User Profile

Kaze_Memaryu

Kaze_Memaryu

Avid admirer of Action Girls!

Male, 23, Germany

I write Game Concepts and Stories all day, so if you need help with an idea, or an idea to begin with, I'll see if I can help!

Joined:
Sun 14th April, 2013

Recent Comments

Kaze_Memaryu

#2

Kaze_Memaryu commented on Violetta: Rhythm & Music Coming To 3DS, Wii an...:

Seriously, how is Disney still so popular when all they do is screw with kids' perception of a 'normal life', just to rip them off at the next corner?
This stuff here is yet another magical Disney low point, and I'm beyond done with them...

Kaze_Memaryu

#3

Kaze_Memaryu commented on Puzzle & Dragons Z Has Shipped Over 1.5 Millio...:

I SO want that game already! Get a move on, Gung-Ho! There's lots of cash to be had from us Europeans - we don't even have the Android version, after all! Bring it here, and then release the Android version 5-6 months later!

@TruenoGT There's an official US version on Google Play, so you have free access to the game - note, however, that Puzzle & Dragons Z is 3DS-exclusive, the Android version is different on certain aspects.

EDIT: ninja'd by @rjejr. ^_^"'

Kaze_Memaryu

#6

Kaze_Memaryu commented on Sakurai Explains Why Chrom Didn't Make It Into...:

I don't think Lucina was worth it. Including her as a palette swap would've been enough. But I agree on Sakurai's opinion on Chrom. He really only stands out as a person, not as a fighter. Too similar to Marth.

But he should've considered Amelia (Sacred Stones) on General class, just for laughs!

Kaze_Memaryu

#8

Kaze_Memaryu commented on eShop Funds Now Buyable or Giftable via PayPal...:

Nice. That's a good ztep, though I hope we'll eventually be able to charge our eShop balance directly.

@Kyoto Mostly because PayPal isn't safe. It's been hacked numerous times before, and would be a major vulnerability to the eShop's security.
Nintendo would also need to pay royalties to PayPal so they can integrate the service in the first place.

Kaze_Memaryu

#9

Kaze_Memaryu commented on Ninja Pizza Girl Wants Kickstarter Campaign to...:

@Nibelilt Nah, I didn't mean a big randomized level, just a ginormous one with loads of path options.
The problem here is that this game doesn't have much to stand out, and the design just doesn't appeal to the general concept behind it. Ninja Pizza Girl needs something to compliment its design, and I see a big open level as a good way of doing that.

Kaze_Memaryu

#10

Kaze_Memaryu commented on Ninja Pizza Girl Wants Kickstarter Campaign to...:

Uhhhhhhhhhh... another runner game? I can see the platformer aspect and stuff, but the concept itself doesn't work for a long game.
An arcade-style High Score runner would make more sense. Just one gigantic level with many different paths, weather effects, and enemy designs where you get points for pretty much everything except getting hit and standing.
But this... sorry, this looks like nice effort, the concept is somewhat flat, to be honest.

Kaze_Memaryu

#11

Kaze_Memaryu commented on Talking Point: Should Nintendo Be Promoting Th...:

Absolutely not. The only thing tablets and the GamePad have in common is a touchscreen. But the definition of a tablet goes far beyond that.
The worst Nintendo could ever do is picking out the wrong competition - Microsoft and Sony already pointlessly try to compete with PC's, and it's not working in favor of gamers.

If anything, Nintendo should make even more clear that the GamePad is a peripheral, not standalone hardware.

Kaze_Memaryu

#13

Kaze_Memaryu commented on Mercedes Reports a Boost in Interest Since Ann...:

Why not? The GLA commercial was not only hilarious, but also well-made in almost every regard. Just the fact that - once again - no word is lost about the actual performance (which is a sad standard for car ads) is kind if a letdown.

I hope other manufacturers will try similar approaches - makes for even more kart diversity!

Kaze_Memaryu

#14

Kaze_Memaryu commented on Sony: PS4 Is "Welcoming Back" Wii Owners Who S...:

Hahaha! Good one, Sony!

By all means, the 'remastered' editions of PS3 games that are coming out on PS4 are a bad joke. The same game, just with a minimal slice of new 'content', and of course for full price. And PS3 owners are getting screwed because PS4 is the most successful media station with no great games.
Even when thinking about the positives, it's a deal that simply isn't worth it.

@Shiryu And that's for the best. Team ICO needs the huge audience behind PS3, otherwise The Last Guardian would risk failing commercially.

Kaze_Memaryu

#16

Kaze_Memaryu commented on Captain Falcon, Lucina and Robin All Join The ...:

I didn't entirely expect Robin, but Lucina was just a matter of time - they couldn't possibly ignore the most successful Fire Emblem game.
As it seems though, Lucina is either still WIP, or she'll be a Marth clone - which would suck. Meanwhile, Chrom is absolutely Robin's Final Smash. During Chrom's attack, Robin is floating around the enemy in circles while shooting thunderbolts. Sorry to pop some bubbles, but no playable Chrom.

If Ganondorf returns to Smash, he better use his sword this time around. I'll wait for his announcement.

Kaze_Memaryu

#18

Kaze_Memaryu commented on Sony's Shuhei Yoshida Says Nintendo Provides B...:

@Caryslan I guess you have a point there. The FPS wave is as good as gone, but the one-sided popularity is rising, and many non-japanese developers still take the simple formula of quick success as good game design in every way.

But yeah, it was a bit quick of me to generalize onto FPS.

Kaze_Memaryu

#20

Kaze_Memaryu commented on Rayman Trophy Revealed For Super Smash Bros. O...:

Okay, Rayman is not coming, that's clear. Sakurai would never just ask Ubisoft to do their work if Rayman was the latest contender.

Shulk is reasonable enough, though I'd like ELMA a bit more (would be some awesome Xenoblade X advertisement), at least from Monolith.
But I'm still crossing my fingers for Matthew/Isaac from Golden Sun (alongside a new Golden Sun game), or possibly Shia from Hyrule Warriors, just to raise the boob rate yet again (just kidding, but she would be cool).

Also, it's a damn shame we won't be getting Wonder Red. His movement and fighting style would be perfect for Smash.

Kaze_Memaryu

#21

Kaze_Memaryu commented on Sony's Shuhei Yoshida Says Nintendo Provides B...:

It's interesting to see that Yoshida is aware of the current situation, but can't/won't change much by now. Even though Sony doesn't really support the shooter outrage, they allowed it to grow too far into the PS3's library, which has created a certain dependency of those very titles. Now their audience is heavily limited, and kids hardly get any proper games on Sony platforms anymore (LBP3 might be the only good one), Sony needs to decide what they want to do: gaming for everyone with a risk of losses to change the direction, or keep the current 'safe route' which denies them and developers some flexibility.

Kaze_Memaryu

#23

Kaze_Memaryu commented on Cave Story 3D to Arrive on 3DS eShop in North ...:

Uh, so? This game has been out for ages as retail, selling it on the eShop now is somewhat pointless (except for digital fans).
Besides, the charm behind Cave Story is that it's looking extremely simple, yet employs a very distinct artstyle. But this version tries to emulate only the proportions of characters and environment in 3D, and it looks terrible.

Kaze_Memaryu

#27

Kaze_Memaryu commented on Review: Guacamelee! Super Turbo Championship E...:

Somehow the mentality is just wrong here. "It's cheaper on [insert preferred platform here], there's no way I'm gonna get it on eShop" is one of the most tiring arguments I hear lately for any multiplatform/late platform release.
What's that supposed to mean?! That Guacamelee is only worth the lowest price you can get it for?! Jeez, that's a prime example of how PS+, Games for Gold, and Steam sales devalue some titles. They effectively prohibit games affected by these discounts to sell well on any other platform through a damn price tag (or lack thereof), which also prevents young developers who decided for one of these platforms as a starting point from being recognized on competing platforms.
At some point, this game bargaining just becomes lousy. I can understand when people want to save some cash, but lately, it's just going completely overboard.

Kaze_Memaryu

#40

Kaze_Memaryu commented on First Impressions: Hyrule Warriors Is Zelda, B...:

I really wonder if TK approached the Zelda formula beyond the boss gimmicks - having dungeons with puzzles for the singleplayer campaign would be really cool and provide some variety.
Also, I hope for Vs. Modes where you control your units and fight for dominance against other online. The GamePad would be perfect for that!

Kaze_Memaryu

#41

Kaze_Memaryu commented on Mighty No. 9 Has Another Crowdfunding Campaign...:

Sorry, but no. 4 Million is absolutely enough, and if Comcept wants to offer more bonuses, there's always the PayPal method. Then they could just add the new stretch goals to the list, and all would be cool.
Opening a second funding round is just unnecessary. The project is funded, and all stretch goals were blasted to bits. The "new content" isn't needed at all. Just make the game people trust you will make, and use the profits from sales for additional content.

Kaze_Memaryu

#42

Kaze_Memaryu commented on Video: You Really Don't Want To Know What Kids...:

On one hand, they're kids, and kids aren't obligated to know much until they reach the point of self-responsibility.
But on the other hand, the low attention span as well as the fact that WAY too many of these kids sem to have smart devices is cringe-worthy.
I'll just say it: giving your kids a smart device for themselves is bad parenting, period. And at least half of the kids in that video seem to already be too unimaginative to understand the easiest of things, which is sad for the kids, but pathetic for the parents.

@MadAdam81 Hey, I love punch card computers! It was pure fascination when I first tried on in a museum (when I was only 8).

Kaze_Memaryu

#43

Kaze_Memaryu commented on Hacker Claims to Demonstrate an Exploit to Mod...:

I don't like where this is going. Of course, this "hack" is mostly useless since a WiiU without online functions is largely useless, but some folks will abuse it nonetheless.
And in all honesty, console game are not supposed to be modded, and modders should accept that. I can see the appeal of mods, but forcing them always leaves a bad taste.

@Gridatttack Team Twiizers didn't have much to do with piracy options to begin with. Their methods were always the base for installing the Homebrew Channel or running Hombrew. But that very Homebrew platform served as the opening for pirates.

Kaze_Memaryu

#44

Kaze_Memaryu commented on Talking Point: With E3 Long Gone, Nintendo Sti...:

The things that were announced really should suffice for now, unless it's really important. E3 covered almost everything we need to know about upcoming projects, so only previously unannounced stuff would make for a justified Direct - or a dedicated Hyrule Warriors Direct, since it's right around the corner.

Kaze_Memaryu

#49

Kaze_Memaryu commented on Review: BrickBlast U! (Wii U eShop):

Hm... considering the price for a NWF license, one would expect better stuff than this. Also, does any Breakout clone even sell nowadays? Those are almost all freeware (sometimes with huge ads, though).

Kaze_Memaryu

#50

Kaze_Memaryu commented on Shigeru Miyamoto Explains His Belief That the ...:

The problem with creativity is the fading appreciation for it. Just look at the big-selling titles of today - most of them heavily rely on "hollywood realism". Short bursts of glorified action that lead into the same muddy scenery as always, and those games sell.
I don't see the appeal to realism - it's boring to see stuff that can be easily shrugged of as legit, we already have that on the streets or in news reports. But barely anyone wants to challenge the players' imagination.

@unrandomsan The idea of Amiibo is pretty much identical to Skylanders and Infinity, but, unlike the latter two, Amiibo isn't mandatory for 100% or even finishing the game. So, that's the difference.