Comments 246

Re: Video: Where Does Mario Kart Go From Here?

mjhopkins81

I mean...they have a formula that works, from a sales and marketing perspective. People know what to expect and love it, with the exception of a few harder-core gamers.

The LAST thing we need is for Nintendo to try to get cute and come up with stupid game mechanics that make playing the game complicated for their primary audience: kids.

Just create new tracks based on various Nintendo IP, add new characters from other Nintendo IP, and focus more on making the game accessible for more audiences, rather than focusing on a single audience.

And no more mobile games. Period.

Re: Feature: Why I Still Love My Wii U

mjhopkins81

The thing I loved about both the Wii and the Wii U (as well as the 3DS, to some degree) was the Virtual Console.

It gave me the opportunity to pick from what was, at one time, a HUGE catalog of old games to purchase and play without needing to plug in my old consoles, get them up to working order, and buy copies of games that are $75+ (or $500+, like Princess Tomato in the Salad Kingdom).

I didn't even mind buying the same games on multiple consoles/handhelds for $3.00 - $10.00, because I could play them whenever I wanted and not worry, because I made backups on my memory cards.

When they started re-releasing the old Pokemon games on the 3DS Virtual Console, it was AWESOME to get to play those games again, and feel like it was the first time.

And then, Nintendo decided to go the way of Sony and Microsoft, and sell me an annual subscription to play games that they will stop servicing in a couple of years, but for which I've laid out several hundred dollars in subscription fees to play a MUCH smaller catalog of games.

Oh, and I have to be online to play those games? Great! Now, I get to pay for in-flight Wi-Fi to connect to Nintendo Online so I can play Breath of Fire II or Earthbound on my Switch.

Screw that. It was a real disappointment, and further solidifies my love for the Wii U and 3DS.

Re: Hands On: Super Mario RPG Is The Most Faithful Remake We've Ever Played

mjhopkins81

@JohnnyC I had the exact opposite experience. I never heard it pronounced "Sness" or "Ness" until I watched Alex on these videos. We always pronounced each initial (an initialism rather than an acronym, like SCOTUS, where the letters are designed to be pronounced as a single word).

When I first heard Alex say, "Sness," I had NO idea what he was talking about, until I listened a few times.

Re: Analogue's CEO Reckons Not Even Nintendo Could Beat Its New 'N64'

mjhopkins81

@Arcata That is truly impressive. I have to be honest, I didn't even know that the N64 had 120 games (and I'm not being facetious).

I remember getting it my Freshman year of high school and expecting something really amazing (after the tech demo of Final Fantasy that was released for it) and ended up really only liking a handful of games on the system (Mario 64; Ocarina of Time; Ogre Battle 64), and pretty quickly jumped over to the PlayStation to play Final Fantasy VII.

Re: Review: Infinity Strash: Dragon Quest The Adventure Of Dai - A Dismal Adaptation Of An Excellent Anime

mjhopkins81

I have been collecting Dragon Quest games and memorabilia since the 1980s. I have DQ-themed bedding, mousepads, wall clocks, mounted puzzles, and both Japanese and English versions of every game and peripheral in the series, including all of the custom consoles (3DS, 3DS LL, 2DS LL, DQ Heroes Metal Slime PS4, both DQ Builders PS4s, the DQ XI Loto PS4, and the Loto Switch).

Needless to say, I am dedicated to the series.

I have never been so thoroughly disgusted with a game in my life.

There are SO many great ways to turn Adventure of Dai into a game—having the player play through each episode (similar to Atelier Ryza or Tales of) and discover the world around them. Meet the characters. CARE about the characters.

Instead, we're presented with 5-10 minutes of stop-motion manga panels with voiceovers telling 1/4 of the story interspersed with uninspired ARPG beat-em-up battles with slightly awkward mechanics, and battlefields that are little more than corridors.

This is one of the most typical moves that S-E makes: turning a beloved franchise and series into a sub-subpar game that should've been mobile hack-and-slash shovelware.

Re: Soapbox: 'Switch 2' Doesn't Really Need Backwards Compatibility

mjhopkins81

We aren't living in the 80s and 90s, when the cartridge shapes and internal specs were so vastly different, in terms of size and performance, from the previous generation (i.e., NES to SNES to N64). That made backward compatibility incredibly difficult, although that began changing with the Game Boy generation, with original GB games being playable on the GBC and GBA.

We are now in the age of small tech and digital tech. At this point, there's simply no excuse for NOT having backward compatibility.

Re: Feature: Our Predictions For The June 2023 Nintendo Direct

mjhopkins81

It's a very dim hope, but I hope for Dragon Quest X Offline.

People contend that it's an "advertisement" for the online version, but really, it's two pretty self-contained games (if you include the V2 expansion). I've easily put over 600 hours into DQX Offline in Japanese, and STILL haven't completed it to 100%.

Re: Looks Like The Best 'Star Ocean' Game Might Be Getting A Remake

mjhopkins81

@Greatluigi They are great Action RPGs. They have really fun crafting and cooking systems that are relatively involved if you want to 100% the game.

Also, First Departure, Second Story, Till the End of Time, and Divine Force have a series of optional characters that you can recruit, with some characters locking out others if you recruit them, and some of them are missable.

Blue Sphere was never officially released outside of Japan (a Game Boy Color followup to Second Story), but you can buy a decent physical fan translation of it on Retro Gamers US.

If you're a big fan of 100%-ing games, you'll need to play each game more than once, and really focus on rare drops.

Re: Feature: Atelier Ryza 3's Producer On Crafting The End And Shifting Away From Fanservice

mjhopkins81

The "fanservice" aspect of the Atelier games has always bothered me.

Any time I've ever said something in a comments section about how it's kind of gross and sexist, INEVITABLY, I've gotten hit with, 'Oh, but the games are all about the characters' growth as women and independence!"

...

In many of the Atelier games, the protagonists are portrayed as addle-brained, but well-intentioned idiots who are sexualized by both the male and female characters.

I enjoy the games, but could frankly do without the gratuitous crotch and breast shots.

Re: Round Up: The Reviews Are In For Tales Of Symphonia Remastered

mjhopkins81

I've never understood the massive love for this Tales of game. I mean, it's okay—the story is fine; the characters are...fine; the voice acting is meh; the character design is...chibi.

It's an okay game. Certainly not as good, design-wise, as other entries in the series, such as Innocence, Abyss, Vesperia, Graces f, Xillia, and Xillia 2.

But, for some reason, this game gets endless amounts of love.

And that's entirely fine—everyone's entitled to their own opinion. I just never understood the near-universal praise of the game on any of the platforms.

Re: Talking Point: What Do You Name Link When You're Playing A Zelda Game?

mjhopkins81

When I was a kid (back in the 80s), I always named game characters after my friends (which was great, because I had probably four friends, so Final Fantasy on the NES made it easy).

That said, I most definitely "changed my name" in classes in the 2nd Grade to "Link," which confused the hell out of both my regular and substitute teachers.

Re: Talking Point: Does Nintendo's Next Console Have To Be 'Another' Switch?

mjhopkins81

As much as I resented purchasing the same games on multiple consoles via Virtual Console, I LONG for its return.

I've never been a fan of subscription services that require an Internet connection, and one of the good things about VC was that I could purchase the game and play it whenever I wanted without having to screw around with my WiFi settings and connect.

The argument that "everybody has WiFi" basically excludes the fact that millions of households either don't have Internet, WiFi, or speeds capable of supporting online gaming.

steps off of soapbox

Re: Video: Does The Switch Actually Feel 'Old' Yet?

mjhopkins81

I mean, I really feel like the question is, "Did it ever feel 'new'?"

When the Switch came out, it was great, for a handheld device. Not really groundbreaking, aside from the detachable controllers, but in terms of graphics capability, it was fine. Not amazing, but fine.

The UX/UI design was, and has remained, mediocre, at best. It lacked and continues to lack the graphics and non-gaming software capabilities of its competitors. It lacked and still lacks the native storage capacity of other machines. It CERTAINLY lacks the kinds of social and online gaming capacity its competitors enjoy.

But, I don't think it was ever designed to lead the pack in those respects.

It CERTAINLY improved on the Wii U, which was relatively "dated" in terms of graphics capacity and storage capacity, even when it first launched.

All that said, it is absolutely the machine I've used the most, almost entirely because of its portability. I don't have to strain my neck and eyes to try to read my television; I'm not REQUIRED to use motion controls with games (which appeases my laziness); I love the game catalog.

It's in no way a "bad" machine, but nothing about it ever felt particularly "new" or "modern."

So, does it feel old?

Meh.

It's fine.

Re: Poll: What Review Score Would You Give Pokémon Scarlet And Violet?

mjhopkins81

I guess my biggest issue is the performance of the game, at least in handheld mode.

We really ARE at the point where the motion of NPCs walking and windmills turning should NOT be jagged. At some point, Game Freak needs to invest in that.

I LOVE the overworld and the transportation. I LOVE the open world sense of things. I love the battle.

I could STILL do with an option to skip conversations manually. Mashing the B-button to progress text is just exhausting.

Re: Dragon Quest X Offline Switch eShop Demo Goes Live In Japan

mjhopkins81

@EarthboundBenjy So, I wouldn't call them "Chibi," in the way that Tales of Symphonia's characters were Chibi.

They're closer to the sprites used in Dragon Quest IX on the DS and VII on the 3DS. I thought I would dislike them, because I LOATHE Chibi, but I've thoroughly enjoyed it.

I don't mind the normally proportioned characters, when they pop up during the cut scenes (which are all from the Online version), but it's not a game breaker, for me.

I've also put over 200h into it, thus far, so...

Re: Talking Point: Should We Still Be Pre-Ordering Games?

mjhopkins81

I find that, prior to GAME refusing to ship to the U.S., I ended up ordering UK/PAL-region Nintendo games specifically because they actually had exclusive pre-order bonuses worth getting—steelbooks, better figures, watches...

Nintendo of America has consistently dropped the ball on physical merchandise, both as part of Club Nintendo and for pre-orders.

No—I DON'T want a pack of f*cking stickers. What the hell am I going to do with another rubber keychain?!

I want a nice steelbook that I can use to display my game; I want special cases. I don't want some piece of trash that's going to get lost or destroyed from basic use.