaryu The alpha was part of the Kickstarter, and letting people in on it helped fund the game. The people who paid for the alpha in the Kickstarter wouldn't think it was fair if everyone got in the alpha for free, either.

I wouldn't want to pay for an alpha myself, but that stuff is what got this game made, so it's a bit of a necessary evil, maybe.

JustinH

#16

JustinH commented on Mobot Studios Is Bringing iOS Hit Gears To Wii...:

iOS trailer is here: https://www.youtube.com/watch?v=vyirNZP3gik

Generally when I hear about smartphone ports to Wii U I'm not too excited, but this is the sort of game that might do really well with a good port. Without a Monkey Ball game on the console, there's a niche there, and the steampunk look is an interesting one for the genre. So long as they keep the price close to the $2 on iOS, I could see this finding an audience.

JustinH

#17

JustinH commented on Feature: Kickstarter's Wii U and 3DS Campaigns...:

I really want Hex Heroes to make it, but it'll be tough. Earthlock looks great and is probably a shoo-in, although of course it'll need the support. Cult County will be a tough nut to crack, although I'm hoping it'll get there. Some of these other ones are in for a tough climb, although I'm glad Apexicon looks like it'll get there on its second go — it's not something I'm into, but that sort of niche product is what Kickstarter is great for.

JustinH

#25

JustinH commented on Review: Pure Chess (Wii U eShop):

The game is good, although I'm still terrible at it. It has made me a little bit better at chess, though!

The online has improved a lot in the week since release although the basic issues remain. If you don't want to play your games live, though, you'll get your money's worth.

JustinH

#27

JustinH commented on Nintendo Australia Confirms Game Boy Advance W...:

@ikki5 Harsh words but I agree with you. The counterargument is that 99 per cent of the 3DS library could easily come to the Wii U as well.

Port-begging is crass, and if a different platform is getting games you want, save your complaints and consider a purchase.

JustinH

#28

JustinH commented on Fiendishly Tricky Precision Platformer Chubbin...:

@dahkuToby OK. First of all I didn't say it here, but I do think the game looks interesting mechanically.

I think my first issue is the game looks really empty. There's so much that can be done on a screen as opposed to a phone, and it looks like Chubbins isn't doing it. If you haven't already, look at Kung Fu Rabbit, a somewhat similar game ported from phones to Wii U. I don't think they did a perfect job by any means, but they managed to make the world feel full.

I think my other issue is that while I like Chubbins himself, the assets taken as a whole feel cobbled together. Perhaps there's something you could do to tie them together — use a bold filter, maybe play with the colours to make it all feel related. I honestly think this game could be great with striking visuals.

The biggest thing? Those backgrounds have got to go. They've too empty and too primitive. Even if you textured them — make them look like weathered stone or polished steel — that might do it.

Looking forward to the project!

JustinH

#30

JustinH commented on Review: Ice Hockey (Wii U eShop / NES):

This game is a ton of fun if you can get in the right mindset for it. The whole key to it is controlling the goaltender — you have to pretty much abandon all semblance of playing defence and just focus on stopping the puck with the netminder. That sucks, but that is the game in a nutshell. Well, that and customizing your team, and the awesome fighting system.

Now bring on Blades of Steel!

JustinH

#31

JustinH commented on Nintendo Download: 20th March (North America):

Yumi's Odd Oddessy is a must for me, but download-only at $33 plus tax (thanks for singling out us Canadians!) I'll wait for a sale.

How come no one is revving up their engines for Hello Kitty Kruisers?!

JustinH

#34

JustinH commented on Artist Behind "The Bridge" Planning a Party RT...:

I think they need to mock up how they want this game to look in the final build. People are already complaining about the graphics on this and that stuff seems to sink some Kickstarters. Me, I like the direction and it's not a problem for me. It's just something that concerns me given what I've read online thus far.

JustinH

#44

JustinH commented on Former Criterion Boss Alex Ward Laments Issues...:

I don't get what you guys are on about. Nintendo gave this a lot of attention when you consider it's a very delayed port that was released the same day as Monster Hunter and Lego City Undercover.

I get the dev's frustration, but blaming Nintendo here is childish. It's EA's game.

Awesome game too, by the way.

JustinH

#45

JustinH commented on Yumi's Odd Odyssey Casting Into North American...:

This is a definite buy for me, but $30 for download-only isn't happening. I'll jump at the first sale, though.

Gotta love that art. Someone is going to buy it hoping to see more of that and be reeeeeal disappointed...

JustinH

#49

JustinH commented on Video: Check Out The New Free Fall Map In Call...:

This map is actually really cool, and hey, free too. It's more vertical and tighter than the other maps, and I'm pretty sure it changes mid-match, although I don't really know how. Only played on it once. But it was a good time!