User Profile

Kaze_Memaryu

Kaze_Memaryu

Avid admirer of Action Girls!

Male, 24, Germany

I write Game Concepts and Stories all day, so if you need help with an idea, or an idea to begin with, I'll see if I can help!

Joined:
Sun 14th April, 2013

Recent Comments

Kaze_Memaryu

#1

Kaze_Memaryu commented on Link amiibo Compatibility Confirmed for Hyrule...:

This reignites the one big question that's bugging me about amiibo: will Nintendo be in charge of the entire product line, or will they allow 2nd- and 3rd-party developers to bring out some? Because if other companies than Nintendo did that, I'd prepare myself for some really great stuff!

Kaze_Memaryu

#4

Kaze_Memaryu commented on Nintendo Download: 23rd October (Europe):

I've been up non-stop, waiting for someone to withdrwa the Bayonetta LE pre-order. And I'll keep going! I WANT DAT BOOK!

@BensonUii Try to keep an eye on Amazon, anyway. Many people pre-ordered multiple boxes to sell them for double price on ebay via reservation, and around now they're probably gonna cancel all pre-orders they couldn't sell, meaning some boxes will likely be available for us.

Kaze_Memaryu

#6

Kaze_Memaryu commented on Poll: Nintendo Minute Debate - Is Super Mario ...:

It's obviously a mix of both. No point in taking sides.

Super Mario Bros. 3 is mostly the blueprint for general level designs, at least in terms of theming, secrets, and general Overworld Management. Super Mario World laid the general way of incorporating powerups into levels, as well as the somewhat more non-linear structure of levels, and general atmosphere.
Well, at least in a nutshell. There's a lot more to Mario games in general, seeing how Nintendo aims to incorporate unique mechanics with every new entry.

Kaze_Memaryu

#7

Kaze_Memaryu commented on Wii U Owner Proves That Rejecting The End-User...:

Doesn't turning the WiiU off equal to not agreeing to the EULA? When you don't agree with a contract, you discard it.
But I don't like how Nintendo secures control without much insight. At this point, the only possible way to escape the EULA changes would be to keep the WiiU offline indefinitely.

@theswweet That's kinda what's worrying me as well. They can submit changes to the general system functionality without any notice.
While I don't think this'll directly affect gaming, there's always the possibility of them starting to monitor stuff or restricting access to certain things (like specific websites with the browser) that would dampen some people's experience.

Kaze_Memaryu

#8

Kaze_Memaryu commented on Pier Solar and the Great Architects Landing in...:

@ricklongo At least that's what I think. According to their homepage, the company is based in Iowa, but I'm pretty sure they're actually a german team, or at least started as one... sadly, it's kinda hard to find info on it right now.

@Subie98 Depends on your definition of meh. After reading the article, it's rather obvious they missed the point of the game in quite a few ways.
And even then, it's exactly what I'm hoping for: an intriguing, yet very classic RPG, almost to a fault. That's precisely what most RPG's in the 90's were like, and that's exactly what they were going for.

Kaze_Memaryu

#10

Kaze_Memaryu commented on Super Smash Bros. for Wii U Amazon Listing Say...:

@noctowl 30 hours really isn't much. Took me around 5 hours to unlock all stages and characters, and it already bored me at that point, and I sold it after finishing Classic on 9.0 with all chars except Mii Fighters, clocking in at around 50 hours (some All-Star and matches with friends in between, online was disappointing due to lag and no proper matchmaking).
Just keep in mind, my definition of "complete" will most likely differ from yours, and that's how it should be. I'm not telling anyone to stop playing with my stern criticism, just that what it offers is by far not enough for my taste.

Kaze_Memaryu

#11

Kaze_Memaryu commented on Super Smash Bros. for Wii U Amazon Listing Say...:

@Einherjar Performance-wise, that's absolutely true. But I'm more concerned about the immense lack of options in general, and the comparably low replayability. The final nail in the coffin would be to keep stuff like coin matches, Adventure/Tournament Mode, and/or Special Brawls to the WiiU version - which are all easily implemented into the 3DS version, yet are painfully amiss.
Besides, Nintendo brought the comparison issue upon themselves by trying to sell SSB4 off as a dual-platform release instead of making it more apparent that SSB3D isn't just an early 3DS port. And by comparison, even the content of SSB3D falls much shorter than necessary.

Kaze_Memaryu

#14

Kaze_Memaryu commented on It'll be Possible to Catch All 719 Pokémon Us...:

@Serebii I'm thinking the same. But I don't get why they never bother to include them, not even in postgame. They ARE still part of all Pokémon, excluding them because GameFreak themselves don't include them anywhere is pretty lazy.

But that's a general gripe. What really bothers me is how they don't even care about proper presentation for legendaries anymore. Would it be so damn hard to create some kind of ruin/cave/whatever to traverse before finding a legendary? Since they're so easily found by now (or rather thrown straight in your face), the exploration aspect kinda starts degrading.
GameFreak must be aware how satisfying it is to find a closed-off area, only to discover the MacGuffin required to pass (yes, it's cheap, but still exciting) and get a cool area to traverse BEFORE meeting the legendary. Instead, we get a checkpoint, and the Poké just pops out.

Kaze_Memaryu

#15

Kaze_Memaryu commented on 3DS Homebrew Hacker Makes Progress on New Nint...:

Jeez, do I have to start drwaing pictures now?!

@Sforzando Oh, please, don't delude yourself. DS homebrew games were just as terrible as every other instance. Sloppy, shameful, bugged abominations which the people behind it dare call "games".
Also, going open-source with a console is most likely the stupidest thing anyone can do. Not only is it extremely hurtful for Nintendo's business, it's also the fastest way to lose any kind of significance in the market.
Just because you think certain games should be free doesn't mean the developers should follow suit. They put work in it, and they paid for a devkit - if you don't want to pay, then you're not allowed to play. Simple as that.
Also, "I've been saying for years that Nintendo should allow anyone to develop games for their systems. That would make flashcarts/hacking unnecessary." is probably the worst thing I've ever heard. Game development isn't for "everyone", and it sure as hell shouldn't be. Console gaming is a market, first and foremost - allowing any random bungler to develop for it would end up just like smart device gaming: a platform flooded with junk.

@Noelemahc The point is that these Homebrew games never offer anything distinct on the hacked platform. They lack any kind of talent to make console games, and all they do with Homebrew is prove this inability even further.
Besides, what do I care about what smealum says? He will never be able to fully close off exploits for piracy, period. And pirates are gonna work 24/7 to abuse his oh-so-glorious Homebrew for their means. It doesn't matter what he wants, it will happen if he dares to release this.

Kaze_Memaryu

#16

Kaze_Memaryu commented on 3DS Homebrew Hacker Makes Progress on New Nint...:

@Sforzando The point is that not everyone is allowed to make games for Nintendo platforms. Without a devkit, no dice. So, why does anyone waste time on making these in the first place? For the most part, to create the illusion of making games for a Nintendo platform, while gleefully ignoring how terrible 99% of all Homebrew games are. But the Wii already proved how worthless and amateuristic Homebrew apps are in general. All Homebrew dev's do is spread their junk to platforms it belongs to even less.
Also, I never said smealum would be responsible for Homebrew misuse, but it's inevitable. But unlike other projects, Homebrew has no appeal other than convenience. You can't possibly tell me that's a good goal to aim for.

Kaze_Memaryu

#17

Kaze_Memaryu commented on 3DS Homebrew Hacker Makes Progress on New Nint...:

So not worth the justification. Homebrews might be attractive to people, but that still means the opening for piracy exists, regardless of who supports it.
To be honest, I find it disgustingly selfish to see people support this hack despite the piracy potential, especially when it's all about a measly bit of convenience nobody actually needs. Nonetheless, some folks are so exceedignly lazy that they want everything to run on anything, and use "options" as the main excuse to keep it up.

Yes, I hate region locks, and yes, I'm generally in favor of any kind of region-unlocking, but this here is pathetic bull. It's just to allow custom-made stuff on a 3DS - which is especially hypocritical when keeping in mind that Homebrew apps/games are developed on a PC, anyway, yet some see it as a good excuse for opening the gates of abuse on a different platform instead of releasing their stuff on PC.

In general, the dangers BY FAR outweigh the benefits, and there's no way around that.

Kaze_Memaryu

#18

Kaze_Memaryu commented on Eiji Aonuma Wants Mario Kart 8's DLC Master Cy...:

Argh! Don't praise this, Aonuma! Bad Aonuma, bad!

But as long as he has a good explanation and usage for it, Aonuma should go right ahead and include mechanical vehicles in Zelda games. Motorcycle stuff worked in Kid Icarus Uprising, as well.

Kaze_Memaryu

#24

Kaze_Memaryu commented on Super Smash Bros. Website Introduces amiibo De...:

It's an interesting feature, but nothing I'll see myself use much. For the most part, amiibo's will be a collectible for me, albeit an expensive one.

@DESS-M-8 What would be the point of that? The characters are already in the selection screen, and unlocking them via amiibo would turn the figures into exactly the kind of physical DLC Nintendo avoids and Activision/Disney embraces.
Amiibo is supposed to offer additional features that are at no point required to 100%, or even finish, any games.

Kaze_Memaryu

#30

Kaze_Memaryu commented on Pokémon X & Y Won't Be Patched to Accommodate...:

Wait, what?! That's some major bull! That means X/Y won't be fully compatible with OR/AS despite being the same generation of Pokémon games!

Okay, that means I'm more than just out of this. That's a really unfair move from GF, even when keeping in mind that Giratina's origin form wasn't available to D/P, either (which also was kinda unfair and short-sighted).

Kaze_Memaryu

#31

Kaze_Memaryu commented on You Can Now Purchase Select Digital Titles on ...:

It's nice to be able to get codes for gifting; otherwise this feature is pretty hollow. Calling convenience catering a "long-needed feature" is rather nonsensical - it's nice, but neither groundbreaking nor noteworthy.
Actually, it's unsettling how lazy and impatient people can be - as if those few minutes of waiting for download + installation would break their bones or something (unless your connection is slow, but that's not my problem).

Kaze_Memaryu

#33

Kaze_Memaryu commented on Review: Bayonetta 2 (Wii U):

Oh boy, oh boy, oh boy, ohboyohboyohboy! Still more than a week to go! I'm playing the demo almost every day, and by now I almost manage a full Pure Platinum run on it! I have to get this game!

@FullbringIchigo It's just desparate whining because Bayonetta"isn't Nintendo".

Kaze_Memaryu

#34

Kaze_Memaryu commented on Mega Man Felyne Armour Makes Monster Hunter 4 ...:

@HappyHappyist Oh, that's right. Nonetheless, the armors aren't DLC, and not downloading the event quests means you might miss out on some very useful events for farming.

Generally speaking, the whole "if you don't like DLC, don't download it" phrase is so utterly cheap and annoying, it's unbelievable. Some people might be annoyed with the very sight of these armors. What should they do? Not downloading the event quests doesn't mean you'll never see that stuff, so are they supposed to kick anyone who's wearing one of the armors?
It's really short-sighted to assume not getting DLC in an online-multiplayer game will magically resolve the annoyance. Others can still use it, and everyone has this content, be it in-game or via patch. And in the case of MH4U, the event equipment is completely out of place by now.
And while I personally don't mind people using them, I can see this becoming a very worrying trend.

Kaze_Memaryu

#35

Kaze_Memaryu commented on Mega Man Felyne Armour Makes Monster Hunter 4 ...:

Well, I guess that does it. CatMan is a thing now. But seriously, this getting more and more out of hand. What's next? Leon Kennedy? Ryu and Ken? Miku Hatsune?! ... I shouldn't jinx it.
But in all honesty, Capcom is kinda losing it right there. Yes, these cameos are cute and funny/cool, but is that really necessary? Couldn't you look for more fantasy-styled cameos? Xenoblade, Pandora's Tower, Last Story, Baten Kaitos - there's so much stuff that would be much more fitting than this. Why this sudden separation from the fantastic world that is Monster Hunter?

@HappyHappyist You are aware that these aren't DLC, right? They're special armor sets for the hunter/felyne which you can forge through special items from event hunts.
This was already the case with MH3U, where several special weapons required some kind of diploma/paper from one specific event quest.

Kaze_Memaryu

#36

Kaze_Memaryu commented on The New Nintendo 3DS Web Filter Does Successfu...:

I'm not really seeing the point of that. "Inappropriate" content is everywhere, but many of those pages don't work with the 3DS browser due to sheer size or other requirements, anyway.
Besides, I don't like when Nintendo steps in to do a parent's job. There's an entire section of the system settings dedicated to child protection, so why not leave it to them? I know Nintendo wants to keep the usage clean, but don't make parents feel like they don't need to care about it.

Kaze_Memaryu

#37

Kaze_Memaryu commented on Review: Mon Premier Karaoké (Wii U eShop):

I rate the pun 09/10.
But karaoke games are really not my thing, not because of my lack of voice control, but because they all are too standardized with voice and tone detection. You kinda HAVE to sing bland to have these games acknowledge that you hit the right note.

Kaze_Memaryu

#39

Kaze_Memaryu commented on Weirdness: Monster Hunter Series Producer Deni...:

I'm not buying it. There was a discussion about the Desire Sensor on GBAtemp long ago, and some folks took it upon themselves to search through the code. Three of them have found hidden modifiers for drop and carve rates, and from what little I understood back then, they all were triggered by the player checking certain item ID's - I can only assume it's about players looking at armor and weapons which triggers these modifiers.
I have no idea whether that thread still exists, but it's entirely possible that it doesn't exist in every Monster Hunter.

That said, though, I just find it funny to blame a "desire sensor" in any kind of game with success percentages.

Kaze_Memaryu

#40

Kaze_Memaryu commented on Shantae and the Pirate's Curse Finally Shakes ...:

That voice! Argh, I could swear it's Christina Valenzuela, but something doesn't sound right...
Well, now my priorities get really messed up! This, Bayonetta, Shovel Knight, Pier Solar, Hyper Light Drifter, Guilty Gear XRD (not on WiiU, sadly) - my list is getting too long so close to christmas! Awawawawawawa!

Kaze_Memaryu

#43

Kaze_Memaryu commented on Capcom Won't Greenlight Sequels If A Game Does...:

What?! How incredibly idiotic is that??? Capcom can't expect niché games like Darkstalkers Ressurection to sell millions, especially when the game could use A LOT of improvement! It's just ridiculous to only want high-selling series, especially when many games from Capcom get worse and worse nowadays!
Besides, I highly doubt that any of the MegaMan Battle Network games ever reached even one million, but they even made an entire successor series with MegaMan Starforce!

You want millions, Capcom? Then make a damn effort for it!

Kaze_Memaryu

#44

Kaze_Memaryu commented on Video: 'Nindie' Trailers Flood Nintendo's Offi...:

Beatbuddy has a really catchy soundtrack! Groovy, electronica-filled funk is way too rare nowadays!
Chariot is silly, but in a good way. The humor and artstyle kinda remind me of Cake Princess, and I'd say that's a good thing!
Costume Quest 2 looks promising, but doesn't seem to add anything to the package of the first game - we'll see, though.
Runbow is just... confusing. I didn't understand a thing from the trailer, except that it needs an epilepsy warning.
Sportsball seems utterly chaotic. The limited animations and colors make it hard to see what's going on.
And Whoa Dave is just too 8-bit for my taste.

Overall, an interesting lineup, but nothing I'd get right away. Still waiting for Hyper Light Drifter and Pier Solar HD!

Kaze_Memaryu

#45

Kaze_Memaryu commented on Renegade Kid Releases Debut Trailer For Upcomi...:

It's just what we asked for, apparently. This was the result of Cult County not passing it's Kickstarter goal, and I can see that it's more of a "You want pixels? Here, have pixels" mindset behind the game. It looks disorganized, over-compressed, and unrefined - Mutant Mudds at least had a certain bit of charm to it's adorkable designs.

Kaze_Memaryu

#47

Kaze_Memaryu commented on Turns Out The GameCube Controller Adapter Won'...:

@Yorumi Okay, I give you that, I do agree that Nintendo could've planned the WiiU a bit better, and that they still need to improve their plans on quite a few loose ends. And some stuff really feels unnecessarily backwards, considering how much Nintendo could benefit from a clearer infrastructure.

However, you're missing a vital point EVERYBODY else seems to miss as well.
Nintendo said GC adapters don't work with other games than Smash - because other games don't support it. GC controller support, however, can be patched or manually implemented by developers. It's obvious that whatever peripheral can be connected to a WiiU is ALSO detectable by any software running, it only needs some coding to support it. They only stated that the adapter doesn't support any other software because the software has to support the adapter. It merely means that GC controllers don't work with other games YET!

Kaze_Memaryu

#48

Kaze_Memaryu commented on Turns Out The GameCube Controller Adapter Won'...:

@Yorumi Well, if Nintendo added support for this and that, update sizes would soon go way too big. Keep in mind that Nintendo has to include the content of EVERY previous update in the latest one to prevent critical error. If the WiiU were to support USB controllers, a lot of coding would be required to make most of them work without their own drivers. This would increase the general workflow of system improvements, because Nintendo would need to take care of every little issue with USB controllers specifically designed with WiiU support.
Last time we had that, 3 subsequent updates (as in, MS had to tweak USB support 3 times) on XBox360 were necessary to fully work through USB Fighting Sticks alone, even when they were designed for it.

Kaze_Memaryu

#49

Kaze_Memaryu commented on Turns Out The GameCube Controller Adapter Won'...:

You folks do realize that the GC adapter just isn't natively supported by any game, right?
Developers can still manually implement support for their games inside the game code, which is exactly how GC support works in Super Smash Bros. Unite (Super Smash Bros. for WiiU sounds terrible). Nintendo just excluded out-of-the-box support so nobody can run up to them with a "You Promised Us" sign in hand when some developers just plain don't want GC support in their games.

@Yorumi That's very true in case of XBone and PS4, which are logically multimedia stations based on expansive modular operation systems. The WiiU, however, while being modular as well, is not based on expansive systems, which means you can't just keep adding things. The reason for that is to prevent update sizes stacking up semi-indefinitely, as well as keeping storage usage and RAM requirements in check.

Kaze_Memaryu

#50

Kaze_Memaryu commented on Video: You'll Be Able To Play As Metroid's Sam...:

This is so conflicting. I really don't like the Other M design (too round and small, the Super Metroid and Prime designs looked much more functional), and it's pretty obvious how nonsensical and unfitting a sci-fi super armor looks with the fantasy setting of Monster Hunter. But at the same time, the oversized Power Beam, the animations, and the sound make it look really awesome! It's fitting design-wise, but not with this game series.
I don't want this in Monster Hunter... but I want to play with it nonetheless!

@bezerker99 Just imagine that small red Felyne being Little Birdie, then going from Great Jaggi/Velocidrome to Deviljho, and Savage Jho being the "Shadow Aura". Oh god, this is coming together way too well! NOOOOOO!!!