User Profile

Kaze_Memaryu

Kaze_Memaryu

Avid admirer of Action Girls!

Male, 24, Germany

I write Game Concepts and Stories all day, so if you need help with an idea, or an idea to begin with, I'll see if I can help!

Joined:
Sun 14th April, 2013

Recent Comments

Kaze_Memaryu

#1

Kaze_Memaryu commented on "Pre-Download" Service to Kick Off With Super ...:

@Gridatttack Okay, that's a reason I can definitely get behind, especially considering flatrates are apparently not all that common even around the US (I don't know details, but flatrates seem to be expensive there).

And I'm with you on preferring retail, anyway, but I do see the benefits of digital (like the overly-generous MK8 promotion, which would've been a bit difficult to work out on a retail-only basis).

Kaze_Memaryu

#4

Kaze_Memaryu commented on Walmart Display Shows Us Which amiibo Are Comp...:

I don't like the implication of a Tom Nook figure, since that means non-playable figures can get included in amiibo, as well. That could easily break the range of possibilities, considering how many NPC's exist in Animal Crossing alone.

@Inkling Unlockable Characters would go against Nintendo's intentions with amiibo: no content is linked to the possession of an amiibo. Though I'm not entirely sure if costumes and/or palette swaps should be acounted, since that's purely cosmetical...

Kaze_Memaryu

#5

Kaze_Memaryu commented on Video: Super Smash Bros. Announcer Xander Mobu...:

@Prime People with seizures who are reckless enough to just surf the internet without countermeasures aren't very common. General rule: always block GIF's, flash stuff, and HTML5 canvas animation. There are dedicated add-ons for both Firefox and Chrome for such, and even Internet Explorer has the option to not animate GIF's.

Kaze_Memaryu

#7

Kaze_Memaryu commented on "Pre-Download" Service to Kick Off With Super ...:

@Sir_JBizzle Depends. I'd like to say you're overthinking this, but that's be hypocritical of me, since I do just the same.
But to get that straight: pre-download takes absolutely no server load at all. Even worse, every single WiiU which is set to preorder for this, will start downloading at exactly the moment the pre-order bulk of data is available, which is just as bad as all people accessing the eShop on release day. So no, there is barely any less server strain than normal.

And there are many situations in which a pre-download feature could be beneficial, but they're mostly very specific. The same can be said about almost anything: someone's bound to find use in anything, but that doesn't magically make it worth it.
And that's what many don't seem to get: the effort Nintendo put in this so-called "feature" isn't magically useful just because people like the idea of having a game on their storage earlier, despite mostly not being able to play the game earlier.
If I may be so bold: Microsoft did a better job at this. On XBone, you can download a game, and access it as soon as the basic components are downloaded. I think Forza 5 allowed you to drive on the first track as soon as the required files were loaded, and you could proceed to play while the rest kept going in the background. THAT is how you do it right, even if it's almost the only thing Microsoft did right.

But no, I'm not against digital games, just how they're distributed and marketed. Digital gaming itself could be much more, but right now, it's primarily used to save package production (though not out of environmental concerns). It also creates the illusion of advancement, when all it does is provide a platform to download stuff, which is what we've been doing since the internet was founded.

As for the "laziness tool" part: that's up to subjective reception. I wouldn't say calling a person (or company) lazy is an insult, but a flaw being pointed out. I don't care if someone feels insulted to that, since it's not meant to be insulting from my end, but berating.

Still, even you don't really read my posts (considering their length, I can partially understand, though): I was pointing out how many people praised this "feature" as a step in the right direction, while I was pointing out how nonsensical that statement was.

Kaze_Memaryu

#8

Kaze_Memaryu commented on "Pre-Download" Service to Kick Off With Super ...:

@electrolite77 Criticism isn't bound by any conditions, so I don't see how anything should NOT be worth criticizing.
Besides, I wasn't talking about people, I was solely referring to the argument that this is feature supposedly "the future". That's a bloated, false statement.
The future changes our lifestyle, environment, our societal standards in ways that our general experiences in life are largely impacted. This, however, is just a laziness tool, and the praise it's getting is completely ridiculous for what little change it creates.

Kaze_Memaryu

#9

Kaze_Memaryu commented on Collectors Be Warned, Some amiibo Figures Will...:

Oh, damn! They actually do that? Why? Stores will only keep ordering what sells, anyway, and some figures will be sure to sell better than others, so there'll be enough space anytime as long as you don't shoot out new ones every week!
Also, keep the shelf/space organization to the stores, Nintendo! I'm pretty sure they'll have enough for all to come, if looking at the massive abundance of Skylanders/Infinity figures is anything to go by!

Kaze_Memaryu

#10

Kaze_Memaryu commented on "Pre-Download" Service to Kick Off With Super ...:

@BensonUii Tough luck. Also, I'm not against digital pre-order, not at all. But making such a fuss over this mostly meaningless stuff is really getting on my nerves. The benefit is negligible, yet people here call it "the future". What a load of crabs.

But before people lose their minds again just because I don't submit to the general reception, don't let my opinion stop you from doing whatever you want. I'm just pointing things out, not trying to tell you not to make use of any features, regardless of how much I find them useless and overbloated.

Kaze_Memaryu

#11

Kaze_Memaryu commented on Nexis Games Launches Kickstarter For Minecraft...:

Wait, what?

UCraft deserves nothing but the best in Art, Music, Design and engineering...

I can see the point behind music and engineering, but ART and DESIGN??? It's blocks, that's it! There's no specific design, since people will do all things themselves, anyway. And what art? Do they mean texture packs? Cause that's more than easy to make.
This keeps getting more and more suspicious, and while I don't like Minecraft to begin with, this seems especially shady by now...

Kaze_Memaryu

#12

Kaze_Memaryu commented on "Pre-Download" Service to Kick Off With Super ...:

@BensonUii This feature doesn't change much about it if Nintendo underestimates it again and lacks the server power, since peak times will simply shift to around midnight. Problem remains, eShop might bust again. DUN DUN DUUUUUN!

@MadAdam81 Okay, time to draw pictures...
Simple scenario: it's midnight. Since you preordered Smash, the automatic "predownload" service already got you all you need, except for the last packs of data. Since it's midnight, your WiiU grabs them - done. So, when will you play, assuming you're the average person? Chances are high that you'll need your sleep for the next morning, so midnight is outta the question. And before you can play, you gotta go to work or school.
Sooo, until you actually get back, you won't play in the first place. And if your WiiU simply started the download at regular time, you might have to wait a minimal amount of time (that you could easily use to eat dinner) compared to having the download finished around night.

@electrolite77 Way to miss the point, congrats. It's not about whether I like it or not - it's about how people praise pointless stuff because it supports their convenience without realizing that the change is minimal, at best.

Kaze_Memaryu

#13

Kaze_Memaryu commented on "Pre-Download" Service to Kick Off With Super ...:

Ehhh... wow. How revolutionary. People don't have to be tormented by their own impatience... go Nintendo.

SIGH

The praise for such a throwaway feature is really baffling. "Great, I can get the game before I'll actually play it! Best feature EVER!" Ugh, get real for once. All this does is save, what, ten to fifteen minutes? Yeah, cause it's somewhat unlikely that some of you will actually have time to play round midnight, and you'll have to wait until you get home from work or school, anyway...

Kaze_Memaryu

#14

Kaze_Memaryu commented on Nintendo Boasts New 3DS is its Best-Selling Re...:

This is good for Nintendo, but it sucks for us, in a certain sense. Since the N3DS is so successful, many developers will inevitably start creating games for it, some of which will not run on a regular 3DS, so we're even more pressured to get the N3DS, otherwise we're possibly going to miss out on some really great games...

Kaze_Memaryu

#18

Kaze_Memaryu commented on Tournament Players Pass Judgement On 8-Player ...:

I'm in the minority here. I think this is just an utterly chaotic party thing, but absolutely useless for competitive gameplay. The reason is simple: balancing characters towards this many simultaneous participants. And it's very obvious that this many fighters will very soon develop some horribly broken teams that'll be impossible to beat at all. Considering how the balancing for 1-on-1 is already subpar, these issues will only increase exponentially with the increasing amount of fighters.

Besides that, I think that Nintendo could've used the time and effort behind 8-player-smash in something better, like an Adventure Mode, distinct movesets for clones, or whatever. I see this mode as the kind of marketing ploy that ultimately fails to be anything but disorganized spamming.

Kaze_Memaryu

#21

Kaze_Memaryu commented on Yet More Mario 3DS HOME Themes Arrive in Japan...:

The first Mario theme looks nice, but the music is way too annoying.
And the second Smash theme seems cool, but will it scroll?

Still, none of these themes have animations, which is really lazy considering they all look like they should.

Kaze_Memaryu

#23

Kaze_Memaryu commented on Feature: Ten Games That Are Perfect For Hallow...:

Bayonetta, of course! But not for creepiness. Also: Shame on you, NLife! Where the hell is Super Metroid or Metroid Fusion?! Both of those are exceptionally eerie at times, and they deserve mention! Just throw out Altered Beast and be done with it!
I'm just glad Halloween isn't a big thing in Germany. I'd lose my voice from shouting at kids wanting sweets from me after being annoying... yeah, I hate the concept of Halloween.

Kaze_Memaryu

#26

Kaze_Memaryu commented on Shovel Knight 3DS Theme Coming To Europe And A...:

Hopefully everyone who buys Shovel Knight will get the theme for free, otherwise this is unnecessary. Though I don't demand anything from them, to begin with. I'm a very patient man (Amazon STILL hasn't delivered my Bayonetta box, but I'll keep waiting).

Kaze_Memaryu

#30

Kaze_Memaryu commented on Poll: Should Nintendo Follow Microsoft's Lead ...:

Absolutely not. A price cut won't benefit them, especially in the long term.
If Nintendo really wants a sales boost, they could make a promotion in combination with Smash Unite, but even that isn't really necessary.
If Smash won't move more consoles, all hope lies within Xenoblade X. And if that doesn't do it, we have SPLATOOOOOOOOOOOON as a last joker.

Still, bargaining won't lure many people in - they might get one or two games and be done with it. But if the games are great and attention-grabbing, people will start looking for other good stuff on the platform.

Kaze_Memaryu

#32

Kaze_Memaryu commented on Video: Super Smash Bros. for Wii U Opening Cin...:

Bah, I hate when game openings use gameplay material to save effort instead of making a full cinematic (or at least unique) opening.
Besides that, all Smash openings do the same mistake: they try to be epic, but lack the POWER OF ROCK to really come off as such. And this one has the most unimpressive opening song of all - it's yet another version of the Unite leitmotif. As if the OST for SSB3D wasn't already infested with it.
Soooo... no, I'm not impressed in the slightest. I really expected more than what fan could've cut together in his free time. But even then, the opening doesn't have an impact on the game itself. Still, when looking at the effort behind many other openings, this a thorough disappointment.

Kaze_Memaryu

#39

Kaze_Memaryu commented on Slender: The Arrival Is Stalking Its Way To Th...:

Slender: The Arrival is literally just a glorified copy of the free original game with slightly improved, but still sloppy, visuals. Nothing else. Why should anyone pay for that?
And even then, the game isn't even good to begin with, just popular with the average YouTube addict because of fakers trying to come off as scared on a Scarecam that annoys more than anything.
Just get the free PC original, this joke isn't even funny anymore.

@SunnyShores You seem to miss the part where most of that stuff sucks. Good games get their fair share of praise, but they gotta earn it. But that's what you're missing in the big picture. While ther are enough people who buy trash from the eShop, many wait for actual quality, which is rare on eShop so far - including Slender: The Paid Arrival.
Why should people appreciate junk? No matter the platform, Slender still loses its appeal after 3 attempts, and even then, suffers from almost nonexistent context, randomized events, and no sense of danger. He's there or he isn't, but he appears entirely at random.

Kaze_Memaryu

#40

Kaze_Memaryu commented on Feature: Breaking Down Over 50 Must-See Things...:

The Direct was pretty underwhelming. 8-player Smash is just chaos for the sake of chaos, Smash Journey is bland when thinking about what could've been possible, and most of these 50 things were taken over from Brawl, anyway, making their noteworthiness questionable at best.
The only parts that actually stood out as good ideas were the new Stage Editor, and the Master Fortress (though presenting it without even the slightest context is really cheap).
All in all, Super Smash Bros. Unite feels more like it's trying to be deliberately party-ish than a motivating, expansive platform fighter full of adventure. While none of the things seem actually bad, they also don't make much of a difference, or leave a sense of adventure or accomplishment anymore.

Kaze_Memaryu

#44

Kaze_Memaryu commented on Talking Point: Platinum Games Has Secured a Go...:

Platinum makes deliberately niché games to appeal to a small, but stable audience. This makes it easier to implement mechanics that stand out as being tricky to use, but fun to master. Their games leave room for error, but make it very clear that you can do better, that there IS a way to do it flawlessly, only that this way demands great understanding for the mechanics without ever getting an in-depth explanation about them.
But by crafting these mechanics to be moderately acessible, but not frustrating or boring to improve in, their games feel much more complete than some others. You rarely have a moment where it feels like PlatinumGames missed an opportunity, you're too busy dropping your jaw every ten seconds - if you like the genre.

Kaze_Memaryu

#45

Kaze_Memaryu commented on Review: Shantae And The Pirate's Curse (3DS eS...:

@treeofmana That's absolute nonsense. Properly raised kids can easily tell fiction from reality, and an explanation is all you need to teach kids that this isn't realistic. @Kirk raises the point how everyone's complaining about "sexualization" where there isn't, and he's absolutely right. Everyone thinks even the slightest sliver of skin objectifies sexes and degenerates kids, yet kids only think that way because it's all over the news, and paranoid parents and moral-obsessed white-knights won't shut up about it.

@sketchturner Depends on whose "moral standards" you mean. Because many of them are more about paranoia than actual morality and tend to ignore that the issue is mostly artificial.

@SUBTERRANEANguy We only need to accept the existence of different moral grounds, not respect or even respond to them. We can accept that people think this or that is questionable, but nobody has to agree or even be cool with that unless it's coinciding with ones' own moral grounds.

@PvtOttobot You think this is "exploiting"??? Wow, that's a whole new level of white-knighting... If anything, it's complimenting. I'd understand your concerns if it was about Senran Kagura or Conception II, but here, there's literally nothing remotely wrong, unless you're allergic to boobs.

@odd69 I'll betcha, if I were to write about male objectification in God of War, Nier, or Street Fighter, people would call me an idiot.

Kaze_Memaryu

#46

Kaze_Memaryu commented on Resident Evil Creator Shinji Mikami Is A Fan O...:

Rebecca was a bit less independent than some other RE women, but the same could be said for Billy, which was the general theme for RE0, anyway.

I see where Mikami is coming from, but the whole point of RE0 was that the characters were dependant of each other the entire time. But working together isn't the same as being submissive, which is what Mikami seems to be confusing.

Kaze_Memaryu

#48

Kaze_Memaryu commented on Review: Shantae And The Pirate's Curse (3DS eS...:

Waiting for an EU release date is just torture for me by now... T_T

"...there is an unnecessary level of sexualization..."
Did I accidentally click on a Polygon article?
In all seriousness, while the game is rated G, the target audience is SO not kids. WayForward aimed the Shantae series at teens from the get-go, and that hasn't changed by now. Besides, nobody's gonna have seizures from seing big racks (except for Polygon writers, apparently).

Kaze_Memaryu

#49

Kaze_Memaryu commented on Link amiibo Compatibility Confirmed for Hyrule...:

This reignites the one big question that's bugging me about amiibo: will Nintendo be in charge of the entire product line, or will they allow 2nd- and 3rd-party developers to bring out some? Because if other companies than Nintendo did that, I'd prepare myself for some really great stuff!