User Profile

Kaze_Memaryu

Kaze_Memaryu

Avid admirer of Action Girls!

Male, 24, Germany

I write Game Concepts and Stories all day, so if you need help with an idea, or an idea to begin with, I'll see if I can help!

Joined:
Sun 14th April, 2013

Recent Comments

Kaze_Memaryu

#5

Kaze_Memaryu commented on Reggie Fils-Aime Emphasizes the Nintendo Diffe...:

Okay, no. Reggie, don't make a terrible mistake here. Never compete with PC gaming. NEVER! Look what became of Sony and Microsoft when they were foolish enough to try: they resorted to building unoriginal powerhouses, and now they slowly lose track of what is the important thing about gaming - creative games.
And Amzon had a strong start with Fire TV, but the current game lineup is less than interesting (AC4 might've been interesting last year, but now it's too late), and the general focus is media streaming, anyway. So calling them competition is only true in a very remote sense.

Kaze_Memaryu

#9

Kaze_Memaryu commented on Peculiar Outfits and Details Revealed for Twil...:

@DiscoGentleman Because I only refer to the japanese names if I like them better. Shia sounds sexier, and I'll keep calling her by that, but that's the only Zelda name I refer to in it's japanese version, as I never said I'd do so with any other character.. And yes, I'm well aware of the customs of japanese romanization.

Soooo... jokes back on you, I guess.

Kaze_Memaryu

#10

Kaze_Memaryu commented on The 3DS Proves to Be a Popular Music Player in...:

I think the popularity of this app is not due to the 3DS on it's own, but the fact that it's a music app that supports the 3DS as a platform at all. They can manage their stuff on their account with whatever kind of devices have a browser, and (apparently) download the songs you own onto your 3DS.

The 3DS Sound app, on the other hand, is terrible, especially with the horrendous loading times.

Kaze_Memaryu

#11

Kaze_Memaryu commented on Details Uncovered of Upcoming Update for Zelda...:

Higher level cap?! Holy Zen, does that mean we'll get even stronger enemies in future adventure maps???

@ACK I, for one, hated the spinner once I was done with the dungeon. It's extremely situational, and actually useless unless there's a grind rail nearby. I don't like these overly-specific powerups that only serve one general purpose.

Kaze_Memaryu

#14

Kaze_Memaryu commented on Peculiar Outfits and Details Revealed for Twil...:

Okay, I was discussing the possibilities for the TP pack with a friend FOR DAYS, but neither of us were even close to coming up with this - and it's awesome!
Also, I feel like there's a war emerging here. A war of curves between Midna and Shia!

Kaze_Memaryu

#20

Kaze_Memaryu commented on Nintendo Secures Plenty of Nominations in The ...:

Best Action/Adventure
...
Assassin’s Creed Unity - Ubisoft

AHAHAHAHAHAHAHAHAHA!!!!

pant, pant

Okay, I'm fine... whew.

Best RPG: Bravely Default? You honestly couldn't find anything better than Bravely Default?! SMTIV, Etrian Odyssey Untold, or even Pokémon don't exist?

Best Fighting Game: Why is Smash Bros. getting double-nominated?! They're largely the same game, only that SSB3D is a prettied-up beta. One slot for both games would be fair. Also, no Guilty Gear - this list is flawed by default.

Best Indie: Transistor, no contest. Shovel Knight is good, but Transistor is just that much better, especially with creativity and atmosphere!

Best Family Game ironically has no Call of Duty: Advance Warfare, but eh.

Best Mobile/Handheld: I'd love to see Senran Kagura, but that won't happen. But the nominees are all terrible. Where's Phoenix Wright? Or Layton? Shantae?!

Best Remaster: that's a categoey?! Ugh... then where's Ducktales?

Best Fan Creation: those are good, but nothing outstanding. AM2R, Project M - those would be meaningful, since they're more than just parodies (or Minecraft).

Dev of the year: Ubisoft Montreal is a great choice, actually. They brought us Rayman, Child of Light, and Valiant Hearts! Still, I'd vote for Monolith, since Platinum isn't on the list.

GOTY: no Smash - that's good. No OR/AS - even better! No Mario Kart - oooh, this is promising! looks at list, all gritty medieval RPG's + one unbalanced card game ...Go, Bayonetta! Time for a lady to wear the crown!

Kaze_Memaryu

#21

Kaze_Memaryu commented on Lucario amiibo Confirmed as a Toys "R" Us Excl...:

This is making me paranoid about possible exclusive deals in Europe...
What if it's a store that has no online store and isn't reachable for some people?! sweats nervously
But generally, these exclusive deals in NA are just pointless. The stores can change the price depending on demand, and a good number of people will miss out on certain amiibo figures.

@Yorumi Hahaha!

Kaze_Memaryu

#22

Kaze_Memaryu commented on Review: Persona Q: Shadow of the Labyrinth (3DS):

Nice! It's still a hard game, which is what really counts for me in terms of Etrian Odyssey RPG system. I also wonder how the story will play out, and if the game will have multiple endings.
But it seems like they adapted some of the best stuff from both series to work together. This is gonna end up in my shelf!

@Maelstrom Then you're probably going to be a bit overwhelmed. The PERSONA series is very much character-focused, to the point that, only very late in the game, you'll actually have events that none of the present characters is directly involved. It builds up relationships and character development at a very realistic pace, but the big story often only gets hinted at until the finale. I don't know how far that applies to this game, but it's definitely character-centric storytelling.

@FeedingTheWheel I doubt it. The combat system is pretty much Etrian Odyssey with some PERSONA gimmicks added.

Kaze_Memaryu

#23

Kaze_Memaryu commented on Mewtwo Club Nintendo Super Smash Bros. Distrib...:

Well, nothing surprising here. Though I don't see the point of all this fuss over Mewtwo. He was boring enough in Melee, and considering he's a fan-favourite, he's probably not gonna change much to keep him reminiscient of his original moveset.
But, who knows? Maybe Sakurai plays some Project M eventually - might help him improve the balancing.

Kaze_Memaryu

#24

Kaze_Memaryu commented on Suda51 Explains The Origins Of No More Heroes ...:

I love No More Heroes for its crazy ideas, the really unusual characterization, and of course Travis himself. He's one loser who doesn't appear as one, and is very relatable with his everyday life. It's fun thinking that, except for the killing, everything's just a normal day. But at the same time, the game loves to parody many things in the most awesome way.
I admit that some aspects were very unfinished, and others were just annoying, but overall, it's like watching your favourite B-movie: you love it for what it is, along with every little flaw.

Kaze_Memaryu

#27

Kaze_Memaryu commented on Sakurai Explains Why Ridley Is Not A Playable ...:

Told you so! Ridley won't be playable.
Though I always was under the impression that it's just because Ridley would never team up with anyone, instead killing each and everyone. There's absolutely no reasoning with him, unlike all other characters - they understand that they can't win if they betray their equally strong partners. Even Ganondorf knows that, as evil as he is.

@shaneoh That's actually a pretty cool idea.

Kaze_Memaryu

#33

Kaze_Memaryu commented on Monster Hunter 4 Ultimate Thrown off its Perch...:

The only things on this list that bother me are Dengeki Bunko Fighting Climax (worst 2D fighter in a long time) and Tales of the World (spin-offs for Nintendo... are we supposed to thank BamCo for that?).

@Blast I don't get the popularity in japan, either, but I still have to admit that the online multiplayer in Advance Warfare is actually very good. But even then, compared to the rest of the world, these sales figures for AW are really low.

Kaze_Memaryu

#35

Kaze_Memaryu commented on Cubic Ninja Sales Spike Following Announcement...:

@eza Taking things I said out of context doesn't help you in the slightest. I never said Homebrew IS piracy, I say it makes achieving piracy easier, which is fairly obvious, like it or not. Expanding upon this exploit will most likely be the base of hacks for eventually reaching full control. And even if it doesn't, smealum's success will give other hackers a push, since he proved that it's possible to run unsigned code in the first place.

Kaze_Memaryu

#36

Kaze_Memaryu commented on Wii U eShop Title Meme Run Seals Approval To R...:

Jeez, folks. The game is trolling you. That's the entire reason for its existence. And you're already falling for it, before it's even out.
If you don't want stuff like this on the eShop, don't blame Nintendo. You now have the chance to NOT buy it, not even "to see how bad it is", and start showing what you want.

Besides, the humor might be extremely annoying to you, but when looking at how frequently memes are still used all around the internet, the appeal is definitely there. And the article was more painful than the video, already.
I'm more interested in how the actual gameplay works out.

Kaze_Memaryu

#38

Kaze_Memaryu commented on Cubic Ninja Sales Spike Following Announcement...:

@eza You can justify it all you want, the point stands: Homebrew endangers the security and integrity of platforms for pointless amateur work and playing ROM's.
Even if pirates cannot/will not use the Homebrew platform itself, they know how smealum managed to pull the stunt, and that's gonna make a full-on hack a simple matter of time.
Creativity has an abundance of platforms to thrive in, insisting one of the few platforms that expect actual professionalism is ludicrous. If people want to be creative freely, they can do it where they're welcome. No console manufacturer wants Homebrew on their platform, because so far, it ALWAYS ended up being more of a curse than thevfew things it's supposedly good for.

Kaze_Memaryu

#40

Kaze_Memaryu commented on Sony: PS Vita Is Better Than 3DS And The Wii B...:

I'm not really seeing their point. The VITA is a nice piece of hardware, but it has no direction or feature that would say "awesome game experience", because performance isn't indicative of that. It lacks an intriguing theme. Sure, it has front and back touchpad, but touchscreens aren't really new, and the backside pad is actually unfitting, because it denies hand-to-eye coordination, making it very imprecise. In fact, many games use it as a secondary shoulder button substitute. In addition to that, it's uncomfortable to hold when a game makes use of it.
The library also lacks titles that really speak to a wider audience, instead focusing on smaller, more dedicated communities, which I find really cool, actually, but doesn't help the VITA amass a proper consumer base. It's somewhat hard for the average gamer to find a good amount of appealing titles that are fun to come back for.

I won't deny the VITA having potential, but this potential is just wasted on a lack of direction and large-scale appeal. And by now, praising the VITA for things it cannot achieve is like beating a dead horse. Gara and Layden bite off far more than they can chew, and they're very close to choking on their words, seeing how the biggest active consumer base is japan, where mobiles and 3DS dominate gaming without mercy.

Kaze_Memaryu

#41

Kaze_Memaryu commented on Cubic Ninja Sales Spike Following Announcement...:

@felix330 Don't be delusional. Someone's gonna find the means, and Homebrew only makes it easier. That's guaranteed.
And with every user who jumps at this, hackers and modders are just gonna get even more fired up to mess around even further. The more people use Homebrew, the more the platform gets supported by all kinds of folks, and pirates are undoubtedly among them. And all that for some worthless "fame".

Kaze_Memaryu

#42

Kaze_Memaryu commented on Review: Pokémon Omega Ruby and Alpha Sapphire...:

Well, I feel that it very much reconfirmed my worries... but at least they didn't ruin Contests - R/S/E contests were the best ones, in my opinion. Though no word on any Pokésnacks. Are Pokéblocks returning? The mixing minigame was quite the fun time-waster.
But, I saw it coming, more recycling than rewriting. One extra chapter in the post-game doesn't quite cut it.

...[Soar] takes longer than simply using Fly...

Removing Fly entirely is one big jerk move, then. At some point, Soar is bound to become boring, and over-forcing it like that is kinda mean and then it's going to be one of those nice, but very impractical things that work more as a marketing push than a truly fun game mechanic.

Kaze_Memaryu

#43

Kaze_Memaryu commented on Cubic Ninja Sales Spike Following Announcement...:

@eza It doesn't matter who or where, and it also doesn't matter if it's illegal or not - it's pathetic, nonetheless.
And unless companies actively restrict access to primary functions of a device, I'm fine with them telling me what I can and what I cannot do with stuff I buy from them.

Besides, I said this before and I'll say it again: nothing, absolutely NOTHING, homebrew stands for is worth opening the doors for piracy, period. I don't care whether smealum "locked" his HB installation to make it difficult for them, he still weakened the protection considerably, and pirates WILL use that to their advantage. Great thing every amateur can release their terrible game on a 3DS, now 500 people can tell him it's terrible, while 5.000 play Pokémon and Smash ROM's, while emulators kill the VC business without any withstanding quality.

"Some hackers are so obsessed with finding out if they could, that they never sat down to think if they should."
Slightly altered quote from Jurassic Park

Kaze_Memaryu

#46

Kaze_Memaryu commented on Cubic Ninja Sales Spike Following Announcement...:

@eza The fact that people violate the EULA they agreed to, for starters.
Homebrewers go "Screw the rules, they suck!" and then go break stuff. It's a ridiculous base to think of "possibilities" when they go into territory they're not authorized to tread in.

Kaze_Memaryu

#50

Kaze_Memaryu commented on Captain Toad Producer Says Nintendo Never Full...:

@EarthboundBenjy True, but Sticker Star was an oddball in many regards, and I think that's largely because it was made by Genius Sonority, not Intelligent Systems - that's not meant to be critical, but GS probably didn't wanna deviate from Mario standards too far to please Nintendo. Or... they just didn't even notice, I dunno.