User Profile

JJtheTexan

JJtheTexan

Same username as Nintendo Net ID

Male, United States

Lifelong Nintendo fan; current owner of a Wii U, New Nintendo 3DS XL, Nintendo 3DS XL, Wii, and GameCube. Former owner of an NES, Super NES, Nintendo 64, Game Boy, Game Boy Color, Game Boy Advance, Game Boy Advance SP, Nintendo 3DS, and Virtual Boy.

Joined:
Thu 7th May, 2009
Website:
http://jjthetexan.kinja.com

Recent Comments

JJtheTexan

#1

JJtheTexan commented on Exclusive: Slightly Mad Studio Head Ian Bell S...:

I'd say it's slightly more likely we'll get Tomb Raider, Mortal Kombat, Grand Theft Auto V, The Witcher III, and Call of Duty: Black Ops III on Wii U.

More succinctly, no, I do not believe Project Cars will ever be released on Wii U or any other Nintendo platform. It is dead.

JJtheTexan

#2

JJtheTexan commented on Project CARS Studio Boss Admits to Problems Wi...:

I'm incredibly disappointed, and not at all surprised. I just wish they had cancelled it last year instead of dragging it out this long.

I also wish Nintendo would make hardware that can handle cutting-edge computing demands. But they haven't done that since the Super NES, so I'm not terribly optimistic about the NX.

JJtheTexan

#3

JJtheTexan commented on An Impressive 1.79 Million Players Have Crosse...:

I only just started playing FE: Awakening last week, right after I finally finished Majora's Mask 3D. It's my first-ever Fire Emblem game. So far... I'm hooked! Surprised by how easy it is to get into, and how beautifully and lovingly crafted everything is. It does help that I got my introduction to tactical RPGs via Project X Zone a couple years ago.

JJtheTexan

#4

JJtheTexan commented on Waka-Waka-Well I Never, Pac-Man Turns 35 Today:

Unquestionably among the greatest games of all time. Arguably more important than Super Mario Bros. in terms of industry impact. Pac-Man set the stage for Mario and every major playable character to follow.

I'll always love the original game, but my favorite in the series is probably Pac-Man Arrangement. I sure wish Bandai Namco hadn't cancelled Pac-Man Museum for Wii U... sigh

JJtheTexan

#6

JJtheTexan commented on Cyber Gadget's Retro Freak System Is Looking T...:

This literally looks like something I sketched in my school notebook when I was about ten years old. I concocted a console that would play NES, Super NES, Game Boy, Atari, SEGA, etc. games in one unit, with different slots for each cartridge type. I think I called it the "Ultra Game Master 2000" or something like that.

Kind of crazy that some other kid with the same idea actually made it happen all these years later!

JJtheTexan

#12

JJtheTexan commented on Nintendo and Universal Studios Announce Theme ...:

I just want a Nintendo themed restaurant with game-inspired dishes and Nintendo characters acting as wait staff. The rest is just gonna be roller coasters with Donkey Kong or Metroid paraphernalia slapped on the sides of the cars.

JJtheTexan

#14

JJtheTexan commented on Project Giant Robot Will Be Out Sooner Than Yo...:

This can't be correct. I think they mean the first half of the new fiscal year, which would be by October. I cannot fathom Nintendo releasing a new game by June 30 that doesn't even have a final name announced, with no prior publicity, no screen shots in a year, and basically no formal concept. Nintendo has done stealth releases before, but they were things like Dr. Luigi and NES Remix; not brand-new IP.

JJtheTexan

#17

JJtheTexan commented on Nintendo Download: 30th April (North America):

No interest at all in amiibo Tap. I already own every single full version of the mini games, and I have just one amiibo (Link) and no interest in getting any more. I guess amiibo Tap is aimed at Wii U owners who have never played any Virtual Console or original NES / Super NES titles?

JJtheTexan

#18

JJtheTexan commented on Just When You Thought the Humble Wii Was Dead,...:

@EllenJMiller everything I've read indicates the Wii version of Rodea is superior to the Wii U. I'm kind of surprised they couldn't easily bring over the Wii version's motion controls, but apparently the Wii U version is technically an HD port of the 3DS version, not the Wii one.

At any rate, I pre-ordered as I believe the Wii / Wii U bundle will be a collector's item.

JJtheTexan

#19

JJtheTexan commented on Mighty No. 9 Confirmed for September Release, ...:

@unrandomsam they took quite a bit of grief from backers when they came back last year, hat-in-hand, asking for more pledges to support the DLC that nobody requested for a game that wasn't even released yet. I've been following development pretty closely (day-one backer) and I get the feeling they learned their lesson when they got greedy.

JJtheTexan

#21

JJtheTexan commented on Mighty No. 9 Confirmed for September Release, ...:

According to the Kickstarter backer FAQ, the Wii U will indeed be getting a physical release.

I emailed the backer support team today to see about upgrading my pledge somehow so I can get a physical copy instead of digital download, and I'll update if I get a response.

JJtheTexan

#25

JJtheTexan commented on Review: Cube Creator 3D (3DS eShop):

I have and enjoy a number of solid 3DS titles from Big John Games, so I will be picking this up as well. I've never played Minecraft at all; maybe this will get me interested in the PC version.

JJtheTexan

#26

JJtheTexan commented on Image & Form Announces 'SteamWorld Ambassador'...:

I just love Image & Form's story. Struggling iOS developer, made SteamWorld Tower Defense for DSi with modest sales, put out SteamWorld Dig on 3DS as a last-ditch effort, for all the marbles, literally bet their future on its success or failure. Game becomes one of the best-selling indie games ever on the platform, explodes onto every other platform, turns I&F into a respected developer. And it's a GREAT game!!!

I'll definitely be trying to win every fortnight, and failing that, Heist is a day-one purchase for me.

JJtheTexan

#28

JJtheTexan commented on Video: Learn More About the SEGA Genesis / Meg...:

I remembered the original SEGA game ratings system, but I didn't realize it was the predecessor to the ESRB, PEGI and CERO. For all the grief those organizations get and the delays they can create in getting games released, they do well at keeping parents informed and (at least in the USA) keeping government regulation out of the gaming sphere.

JJtheTexan

#31

JJtheTexan commented on Talking Point: The Legend of Zelda on Wii U Ma...:

"Perhaps Nintendo's beyond being concerned about numbers for the Wii U and is simply using the system to hone its HD development and work on exciting games."

Totally in agreement with this statement. I think Nintendo has decided to cut their losses, to some degree, with Wii U. They are resigned to the fact that it is not going to move even 20 million units lifetime, and they just need to keep putting out software for it at a steady, deliberate pace, until the NX is ready, probably in 2017. There is no longer any point in banking on killer titles making a big boost in Wii U sales — Mario Kart 8 and Super Smash Bros. for Wii U failed to move the needle in any meaningful way.

The Wii U is clearly halfway through its lifespan, and an incredible Zelda game as its grand finale could be a great springboard into whatever is next from NX.

JJtheTexan

#33

JJtheTexan commented on Zelda Lookalike Oceanhorn: Monster Of Uncharte...:

I've watched a few Let's Plays of the recent PC port and it just doesn't do anything for me. I'd rather play a real Zelda game than a knock-off. As Oceanhorn was designed for mobile, it suffers a bit from big-screen play when you notice the limited animations, lack of proper lighting, etc.

No offense intended to fans or the developers. It just looks way too similar to The Wind Waker and Phantom Hourglass to warrant a Wii U or 3DS port. Its superior inspirations are already available.

JJtheTexan

#37

JJtheTexan commented on Review: Pac-Attack (Wii U eShop / Super Nintendo):

As others have said, hard to recommend this over "Pac-Man Collection" on Wii U Virtual Console. I have the SNES version for Wii VC, and it does have somewhat better graphics and sound, and the local two-player, but if you've already got PMC you're good.

Not a bad game really, rather challenging in the same vein as "Wario's Woods" or "Yoshi" but less frustrating than either.

JJtheTexan

#39

JJtheTexan commented on Feature: Five Remastered Games We'd Love to Pl...:

I love the idea of Pikmin on 3DS, but having just finished Pikmin 3 for the first time last weekend, I think the first two titles would be a problematic port. I honestly don't know if the 3DS microprocessors can deal with the number of moving objects needed for those games to work, and more troublesome is how difficult it might be to actually SEE the various Pikmin on the small screen.

Personally, I'd be thrilled if any of the games you mentioned came to 3DS.

JJtheTexan

#40

JJtheTexan commented on Video: See the Virtual Boy's Star Fox Wannabe,...:

Thanks for another great video! I'm getting a real kick out of watching these on my New Nintendo 3DS browser.

For your next video, please do my favorite Virtual Boy game and one of my favorite Nintendo sports titles ever, Mario's Tennis!

JJtheTexan

#41

JJtheTexan commented on Feature: Five Nintendo 64 Games We'd Love to P...:

Considering Ocarina of Time 3D and Majora's Mask 3D took more than two years each to develop, I'd say it is extremely unlikely we'll see any of these games brought to 3DS, unless Nintendo started work on them quite some time ago.

JJtheTexan

#45

JJtheTexan commented on Flipnote Studio 3D Arrives in North America Th...:

I guess I'll download it; cheap as free... but what's the point if it's offline only? I deleted SwapNote immediately after they cut that one off.

Nintendo's stupefying inability to understand the internet and relentless insistence on protecting all Nintendo users from anything bad ever happening online is one of its many outdated practices that keeps holding people back. For crap's sake, let people trash talk if they want to among friends... and let the rest of us block or ignore the jerks! Open communication among users certainly hasn't damaged Sony, Microsoft or PC platforms.

JJtheTexan

#46

JJtheTexan commented on Nintendo's 'Stability' 3DS Update 9.5.0-22 Tak...:

Nintendo's endless game of whack-a-mole with this matter is a waste of their resources. The company's exasperatingly desperate attempts to prevent privacy at all costs are what made, in part, the Nintendo 64 a distant second in the 5th console generation (expensive, low-capacity carts vs. cheap, high-capacity CDs); and certainly the primary reason for the GameCube's poor lifetime sales (low-capacity mini-discs, no DVD playback).

Nintendo needs to learn to accept losses due to piracy as part of the cost of doing business. People who pirate games are rarely, if ever, going to pay money for those games, given the opportunity; if for some reason there was a game they couldn't pirate, they would most likely not play it and move on to something else.

(To be clear, I am 100 percent against piracy and view it as theft, much the same as stealing printed game discs or carts from a retail store.)

JJtheTexan

#48

JJtheTexan commented on Feature: 20 Wii Games We'd Love To Download Fr...:

I think it's a safe bet we will not see ANY third-party Wii games released in this manner. Likewise, no releases that would directly compete with existing Wii U games — i.e. Mario Kart Wii, Super Smash Bros. Brawl and Wii Sports.

Oddly enough, the fact that Nintendo is able to release Wii titles via the eShop gives me a great deal of optimism that GameCube games are coming soon. Theoretically, a GameCube game should be able to run in Wii Mode; the only reason GCN titles won't play on Wii U is the optical drive isn't configured properly, and before last November, there was no way to use a GameCube controller on Wii U. That is, of course, now entirely possible.

JJtheTexan

#50

JJtheTexan commented on Ninterview: Learning Retro Secrets With A Form...:

Wonderful post, @Dazza. This reminds me why I've stayed so loyal to Nintendo over the last 30 years of my life.

I never called the game counselor hotline, that I recall, but I did write them a letter — I was having difficulty beating the penultimate boss in the NES action-RPG Crystalis (still one of my all-time favorites). I was surprised not only by the promptness of the written reply, but the fact that the letter was personalized to me. The counselor wrote things like, "But the fight's still not over, James!" (my name being James, you see). It was a deeply personal touch and one I have never forgotten, although I lost the letter a long time ago.

I did, however, beat Crystalis, and I took a photo of the ending screen and mailed it back to the counselor to show how I had used his kind advice to achieve success in a game I treasured.

Then Nintendo went and ruined my nostalgia with the Game Boy Color remake. Gawd...