Comments 1,263

Re: Rainway Team Says Talks With Nintendo Over Switch Version Are "Working Out Well"

maceng

@roadrunner343 The only issue I see with all these is the possible developers that have invested in a Switch programming team or that have already developed games for the Switch that have a counterpart in the PC (like Doom) since people could hold off buying the Switch version. Nevertheless you got to have a powerful PC to do this stuff and I can't imagine many Switch users who happen to have such a powerful PC.

Also, I could see Nintendo asking a fee to PC developers to allow their game on the Switch, behind curtains.

Re: Rainway Team Says Talks With Nintendo Over Switch Version Are "Working Out Well"

maceng

@HawkeyeWii Easy. Imagine taht you have a PC and that you are tired of playing games in your 24" monitor and that you want to play them on your 65" Smart TV. You usually connect your PC to your TV with an HDMI cable and set the input to that connection on the TV.

Now, instead of using a HDMI cable, imagine that you can use Wi-fi. Should the TV company ban you from using the TV for that? I don't think so.

Another example: you use your Switch to connect to a website and play some flash games. What's the problem with that? It is the exact same thing: you connect to your PC and play the game on your Switch that is running on your PC. The Switch acts like a wireless monitor that sends your button presses/input to the game on the PC.

Re: Teacher Whose Son Has Leukaemia Fights Back Tears After His Students Buy Him A Switch

maceng

@PlywoodStick I was a teacher for 17 years (I still teach once every moon blue, to a Master's degree program). I wouldn't be allowed to receive such gifts. Maybe a coke or a bag of cookies or something like it. There was once this very rich student (his father owned one of the three largest companies in my country) surprised me by bringing me the trunk of his car full of groceries that his father's company made (crackers, cookies, several canned foods). I was a really poor teacher (it was 25 years ago) but I refused. After he passed my subject, he offered i again, but again I refused. I didn't want to tarnish his reputation (as well as mine).

Re: Teacher Whose Son Has Leukaemia Fights Back Tears After His Students Buy Him A Switch

maceng

@SimplyCinnamon53 A friend lost 3 fingers in a freak accident. The hospital told him that he had to shell out 15,000 for each finger. He didn't had the money, but for one, some of its friends paid for a second one. Now, he only has 4 fingers on his right hand.

In my country (I tried to convince him to come here), its a Third World country, but with a little cash, maybe 5,000 dollars, he could have bribed a doctor to get him first in line and have its three fingers sewn back.

Re: RiME Devs Explain The Difficulty Of Porting The Game To Switch

maceng

@Alexprime It is a bit unfair. Nintendo knows the ins and outs of the Switch, had a lot of time to get Breath of the Wild right and was initially developed in a less demanding hardware, the Wii U.

Nintendo cherry picks who they help in getting their games to be their best. I remember one developer talking about how they help him, on the Wii U, bring a 15% increase in performance in a single afternoon.Of course, it was a AAA game.

Re: Hands On: Watching Hulu on the Nintendo Switch

maceng

@nhSnork Is one of the reasons keeping me from buying a Switch for my daughter. I finally took the DVD player from her room, as Netflix has all the movies and programs she likes, but still have a cable box (which is gonna be out of there in 2-3 months) and a Wii U, where she can game, watch Youtube (over my watchful eye) and Netflix.

And it doesn't costs Nintendo much: the capability was there and Netflix said on record that they had everything readied for lunch, just needed a call from Nintendo.

Re: Ubisoft Thinks The Next Console Cycle Isn't Far Away, So Where Does That Leave Switch?

maceng

@Nincompoop That seems about right. But if Sony and Microsoft see Switch as a threat, they might push the envelope a bit farther (Microsoft did it with the Xbox One after getting a hold of the PS4 specs) just to make sure that developers have a hell of a time downgrading to Switch Lite.

Nintendo could double the specs in processor and graphics power in 2 years, without raising the price for a Switch Pro.

Re: Nintendo Is Ramping Up Switch Production To 25 To 30 Million Units A Year

maceng

@dystome One of the highest costs in making and delivering products is the storage cost.

I think is way over too optimistic to produce that many Switches, which is about a fifth of total Wii sold and twice as many Wii Us sold in its lifetime.

Maybe Nintendo has closed some deal on AAA titles (like GTA 6 or something as big) that we don't know about. Or they are already working on Mario Odyssey 2 for release on X-mas 18.

Re: Editorial: Nintendo's Surprising Fanbase is a Major Strength, Which Bodes Well for Switch

maceng

My wife couldn't understand my love for the DSi. She's not a person that could be spend hours upon hours playing a rpg, or even something like Nintendogs (she doesn't like pets much), let alone games like platforms or brawlers or the sort. Also, she is not too much on exercising but when the Wii finally came to our house, she was sold. Wii Sports was a bit extenuating for her, but cycling in Wii Resort (and the occasional kendo fight with my son) were her (almost) everyday distraction. That was one of my happiest time as a gamer, but then she got sucked up with the likes of Candy Crush on her mobile and never looked back.

Here is hoping that the Switch can come up with a game that will unite us again as a gaming-family!

Re: Review: NBA 2K18 (Switch)

maceng

@Ultimategamer132 You are nuts if this patch only took 3 weeks to make it.

Had the game come out later than the Xbox One and PS4 versions, Nintendo fanboys would have riot, so I think taht they took the lesser of 2 evils.

Re: Review: NBA 2K18 (Switch)

maceng

@Shiryu To be honest, I do also raise a brow now and then regarding the in-game-purchases of some games, specially mobile ones. I was surprised to read that most of the income for several mobile games come from a very tiny perentage of gamers. Some of them usually spending 500+ a month on said games.

In the other hands, games like this one and specially GTA use a lot of currency, but you can get by easily without spending a dime (besides the cost of the game): my son has been playing GTA V (with me riding shotgun) for 24 months and there is no sign of running out of things to do. I'm surprise. SO, if this special edition allows me to play 2x or even 3x the usual length of teh game, I'm in.

Re: Square Enix Explains Why The Secret Of Mana Remake Isn't Coming To Switch

maceng

@SLIGEACH_EIRE It is almost the same with every big developer. The only thing that hurst a bit is not having Beyond Good and Evil 2, but if you look at EA, they offered even less to the Switch audience (just 2 games, that are already out) and even Bethesda could have say something about Fallout 5, but I guess they want to test the waters with Skyrim and Doom.

There are economics at play and Ubisoft simply went for teh easy stuff to please Switch owners.

Re: Square Enix Explains Why The Secret Of Mana Remake Isn't Coming To Switch

maceng

@Kalmaro They said: "the development was way ahead when teh Switch was announced". Blame it on Nintendo for not giving Square ENix (really Nintendo?) a big heads-up.

Also, if it were to come later on the Switch, then there will be a flock of fanboys arguing why there wasn't a release at the same time as other consoles. (this happens everywhere: I read some PS4 owners trashing Cuphead because it was not coming to the PS4 since it was a Xbox and PC exclusive).

Re: Here Are the Key Lessons that Nintendo Learned from the Wii U

maceng

@SLIGEACH_EIRE Your thoughts (and of those of the guy in the video) echoes my experience with the joycons. He has big hands and so do I, and went I tried them up, first at a friend's house and then at a game store (yes, the have one for people to play around), i found them to be uncomfortable small. I think that they need like a centimeter on each end to start feeling OKayish. Holding it sideways was a nightmare: my hands on the underside were touching each other all the time (and not in a good manner).
Also, the buttons feel a bit damped or mushy, not clickety at all. That did surprise as Nintendo has produced so many controllers that are top notch (I love my Wii U controller). However, for me is not that much of an issue: already bought a Pro controller and it feels, shape and size wise, even better than the Wii U one, and the buttons have a very nice clickety feel and distance (I mean, the distance they travel when you press it down). Also, my daughter has small hands and I don't see an issue with the buttons for her as she doesn't know better.

Finally, portability is very important for me so, yes, I will yield and buy a Switch. Soon. I promise.

Re: NeuroVoider's Switch eShop Sales Bring Another Success Story

maceng

@ThatNyteDaez The competition is fierce at Steam. I usually only buy when they have a sale, and with 50 bucks I usually acquire more than 10 titles. Last week I bought 2 incredible good games (Lovers in Dangerous Spacetime for 6.80 and the Darkest Dungeon for 10?). One is on the Switch and the other one is coming to it in the near future. Both are excellent games but I bought them because I saw them first here, not at Steam.

They have a sale of 380+ titles at the moment. Compared to the 20+ titles that Nintendo puts up every week (usually games that have been on sale before) and, yes, on Steam is much more difficult for a game to gather any attention at all.