In recent weeks we've seen a pleasing rush of positive news stories from Indie studios releasing their titles on the Switch eShop. In addition to the ramping up of support and weekly releases, studios have spoken out about the growing Switch audience embracing download releases in significant numbers.
The latest to pitch in is Flying Oak Games, with the studio's Thomas Altenburger stating that eShop sales of NeuroVoider have equalled Steam sales after just one month, despite the PC version having a major head start.
After one particularly frantic update of nearly 20 new releases a few weeks back, we're seeing the numbers settle down while remaining high enough to give Switch owners plenty of choice each week. Pleasingly there are multiple studios for whom it's paying off, and Alternburger also highlighted that even with increased releases the eShop is still less crowded; he asserts that Steam can see around 200 new releases each week.
We were fans of NeuroVoider in our review, and it seems plenty of others have been drawn in by its charms; are you among those to have bought this in early September?
Comments 37
It could be that Steam players have a far wider and better selection of games to choose from.
It makes me very happy to hear of these smaller outfits doing so well on the Switch.
Poor Jools should have brought Chicken Wiggle to Switch.
Switch is a killing machine!
Make a good game at a fair price and it will sell in the Switch. Nintendo should use that as the indie company line.
@SLIGEACH_EIRE every platform has a better selection. Want to know something else? Water is wet.
@SLIGEACH_EIRE you don't say...
@SLIGEACH_EIRE But for 12 months (18 counting early access) straight? You have to admit that matching that in a single month is impressive.
Why can't they share numbers? Is this something to do with Nintendo?
Anyway that's amazing news and this is the kind of thing that makes me ever more optimistic about the future of the Switch.
@FragRed Nintendo has rules against exact figures in the media without their approval.
The game looks good and i am interested after seeing Alex's video. The switch is not short of good games to play but we do have to be open minded and try indies. The main games are coming and I'm sure indies will still get attention then. Most of them are perfect for portable and not for high powered home consoles.
@ThatNyteDaez SteamSpy has it at 17,975 +/-10%. and the SteamStats are abysmal
http://steamcharts.com/app/400450
so unless they give actual numbers no way to tell how impressive it actually is.
@SLIGEACH_EIRE Exactly. Better will be to see how Steam Indie hits like Hollow Knight do on Switch. Or something like Battle chasers.
Awesome to hear. This game is ace!
Still, with the glut of games releasing each week, it would be harder to maintain the momentum once it slipped off the 'new' list, especially if it didn't make the best seller list. Hope Nintendo will increase the best seller list from the current 15 to 25 or more, that way more titles will get featured - a quick fix until they revamped the eshop.
Happy for the indies that supported the platform and helped it grow in the initial months. They are reaping the rewards.
Now, we await how Stardew Valley sales compared to the other platforms...
Makes me wonder if Nintendo is buying 100,000 copies of these games themselves to convinced 3rd parties that Switch is the winning platform. 🤣
Bravo!
@Nincompoop Switch is the winning platform and what's wrong with Nintendo employees buying these thing up, nobody stop the Sony president from buying Wii U and Switch consoles/games? Remember what Iwata say, he's not just a corporate president, he's also a developer and a gamer meaning he buys and plays games as well and that doesn't mean he play only Nintendo games either I'm sure somewhere in his son's basement is a bunch of Sega and PlayStation consoles and titles too.
Good to hear. Seem to be plenty of these success stories around.
This was a day one buy for me. While I find it fun to play solo, my friends and I have had a good go at this for couch co-op and it's an absolute blast.
I really enjoyed this game..hell even got the sound track. Did realize i put in 30hrs into it until i checked. There are too many games released now to the end of the year to go back. I might from time to time but good for them.
@Nincompoop no need for them to buy anything. Whenever you don't get actual sale numbers - it is probably a PR stunt.
Gets free press when sites like NL run with it as "Success stories" and probably get a few sales out of it. When you have a success you do this
https://twitter.com/mochi_wsj/status/890919984301449216
or
https://www.kickstarter.com/projects/11662585/hollow-knight/posts/1841148
you don't do some cryptic nonsense
Really happy to see solid games like this are finding an audience on Switch.
I understand why they are drowned out on other platforms, but NueroVoider has the gameplay to stand with the best of the genre. No doubt, one of the best co-op games in the Switch eShop.
@Agramonte what is cryptic about it? In one month they have surpassed whatever sales they achieved after more than one year on Steam. They may not be allowed to divulge exact numbers but it's pretty clear they're happy with what they have achieved on Nintendo eShop, happy enough that they want to share their good news.
@SLIGEACH_EIRE Or it could be that you never seem to appreciate positive news for Switch.
This is great, the more companies see success on the Switch eShop, the more companies will start supporting it.
I hope M2STG (M2 Shot Triggers) will also support the the Switch soon. It's a new shmup publishing brand from M2 (the studio that made the Konami Rebirth series on Wii and put together the Secret of Mana Collection on Switch for Square Enix).
They seem to have access to Cave's and Eighting's shmup libraries, so they are very important for the future of shmup releases.
Here's their Twitter account for anyone here who also wants to convince them to put their stuff on the Switch:
https://mobile.twitter.com/M2_STG?p=i
@SLIGEACH_EIRE the reality is that 95 % of all releases on steam are trash and it's hard for smaller, good titles to get found.
great game. works a treat as a single player game and obviously more so in multiplayer. the music makes me think of miami vice with cyborgs and robots. kudos to the devs.
@MartyFlanMJFan Because there is no base number... it can be 2 it can be 100. Nowhere does it say it was a "success" or they "happy" with the number all that is assumed by you and NL. Why this kind of stuff works.
Nintendo can't tell them not to share Steam numbers - Hollow Knight is a Switch game also and they released their Steam numbers. Nobody hides good sale numbers.
@Agramonte Not everything needs to be a conspiracy you know. It's obviously done alright and the devs must surely be happy. This isn't the first indie to come out and say how well their game has done or that their Switch version was the highest selling across consoles. Imageform the. Steamworld Dig 2 dev said they had recouped all the games development costs after 2 or 3 weeks.A game that had 20 to 30 staff working on it over 2 years.
Inb4 people start downplaying/try to spin positive news into negative news...
Ah, too late.
@OorWullie Not a conspiracy - everyone does this. For me statements with no base number is a red flag - but each their own.
Revenue is a bit different - good for SWD2. I hope Battle Chasers, and Hollow Knight do well also.
I'm glad to hear it. It's not a game for me but I prefer Switch for Indies I'm interested in
@Agramonte Maybe there's another reason they don't want to reveal the sales figure:
Steam sales in a year: 100 copies
Nintendo eShop sales in a month: 100 copies
Total sales: 200 copies
😜
@ThatNyteDaez The competition is fierce at Steam. I usually only buy when they have a sale, and with 50 bucks I usually acquire more than 10 titles. Last week I bought 2 incredible good games (Lovers in Dangerous Spacetime for 6.80 and the Darkest Dungeon for 10?). One is on the Switch and the other one is coming to it in the near future. Both are excellent games but I bought them because I saw them first here, not at Steam.
They have a sale of 380+ titles at the moment. Compared to the 20+ titles that Nintendo puts up every week (usually games that have been on sale before) and, yes, on Steam is much more difficult for a game to gather any attention at all.
@Nincompoop You might not be far from the true: on Steam, 202 reviews only. Probably means like 1,000 sales.
@Agramonte it's still not cryptic, they are not in a position to release exact figures for the eShop. In one month though, they've exceeded whatever sales they achieved in over one year on Steam. Good or bad, there is nothing cryptic about that fact.
@SLIGEACH_EIRE Then again, Steam players are constantly overwhelmed with sales and bundles. As a humble bundle buyer my steam library is beyond unmanagable, so a lot of the games in it don't get played. I buy something for my Switch, it's getting my attention.
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