User Profile

JJtheTexan

JJtheTexan

Same username as Nintendo Net ID

Male, United States

Lifelong Nintendo fan; current owner of a Wii U and a 3DS XL as well as a semi-retired Wii. Former owner of an NES, Super NES, Nintendo 64, Game Boy, Game Boy Color, Game Boy Advance, Game Boy Advance SP, 3DS and Virtual Boy.

Joined:
Thu 7th May, 2009
Website:
http://jjthetexan.kinja.com

Recent Comments

JJtheTexan

#1

JJtheTexan commented on Video: See the Virtual Boy's Star Fox Wannabe,...:

Thanks for another great video! I'm getting a real kick out of watching these on my New Nintendo 3DS browser.

For your next video, please do my favorite Virtual Boy game and one of my favorite Nintendo sports titles ever, Mario's Tennis!

JJtheTexan

#2

JJtheTexan commented on Feature: Five Nintendo 64 Games We'd Love to P...:

Considering Ocarina of Time 3D and Majora's Mask 3D took more than two years each to develop, I'd say it is extremely unlikely we'll see any of these games brought to 3DS, unless Nintendo started work on them quite some time ago.

JJtheTexan

#6

JJtheTexan commented on Flipnote Studio 3D Arrives in North America Th...:

I guess I'll download it; cheap as free... but what's the point if it's offline only? I deleted SwapNote immediately after they cut that one off.

Nintendo's stupefying inability to understand the internet and relentless insistence on protecting all Nintendo users from anything bad ever happening online is one of its many outdated practices that keeps holding people back. For crap's sake, let people trash talk if they want to among friends... and let the rest of us block or ignore the jerks! Open communication among users certainly hasn't damaged Sony, Microsoft or PC platforms.

JJtheTexan

#7

JJtheTexan commented on Nintendo's 'Stability' 3DS Update 9.5.0-22 Tak...:

Nintendo's endless game of whack-a-mole with this matter is a waste of their resources. The company's exasperatingly desperate attempts to prevent privacy at all costs are what made, in part, the Nintendo 64 a distant second in the 5th console generation (expensive, low-capacity carts vs. cheap, high-capacity CDs); and certainly the primary reason for the GameCube's poor lifetime sales (low-capacity mini-discs, no DVD playback).

Nintendo needs to learn to accept losses due to piracy as part of the cost of doing business. People who pirate games are rarely, if ever, going to pay money for those games, given the opportunity; if for some reason there was a game they couldn't pirate, they would most likely not play it and move on to something else.

(To be clear, I am 100 percent against piracy and view it as theft, much the same as stealing printed game discs or carts from a retail store.)

JJtheTexan

#9

JJtheTexan commented on Feature: 20 Wii Games We'd Love To Download Fr...:

I think it's a safe bet we will not see ANY third-party Wii games released in this manner. Likewise, no releases that would directly compete with existing Wii U games — i.e. Mario Kart Wii, Super Smash Bros. Brawl and Wii Sports.

Oddly enough, the fact that Nintendo is able to release Wii titles via the eShop gives me a great deal of optimism that GameCube games are coming soon. Theoretically, a GameCube game should be able to run in Wii Mode; the only reason GCN titles won't play on Wii U is the optical drive isn't configured properly, and before last November, there was no way to use a GameCube controller on Wii U. That is, of course, now entirely possible.

JJtheTexan

#11

JJtheTexan commented on Ninterview: Learning Retro Secrets With A Form...:

Wonderful post, @Dazza. This reminds me why I've stayed so loyal to Nintendo over the last 30 years of my life.

I never called the game counselor hotline, that I recall, but I did write them a letter — I was having difficulty beating the penultimate boss in the NES action-RPG Crystalis (still one of my all-time favorites). I was surprised not only by the promptness of the written reply, but the fact that the letter was personalized to me. The counselor wrote things like, "But the fight's still not over, James!" (my name being James, you see). It was a deeply personal touch and one I have never forgotten, although I lost the letter a long time ago.

I did, however, beat Crystalis, and I took a photo of the ending screen and mailed it back to the counselor to show how I had used his kind advice to achieve success in a game I treasured.

Then Nintendo went and ruined my nostalgia with the Game Boy Color remake. Gawd...

JJtheTexan

#12

JJtheTexan commented on Video: TreeFall Studios Releases Its First Eve...:

@Quorthon well said, and I might add, @DamienMcFerran, I really believe NintendoLife should consider not bringing any more attention to this guy (it's a one-man studio, correct?). At first, with "The Letter", I figured, okay, this guy can't do much harm, what an embarrassment, lesson learned, the end. Now, it's gotten out of hand. He is making absolute garbage games that serve only to clutter the eShop and lessen the system's value as an indie platform.

This is just as much Nintendo's fault, as they can't seem to figure out the happy middle ground between too much control over digital content that harms small developers (Wii Shop) and a laissez-faire "anything goes" attitude where any idiot with a dev kit and access to free assets can make a s***** game.

JJtheTexan

#14

JJtheTexan commented on A New Fire Emblem Game Is Marching Towards The...:

Us in 2013: "Hey Nintendo! We want Metroid!"
NINTENDO: "Okay, here's a new game from Retro Studios, the makers of Metroid Prime..."
Us: "Yes yes yes..."
NINTENDO: "DONKEY KONG COUNTRY: TROPICAL FREEZE!"

Us in 2014: "Hey Nintendo! We want Metroid!!"
NINTENDO: "We hear you! Now for an exciting, major announcement at E3, with a special post-event news conference to announce..."
Us: "Yes! Can it be..."
NINTENDO: "CODE NAME S.T.E.A.M.!"
Us: "Okay..."

Us in 2015: "Come ON Nintendo, how about announcing a new Metroid game for once"
NINTENDO: "We have an exciting announcement to start our first Nintendo Direct of 2015! A brand-new, unnanounced game for 3DS..."
Us: (holding breath)
NINTENDO: "ANOTHER FIRE EMBLEM GAME!!! JUST LIKE YOU ALWAYS WANTED!!! LOL"
Us: Sigh

JJtheTexan

#22

JJtheTexan commented on Please Sega, All We Want For Christmas Are The...:

SPOILER ALERT: Nintendo has no interest in bringing all these 3DS themes to the West, since they won't even bring the Christmas theme to North America. Why? Because Nintendo of America DOESN'T CARE.

Honestly, I know nothing about software programming, but making these themes available globally has to be the EASIEST THING EVER for Nintendo. They just don't do it because Nintendo of Japan, Nintendo of America and Nintendo of Europe operate independently and as if it's still 1996 and no one has access to the internet to see all the cool stuff the other regions are getting.

JJtheTexan

#25

JJtheTexan commented on Review: Around the World in 80 Days (DSiWare):

@MetaSmasher came here to ask the same question. We're almost four years since the Nintendo 3DS release and the ostensible end of most other Nintendo DS support. Is it that much easier / cheaper to develop for DS than 3DS?

My best guess would be these games are coming from developers with DS dev kits but not 3DS; however, this title was produced by JoinDots, who already have a handful of 3DS titles available.

JJtheTexan

#27

JJtheTexan commented on Feature: Five Reasons To Choose Nintendo 3DS T...:

As many others have said, there is one very good reason to NOT get a 3DS right now: the New Nintendo 3DS is "coming soon".

I sort of understand why Nintendo delayed releasing the New 3DS to overseas markets, but it's par for the course with their questionable marketing strategies.

JJtheTexan

#29

JJtheTexan commented on Soapbox: Sonic, It's Time to Talk:

I completely agree, @ThomasBW84. SEGA needs to put Sonic on ice for a while. No new games (except the odd appearance in Smash Bros. or whatever), re-release the old Genesis / Mega Drive, Dreamcast, and Game Boy Advance classics on Wii U and other digital storefronts, maybe the occasional mobile... but no more major releases. Let it lie dormant for a time. Then, either find a promising up-and-coming indie dev, or a revamped Sonic Team, and come out with a bold, daring and POLISHED new game. Don't push for a holiday release; wait until late in development to announce the game so it's not being rushed for some arbitrary deadline. Maybe then the franchise could be saved.

Or just sell it to Nintendo. They seem to know what they're doing when it comes to software.

JJtheTexan

#30

JJtheTexan commented on Video: This Is What Watch Dogs Looks Like On W...:

I had this game pre-ordered and went to pick it up... and GameStop didn't have it. Their shipment hadn't arrived.

I half-expected that to happen, since I'm pretty much the only regular Wii U customer this particular store has.

I said I'd pick it up Friday when I come by for Smash. They'd better have THAT one or there'll be hell to pay.

JJtheTexan

#31

JJtheTexan commented on Feature: The Wii U is Two Years Old, But How's...:

"CALLED IT." -Michael Pachter

Seriously, you guys practically owe Pachter an apology. For all the hate and grief he got on this site (and others) and in comments, his analysis and predictions about the Wii U have proven spot-on.

I bought a Wii U at launch and I love it. But I'm pretty much resigned to the fact it is going to be a first-party titles only system for the rest of its life.

Overall, I would also give it a grade of C, as it still needs a lot of work. Virtual Console is a joke. The Warawara Plaza that comes up on system launch and between games is worthless. TVii was a nice idea but I have no use for it. I still don't care for the overall interface and would LOVE to see something that more closely mirrors the 3DS. Nintendo can EASILY remedy all these issues and more, but... doesn't. So they shouldn't be surprised at the lousy sales figures.

Reggie is saying the SAME THINGS he said last November, so he should expect the same results. Most gamers have turned their backs on the Wii U, and most families with $300 to spend on a console may decide to spend an extra $50 on an Xbox One or $100 more for a PlayStation 4, both of which are vastly superior technically.

JJtheTexan

#38

JJtheTexan commented on Review: Devil World (Wii U eShop / NES):

@manu0 apparently there were laws that effectively prohibited using those words in video game titles:

"The title referred to the two robotic soldiers modeled after Briareos Hecatonchires, RD-008 and RC-011, who replaced Bill and Lance in this version. This was presumably done due to the German Federal Agency BPjM, which banned the sales of media deemed too violent for children, including "content which glorifies war", thus necessitating the change to robotic characters." (From the Contra wiki)

"Upon TMNT's first arrival in the United Kingdom and Ireland the name was changed to "Teenage Mutant Hero Turtles" (or TMHT, for short), since local censorship policies deemed the word ninja to have excessively violent connotations for a children's program." (From Wikipedia)

JJtheTexan

#39

JJtheTexan commented on Review: Devil World (Wii U eShop / NES):

Obito_Tennyson I do the SAME THING. I don't know if they're getting the message.

I'm resigned to the fact Nintendo has probably decided it is not worth the financial investment to them to get a development team working on bringing games for Nintendo 64 (or any other console, for that matter) to the 3DS and Wii U (beyond the clunky Wii Mode).

JJtheTexan

#40

JJtheTexan commented on Review: Devil World (Wii U eShop / NES):

1980s / early 1990s Europe, where a game featuring the devil was totally okay, but words like "Ninja" and "Contra" were strictly forbidden in video games. O_o

Nintendo has always had some weird policies.

JJtheTexan

#44

JJtheTexan commented on Poll: Should Nintendo Follow Microsoft's Lead ...:

I have no reason to believe the Wii U will meet even modest sales expectations this quarter. Nintendo has had every opportunity in the world to get the Wii U right, and they've done basically everything wrong. The GamePad was supposed to be a system seller. Super Mario 3D World was supposed to be a system-seller. Mario Kart 8 was supposed to be a system seller. Now we're supposed to believe Super Smash Bros. will finally be the one that does it? Everyone on this site and others are excited for that game, but what about the general public — the parents and semi-casual gamers whose purchases will be driving console sales this year?

I actually think Nintendo has given up for the most part. SSB is going to be a great game, and of course there's some promising stuff in the pipeline, but I truly believe the ship has sailed, and Nintendo knows it. This is probably going to be another weak holiday with disappointing sales, and Nintendo is probably ready to cut its losses and move forward with the so-called Fusion or whatever its next system will be.

To wit, I really hope I am wrong. I really do. But Nintendo hasn't given me any reason to believe otherwise. For f***'s sake, they haven't even announced a Super Smash Bros. console bundle yet!!!

JJtheTexan

#47

JJtheTexan commented on Video: This Hyrule Warriors Launch Trailer Aim...:

Picked this up today. Lots of mindless fun. Tons of Zelda fan-service. Surprising amount of variety and gameplay options. Great in short bursts, sort of like a racing game without online competitive play. I'm really enjoying it!

My only complaint so far is the lack of English voice acting during cut-scenes and in battle. I'd much prefer that to reading captions while I'm slaying hordes of moblins.

JJtheTexan

#48

JJtheTexan commented on Nintendo Region Locks Consoles To Get More Har...:

Nintendo sells more hardware by introducing new iterations so frequently (with handhelds, anyway). Region locking is more likely a combination of Nintendo's institutionalized paranoia over piracy, and its desire to discourage importing games. If the 3DS wasn't region-locked, Nintendo could have a shortage of Super Smash Bros. for 3DS carts in its home market because of overseas importers. Of course, digital downloads make this practice even more ludicrous.