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Re: Video: Unboxing The Fire Emblem: Shadow Dragon & The Blade Of Light Anniversary Edition

marandahir

People keep clamouring for a cart are being silly.

Nintendo doesn't make carts anymore for games that would fit in them a hundred times over. Last time they did that was on the GBA with the NES classics carts, and they only did it because they didn't have an eShop at the time for classic & indie titles like they do now.

This game will be removed from purchase on the eshop, yes. Almost certainly that's because they plan to add it to the Nintendo Switch Online NES app, which was designed to be future proof and prevent users from having to buy the same game over and over and over again whenever a new console comes out.

Same deal with the Mario 3D Allstars; they're almost certainly heading toward an N64 app for Nintendo Switch Online members, at which point Super Mario 64 will definitely be a launch title.

Nintendo only does these limited time only promotional things (like the NES & SNES Classic Minis) when they're planning a permanent solution to the issue.

Does that mean you'll need to become a member to enjoy past titles? Sure. But NSO has long since become worth the price of entry on the strength of the NES & SNES libraries alone. And those libraries will be able carry forward to future Nintendo platforms because they won't need to sell the games to you all over again, they can just ask you to transfer your NSO membership to an NS2O membership. No need to reinvent the wheel a fifth time at that point (Wii > 3DS > Wii U > Switch > Switch "2"), because the emulation platform from the Switch is future proof.

That all being said, being the Fire Emblem fan and New Yorker that I am, I secured an Anniversary Edition box from Nintendo NY. Everywhere else were sold out within minutes of preorders, bought out by 3x price scalpers on Amazon and ebay, but Nintendo NY doesn't do preorders for that very reason, and they require ID on new special launches, to boot (that way you can't leave and come back later in the day to buy the game again for resale).

Re: Review: Hyrule Warriors: Age of Calamity - Not The Zelda Game You Want, But Perhaps The One You Need

marandahir

@Custom1991

Because Nintendo localizations work in a very specific pattern:

1. Title originally created for Japanese audience.
2. New title created for American & Canadian audiences, may or may not be a transliteration of the Japaneses title.
3. American title translated/transliterated for European/Australian/Latin American audiences.
4. Japanese title translated/transliterated for Korea, China, Vietnam, and other East Asian and South Asian audiences.

Western in this case refers to the American title that is shared with Europe etc.

Re: Poll: One Year Later, How Are You Getting On With Ring Fit Adventure?

marandahir

Need another option.

I voted yes, it's pretty fun.

However, I wanted to vote "N/A - my joycons don't work anymore."

I played the game a bit last year when it came out, and loved it. I want to play it more.

But ever since last Christmas, my Switch no longer reacts properly to joy cons and other wireless controllers like my Pro Controller from any distance beyond a 3' radius. So I can't play the game, nor other Joycon specific games of mine like LABO! Boo.

Re: Random: Sakurai Didn't Appreciate The "Rough" Comments During TGS, So He Decided To Turn Them Off

marandahir

People are awful.

More than anything re: Sakurai, I'm worried about his health. He looks so skinny and tired and withered from all of this. We know he's worked himself nearly to death before on Smash, so I'm worried he's pushing himself too much again.

People attacking him online can't help, either. Why can't people just be grateful for the massive labour of love he and his team have taken on to deliver the best Smash has ever been?

Re: Kemco Discounts Six RPGs Across Switch, Wii U And 3DS For A Limited Time

marandahir

@Slowdive

I'm aware of Dragon View/Super Drakkhen and also of their well-regarded racing title Top Gear (though Drakkhen itself isn't a Kemco-dev'd game per say), but I'm more wondering about modern Kemco titles.

The same studio can be vastly different over the decades depending on personnel and leadership. Look at Retro, for example, and vastly different the team was from Metroid Prime to their two Donkey Kong Country titles. Not necessarily worse quality, but a very different team emphasis.

Re: Video: Hyrule Warriors: Age Of Calamity - Goron Champion Gameplay Footage

marandahir

@Supadav03

Have you tried handheld mode with Hyrule Warriors DE? It's really glitchy.

I'd probably recommend staying far away from handheld play with the sequel, too.

That said, I did enjoy on the Wii U playing multiplayer with me on the Game Pad and my partner on the TV. Just can't do that with the Switch, but assuming the game didn't glitch out/have a lot of popping issues with handheld play, it would have been fun to do local wireless multiplayer in handheld mode. I just don't think that quite works given that the game would have a hard time handling multiple users trying to play the same game and gain levels and how the loot would be divied up…

Re: Feature: Hyrule Warriors: Age Of Calamity Gives Our Beloved Champions A Second Chance

marandahir

@RushDawg

I'm guessing you skipped out on Seasons 1-7 of The Clone Wars?
Because those were the best thing to come from Star Wars since the original film. Not films. Film.

A prequel, when done right and fleshed out appropriately and with good writing/interesting story design, can be really good. It should also give layers of past, which luckily Age of Calamity should not undermine as it's still set 10,000 years since the 1st Calamity, which is set an unspecified amount of time after EVERY OTHER ZELDA GAME we've ever played.

So Hyrule has a deep past to draw on myths, legends, and references to - akin to the depth Lord of the Rings had with the Silmarillion stories (a reason why the Silmarillion fell flat for some readers, and even lovers of the book oft have a hard time with the Biblesque scope from the acts of creation through to the end of LotR).

Even when Zelda told the origin story of the Master Sword, Princess Zelda, the Hero Link, and the Curse of Demise/Ganon, there was still a deep past behind Skyward Sword giving hints of what happened before the earliest point we know of in the timeline. I wouldn't worry too much about Age of Calamity showing us scenes better left to the imagination. There's a beauty in seeing the before and after the ruin of Hyrule, too.

Re: The Zelda Champion amiibo Are Relaunching Alongside Hyrule Warriors: Age of Calamity

marandahir

@Kimyonaakuma

All but the Breath of the Wild amiibo set were extremely useful in Hyrule Warriors - you could get 5 amiibo awards per day - special unlocks from Hyrule Warriors-specifically-designated amiibo, and rupee/treasure awards from anything else.

Yes, the Spinner was originally locked behind the Smash Bros./Twilight Princess Link amiibo, but that was only in the Wii U version (the n3DS and Switch versions had it hidden on the adventure maps like the rest of the weapons).

Like the falling chests/Epona/Wolf Link in Breath of the Wild, these are really useful rewards, especially when you're starting out. But later on, once you unlock the higher tier weapons, they're even more useful, since they're reliably always giving you the highest tier of the weapon you have unlocked for that character.

The challenge with amiibo is that some people are upset if you make theme mandatory, while others are upset if you make them pointless. The trick is navigating the fine line of very helpful but optional.

As for me, I'm happy they're reprinting these, even though I already have them. Good for other people!

Always wished they had updated Hyrule Warriors (at least the Switch version) to be compatible with the Breath of the Wild amiibo line - Daruk should give you Darunia's Hammers, Mipha should give you Ruto's Zora Scales, Revali should give you Medli's Earth Harps, and Urbosa should give you Impa's Giant Blades and Naginatas. Even Link & Zelda from Hyrule Warriors aren't compatible - Rider Link should give you Link's Horses, naturally, while Archer Link should give you any other Link weapon, and Zelda should give you Zelda weapons…

Re: Paper Mario: The Origami King Almost Had EXP After All

marandahir

Grinding would have been really annoying with the puzzle-based battle system.

The current system rewards you for avoiding battles or taking out weak enemies by saving you time, but there's just too much to spend coins on if you are always avoiding battles. So if you want all the collectibles, you're probably going to have to do the battles over and over again (or get really good at Twilight Princess Zora's River knock-off from Hell).

Re: Rebel Galaxy Outlaw Shoots To Switch Later This Month

marandahir

There's a reason why the original Star Wars did so well - it took American Graffiti, John Wayne, Akira Kurosawa, Thomas Mallory, William Shakespeare, and Flash Gordon/Buck Rogers and smashed them into beautiful symphony of science fantasy.

This looks to be an extension of that used galaxy lone knight/samurai/ranger feel, and that's a really good thing.

Re: Early Zelda: Breath Of The Wild Build Shows Link Running Around Japan

marandahir

I loved the sailcloth and skydiving getting a bit more focus in the sequel dev for Skyward Sword (they were criminally underused in the Wii title), but ultimately riding a Paraglider like I'm in the mountains of Rio de Janeiro is more fun than skydiving and then pulling out a parachute, so I'm fine with the change. I remember seeing the skydiving and sail cloth in early Wii U builds they showed us, though!

Re: YouTube Doesn't Seem To Work In The Wii U Browser Anymore

marandahir

@Paddle1 Good points. I meant mostly in comparison to using my MacBook Pro do the same. I played around with it a few times before I had a computer to HDMI adapter to see what internet browsing would be like on my TV screen, but ultimately it felt clunky with a LOT of broken websites.

I do understand that this is likely the norm for most console experiences with web browsers, and that some people can't afford both a computer and a console and thus are trying to make the most out of a single purchase. I do not advocate for having a computer if a Wii U will serve your purposes, just that it was woefully inadequate for my own browsing experience.

I don't think a "don't you folks have smart phones or tablets or computers" is a good argument for the above reasons, just that when compared to those, it's not the Wii U's forte by any means, just like any console compared to a high end gaming PC is going to suffer (as does my Macbook Pro - it can't handle a ton of graphical improvement Morrowind Mods in OpenMW, even though that's an Xbox original game, because those mods just made it too much to process). Each device will have strengths and weaknesses, and the Wii U's strengths in my book far outweighed its weaknesses (though not in most other people's books, as the sales records show). I'd just argue that the browser was a weakness when you compare it to the main competition for web browsing - devices designed around the web-browsing experience (computer/tablet/smartphone), as opposed to it being a peripheral benefit like the Wii U and other consoles have.

Re: Pokémon GO Players Can Now Catch Their First Sword And Shield Pokémon

marandahir

@Heavyarms55

That would be because no Alolan Forms evolved into new creatures. If you'll notice, they're ONLY introducing Galarian Form variants of Gen 1-5 spp and their Gen 8 evolutions, if applicable. This is the same deal we got with Alolan forms when they launched between Gen III and IV's batch releases.

We'll likely get Gen VI Kalos Pokémon by the end of this year or early next year. Then later next year we'll get Gen VII Alola-specific Pokémon.

It's been about 2-3 major batches a year (either a new generation, or alternate forms of already-released gen from a more recent game like Sun/Moon or Sword/Shield).